Current Events > Kojima: if your mom walks in while you're playing Physint, she'll think it's...

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boxoto
02/09/24 1:48:37 PM
#1:


...a movie:

Hideo Kojima has returned to his once dormant YouTube channel, HideoTube, after seven years to discuss Death Stranding 2, his recently announced return to the action-espionage genre, and to talk openly about a difficult time he went through during the height of the pandemic.

During the PlayStation State of Play January 2024 showcase, Metal Gear creator Hideo Kojima announced his return to the action-espionage genre with a video game and movie hybrid codenamed Physint thatll have "near life-like graphics.

We dont know much about Physint, but what we do know suggests a PlayStation 6 launch is a distinct possibility. During State of Play, Kojima said production is expected to begin "in earnest" at Kojima Productions after Death Stranding 2 and in partnership with Sony.

In the new video, Kojima again bigged up Physints visuals. It will be both a game and a movie at the same time, he said. Thats why we were at Sony Pictures. A new action-espionage game. Of course, it will be a game. However, if your mother walks in and sees you playing this game, shell think youre watching a movie. Im not sure how far we can take it yet.

Kojima is of course famous for his fancy cutscenes and hyper-detailed character models. The way hes talking about Physint, it sounds like we can expect another leap in visuals.

Kojima then went on to discuss why he decided to make Physint, pointing to the many requests hes had to make another Metal Gear game. ... because I became independent, I wanted to do something new with my own IP, he said. So to challenge myself, I first made DS. Then, to create a franchise, I made DS2. And I wanted to do something even newer, so I started working on OD. And since then, there have been a lot of new ideas. But in the last eight years, every day on social media, from users all around the world, people have been asking me to create another Metal Gear and stuff like that.

Kojima then talked about a moment in 2020 during the pandemic when he became so ill he had to have surgery and even wrote a will. It sounds like a serious moment in the life of the 60-year-old, so much so that he considered leaving video game development behind. But it was a message from Hollywood director Guillermo del Toro, who starred in Death Stranding, that Kojima credits as saving him.

I fell ill in 2020, Kojima said. It was also during the pandemic, so I was sick and isolated during all of it. I even had surgery. And I thought, I cant anymore. I was at my lowest and felt like I couldnt go back to making games. I wrote a will, too. And in that moment, I realised that people die. But, I turned 60 last year. Ill turn 70 in 10 years. I hope to never retire.

Having said that, if the users desire it so much, I thought I should change my priorities a bit. I still want to do new things, but I decided to make an action-espionage game. I get many requests from Hollywood to make films, but Ive refused them. Because I have my own company now, I cant leave for one or two years to go make a movie. The company would collapse. I was in a tough spot.

And I talked to Guillermo del Toro about it. And he said, Hideo, what youre making is already a movie. Keep going as you are. His words saved me.

And since well be working with many creators in the business, though the output is a game, it wont be too different from movies.

Kojimas video is worth a watch as it goes into more detail on Death Stranding 2, revealing various story and character details while retaining much of the mystery hes famous for fostering.

Its a busy time for Kojima, who is working on Death Stranding 2, OD for Microsoft, and Physint for Sony. Theres also an untitled Death Stranding film in the works.

https://www.ign.com/articles/hideo-kojima-says-if-your-mother-walks-in-on-you-playing-his-new-action-espionage-game-shell-think-youre-watching-a-movie

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Doe
02/09/24 2:00:17 PM
#2:


People clown on Neil Druckmann for wishing he was making movies but give Kojima a pass. Why is that

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boxoto
02/09/24 2:04:13 PM
#3:


don't look at me, I like both of them.

I don't like all of Kojima's works, but I like his passion.

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refmon
02/09/24 2:05:55 PM
#4:


Doe posted...
People clown on Neil Druckmann for wishing he was making movies but give Kojima a pass. Why is that

Neils stuff is standard drama movie wanabe crap while Kojima feels like art house crap that got a big budget and a ton passion

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CRON
02/09/24 2:08:35 PM
#6:


Doe posted...
People clown on Neil Druckmann for wishing he was making movies but give Kojima a pass. Why is that
Neil Druckmann has never not given off the vibe that he desperately just wants to make film/television and his stories reflect that. Standard "video game director/writer who resents the industry not being taken as seriously as film/television".

While some of Hideo Kojima's ideas are downright stupid they're at least high concept.

