Board 8 > Xenoblade Wave 4 Trailer Dropped: Releasing 4/25

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Grimlyn
04/30/23 2:57:07 PM
#51:


yeah that's the thing for me, the Fonsa Myma part is what I love of Uraya (well that an the theme itself, stick that in there and I'll eat it up)

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KommunistKoala
04/30/23 10:37:18 PM
#52:


is it just me or are the collectable item rarities not actually random at all? I needed purple rocks and the exact same rock node was purple every time. not the first time I've seen a collectable consistently be the same rarity either. I still haven't found a yellow seed drop in Yesterdale and I've run around quite a bit, every seed drop always being the white one

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TeamRocketElite
05/01/23 2:34:28 AM
#53:


I just beat this.

Final chapter spoilers
That radio was kinda distracting since I wanted to hear more about Project Exodus but I was supposed to be paying attention to what the characters are doing.

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skullbone
05/01/23 4:08:50 AM
#54:


Also just beated it!

The point of no return for people who are curious is the top of Prison Island. So make sure to do everything before then if you're the type of person who does that.

I'll wait to share thoughts until more people are done.

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neonreaper
05/01/23 11:02:09 AM
#55:


how Many hours did it take?

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skullbone
05/01/23 11:48:10 AM
#56:


My final playtime was like 18 hours. I wasn't rushing but I didn't do quite everything on the map either.

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TeamRocketElite
05/01/23 11:54:39 AM
#57:


It took me 30 hours. I tend to play a fair bit slower than most people. I'd say I was about 70-80% done with all the affinity goals at the time.

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agesboy
05/01/23 7:46:32 PM
#58:


played the whole game on hard, beat it somewhere around 30 hours and got 100% completion (besides the superbosses) a few hours later since I was close

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TeamRocketElite
05/01/23 11:30:26 PM
#59:


I'm still working on my collectopaedia. I went around grabbing a bunch of stuff off the ground but apparently not enough.

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agesboy
05/03/23 9:58:41 AM
#60:


for my final thoughts on the DLC, it's an absolute banger of a conclusion to the series. but if you didn't like XC3, you won't like the DLC either. it answers series questions, but the themes are very much just 3

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foolm0r0n
05/03/23 12:38:30 PM
#61:


I'm gonna watch an all-cutscenes youtube video of this so hard

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colliding
05/03/23 5:21:52 PM
#62:


Finished at around 25 hours. There are a few super bosses I could beat but I'm good.

All in all a great time, better than the main game in some respects. The story is pretty confusing to me, who only partially cares about the "lore." But if I just enjoy it as fanservice it's great.

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agesboy
05/03/23 5:30:02 PM
#63:


the 60 and 70 superbosses had stupid gimmicks, and the 80 one just demolished me, so i probably won't go for 100% for a while

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skullbone
05/03/23 5:36:09 PM
#64:


Overall I liked this DLC but I was really hoping for more fanservice or some sort of conclusive epilogue to all 3 games. Would have liked to see all 3 parties meeting each other and giving everyone a happy ending. But who knows if this is truly the last time we'll see all of these characters.

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mnk
05/03/23 7:22:53 PM
#65:


The area right after unlocking ether lifts is pretty neat. Took a surprising amount of platforming to find all the treasures among the ruins there.

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neonreaper
05/07/23 10:57:14 AM
#66:


Getting near the end. Some of the final bits of the community/affinity dialogs are really good imo. Linkas was important for an idiot like me.

also dadapon of Riku too good. Too good.

okay should beat this in the next couple of days and will unload then

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mnk
05/07/23 1:31:27 PM
#67:


Beat it last night. Got a little teary eyed when Shulk and Rex gave their life force to free their kids from the cycle. Xenoblade 3's setting in general is super dark and depressing, but there was something about knowing Shulk and Rex seeing that their kids were gonna be stuck in the neverending Keves/Agnian war, presumably doomed to be reborn and die into it over and over again, that just seemed extra dark to me. It was never really addressed from their point of view, but I was still really happy that they got the chance to free them from that fate. Though I suppose I'm still not too clear on the timeline of things, if this was possibly Glimmer/Nikol's first time through, or if Rex/Shulk even knew about the soldiers being reborn again and again.

