Current Events > Why are so many devs afraid to make photorealistic turn based games?

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epik_fail1
05/03/24 9:50:06 AM
#1:


I just read an interview saying that it would be weird for clive in FF16 to wait for his turn

I mean BG3, X-come and Yakuza are fairly popular games

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Chadawah
05/03/24 10:00:01 AM
#2:


Photo realistic Golden Sun please.

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epik_fail1
05/03/24 10:02:20 AM
#3:


Chadawah posted...
Photo realistic Golden Sun please.

Ok. I would prefer more something like DQ11 if they were to make a modern GS, but that was not my point

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Pikachuchupika
05/03/24 10:04:14 AM
#4:


No idea. Turn based is still a popular way to play RPGs. Square should go back to turn based. Do it for FF17.
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FolkenRawr
05/03/24 10:11:31 AM
#5:


Am I the only one that doesn't like photo/near realistic graphics? I like games that look like games

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_____Cait
05/03/24 10:17:56 AM
#6:


FolkenRawr posted...
Am I the only one that doesn't like photo/near realistic graphics? I like games that look like games

a lot of people do

even ff7R isnt photorealistic. It still has a sort of anime vibe to it.

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masterpug53
05/03/24 10:22:46 AM
#7:


>The most popular video game franchise of all time is a turn-based RPG
>"We just don't think there's a market for that kind of thing."

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R1masher
05/03/24 10:23:00 AM
#8:


Fan would burn out on my ps4

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Nemu
05/03/24 10:29:37 AM
#9:


As a kid, I always imagined that RPGs would evolve into really dynamic battles where the characters would move about the battlefield during their turn. Everything being hybrid hack and slash with intermittent cut scenes is definitely way more boring.
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pazzy
05/03/24 10:31:25 AM
#10:


I definitely think that photorealistic looks stranger when doing things, but the way you make it work is with tone. LaD works because everything is goofy around them. Like an enemy comes out with a name like "Thuggler" and he's juggling knives, it's pretty hilarious.
Nemu posted...
As a kid, I always imagined that RPGs would evolve into really dynamic battles where the characters would move about the battlefield during their turn. Everything being hybrid hack and slash with intermittent cut scenes is definitely way more boring.
You mean like Skies of Arcadia?
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PBusted
05/03/24 10:33:16 AM
#11:


Seriously, Xcom is fairly successful despite its HUGE difficulty that makes it less accessible for casual gamers. I'm sure an Xcom with more options for casual gamers like Fire Emblem (and no not just the "dating sim" mechanics although honestly that wouldn't hurt) could do just fine.
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Nemu
05/03/24 10:34:49 AM
#12:


pazzy posted...
You mean like Skies of Arcadia?
Yeah, like that and Chrono Trigger but scaled way up.
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GeraldDarko
05/03/24 10:36:28 AM
#13:


I actually think the push towards realism takes away from the fantasy aspect. I'd like to see a return to more stylized graphics in games. The the landscapes and textures are too influenced by the engine for realistic look. I don't particularly care about high-end graphics, I want them to create a world.

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AceMos
05/03/24 10:50:15 AM
#14:


pazzy posted...
I definitely think that photorealistic looks stranger when doing things, but the way you make it work is with tone. LaD works because everything is goofy around them. Like an enemy comes out with a name like "Thuggler" and he's juggling knives, it's pretty hilarious.
what is LaD

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Japanties
05/03/24 10:50:43 AM
#15:


No, FUCK photo-realism. It's a surefire way to date your game and have it age poorly. More developers need the unified artistic vision to commit to a stylized visual approach.
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AceMos
05/03/24 10:51:41 AM
#16:


GeraldDarko posted...
I actually think the push towards realism takes away from the fantasy aspect. I'd like to see a return to more stylized graphics in games. The the landscapes and textures are too influenced by the engine for realistic look. I don't particularly care about high-end graphics, I want them to create a world.
same

im sick of big bladn boring empty worlds

i want a world to feel ALIVE again and yes i want world maps to return to JRPGS

im loving eiyuden chronicles right now and it has a proper world map

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GATTJT
05/03/24 10:53:20 AM
#17:


AceMos posted...
what is LaD
Yakuza: Like a Dragon

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nekrodev
05/03/24 10:53:23 AM
#18:


I agree w/ some of the others here that there's no reason to make games photo-realistic usually, and I'd prefer companies NOT do it.

I absolutely wish we could've gotten the newer FF games as proper ATB / turn-based games like the earlier ones. I hate the gameplay of pretty much every FF games since 10, w/ 12 being okay, but I disliked that game for other reason.

