Current Events > Dark Souls and its kin are not harmed by an easy mode

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WashYourHands
04/28/21 2:32:40 PM
#151:


Everything isnt for everyone


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skermac
04/28/21 2:33:07 PM
#152:


WashYourHands posted...
Everything isnt for everyone

but should be

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Questionmarktarius
04/28/21 2:34:11 PM
#153:


skermac posted...
Somebody should at least make a new version of the game shark
That'll never happen in the age of microtransactions and two-kilobyte "DLC".
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meralonne
04/28/21 2:34:21 PM
#154:


RadiantJoyrock posted...
There's a solid enough amount of people complaining about this that we can make a reasonable assumption that sales would increase if this were an option.

There have been enough people complaining about Souls games being too hard since Demon's Souls released on PS3. Surely, From Software is aware of this, yet they continue to make their games without an easy mode. Perhaps it's because they don't want your money.

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sevihaimerej
04/28/21 2:42:23 PM
#155:


"All must conform! Unique difficulty mitigation methods other than a selectable difficulty option are ableist hate speech!"
At this point that's what I hear when people start demanding the Fromsoft easy modes even though Miyazaki himself has clearly said he doesn't want to do that. Why exactly is it that Souls can't just NOT do that? Who exactly is it hurting for one series to exist that does difficulty mitigation in a more creative way than just selecting an option from a menu?

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brestugo
04/28/21 2:42:56 PM
#156:


RadiantJoyrock posted...
Make the easy mode no pvp.
Invasions allow pvp and co-op. Invasions started in Dark Souls aka day one. Stripping pvp and co-op eviscerates the game for many. Therefore stripping the game of invasions, co-op and pvp involves a fundamental change.

Go unembered if you don't want to be invaded, but don't strip a core component to make an easy mode.

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Funkydog
04/28/21 2:44:11 PM
#157:


People get really upset about others wanting a selectable option.

Obviously doesn't matter as Fromsoft has no interest in doing so, but people can still voice their criticisms regardless.

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Gurifisu
04/28/21 2:45:00 PM
#158:


Do games even reward players these days for completing them on the hardest difficulty with extra content i.e secret/true endings. I remember that was pretty dope. They should have an easy mode, but lock off certain stuff from those who choose it.

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ThePrinceFish
04/28/21 2:45:00 PM
#159:


skermac posted...
but should be
why

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DeathDeathSong
04/28/21 2:46:33 PM
#160:


ive never played a dark souls game, but i can say from the perspective of someone with very bad joint pain that affects my motor skills........it doesnt bother me if there is no easy mode in a game. yeah ill usually pick it if im starting up a new game, but if the game itself is meant to be challenging, then seeing the story of that game is my reward for powering through it. if people dont care about the gameplay then just watch a twitch streamer, or make your own easy games tbh

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I4NRulez
04/28/21 2:48:17 PM
#161:


DeathDeathSong posted...
ive never played a dark souls game, but i can say from the perspective of someone with very bad joint pain that affects my motor skills........it doesnt bother me if there is no easy mode in a game. yeah ill usually pick it if im starting up a new game, but if the game itself is meant to be challenging, then seeing the story of that game is my reward for powering through it. if people dont care about the gameplay then just watch a twitch streamer, or make your own easy games tbh

Yeah, i personally dont like the persona games. I dont sit and whine constantly about why i dont like persona games to people that like them lol.

"WELL ID PLAY PERSONA IF IT WASNT FOR THIS!"

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DocileOrangeCup
04/28/21 2:48:36 PM
#162:


I like the option of using cheesier strategies and builds in place of an easy mode. Plus online wouldn't really work with an easy mode


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pauIie
04/28/21 2:50:49 PM
#163:


i'm fine either way. limit some online interactions and trophies if you add an easy mode, but want to incentivize people to beat the normal mode. maybe a true ending if you beat normal, or a special weapon/armor set.

but if not, then it's okay that a difficult game exists.