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mnk
05/07/23 1:34:23 PM
#68:


Also really funny trying to listen to Na'el's conversation with Matthew while being more interested in the news broadcast in the background.

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TeamRocketElite
05/07/23 1:52:45 PM
#69:


Ending spoilers

Noah had already been through the cycle enough times to end up turning into N. So Rex and Shulk should know what's going on. Glimmer and Nikol should have also already been through the cycle a bunch at that point. No idea how Rex and Shulk could still be around after so long.

I had to rewatch the cutscene with the radio because I was too focused on the broadcast. >_>

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mnk
05/07/23 2:23:56 PM
#70:


TeamRocketElite posted...
Ending spoilers

Noah had already been through the cycle enough times to end up turning into N. So Rex and Shulk should know what's going on. Glimmer and Nikol should have also already been through the cycle a bunch at that point. No idea how Rex and Shulk could still be around after so long.

I had to rewatch the cutscene with the radio because I was too focused on the broadcast. >_>

Yeah I was waiting on an answer for how Shulk and Rex were still alive. My only guess is they were blessed with long life spans by the trinity processors or something after their endgame battles. Or maybe it was just built into Origin's coding that them and Melia/Nia would be immortal until it had served its purpose? That doesn't explain Linka or Panacea, though. \_()_/

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neonreaper
05/08/23 8:52:27 AM
#71:


mnk posted...
Beat it last night. Got a little teary eyed when Shulk and Rex gave their life force to free their kids from the cycle.

Well akshually, they didn't really give their life force, I think. They became part of Origin/trinity and used their powers to wipe off the lifespan tattoos, which is why A calls it "cheating".

I agree it is incredibly bleak to see your kids die in a cycle over and over. Rex and Shulk seem ageless from the time they would have arrived on Aionios. Linka says in a vague but meaningful way that some of the folks were "chosen" by Origin. It makes sense that if Origin was capable of allowing people to spawn Zed and the moebius, that it would also allow a counter measure (for any wrinkles that come up) to spawn. We could probably go into a big "free will of the people" discussion here but I think of Origin as the original trinity processor on steroids + 2 planets of people turned into core crystals, with Nopon mechanics putting it together >_>

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neonreaper
05/08/23 8:53:40 AM
#72:


mnk posted...
Also really funny trying to listen to Na'el's conversation with Matthew while being more interested in the news broadcast in the background.

#teambroadcast

Some interesting nods to Xenosaga and X in there.

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Emeraldegg
05/08/23 11:50:34 AM
#73:


For me, the kicker is how young shulk looks during the first confrontation wtih Alpha. Rex you can tell is older by at least a decade but shulk just looks the same. And then in the game they look way older, especially shulk. So was there a several decades gap between the prologue and the main game? Or did they just age super hard

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mnk
05/08/23 2:32:38 PM
#74:


Emeraldegg posted...
For me, the kicker is how young shulk looks during the first confrontation wtih Alpha. Rex you can tell is older by at least a decade but shulk just looks the same. And then in the game they look way older, especially shulk. So was there a several decades gap between the prologue and the main game? Or did they just age super hard

I believe they said it was 15 years since their first confrontation with Alpha.

neonreaper posted...
Well akshually, they didn't really give their life force, I think. They became part of Origin/trinity and used their powers to wipe off the lifespan tattoos, which is why A calls it "cheating".

I agree it is incredibly bleak to see your kids die in a cycle over and over. Rex and Shulk seem ageless from the time they would have arrived on Aionios. Linka says in a vague but meaningful way that some of the folks were "chosen" by Origin. It makes sense that if Origin was capable of allowing people to spawn Zed and the moebius, that it would also allow a counter measure (for any wrinkles that come up) to spawn. We could probably go into a big "free will of the people" discussion here but I think of Origin as the original trinity processor on steroids + 2 planets of people turned into core crystals, with Nopon mechanics putting it together >_>

Yeah I've since come to understand that Aionios is basically like the Matrix, and Origin or the collective consciousness can just kinda make things happen inside it. This is probably also the explanation for how Noah and Mio were put back into the cycle despite N and M becoming Moebius. It's not a real world, and thus the after credits scene just shows it as that indisctinct swirly distortion in space.

