Poll of the Day > What games have the most victory conditions?

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Lokarin
05/03/22 10:59:22 AM
#1:


This is distinct from endings.

Fallout 3, 4, Skyrim, Morrowind, Oblivion, Mass Effect all have multiple (ish) endings.... but they also only have a singular victory condition

On the flip side, Civilization has multiple victory conditions.


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hypnox
05/03/22 12:09:07 PM
#2:


Only games that come to mind are either board games or 4X games

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darkknight109
05/03/22 12:28:29 PM
#3:


Magic: The Gathering has probably the most win conditions of any single game I can think of off the top of my head. There are numerous cards that provide a new instant win condition or an instant lose condition for your opponent (functionally the same thing unless you're playing a 3+ player game).

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11110111011
05/03/22 2:22:05 PM
#4:


darkknight109 posted...
Magic: The Gathering has probably the most win conditions of any single game I can think of off the top of my head. There are numerous cards that provide a new instant win condition or an instant lose condition for your opponent (functionally the same thing unless you're playing a 3+ player game).

I haven't played it in years - and maybe I misunderstand the original question - but there is only 1 win condition in MTG: Your opponent has zero life. Yes, there are multiple ways to get there, but only a single winning condition.

Many RTS games and SRPGs have multiple winning conditions; Saving the NPC, eliminating all troops, first to X coins or resources, etc.
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Dikitain
05/03/22 2:27:31 PM
#5:


11110111011 posted...
I haven't played it in years - and maybe I misunderstand the original question - but there is only 1 win condition in MTG: Your opponent has zero life. Yes, there are multiple ways to get there, but only a single winning condition.

Many RTS games and SRPGs have multiple winning conditions; Saving the NPC, eliminating all troops, first to X coins or resources, etc.
You can also lose in MTG if you are forced to draw a card from an empty library. That has been around since I stopped playing regularly (15+ years)

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11110111011
05/03/22 3:00:42 PM
#6:


Dikitain posted...
You can also lose in MTG if you are forced to draw a card from an empty library. That has been around since I stopped playing regularly (15+ years)

Fair enough. I don't recall that - but I haven't played since the 90's.
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TheSlinja
05/03/22 3:35:07 PM
#7:


11110111011 posted...


I haven't played it in years - and maybe I misunderstand the original question - but there is only 1 win condition in MTG: Your opponent has zero life. Yes, there are multiple ways to get there, but only a single winning condition.
there are several cards that have conditions that if met say "you win the game" which is an altenative victory condtion. I think yugioh might have more of those tho.https://gamefaqs.gamespot.com/a/user_image/3/1/6/AAV-UvAADMbE.jpg

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captpackrat
05/03/22 5:17:36 PM
#8:


11110111011 posted...
I haven't played it in years - and maybe I misunderstand the original question - but there is only 1 win condition in MTG: Your opponent has zero life. Yes, there are multiple ways to get there, but only a single winning condition.
https://gamefaqs.gamespot.com/a/user_image/4/3/7/AAQwHjAADMc9.jpg

I think this card is showing my age...

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darkknight109
05/03/22 6:49:47 PM
#9:


11110111011 posted...
I haven't played it in years - and maybe I misunderstand the original question - but there is only 1 win condition in MTG: Your opponent has zero life. Yes, there are multiple ways to get there, but only a single winning condition.
@11110111011
This is very incorrect.

Win conditions in Magic, irrespective of cards on the table, include:
-Opponent is reduced to 0 life or less.
-Opponent is required to draw more cards than are left in their library
-Opponent has 10 or more poison counters
-Opponent forfeits or leaves the game

Beyond this, there are 60+ cards that, when in play, provide alternate win or loss conditions, such as:
-Phage the Untouchable (any player she deals combat damage to immediately loses the game; if she is placed onto the battlefield from anywhere other than the owner's hand, that player loses the game).
-Test of Endurance (if you have 50 or more life at the start of your upkeep, you win the game)
-Mortal Combat (if you have 20 or more creature cards in your graveyard at the beginning of your upkeep, you win the game)
-Door to Nothingness (pay two of each mana colour, tap and sacrifice, target player loses the game)
-Near-Death Experience (at the beginning of your upkeep, if you have exactly one life, you win the game)
-Mayael's Aria (if you control a creature with power 20 or greater, you win the game)
-Simic Ascendancy, Darksteel Reactor, Chance Encounter, Azor's Elocutors, etc. (each of these cards has a specific way of generating unique counters; if you get a certain number of them, you win the game).
-Battle of Wits (at the beginning of your upkeep, if you have 200 or more cards in your library, you win the game)

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11110111011
05/03/22 7:57:03 PM
#10:


Fair enough. I don't think I've played the game since 1994 or so. I think when I stopped playing the Fallen Empires expansion came out.
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TheSlinja
05/03/22 8:30:18 PM
#11:


darkknight109 posted...


