Poll of the Day > Games that have god-awful ends?

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Zareth
03/11/23 11:50:21 PM
#1:


Not necessarily that the ending is terrible, but like the final part sucks.
Brave Fencer Musashi comes to mind, a shitty final dungeon and bullshit last boss.

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Lokarin
03/11/23 11:51:22 PM
#2:


Mount&Blade 2: Bannerlord

The game is pretty ok to play and shmooz around in, but actually winning the campaign is a horrid slog with no actual victory and the game is WORSE for it after you win since there's nothing to do when everyone is dead

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Zareth
03/11/23 11:53:12 PM
#3:


Also maybe controversial but Zero Mission post Mother Brain is a slog

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Lokarin
03/11/23 11:53:58 PM
#4:


Zareth posted...
Also maybe controversial but Zero Mission post Mother Brain is a slog

Will agree if you are counting the items cleanup, I like the post-mother brain stuff... but only if you go straight for the win after that

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wpot
03/12/23 12:53:55 AM
#5:


I love FFX, but that dumb crystal minigame and the interminable aeon killing (and impossible-to-lose final battle) make it take about three hours. Otherwise it's fantastic, though.

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Revelation34
03/12/23 2:14:41 AM
#6:


Mass Effect 3.

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agesboy
03/12/23 4:06:16 AM
#7:


remember11's ending was visibly rushed and unfinished, it just suddenly stops in the middle of the action. then you check out the TIPS and like half of your questions get answered in what is essentially encyclopedia entries. terrible.

the latter segments of toy story on the snes were booty


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Joelypoely
03/12/23 4:59:40 AM
#8:


I guess you could say FFXII

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agesboy
03/12/23 5:03:30 AM
#9:


Joelypoely posted...
I guess you could say FFXII
plotwise absolutely fucking nothing happens after like, raithwall. the battle systems (especially zodiac age) stayed fantastic but wow I have never seen an RPG just drop plot entirely for like half the game like that

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darkknight109
03/12/23 8:11:17 AM
#10:


Off the top of my head...

-Starcraft II: Legacy of the Void has a kind-of terrible wrap-up to the trilogy.
-The way that The Great Ace Attorney Chronicles wraps up its final case just comes straight out of left field and is just tremendously unsatisfying (and jarringly out of tone with the rest of the game).
-Ganbare Goemon 3 is hilariously rushed, where you can tell they just tossed in the second half of the game in a mad dash to wrap everything up in time for the ship date.
-And, of course, the "scavenger hunt" portion at the end of Legend of Zelda: Wind Waker is absolute ass.

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Krazy_Kirby
03/12/23 8:13:37 AM
#11:


mass effect 3.

the "good" ending for ghost recon wildlands.
(you also had to play the final mission twice, to get both endings, even though defeating all other enemies first before doing the mission the first time should give you the "bad" ending.

the "good" ending the murdering druglord gets to make a deal, and trades information... the "bad" ending he gets what he deserves

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Far-Queue
03/12/23 8:30:18 AM
#12:


Rage ending was lousy

Haven't played the sequel

Asura's Wrath "true" ending was paid DLC which is bullshit but the ending was okay. Awesome game it's a shame they pulled those shenanigans with the DLC

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Garlands_Soul
03/12/23 11:05:16 AM
#13:


Everything after Anor Londo in DS1 is generally shit with a few notable cool parts

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Nichtcrawler-X
03/12/23 11:14:59 AM
#14:


Joelypoely posted...
I guess you could say FFXII

The ending sequence feels more down to earth, which may have been a result of perhaps having been intended as the first chapter in a new Ivalice story.

Same for Path of Radiance when compared to other Fire Emblem entries, but for both I do even enjoy the stories as standalone.

Sure, Ashnard is a better villain than Vayne, but that's a separate thing.