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Romulox28
04/28/21 2:51:32 PM
#164:


easy mode ruins the whole design of a souls game. try running through an early area in any souls game when your dude is at a high lvl and you will see why, the entire game is built around every enemy encounter, trap etc potentially having a huge impact on the player.

only way i think they could make this work is by making everything scale with your level, but then that sort of kills the sense of progression that is one of the major reasons ppl like the franchise. i guess they could also keep the difficulty but add in handicaps like regen health or w/e, but at that point just go play assassins creed or whatever.

as someone else said, not everything is for everyone. i always feel like the people who complain about the franchise's difficulty are the types that are only into dark souls so they can get gamer cred (lol) or because they dont want to feel left out of the (internet) conversation. never seen anyone want an easy mode b/c they think it would be an improvement on the formula

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Fluttershy
04/28/21 3:12:41 PM
#165:


my issue with this request is that easy modes already exist in the souls games, but they're baked in. outright having a stated mode would be like flying a design white flag where you admit that you can't figure out a way to have such a thing emerge from the gameplay.

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UnholyMudcrab
04/28/21 3:16:26 PM
#166:


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brestugo
04/28/21 4:15:31 PM
#167:


hitokoriX posted...
Also real talk, if you think the "difficulty" is just based on numbers then there is more to it than that.
Beat me to it but the movement, move sets and the phases that enemies and bosses go through are more than just numbers. You have to learn. You have to concentrate. It's tough but I love it.

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Thrasher7170
04/28/21 5:15:29 PM
#168:


They are, however, harmed by bad gameplay and obtuse progression.

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Ermac
04/28/21 5:32:13 PM
#169:


*topic full of good arguments for why less options is a good thing*

UnfairRepresent posted...
Yeah no one has ever made an argument for why less options is a good thing.

*topic continues with good arguments for why less options is a good thing*

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LightningAce11
04/28/21 6:30:33 PM
#170:


Lower damage doesn't help the fact that whiffing and getting stunlocked is a thing. People call souls games hard because they want to mindlessly mash and be rewarded, and these games punish you for that.

It's like the class clown in high school going to college and finding out nobody has time for his behaviour. Completely different environment.
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Thrasher7170
04/28/21 6:33:01 PM
#171:


LightningAce11 posted...
Lower damage doesn't help the fact that whiffing and getting stunlocked is a thing. People call souls games hard because they want to mindlessly mash and be rewarded, and these games punish you for that.

It's like the class clown in high school going to college and finding out nobody has time for his behaviour. Completely different environment.
Truly, Souls games arent difficult at all. Theyre just mind-numbingly tedious.

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#172
Post #172 was unavailable or deleted.
DMX_Forever_DMX
04/28/21 6:36:30 PM
#173:


If the creators say no ez mode, either get gud or fuck off.

I hear Pokmon Go is fun for kids
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LightningAce11
04/28/21 6:38:35 PM
#174:


People have done level 1 runs, and a lot of that is dodging, backing away, only attacking when necessary.

If you just level up strength and wear armor then yeah, you can tank attacks and smash enemies easily. My friend who was new to the souls genre discovered this and he can play it like any button mash game he wants.
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Dingydang166
04/28/21 6:40:18 PM
#175:


If you can't beat Dark Souls then you don't deserve to beat Dark Souls, it is that simple.
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Elmer_Glue
04/28/21 6:42:45 PM
#176:


Easy mode is to summon 3 phantoms, also:
https://twitter.com/darksoulsgame/status/846740709898104836
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iPhone_7
04/28/21 6:47:49 PM
#177:


Get rid of difficulty settings for all games.

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Biscotti
04/28/21 6:49:19 PM
#178:


skermac posted...
i agree and it would be ok in offline play despite what some elitists say

oh look, it's skerm, couldn't get past DS3 tutorial Gundyr. That's not an accusation, it's a fact.

Hates Souls, posts in every Souls thread.

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Jeff AKA Snoopy
04/28/21 6:50:56 PM
#179:


For those who are having difficulties, just summon. That is easy mode.

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I4NRulez
04/28/21 6:54:26 PM
#180:


Biscotti posted...
oh look, it's skerm, couldn't get past DS3 tutorial Gundyr. That's not an accusation, it's a fact.