Beyond this, there are 60+ card
ok so magic def has more than ygo lol Ive seen most of these but they are always so bad its forgettable

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Sahuagin
05/03/22 9:11:21 PM
#12:


all I know is 4x games

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Lokarin
05/03/22 9:32:52 PM
#13:


Sahuagin posted...
all I know is 4x games

Well, in AI War ( a 4x) the only victory conditions I can think of is the main objective, destroy the 2 AI homeworlds, and the secret The Spire victory condition

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Unbridled9
05/03/22 10:31:54 PM
#14:


Yu Gi Oh has a bunch as well, especially if you include cards that are official but banned. You can, technically, lose a game before it even starts thanks to one or two cards.

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Sufferedphoneix
05/03/22 10:37:31 PM
#15:


Lokarin posted...
This is distinct from endings.

Fallout 3, 4, Skyrim, Morrowind, Oblivion, Mass Effect all have multiple (ish) endings.... but they also only have a singular victory condition

On the flip side, Civilization has multiple victory conditions.

I know hyrule warriors gave me issues a couple times with too much shit going on at once you had to take care of and time being of esscense

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Sahuagin
05/03/22 11:44:28 PM
#16:


Lokarin posted...
Well, in AI War ( a 4x) the only victory conditions I can think of is the main objective, destroy the 2 AI homeworlds, and the secret The Spire victory condition

in Endless Legend (basically Civ clone) you can win via:

Score - whoever has the most score at the end turn if no other victory occurred yet
Elimination - be the last empire standing
Expansion - claim 80% of all land areas
Economic - have generated enough money (amount based on size of map)
Diplomatic - accumulate enough "diplomatic points" (amount based on size of map)
Wonder - build the ultimate building which comes near the end of a long quest line
Quest - you can also just finish that long quest line to get a different victory that doesn't require a building
Scientific - research 5/6 of the end game techs
Supremacy - own every capital (starting) city

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Unbridled9
05/04/22 6:02:29 AM
#17:


https://yugioh.fandom.com/wiki/Duel_winner

Just some of them.

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Lokarin
05/04/22 6:15:44 AM
#18:


MtG, YGO (and Flux) are great for this...

Are there any video games ya?

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kind9
05/04/22 6:38:32 AM
#19:


Anno 1404 has a bunch. Presumably the rest of the series too. Probably just your typical strategy game win conditions though.

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Unbridled9
05/04/22 7:10:58 AM
#20:


I also don't feel the question is... good... when it comes to games. Like, for example, how do you 'win' at Sims? There's no win condition. Or, in Minecraft, while it has a 'win' condition of beating the Enderdragon, most players don't even bother with it. Instead they'd rather do something like, say, recreate all of Middle Earth.

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Lokarin
05/04/22 7:18:30 AM
#21:


Unbridled9 posted...
I also don't feel the question is... good... when it comes to games. Like, for example, how do you 'win' at Sims? There's no win condition. Or, in Minecraft, while it has a 'win' condition of beating the Enderdragon, most players don't even bother with it. Instead they'd rather do something like, say, recreate all of Middle Earth.

I am referring only to games with a discrete ending.

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Revelation34
05/04/22 4:53:40 PM
#22:


Unbridled9 posted...
Yu Gi Oh has a bunch as well, especially if you include cards that are official but banned. You can, technically, lose a game before it even starts thanks to one or two cards.


I don't think murdering your opponent counts as a "victory".

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Unbridled9
05/04/22 5:03:36 PM
#23:


Revelation34 posted...
I don't think murdering your opponent counts as a "victory".

Not with that mindset at least!

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Johnny Eagle
05/04/22 6:05:44 PM
#24:


Unbridled9 posted...
Yu Gi Oh has a bunch as well, especially if you include cards that are official but banned. You can, technically, lose a game before it even starts thanks to one or two cards.

I can think of one set of cards that can cause that, but the odds of that happening are 1 in 658,008

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captpackrat
05/04/22 6:26:18 PM
#25:


For a board game, Solarquest has a bunch of ways to lose. It's a real estate game in space, similar to Monopoly but with gravity, orbits, fuel, and freaking lasers.

Like Monopoly you can go bankrupt, but you can also become stranded, you can draw a Red Shift card that forces you to use more fuel than you have, and you can get blasted by an opponent's lasers. In theory you could lose on the very first turn if an aggressive opponent decides to shoot you and makes a lucky roll.

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Unbridled9
05/04/22 9:26:26 PM
#26:


Johnny Eagle posted...
I can think of one set of cards that can cause that, but the odds of that happening are 1 in 658,008

There's also a card out there that lets you win an entire match meaning, if it succeeds on the first game, you've just won the second (and arguably third) game as well before they could be played. It's banned, obviously, and basically only existed as an intended prize card, but it IS still an official card.

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Revelation34
05/05/22 1:44:01 AM
#27:


captpackrat posted...
For a board game, Solarquest has a bunch of ways to lose. It's a real estate game in space, similar to Monopoly but with gravity, orbits, fuel, and freaking lasers.

Like Monopoly you can go bankrupt, but you can also become stranded, you can draw a Red Shift card that forces you to use more fuel than you have, and you can get blasted by an opponent's lasers. In theory you could lose on the very first turn if an aggressive opponent decides to shoot you and makes a lucky roll.


That sounds like a lot of fun.

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