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TeamRocketElite
05/09/23 9:15:27 PM
#75:


I finally beat all the superbosses.

I was fighting the Lv90 UMs for an hour or three before I realized I forgot to take off my sleep immunity accessories to replace them with ones that actually did something in the fight. I got it in one try afterwards but there were still a few close calls. Afterwards, I went and trashed the Lv100 UM without much trouble.

With that, I'm at 100% in everything. I really want to get around to another Xenoblade 2 playthrough sometime. But, I'm not sure when I'll find the time.

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agesboy
05/09/23 9:19:24 PM
#76:


TeamRocketElite posted...
With that, I'm at 100% in everything.
Was that including all of the expansion slots? Cuz I got like 3 more to find and I have no idea where they are lmao

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mnk
05/09/23 9:35:38 PM
#77:


I managed to find all of them by the time I 100%ed all the map stuff (sans lv 60+ UMs) and side quests. I thought I missed one after getting everything in the Black Mountains, but then I realized I forgot to finish the graffiti quest, which had it as a reward.

I'm not sure if the standalone items appear as ?s after building the ether masts, but the scanner will definitely ping when you're in the vicinity of them.

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TeamRocketElite
05/09/23 10:03:26 PM
#78:


agesboy posted...

Was that including all of the expansion slots? Cuz I got like 3 more to find and I have no idea where they are lmao


Yeah. I was only missing one that wasn't a quest/relic so it wasn't too hard to finish off.

mnk posted...
I'm not sure if the standalone items appear as ?s after building the ether masts, but the scanner will definitely ping when you're in the vicinity of them.


Unfortunately, they don't. To find them one needs to just run across the entire map with the X-Sensor turned on or look up the locations.

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HanOfTheNekos
05/10/23 1:43:35 PM
#79:


I beat XBC3 a few days ago and then did all post-game content and have been watching videos.

I want to play Future Redeemed, but TotK is coming up... and I'm sure this DLC is like 40 hoursish?

I don't know what to do

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KommunistKoala
05/10/23 1:46:01 PM
#80:


more like 15-20 unless youre trying to 100% it

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mnk
05/10/23 1:50:47 PM
#81:


But to be fair you'll probably want to at least come close to 100%ing it, because this is some of the best and most rewarding exploration and side questing the series has had.

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HanOfTheNekos
05/10/23 1:55:20 PM
#82:


The only thing I didn't do in base game was kill all UM's (and finish Triton's class and make all level 10 gems). Aside from that, I did all quests and got affinities all up to full and fought the superbosses.

More than I did in XBC2 (and about the same as I did in XBC1, though I actually didn't finish that game).

So yeah, that's the person I am. How much is there if I want to explore everywhere and do side quests?

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mnk
05/10/23 2:21:24 PM
#83:


HanOfTheNekos posted...
The only thing I didn't do in base game was kill all UM's (and finish Triton's class and make all level 10 gems). Aside from that, I did all quests and got affinities all up to full and fought the superbosses.

More than I did in XBC2 (and about the same as I did in XBC1, though I actually didn't finish that game).

So yeah, that's the person I am. How much is there if I want to explore everywhere and do side quests?

I finished everything except the level 60+ UMs and fully upgrading gems/weapons with a time of 32 hours, but that also includes probably 2-3+ hours from just meandering through the world every time a new exploration mechanic unlocked.

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Grimlyn
05/10/23 3:22:51 PM
#84:


beated at 30:42, exploration 98% and Community just missing Nopon Medals and finish recipes

Story I'm kind of a mixed bag with positives and negatives, but by the end I think I'm leaning positive. Unfortunately it took way too long for me to realize WHEN we were and that kinda messed up my interpretations for a good while. But yeah yeah then I checked XB3's Founders Memorial and that cements it, maybe I regret coming avoiding all trailers because I would've prepared for that sooner. Although damn those statues really do just tell you the ending.