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adjl
03/12/23 12:56:10 PM
#15:


agesboy posted...
but wow I have never seen an RPG just drop plot entirely for like half the game like that

*Bravely Default has entered the chat*

Though Bravely Default at least kind of picked up again for the very end, after completely abandoning all pretense of telling a passable story for the half of the game prior to that.

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Garlands_Soul
03/12/23 12:57:04 PM
#16:


adjl posted...
*Bravely Default has entered the chat*

Though Bravely Default at least kind of picked up again for the very end, after completely abandoning all pretense of telling a passable story for the half of the game prior to that.
That's a good one. I loved playing the game but god damn the plot was terrible after I think chapter 4? Bravely Second was infinitely better

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adjl
03/12/23 1:02:25 PM
#17:


Yeah, it was chapter 4. Chapters 5, 6, and 7 were each "Just play through chapters 1-4 three more times while the party pretends they didn't notice that the fairy is evil and they maybe shouldn't listen to it." They dropped a big, really interesting plot twist, then did nothing with it.

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Buddyblade
03/12/23 1:44:52 PM
#18:


You cant tell me Mega Man Zeros final level is actually fun.

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AltOmega2
03/12/23 3:16:14 PM
#19:


Not a fan of SMT IV or V's ending
In IV you revive Masakado but he doesn't even test your strength with a true final boss fight (that's paid dlc) and then the OC goddess of Tokyo you revive is just like "thanks!" and the game ends
V is just blatantly unfinished with the Megami turning against you and joining an apparent new avatar of the Great Will WHICH YOU DON'T EVEN GET TO FIGHT
Fuck, thinking about V just gets me mad. I already disliked the new gameplay

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hungrymike
03/12/23 6:51:30 PM
#20:


Zareth posted...
Not necessarily that the ending is terrible, but like the final part sucks.
Brave Fencer Musashi comes to mind, a shitty final dungeon and bullshit last boss.
I thought that ending was pretty good.
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Metalsonic66
03/12/23 9:00:30 PM
#21:


The final boss of Going Commando was a huge pushover but the twist ending was decent

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#22
Post #22 was unavailable or deleted.
Far-Queue
03/12/23 9:48:13 PM
#23:


Oh that reminds me. Not a final boss issue as much as it was an every boss issue but that is something that bugged me about Human Revolution when it first came out. You could do a full pacifist run except for the bosses. They ended up patching it so you could complete a full, actual pacifist run though

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faramir77
03/12/23 11:28:21 PM
#24:


MGSV didn't even have an ending. Just some random missions that seemed like they were going somewhere and then the game just abruptly ends.

Firewatch also had a really strange ending but I don't know if it's "bad". It's just not satisfying but it was done that way on purpose.

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hungrymike
03/12/23 11:34:20 PM
#25:


faramir77 posted...
MGSV didn't even have an ending. Just some random missions that seemed like they were going somewhere and then the game just abruptly ends.

I would have to agree with you there.

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Zareth
03/12/23 11:42:50 PM
#26:


I must have forgotten about MGSV because it had no ending

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Lokarin
03/12/23 11:55:00 PM
#27:


Zareth posted...
I must have forgotten about MGSV because it had no ending

It was amputated.

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AltOmega2
03/13/23 12:02:03 AM
#28:


Lokarin posted...
It was amputated.
the phantom pain...
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fishy071
03/13/23 1:18:56 AM
#29:


Quite a few NES games didn't have worthwhile endings. To me, any ending that is not a happy ending is bad.

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DeathMagnetic80
03/13/23 1:44:18 AM
#30:


Zareth posted...
Also maybe controversial but Zero Mission post Mother Brain is a slog

I've never been a fan of the Zero Suit section. Kind of hate when non stealth games force a stealth section into it.
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TaKun782
03/13/23 1:49:20 AM
#31:


Mass effect 3. All I remember was like, green, blue and whatever the fuck you call an ending. And I'm sitting there like..."Wut?".
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Conner4REAL
03/13/23 8:40:41 AM
#32:


Pac man. The game freaking near crashes when you flip it.