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Nasty_Nitro
02/09/24 2:08:38 PM
#7:


my favorite game desiger but for the life of me why doesnt he just make movies?

Movies are way less complicated than games.

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Smashingpmkns
02/09/24 2:24:11 PM
#8:


Doe posted...
People clown on Neil Druckmann for wishing he was making movies but give Kojima a pass. Why is that
Kojima uses his inspiration from movies to revolutionize gaming while Druckmann's work is mostly derivative and doesn't use the medium to do anything different.

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boxoto
02/09/24 2:28:46 PM
#9:


I feel like you can argue that the first MGS help revolutionize storytelling in video games, but besides that, I can't think of anything.

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masterpug53
02/09/24 2:34:26 PM
#10:


boxoto posted...
I feel like you can argue that the first MGS help revolutionize storytelling in video games, but besides that, I can't think of anything.

The invention of the Strand-type genre was so successful in its first outing, no other dev has even dared to attempt to make a second.

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boxoto
02/09/24 2:37:43 PM
#11:


that's an extension of what we got from the Soulsborne series (it might have happened in other games, but I haven't played them), where you had a version of asynchronous online cooperation, and could leave items in other people's worlds.

obviously Death Stranding expanded on that concept, but it's not something Kojima came up with.

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GuerrillaSoldier
02/09/24 2:49:55 PM
#12:


Nasty_Nitro posted...
my favorite game desiger but for the life of me why doesnt he just make movies?

Movies are way less complicated than games.
kojima can make a movie that's up to par with hundreds, if not thousands of movies that are already out there.

but how many people have made a game franchise like kojima did with mgs?


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NoxObscuras
02/09/24 2:53:54 PM
#13:


But that can happen with pretty much any AAA game these days if they walk in during a cutscene.

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Robot2600
02/09/24 2:58:36 PM
#14:


it's just gonna be Dragon's Lair with AI graphics

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Nasty_Nitro
02/09/24 3:07:16 PM
#15:


GuerrillaSoldier posted...
kojima can make a movie that's up to par with hundreds, if not thousands of movies that are already out there.

but how many people have made a game franchise like kojima did with mgs?
MGS is my all time fav series so yes u make a good point

yet still in my older age i think i would hsve enjoyed MGS2 more as a film or netflix series


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Smashingpmkns
02/09/24 3:17:43 PM
#16:


masterpug53 posted...
The invention of the Strand-type genre was so successful in its first outing, no other dev has even dared to attempt to make a second.
Sony patented basically everything that made DS a Strand-type game so that's probably why

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SpiritSephiroth
02/09/24 3:20:30 PM
#17:


Doe posted...
People clown on Neil Druckmann for wishing he was making movies but give Kojima a pass. Why is that

Because whenever Kojima comes out with something it feels fresh and new, and is pretty damn good.

Hell I've just started Death Stranding and the first few hours I had absolutely no idea what Kojima was smoking. The gameplay was "okay" but as I played more of it, for some reason it just works really well?

I don't know how to explain it. But his ability to set up foreign worlds and terms seamlessly is so captivating to me. Reminds me of the first time I watched Blade Runner or something. I love that feeling.

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Nasty_Nitro
02/09/24 3:29:56 PM
#18:


Death Stranding is crazy because the gameplay is ass but everything else is so freaking that it doesnt matter

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superbot400
02/09/24 3:42:33 PM
#19:


refmon posted...
Neils stuff is standard drama movie wanabe crap while Kojima feels like art house crap that got a big budget and a ton passion
This. People actually like Hideo Kojima writing and concepts for game. All of the games he makes are pretty significantly different from each other too.

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garan
02/09/24 3:45:24 PM
#20:


Smashingpmkns posted...
Kojima uses his inspiration from movies to revolutionize gaming while Druckmann's work is mostly derivative and doesn't use the medium to do anything different.


This, basically.
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BakonBitz
02/09/24 4:17:11 PM
#21:


I fell ill in 2020, Kojima said. It was also during the pandemic, so I was sick and isolated during all of it. I even had surgery. And I thought, I cant anymore. I was at my lowest and felt like I couldnt go back to making games. I wrote a will, too. And in that moment, I realised that people die. But, I turned 60 last year. Ill turn 70 in 10 years. I hope to never retire.

I overlooked this part at first. I'm glad he's healthy now, that has to be scary.

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