Characters though I enjoyed decently for what is a smaller DLC story. I really appreciate this time coming back to a more mature cast of characters, particularly being introduced to Matthew with A, then Glimmer & Nikol in context work really well as Keves & Agnus soldiers stuck in the cycle. With those two as well the nostalgia for their parents kinda does a *lot* of heavy lifting for their characterization, but being a DLC story you kind of need those shortcuts and it's all enjoyable. Oh god though is Shulk & Rex enjoyable. Shulk is shockingly consistent with his original character and the game in particular really hones in on XB1 nostalgia more than 2 and you just really feel once you hit Colony 9, but then it even continues hard on Ragmos & Black Mountain with Bionis Leg, Valak Mountain, and Prison Island all 100% blended into the world with Raguel Lake, Kana Peak, and well everything of Prison Island. Sooo much more moments too as well of Shulk & Nikol bonding, like you even get it all the time whenever you do a Field Craft and Nikol's really just a babby Shulk lol. Strange though that they seemingly turned Shulk's Monado into a Blade? It would've made sense just to leave that as an ordinary weapon like Nikol and leave Blades as a XB2/XB3 thing.

Rex I mean come on they made him so cool now which is absolutely hilarious after he used to be so disliked in the main game as a kid (not that I ever hated him). Glimmer though really feels like she gets a lot less focus, but I love how the hair colour is Pyra, style is Pneuma, but personality is totally Mythra - which works well as a teen, I think Glimmer's personality, along with her amazing voice acting, is just one of the most apt portrayals of a teenage character.

A's an interesting one to put a finger on, she's left very mysteriously for most of the game although if you pay attention you obviously understand who she is, at least since XB:DE gave Alvis that aegis crystal. Like with the babies it helps a lot for her character if you just consider the fact that she simply *is* Alvis with a lot of that character beneath, like when she and Shulk nod together. I'm not sure about how I feel about Alvis's split overall though, it's just feels out of nowhere since it's not how Alvis appears in XB1 and this DLC doesn't really explore him much.

also lmao tho the opening gave me some expectation that we might finally get some characterization of Z in this thing since he was in the prologue with Shulk & Rex but they REALLY didn't give a single ass finger to explain it, what an absolute mess of a character he is. I'm glad though that Consuls were ditched after you free Nikol & Glimmer because I was worried there with oh wait are they trying this again but no phew.

Anyways positive and negatives it's definitely a good DLC, just particularly so if you love XB1 and well of course I do. It's hard to compare it & Torna, if it weren't for that heavy nostalgia I would definitely take Torna's ending over Future Redeemed, but I really wanna replay it before I compare between them overall.

As for the ending I feel that HAS to hint on Shulk & Rexes gang coming back for more, I mean Rex specifically tells that to Glimmer and it does make sense, the worlds have finally come together in this ending. Which hey I'm glad about, there's definitely more to explore about these worlds coming together. I think the word from Takahashi was just that the Klaus experiment was ending, so that doesn't mean that's the end for all the characters. Of course, I don't expect a story based on them but rather the same thing we keep doing with a new cast of main characters and the previous cast getting development in the background of their story.

More obviously though, we don't know Rex's blonde baby. Redhead is Glimmer, silver hair Mio, blonde hair ??? Also wow it's just now hitting me that Glimmer & Mio are sisters, like yeah obviously but I didn't actually think about it. Speaking of babies, Linka was obvious but it took a while for me to realize Panacea must be Reyn & Sharla's kid and as far as I can tell so far you only really get that hint by the fact that Panacea mirror's Linka for Shulk. I think I finally accepted it when you finished their Community missions but they really just leave at oh they've known each other a while and not really a mention of her parents. I like how slanted the main cast baby's gender ratio is so far lol

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neonreaper
05/10/23 9:05:54 PM
#85:


It took me 31 hours to do most everything aside from the UMs. IMO its worth taking your time.

its probably best to have a little break.

fwiw 10/10 DLC for me

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colliding
05/10/23 9:24:39 PM
#86:


yeah this is probably the best example of how DLC can be a worthwhile practice

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skullbone
05/10/23 9:26:32 PM
#87:


I do agree but I would have preferred to buy it standalone for a discount. I wasnt interested in the other DLC that came in the season pass.