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DeathMagnetic80
03/13/23 1:27:35 PM
#33:


Gotta mention Deus Ex: Human Revolution, the original version. Early in the game your biochip starts experiencing glitches, and there's a small optional quest to replace it. Fast forward to the end of the game and, guess what? That glitch was actually the illuminati trying to force augmented people to get a new chip they can control with a kill switch. You are now fighting the hardest boss in the game with every augment deactivated.

Also, Farcry 2. If you bust your ass to keep all your buddies alive in the 2nd half of the game , they repay you by turning on you and you have to fight them all at once. I never finished the game thanks to having to fight like 4 of them at the same time, and one was just launching missiles at me like it was going out of style. What psycho decided to PUNISH you for not letting teammates die?
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BlackScythe0
03/13/23 1:35:22 PM
#34:


Joelypoely posted...
I guess you could say FFXII

I would say FFXII is shit from start to finish.

Anyways Mass Effect 3. The ending is just laughably bad.
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Zareth
03/13/23 3:51:31 PM
#35:


DeathMagnetic80 posted...
Also, Farcry 2. If you bust your ass to keep all your buddies alive in the 2nd half of the game , they repay you by turning on you and you have to fight them all at once. I never finished the game thanks to having to fight like 4 of them at the same time, and one was just launching missiles at me like it was going out of style. What psycho decided to PUNISH you for not letting teammates die?
Farcry 2 has a lot of baffling design decisions. I heard that they couldn't get the stealth upgrades to work, so instead of removing them from the game, they just made them cost a ton to deter players from buying them.

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Krazy_Kirby
03/13/23 8:16:11 PM
#36:


DeathMagnetic80 posted...
Gotta mention Deus Ex: Human Revolution, the original version. Early in the game your biochip starts experiencing glitches, and there's a small optional quest to replace it. Fast forward to the end of the game and, guess what? That glitch was actually the illuminati trying to force augmented people to get a new chip they can control with a kill switch. You are now fighting the hardest boss in the game with every augment deactivated.

pretty good idea to be able to disable super-powered cyborgs

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DeathMagnetic80
03/14/23 11:39:51 AM
#37:


Krazy_Kirby posted...
pretty good idea to be able to disable super-powered cyborgs

I understand WHY, it just blows as a game mechanic lol
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Revelation34
03/22/23 9:20:47 AM
#38:


DeathMagnetic80 posted...
Gotta mention Deus Ex: Human Revolution, the original version. Early in the game your biochip starts experiencing glitches, and there's a small optional quest to replace it. Fast forward to the end of the game and, guess what? That glitch was actually the illuminati trying to force augmented people to get a new chip they can control with a kill switch. You are now fighting the hardest boss in the game with every augment deactivated.

Also, Farcry 2. If you bust your ass to keep all your buddies alive in the 2nd half of the game , they repay you by turning on you and you have to fight them all at once. I never finished the game thanks to having to fight like 4 of them at the same time, and one was just launching missiles at me like it was going out of style. What psycho decided to PUNISH you for not letting teammates die?


Both of those sound awful.

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Cruddy_horse
03/22/23 3:16:47 PM
#39:


It's a stereotypical answer but ME3 was mind-bogglingly bad, supposedly the original plot was completely redone despite having been planned out since ME2 as theres lots of random plot threads in 2 that never get acknowledged in 3 and character development do 180s.

Also Destiny 1, I play 2 alot but I'll never forget how the first game ended with a random boss fight and a random character showing up and handing you a Blue rarity gun only to disappear for 5 years and a sequel. D1 was a disaster and and I think any other game studio would have collapsed due to it.
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robbobmur
03/22/23 3:40:22 PM
#40:


DeathMagnetic80 posted...
Gotta mention Deus Ex: Human Revolution, the original version. Early in the game your biochip starts experiencing glitches, and there's a small optional quest to replace it. Fast forward to the end of the game and, guess what? That glitch was actually the illuminati trying to force augmented people to get a new chip they can control with a kill switch. You are now fighting the hardest boss in the game with every augment deactivated.

