Current Events > No one talks about Final Fantasy 3.

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SocialistGamer
05/07/24 1:14:14 PM
#51:


The DS remake was the first FF i ever played and also beat.

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Linze
05/07/24 4:29:46 PM
#52:


Charged151 posted...
Apparently just like Ultimecia should have been Artemisia, his name was transliterated incorrectly. It should have been Exodus.
Artemisia () makes sense because she is related with the spell Artema () translated as Ultima in the English version. He is called Exdeath () because is something that transcent death Ex-Death.

Bonus: I made a box art of Final Fantasy III for the Nintendo 3DS for fun.
https://gamefaqs.gamespot.com/a/forum/a/a757dec5.jpg

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Gray_Areas
05/07/24 5:40:01 PM
#53:


FFIII is on the DS/PSP is a decent enough remake that does an alright job of giving the protagonists some personalities and giving the narrative a bit more meat (still pretty "generic" by today's standards, but you can't really help that given it's an update to an old NES story), but it can get kind of grindy and has some weird difficulty spikes.

The Pixel Remaster version is easier and I personally prefer the 2D visuals, but it goes back to the original NES story and removes the player characters' personalities making the narrative feel basically just as thin as it did in FFI. I love the job system though, and the Pixel Remaster made that even better by removing the penalties for switching jobs.

Guns_of_Verdun posted...
people talk about how bad 2 was.
Pure slander. FFII is a fine game (at least the modern releases) with some good characters and a decent enough story considering it came from the NES era. Its only issues are that it's a bit removed from the rest of the series mechanically speaking (though that doesn't make the leveling mechanics bad, per se) and that the non-Pixel Remaster versions are a bit grindy, especially since most of the guest party members come to you with poor stats and little or no magic.
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Guns_of_Verdun
05/09/24 9:03:15 AM
#54:


Gray_Areas posted...
Its only issues are that it's a bit removed from the rest of the series mechanically speaking (though that doesn't make the leveling mechanics bad, per se)
I mean the fact they are bad makes it bad

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Garabandal
05/09/24 9:14:58 AM
#55:


Game itself is fine but the soundtrack is probably the worst out of any mainline Final Fantasy game

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creativerealms
05/09/24 9:21:00 AM
#56:


Three was the first final fantasy to have complete Final Fantasy formula. One and two were still getting their footing and experimenting. Three felt like the first time the series knew what it was. Yet later games, four and five mainly took what three did and did it much better.

That said for an NES game it was ambitious.

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Sufferedphoenix
05/09/24 9:28:24 AM
#57:


Don't think it ever had a release in America outside the 3d remake. I emulated it wit a fan made English translation.

Yeah it sucked. Like the game Clearly guides you Into choosing certain jobs for specific areas as thats the only equipment being sold or found in chests.

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ExtremeLuchador
05/09/24 9:31:31 AM
#58:


I played the PSP version. It was an improved, definitive version of the DS version.

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Sufferedphoenix
05/09/24 9:33:49 AM
#59:


ExtremeLuchador posted...
I played the PSP version. It was an improved, definitive version of the DS version.

Wish I had gotten it for psp. By thr time I got it the way to unlock the onion knight armor was dead

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PraetorXyn
05/09/24 9:49:55 AM
#60:


Most people dont like grinding so the final stretch of the game would be abysmal for them. If a job class system means you compulsively have to master every job with every character like I do, its no big deal, but 3 is just superseded by 5 in every way possible.

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RetuenOfDevsman
05/09/24 10:12:37 AM
#61:


Gray_Areas posted...
though that doesn't make the leveling mechanics bad, per se
What does make the leveling mechanics bad is when you don't know that over leveling your HP can make the final boss completely impossible, and also don't know how to not, until you get to said final boss and have to just look up the ending on youtube.

It was my sixth FF game, you see, and following typical FF logic--hell, typical RPG logic--hell, typical human being logic--you let your HP get low before curing it (I know, unthinkable isn't it) instead of making sure you end every battle above some arbitrary threshold so that you don't level up.

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Gracious, just writing that out makes it blow my mind all over again. What were these people THINKING?

They did leave in that blood sword cheese... But as luck would have it, this being my sixth game, I decided you know, for once I'm gonna sell all this shit I always hoard and never end up needing. Womp womp.

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TostitosTheHero
05/09/24 10:43:39 AM
#62:


FFV is a much, much better FFIII
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Gray_Areas
05/09/24 11:27:33 AM
#63:


RetuenOfDevsman posted...
What does make the leveling mechanics bad is when you don't know that over leveling your HP can make the final boss completely impossible, and also don't know how to not, until you get to said final boss and have to just look up the ending on youtube.

It was my sixth FF game, you see, and following typical FF logic--hell, typical RPG logic--hell, typical human being logic--you let your HP get low before curing it (I know, unthinkable isn't it) instead of making sure you end every battle above some arbitrary threshold so that you don't level up.

...

Gracious, just writing that out makes it blow my mind all over again. What were these people THINKING?

They did leave in that blood sword cheese... But as luck would have it, this being my sixth game, I decided you know, for once I'm gonna sell all this shit I always hoard and never end up needing. Womp womp.
I don't recall having that many issues with the HP percentage-based attacks when I originally played FFII on PS1, and the newer releases are even easier than that. Just gotta make sure you get plenty of evasion training to avoid getting hit as much (which should come just as naturally, if not more so, than HP). Honestly, if your HP is so high that percentage-based damage and absorbing is outcompeting the damage that you're doing, then what you probably need is a lot more strength or weapon levels to boost your damage instead of intentionally trying to keep HP levels low.
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Guns_of_Verdun
05/09/24 11:36:56 AM
#64:


I remember FFX had Break HP limit armor without realising there's literally no reason to use it

Percentage based damage, healing is a pain, there's no attack that can do more than 9,999 that isn't highly telegraphed.

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