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Grimlyn
05/10/23 9:29:52 PM
#88:


I haven't touched the other DLC yet oop

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colliding
05/10/23 9:31:13 PM
#89:


the new heroes / ascencion quests were... not good

I hear good things about the challenge battles though

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Grimlyn
05/10/23 9:37:01 PM
#90:


I enjoyed Challenge Battles in the previous games but as I've mentioned in a few XB3 topics I just really didn't enjoy the gameplay in this one so I kinda just wasn't interested to come back for it, especially months after the fact and forgetting every class and their skills

I'd be interested if the battles have restricted challenges that force you to use specific setups, that's how Xenoblade 1 did it which was pretty cool and you actually had to understand each character's moveset and how to use them. But XB3 with its massive parties with wiiiiide variety of options just feel like tossing so much into a blender that you don't care so much about the individual pieces.

It's something I like though about this DLC and it really shows off the paradox of choice - I had a pretty good understanding of the different characters in this game. There's 2 tanks, 2 DPS, 2 healers all with set 6 abilities each to figure out how best to use and how they differ from the other character of that class. You can mix and match the ordering of the arts to find specific Fusion attributes which is really cool and it's not at all overwhelming.

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neonreaper
05/10/23 10:44:06 PM
#91:


I didnt do much with the other DLC either - I didnt care for either new characters designs and didnt recruit them.

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HanOfTheNekos
05/10/23 11:56:26 PM
#92:


Ino was garbo and Masha was fine. But yeah, neither was super exciting. The challenge battles were also nothing special.

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mnk
05/11/23 12:38:34 AM
#93:


I did both the quest chains, but wasn't particularly impressed by either. Just felt like they were filling an obligation rather than adding anything special. I never actually bought the XC2 DLC, so I don't know how they compare to the DLC Blades and their quests.

I did one run at the roguelike thing. It does seem like they put some effort into that mode with lots of variables to pick from, but I was just already moved on from the game.

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KommunistKoala
05/11/23 9:51:57 AM
#94:


finished it

why did the random fogbeasts (I'm still not sure why they needed to exist) get the best banger track

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GuessMyUserName
05/11/23 12:13:43 PM
#95:


I do wish Fogbeasts were actually involved in the plot

kinda awkward oh hey the only thing Future Connected was about is here... to give you black variations of your mobs

anyways I'm 100% on everything except the big NM fights now (including all gems)

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neonreaper
05/15/23 10:07:46 PM
#96:


I agree about the fogbeasts, but more so I wish we had ponspectors

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neonreaper
05/18/23 8:22:28 PM
#97:


okay too much Zelda to type up much, but..

10/10 DLC

Lots of little moments - Shulk with a knowing reaction when Nikol didn't understand the romance of that couple in a sidequest, or Rexrex with a chuckle when the kid mentions Nopon doublenames to him, etc.

Big moments too - the Colony 9 moment was much appreciated and I'll probably always be grateful of having a series that could have moments like that. Some of the story beats were a little hard for me to understand but then I go online and read what happened and I gain a large appreciation for it all.

The post-credits scene syncs up with the XB3 post-credits, and the world becomes whole the same time as Mio's flute plays.

The level design was great

Soundtrack - bangin', maybe nothing super new, but still, bangin'

S tier: XB1, FR, best parts of XB2
A tier: Torna
B tier: XB3, FC
C tier:
D tier: bad parts of XB2

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Grimlyn
05/18/23 8:45:51 PM
#98:


neonreaper posted...
Some of the story beats were a little hard for me to understand but then I go online and read what happened and I gain a large appreciation for it all.

this is definitely a big one for me, during playthrough I was very much confused with a lot of what was happening, but by the end of it I think the DLC does a great job at progressing the overall franchise plot and I love it

tbh it's something I was largely disappointed in XB3 base-game for, I didn't enjoy its franchise direction at all but this DLC does it much better

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