I actually beat that dude in 30 secs recently. Two parries and then just whaling on him while standing under him.

With the shitty herald spear too

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The night brims with defiled scum,and is permeated by their rotten stench.
Just think. Now you're all set to hunt and kill to your heart's content.
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Garioshi
04/28/21 6:58:06 PM
#181:


Spooking posted...
Na, disagree. DS would've been just another hack n' slash if it had an easy mode. The reason it's so popular and recognizable is because it has SOME sort of challenge.
DS's combat animations are still slow, and mistakes are still punishing. All I'm saying is that optionally being allowed to make more mistakes wouldn't harm the game in any way.

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I4NRulez
04/28/21 6:58:52 PM
#182:


Garioshi posted...
DS's combat animations are still slow, and mistakes are still punishing. All I'm saying is that optionally being allowed to make more mistakes wouldn't harm the game in any way.

use dex based weapons then. you swing faster

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The night brims with defiled scum,and is permeated by their rotten stench.
Just think. Now you're all set to hunt and kill to your heart's content.
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Fluttershy
04/28/21 7:03:39 PM
#183:


All I'm saying is that optionally being allowed to make more mistakes wouldn't harm the game in any way.

level

vit

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Garioshi
04/28/21 7:04:06 PM
#184:


I4NRulez posted...
use dex based weapons then. you swing faster
I do not need help to beat the game, holy shit. I beat it not even 4 months ago. All I'm saying is that an easy mode would not harm the game in any way.

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sevihaimerej
04/28/21 7:06:13 PM
#185:


Garioshi posted...
DS's combat animations are still slow, and mistakes are still punishing. All I'm saying is that optionally being allowed to make more mistakes wouldn't harm the game in any way.
There is the option to be able to make more mistakes, level vigor, endurance, get a high stability shield and high poise armor, equip rings to enhance survivability, items to heal, miracles, all kinds of shit without even broaching the summoning.
Sekiro, is different in that it actually just becomes extremely easy once you fully understand it, except for owl father and Isshin that is. After you beat Owl go back and fight lady butterfly just to see how much easier it has become, and by the end of your second playthrough your growth will be just as great.

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I4NRulez
04/28/21 7:20:11 PM
#186:


Garioshi posted...
All I'm saying is that an easy mode would not harm the game in any way.

The developers of the game think differently

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The night brims with defiled scum,and is permeated by their rotten stench.
Just think. Now you're all set to hunt and kill to your heart's content.
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CanuckCowboy
04/28/21 7:22:12 PM
#187:


Pus_N_Pecans posted...
If I'm being honest, the lack of a pause button is more offputting to me than the lack of an easy mode. I don't have the patience for the series either way though.


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Biscotti
04/28/21 7:28:09 PM
#188:


https://www.youtube.com/watch?v=NHh82rCnXeo

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Biscotti
04/28/21 7:29:47 PM
#189:


Garioshi posted...
DS's combat animations are still slow, and mistakes are still punishing. All I'm saying is that optionally being allowed to make more mistakes wouldn't harm the game in any way.

The games are quite small, look what happens when people summon 2 or 3 friends and wipe every boss; 'game is short, no story, it's shit'.

Or in a recent ps4 board thread 'i don't have time to waste 2 hours on a boss'.

Or skermac ITT, refused to block or dodge, self-confessed 'I don't want to learn anything to play a game'.

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loafy013
04/28/21 8:23:39 PM
#190:


WashYourHands posted...
Everything isnt for everyone
I've heard Bioshock is a cool world and story. But I suck at FPS games. They really need to make it into a turn based RPG, so I can take my time with a game style that works for me. The developer is trash for refusing to cater to my preferences.

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LightningAce11
04/28/21 8:24:38 PM
#191:


Biscotti posted...
Or skermac ITT, refused to block or dodge, self-confessed 'I don't want to learn anything to play a game'.

