Current Events > What's the smartest 'proof that villain did bad thing' in video games?

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Guns_of_Verdun
05/22/21 8:00:45 AM
#1:


So many games ask you as a quest or subquest to prove a bad guy did a bad thing and i swear 92% of the time it's just find "the signed piece of paper that says all the bad shit I did" in his safe or on the corpse of his best soldier.

Other 8% of the time it's some kind of Perry Mason profession.

But why would like a guy secretly invading villages write down that he's secretly invading villages, why he's doing it, sign it and put it in his bedside cabinet? It's so dumb.

Possibly the worst example is in Fallout New Vegas where some chick keeps a note detailing that she sold a dude's wife into slavery. Metioning her by name, She not only didn't destroy this note but kept it safe and secure in a home for anyone to find. Then lives next door to the literally ex military sniper meme widower who has vowed to kill whoever was responsible.

What's a game plot that did it write? And let you find proof in an organic and realistic intelligent way?

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Jiek_Fafn
05/22/21 8:21:06 AM
#2:


There's a few in Kingdom Come: Deliverance. Like you'll find doctored ledgers where they talk in code and then you use those clues to find out where they do their human trafficking or whatever. There's also one where you find notes like you mentioned but no one is going to believe a random scrap of paper so you have to go searching for the body in the vague area that the note describes.

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Stalolin
05/22/21 8:27:35 AM
#3:


This is a good question that I dont have an answer to unless you count games like Phoenix Wright. But tag.

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DrizztLink
05/22/21 8:29:13 AM
#4:


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gunplagirl
05/22/21 8:31:55 AM
#5:


Visual novels would have to take the cake on this one. Or Persona 4, as an honorable mention.

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g0ldie
05/22/21 8:55:36 AM
#6:


there was a mission in Divinity: Original Sin 2 that made me think, "wow, that's kinda clever".

in the game, different races have different abilities, and for the elves, they experience the memories of dead people whose flesh they've eaten.

anyway, there's this one tavern, and if your main character is an elf, you're told that elves are given a different order of stew than everyone else.

turns out that the cook is killing magisters (the magisters are assholes) and is hiding their bodies by cooking them into the stew, and of course, if an elf was to eat any, it would reveal her crimes.

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Guns_of_Verdun
05/23/21 6:54:30 PM
#7:


Jiek_Fafn posted...
There's a few in Kingdom Come: Deliverance. Like you'll find doctored ledgers where they talk in code and then you use those clues to find out where they do their human trafficking or whatever. There's also one where you find notes like you mentioned but no one is going to believe a random scrap of paper so you have to go searching for the body in the vague area that the note describes.
Cool

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LordFarquad1312
05/24/21 8:06:04 PM
#8:


Danganronpa 2-5

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sabin017
05/24/21 8:25:52 PM
#9:


Happens all the time in Among Us, right?

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pegusus123456
05/26/21 7:23:24 PM
#10:


The first Witcher game.

In the second chapter, you're trying to hunt down a guy named Avar Javed. To help with this, you start working with a detective named Raymond Maarloeve. Throughout the investigation, you learn details about Javed such as his addiction to a drug called fisstech. Sharp-eyed players will notice that after Raymond is attacked by Javed's agents and supposedly goes into hiding for a bit, his home will be filled with items that match the details you learn about him. And that your magic-detecting medallion is suddenly vibrating when you go near him. That's because Javed murdered Raymond and took his place.

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jumi
05/26/21 9:07:24 PM
#11:


DrizztLink posted...
Just do this until they confess.


YOU'RE LYING, MORGAN!


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AvlButtslam
05/26/21 9:14:52 PM
#12:


In Phoenix Wright when the bunch of bananas was actually a yellow baseball glove.

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Ricemills
05/26/21 9:17:51 PM
#13:


sabin017 posted...
Happens all the time in Among Us, right?

no, they just eject anyone for shit and giggles

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pegusus123456
05/26/21 9:51:50 PM
#14:


Actually, the first chapter of the Witcher game does this too.

There's a hellhound plaguing the village on the Outskirts of Vizima. You eventually learn conflicting theories about how a hellhound is summoned. One is that it's deliberately done so by a witch. Another is that it spontaneously appears to punish evil. Naturally, the villagers blame Abigail, the local healer woman.

The Reverend's obviously evil, a typical religious fanatic. You also learn in an entirely optional conversation near the end of the game that he kicked his daughter out after she was gangraped and became pregnant.

Mikul is less obviously evil, but you discover a corpse of a woman who killed herself. He insists he was in love with her, but there's pretty strong evidence that she killed herself because he raped her. Also, in a similar but different conversation at the end of the game, you learn he was one of the guards.

The most subtle one is Odo, the local merchant. He has an issue with giant man-eating plants in his garden. When you defeat them, his late brother's dog starts guarding the place they were growing. If you read the journal entry for that plant, you learn they grow on the grave of murder victims. So he probably killed his brother. The game doesn't tell you this until the end of the chapter, it's up to you to figure it out.

THAT SAID

There are also clues around that tell you Abigail might have magically compelled them into their evil deeds. Which is probably bullshit, but the game does suggest it.

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kirbymuncher
05/26/21 9:54:47 PM
#15:


LordFarquad1312 posted...
Danganronpa 2-5
probably this

but the danganronpa sries in general is just full of this sort of thing. I guess you'd kinda expect it since the main gameplay element is solving murder mysteries and it would be kinda lame if there wasn't effort put into them. But even then the level of insane complexity and contraptions and etc that most of the cases have is just a whole new level

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bigtiggie23
05/26/21 10:03:47 PM
#16:


Guns_of_Verdun posted...
So many games ask you as a quest or subquest to prove a bad guy did a bad thing and i swear 92% of the time it's just find "the signed piece of paper that says all the bad shit I did" in his safe or on the corpse of his best soldier.

Other 8% of the time it's some kind of Perry Mason confession.

But why would like a guy secretly invading villages write down that he's secretly invading villages, why he's doing it, sign it and put it in his bedside cabinet? It's so dumb.

Possibly the worst example is in Fallout New Vegas where some chick keeps a note detailing that she sold a dude's wife into slavery. Metioning her by name, She not only didn't destroy this note but kept it safe and secure in a home for anyone to find. Then lives next door to the literally ex military sniper meme widower who has vowed to kill whoever was responsible.

What's a game plot that did it right? And let you find proof in an organic and realistic intelligent way?

You do realize that she had to keep hold of the bill of sale if she wanted to get paid right? She sold the wife and her unborn child, to get the caps when the baby was born she needed proof of the deal.
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