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pazzy
05/03/24 10:57:20 AM
#19:


Japanties posted...
No, FUCK photo-realism. It's a surefire way to date your game and have it age poorly. More developers need the unified artistic vision to commit to a stylized visual approach.
Honestly? Yeah. And in some cases it makes for some crazy revelations. I think ME2 looks better than ME3 for instance.
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GenXer
05/03/24 11:01:42 AM
#20:


FolkenRawr posted...
Am I the only one that doesn't like photo/near realistic graphics? I like games that look like games.
You are not. I 100% agree with you. Trying to be "photorealistic" is one of the things ruining games.
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Sufferedphoenix
05/03/24 11:12:50 AM
#21:


Pikachuchupika posted...
No idea. Turn based is still a popular way to play RPGs. Square should go back to turn based. Do it for FF17.

Square does make turn based games. It's called dragon quest. Imo it was probably smart to take one of the two series a different direction and well final fantasy is always changing stuff

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pazzy
05/03/24 12:11:07 PM
#22:


Sufferedphoenix posted...
Square does make turn based games. It's called dragon quest. Imo it was probably smart to take one of the two series a different direction and well final fantasy is always changing stuff
I don't. If you want to "take a series in a new direction" make a new IP. IE, instead of doing that, they could have left Final Fantasy alone and then made the Mana series their "action RPG" series. IE, I wouldn't want Kingdom Hearts to become a turn based series, because that's not what attracted me to it.
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AceMos
05/03/24 12:19:17 PM
#23:


pazzy posted...
I don't. If you want to "take a series in a new direction" make a new IP. IE, instead of doing that, they could have left Final Fantasy alone and then made the Mana series their "action RPG" series. IE, I wouldn't want Kingdom Hearts to become a turn based series, because that's not what attracted me to it.
indeed im fine with a new direction for a IP but it needs to still keep its spirit

final fantasy is goofy even the more serious ones use to still be goofy

8 and 10 are probably the most dramatic

and both still have tons of goofy things in them

hell squall being a drama queen has him get picked on by his team mates


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epik_fail1
05/03/24 12:45:54 PM
#24:


_____Cait posted...
a lot of people do

even ff7R isnt photorealistic. It still has a sort of anime vibe to it.

Realist and photorealist are two different things

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LightHawKnight
05/03/24 12:47:02 PM
#25:


pazzy posted...
I don't. If you want to "take a series in a new direction" make a new IP. IE, instead of doing that, they could have left Final Fantasy alone and then made the Mana series their "action RPG" series. IE, I wouldn't want Kingdom Hearts to become a turn based series, because that's not what attracted me to it.

This. Never understood the people who want a new game in a series to be vastly different from the previous games in the series. What is the point of playing a game in a series?! Big changes should be for a spinoff or a different series.

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epik_fail1
05/03/24 12:47:37 PM
#26:


AceMos posted...
what is LaD

Well. If you like turn based and have not played it yet. I heavily recommend it

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Guide
05/03/24 12:48:11 PM
#27:


Nemu posted...
As a kid, I always imagined that RPGs would evolve into really dynamic battles where the characters would move about the battlefield during their turn. Everything being hybrid hack and slash with intermittent cut scenes is definitely way more boring.

Isn't that just a turn-based tactics with more steps

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epik_fail1
05/03/24 12:48:48 PM
#28:


GenXer posted...
You are not. I 100% agree with you. Trying to be "photorealistic" is one of the things ruining games.

Why do people act like I said stylised games are bad? If they made a x men 97 stylised game, I would be a day 1 buyer. What I wonder is why devs seem to think the photorealist style do not fit a genre

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BewmHedshot
05/03/24 12:49:29 PM
#29:


masterpug53 posted...
>The most popular video game franchise of all time is a turn-based RPG
>"We just don't think there's a market for that kind of thing."
I mean I know there was like, one turn based Mario RPG but calling the franchise that is a stretch.
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Japanties
05/03/24 12:50:28 PM
#30:


BewmHedshot posted...
I mean I know there was like, one turn based Mario RPG but calling the franchise that is a stretch.
It's Pokemon.
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epik_fail1
05/03/24 12:51:57 PM
#31:


Guide posted...
Isn't that just a turn-based tactics with more steps
It's called Yakuza like a dragom and Infinite wealth

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BewmHedshot
05/03/24 12:56:06 PM
#32:


Japanties posted...
It's Pokemon.
I mean, it's not though? Just the Mario platformers have nearly as many sales as the entire Pokemon franchise and that's not even half His total.
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AceMos
05/03/24 12:58:36 PM
#33:


BewmHedshot posted...
I mean, it's not though? Just the Mario platformers have nearly as many sales as the entire Pokemon franchise and that's not even half His total.
yea mario is BY FAR the best selling video game franchise

seems they thought t pokemon is the best selling IP ever to means its the best selling video game franchise

when most of pokemons money comes from merchandise

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GenXer
05/03/24 1:48:38 PM
#34:


epik_fail1 posted...
Why do people act like I said stylised games are bad? If they made a x men 97 stylised game, I would be a day 1 buyer. What I wonder is why devs seem to think the photorealist style do not fit a genre
Because you brought up the word photorealistic. Perhaps you should study what that word means in the art world. It's not a good thing.

Edit: Here I'll even help:

https://tinyurl.com/53knhekz

"Photorealism rejected the painterly qualities by which individual artists could be recognised, and instead strove to create pictures that looked photographic. Visual complexity, heightened clarity and a desire to be emotionally neutral led to banal subject matter that likened the movement to pop art.

The early 1990s saw a renewed interest in photorealism, thanks to new technology in the form of cameras and digital equipment which offered more precision."
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Guide
05/03/24 4:21:29 PM
#35:


GenXer posted...
Because you brought up the word photorealistic. Perhaps you should study what that word means in the art world. It's not a good thing.

Edit: Here I'll even help:

https://tinyurl.com/53knhekz

"Photorealism rejected the painterly qualities by which individual artists could be recognised, and instead strove to create pictures that looked photographic. Visual complexity, heightened clarity and a desire to be emotionally neutral led to banal subject matter that likened the movement to pop art.

The early 1990s saw a renewed interest in photorealism, thanks to new technology in the form of cameras and digital equipment which offered more precision."

wat

He said "why not more photorealism", not "stylized bad" or "I need a lesson on a word"

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PBusted
05/03/24 9:33:36 PM
#36:


BewmHedshot posted...
I mean, it's not though? Just the Mario platformers have nearly as many sales as the entire Pokemon franchise and that's not even half His total.

You're going for technicalities that don't even apply. He didn't say anything about sales. He just said most popular video game franchise which is true. Pokemon the most popular video game franchise to a general audience.
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epik_fail1
05/04/24 8:24:38 AM
#37:


Guide posted...
wat

He said "why not more photorealism", not "stylized bad" or "I need a lesson on a word"

This
Indeed. I even talked specifically about a specific genre

I obviously would never say that about fps

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GeraldDarko
05/04/24 10:49:17 AM
#38:


epik_fail1 posted...
This
Indeed. I even talked specifically about a specific genre

I obviously would never say that about fps
Photorealism, by definition, is not stylized. It's entite purpose is to emulate reality.

Photorealism is a genre of art that encompasses painting, drawing and other graphic media, in which an artist studies a photograph and then attempts to reproduce the image as realistically as possible in another medium.

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epik_fail1
05/04/24 10:53:52 AM
#39:


GeraldDarko posted...
Photorealism, by definition, is not stylized. It's entite purpose is to emulate reality.

Photorealism is a genre of art that encompasses painting, drawing and other graphic media, in which an artist studies a photograph and then attempts to reproduce the image as realistically as possible in another medium.
I know. That was my point?

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GeraldDarko
05/04/24 11:05:48 AM
#40:


epik_fail1 posted...
I know. That was my point?
Oh, my bad. I read it weird.

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PraetorXyn
05/04/24 11:25:51 AM
#41:


Ill pile on the photorealism is bad for RPGs train.

To answer your question, they arent. Japanese companies making photo realistic games arent interested in turn-based combat anymore, and Japanese companies making turn-based games generally arent interested in photorealism.

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PMarth2002
05/04/24 11:29:25 AM
#42:


FolkenRawr posted...
Am I the only one that doesn't like photo/near realistic graphics? I like games that look like games

I don't mind photorealistic games, but I do prefer games to have their own art style rather than photorealism.

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RetuenOfDevsman
05/04/24 11:35:05 AM
#43:


FolkenRawr posted...
Am I the only one that doesn't like photo/near realistic graphics? I like games that look like games
"I play games to escape reality. Oh but they should be as close to reality as possible"

*shrugs*

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masterpug53
05/06/24 4:02:41 PM
#44:


BewmHedshot posted...
I mean, it's not though? Just the Mario platformers have nearly as many sales as the entire Pokemon franchise and that's not even half His total.

You're right, I looked it up after I initially made that post and Pokemon comes in 3rd after Mario and Tetris.

Still, the point more-or-less stands in terms of the viability of turn-based RPGs.

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