Is there a topic? I want to read through this.
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I want you to grab your nuts. Grab your balls. I want you to take a handful, and just grab your nuts real quick. Swivel 'em around in a circular motion.
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Thrasher7170
04/28/21 8:26:21 PM
#192:


loafy013 posted...
I've heard Bioshock is a cool world and story. But I suck at FPS games. They really need to make it into a turn based RPG, so I can take my time with a game style that works for me. The developer is trash for refusing to cater to my preferences.
This is by far the stupidest possible take. How is saying this game should have the option for a lower difficulty even remotely similar to this game should be in a different genre?

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DuneMan
04/28/21 8:27:54 PM
#193:


Pus_N_Pecans posted...
If I'm being honest, the lack of a pause button is more offputting to me than the lack of an easy mode. I don't have the patience for the series either way though.
If you're not engaged in multiplayer, just Quit to the menu. The series will save your position in the world, as well as any enemies slain. It's functionally the same as pausing the game.

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Mr_Karate_II
04/28/21 8:29:26 PM
#194:


Garioshi posted...
I do not need help to beat the game, holy shit. I beat it not even 4 months ago. All I'm saying is that an easy mode would not harm the game in any way.
Then quit whining?

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meralonne
04/28/21 8:42:55 PM
#195:


Garioshi posted...
I do not need help to beat the game, holy shit. I beat it not even 4 months ago. All I'm saying is that an easy mode would not harm the game in any way.

Turning the hollows into goblins wouldnt harm the game in any way, either. But From is not interested in having you kill goblins, and From is not interested in giving you or anyone else an easy mode.

Your arguments are fine in theory, but they are completely irrelevant because From doesnt give a shit about your opinion.

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Xavier_On_High
04/28/21 8:48:21 PM
#196:


For real though, it wouldn't harm the game at all.

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Biscotti
04/28/21 8:55:16 PM
#197:


LightningAce11 posted...
Is there a topic? I want to read through this.

No, just a collection of many of skerm's contributions in Souls threads on the ps4 board.

He claims he has the Plat in Bloodborne, but his history with the game seems to make that impossible; summoned for every level/boss in BB once he figured out he could, says he didn't enjoy the game.

He couldn't make it to Firelink Shrine in Dark Souls 3, probably because he learnt nothing, and refuses to learn anything.

Once claimed he would buy FROM if he could, and force them to add easy mode.

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Garioshi
04/28/21 8:58:23 PM
#198:


<a onclick="return show_quoted_message(400, 79429434, 953341125, 'ec2fb492');" href="/boards/400-current-events/79429434/953341125">Mr_Karate_II posted... </a>
Then quit whining?
I'm not the one screeching about how anyone who thinks an easy mode for Dark Souls might be a good idea is terrible at games and refuses to git gud

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Darmik
04/28/21 9:09:07 PM
#199:


The thing is it's not really a linear game. Areas are designed to be gated through difficulty to encourage players to explore elsewhere. It's not as simple as other genres.

This sort of logic reminds me of the complaining about the Dead Rising timer. People whined and wanted it as an option while saying that it won't harm the design. Then they made it optional and the timer was pointless as it wasn't designed around the timer anymore. Then the last game ditched it completely and the game is dead.

But it has been over 10 years now. There's plenty of other games to play. I always dislike this idea of people whining that not every game is catering to them.

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Garioshi
04/28/21 9:25:09 PM
#200:


Darmik posted...
The thing is it's not really a linear game.
i mean 90% of first time players are going to do start > undead settlement > depths > blighttown > quelaag > sen's fortress > anor londo

you can technically do blighttown first, but literally nobody's going to on their first run unless they're told

the meat of darkroot garden and therefore new londo/four kings is blocked off until you can easily acquire 20k souls, which is only likely to happen around the time you get to anor londo

you could do the catacombs first but there's really no reason to, you can't meaningfully progress there at all

you could do great hollow/ashen lake before quelaag but there's almost nothing actually worth doing there and then you have to climb out

you can't "beat" the valley of drakes in any meaningful sense

no point in doing the demon ruins before getting the lordvessel because you'll have to turn around because the game blocks you off for no reason, same goes for tomb of the giants and duke's archives

idk man it's really not that linear in the first half, and the second half absolutely doesn't block areas off by difficulty

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