Nah, you can beat Namir with a simple takedown, no augs required.

Far-Queue posted...
Oh that reminds me. Not a final boss issue as much as it was an every boss issue but that is something that bugged me about Human Revolution when it first came out. You could do a full pacifist run except for the bosses. They ended up patching it so you could complete a full, actual pacifist run though

You couldn't stun gun Barrett, Federova, and Zhao into their cutscene defeats before the patch? Would that not count as pacifist?
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Krazy_Kirby
03/22/23 3:50:03 PM
#41:


Cruddy_horse posted...
It's a stereotypical answer but ME3 was mind-bogglingly bad, supposedly the original plot was completely redone despite having been planned out since ME2 as theres lots of random plot threads in 2 that never get acknowledged in 3 and character development do 180s.

Also Destiny 1, I play 2 alot but I'll never forget how the first game ended with a random boss fight and a random character showing up and handing you a Blue rarity gun only to disappear for 5 years and a sequel. D1 was a disaster and and I think any other game studio would have collapsed due to it.


destiny was so bad because they completely changed the story from what it was originally planned

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wpot
03/23/23 3:15:17 PM
#42:


Ooo...I should have said Star Ocean 1/First Departure. The gameplay is fine, but the whole final sequence where you warp off from the planet where you spent the entire game to fight a villain on a moon that the game admits had nothing to do with the events you spent 90% of the game addressing is pretty terrible.

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VampireCoyote
03/23/23 3:39:34 PM
#43:


Jedi Fallen Order
Halo 2

edit: I misunderstood the assignment

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agesboy
03/23/23 3:54:11 PM
#44:


Cruddy_horse posted...
It's a stereotypical answer but ME3 was mind-bogglingly bad, supposedly the original plot was completely redone despite having been planned out since ME2 as theres lots of random plot threads in 2 that never get acknowledged in 3 and character development do 180s.
3 could have been handled better but I don't think it's necessarily bad. It's just that it was set up to be the best finale ever and ended up just being mid. In terms of betrayed expectations its definitely up there, but it's not like, say, KotOR 2 where the end of the game is blatantly unfinished and the final boss infodumps everything they couldn't get around to before she attacks you.

And speaking of bad endings, holy moly KotOR2. It actually just randomly ends.

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Krazy_Kirby
03/23/23 4:00:51 PM
#45:


agesboy posted...

And speaking of bad endings, holy moly KotOR2. It actually just randomly ends.


they were forced to release the game early for a christmas release, and then weren't allowed to release an update to fix the game.

try the restored content mod

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agesboy
03/23/23 4:03:58 PM
#46:


i have, it helps

i know the circumstances but man i can't think of anything more unfinished than it. it's an impressively bad ending to an otherwise stellar game

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Zareth
03/23/23 11:56:28 PM
#47:


wpot posted...
Ooo...I should have said Star Ocean 1/First Departure. The gameplay is fine, but the whole final sequence where you warp off from the planet where you spent the entire game to fight a villain on a moon that the game admits had nothing to do with the events you spent 90% of the game addressing is pretty terrible.
Fighting a final boss who has nothing to do with the rest of the plot is like a key feature of JRPGs though

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Krazy_Kirby
03/24/23 12:16:05 AM
#48:


Zareth posted...

Fighting a final boss who has nothing to do with the rest of the plot is like a key feature of JRPGs though


they did that with star fox adventures.
whole game is fun 3d action, then the final boss is generic star fox shooter

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rjsilverthorn
03/24/23 12:22:12 AM
#49:


Krazy_Kirby posted...
they did that with star fox adventures.
whole game is fun 3d action, then the final boss is generic star fox shooter
Probably because it started out as an entirely different game and then they redesigned it to be a Star Fox game.
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