Current Events > why does kojima get so much worship

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AceMos
08/25/25 9:40:28 AM
#1:


I AM NOT SAYING HE HAS NOT DONE GOOD THINGS

but people act like he is beyond criticism that he alone tries to elevate gaming

that he has done more than anyone

this dude gets more praise than miyamoto

when just like all developers kojima has had good ideas and bad ideas (a woman who breathe through her skin just as an excuse for skimpy clothing is a good example)


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Omega
08/25/25 9:44:33 AM
#2:


Redirect that line of thinking towards all the things youre obsessed with and you will have your answer.

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Xenogears15
08/25/25 9:48:58 AM
#3:


LET'S EAT THE BABY (caps)

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boomgetchopped3
08/25/25 9:50:12 AM
#4:


I think its obvious when looking at his entire career. But I do think Death Stranding leans on his reputation a bit.

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Garioshi
08/25/25 9:52:26 AM
#5:


Has anyone else even made one equivalent to any of Metal Gear Solid 1 or 2 or 3 or 4 or 5, let alone all 5?

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Metal_Gear_Raxis
08/25/25 9:53:10 AM
#6:


This is something I see that tends to happen with weird, artsy, auteur game devs. Similar thing with Toby Fox and Undertale/Deltarune's utterly rancid fanbase.

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LightSnake
08/25/25 9:53:13 AM
#7:


Kojima is held up as the mastermind behind one of the most iconic characters and beloved franchises in gaming that helped showcase longform storytelling in the medium as an art unto itself with some of the most beloved characters, twists, and stuff that was legitimately cutting edge at the time. He also turned in a 5 game series where pretty much all of them were beloved bangers and that's not including the side stuff, etc.

Top it off with something like Silent Hill where he helped produce one of the most beloved horror games ever that's only a freaking demo and it's pretty clear why he's so beloved. Especially when he has the narrative of the guy screwed by a heartless corporation.

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#8
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AceMos
08/25/25 9:57:28 AM
#9:


Garioshi posted...
Has anyone else even made one equivalent to any of Metal Gear Solid 1 or 2 or 3 or 4 or 5, let alone all 5?

miyamoto comes to mind

auynuma also

his name escapes me but the guy behind the older final fantasies

as over rated as i find him nomuras games are all beloved

oh but this all ignores one thing

more than one person is involved with making a game good


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LightSnake
08/25/25 10:00:18 AM
#10:


Shigeru Miyamoto is incredibly beloved, you know that.

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Quorthon109
08/25/25 10:03:32 AM
#11:


Two things can be true. His games can be mechanically innovative and narratively/visually groundbreaking while also featuring some self-indulgent nonsense and bad puns.

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The_cranky_hermit
08/25/25 10:28:32 AM
#12:


There are plenty of auter developers who deserve as much recognition as Kojima. Ken & Roberta Williams, Al Lowe, Richard Garriott, Warren Spector, Jordan Mechner, Eric Chahi, Danielle Bunten Berry, Tim Cain, Tim Schafer, Yu Suzuki, Rand & Robyn Miller, just to name a few. Most of their games are more tonally consistent and narratively coherent than anything Kojima put his name on. But most of them never had their games published by a corporate giant like Sony or distribution on a platform as mainstream as the Playstation.

Kojima's pre-MGS games all bear his authorial mark (including more than a glimmer of the self-indulgent nonsense that characterizes his post-millennial work), but I think if it were not for MGS, his name would be known, but not any more so than any of the other examples I just listed.

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havean776
08/25/25 10:34:10 AM
#13:


Why are you surprised people praise the creator?

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#14
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crayola555
08/25/25 10:52:10 AM
#15:


It's because he created Metal Gear

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ellis123
08/25/25 10:55:38 AM
#16:


AceMos posted...
more than one person is involved with making a game good
https://gamefaqs.gamespot.com/a/forum/a/a3560a1f.png

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obliteratus
08/25/25 10:55:46 AM
#17:


Kojima is amazing.

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DuuuDe14
08/25/25 11:04:34 AM
#18:


Nobody else has matched his attention to detail, prophetic storytelling and innovation.

You can not like his games but you can't deny he strives to elevate the medium at every opportunity.

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boomgetchopped3
08/25/25 11:08:07 AM
#19:


I do wonder about the creative process on Kojimas team because the mg games are uniquely him. Does he collab a lot on gameplay and story? Gameplay probably but not story I imagine. I could be wrong. Of course he has an amazing army of technical people and artists but the core feels like him

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nocturnal_traveler
08/25/25 11:11:48 AM
#20:


For better or worse, the guy has made himself quite unforgettable.

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AceMos
08/25/25 11:17:11 AM
#21:


DuuuDe14 posted...
prophetic storytelling

if you mean MGS2

*motions to 1984* he did not create any of those tropes

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Ivynn
08/25/25 11:19:23 AM
#22:


You will be ashamed of your words and your deeds.

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DuuuDe14
08/25/25 11:19:45 AM
#23:


Death Stranding with Covid

MGSV with Wolbachia treatment

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AceMos
08/25/25 11:22:57 AM
#24:


DuuuDe14 posted...
Death Stranding with Covid

plenty of media have depicted people being stupid about vaccines and letting viruses spread

DuuuDe14 posted...
MGSV with Wolbachia treatment
?

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crayola555
08/25/25 11:23:08 AM
#25:


AceMos posted...
if you mean MGS2

*motions to 1984* he did not create any of those tropes

Huh? MGS2 and 1984 are not the same

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monkmith
08/25/25 11:24:38 AM
#26:


because he's consistently told interesting stories. the games can be weird as hell, i mean death stranding is literally a post apocalyptic UPS simulator, but the stories are interesting and the characters are memorable.

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_____Cait
08/25/25 11:25:06 AM
#27:


I mean there are people that just like him in a sane way.

Everything has dumb fandoms. Kojima is just popular and one of the few tame devs who sticks out. People also get weird about Miyamoto and the Platinum guy.

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LightSnake
08/25/25 11:25:26 AM
#28:


AceMos posted...
if you mean MGS2

*motions to 1984* he did not create any of those tropes

....

How is MGS2 like 1984?

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Shotgunnova
08/25/25 11:25:38 AM
#29:


obliteratus posted...
Kojima is amazing.


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Garioshi
08/25/25 11:28:02 AM
#30:


AceMos posted...
miyamoto comes to mind
What game that Miyamoto worked on would you consider remotely equivalent in narrative or in gameplay to any of the main 5 MGS games?

AceMos posted...
more than one person is involved with making a game good
Yes, and hundreds of people are involved in making movies good too. Let's not pretend like the director's contributions aren't vastly more visible to the end user than most of the rest of the staff. Without Kojima, we would not have Metal Gear Solid.

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DuuuDe14
08/25/25 11:28:23 AM
#31:


https://gamefaqs.gamespot.com/a/forum/a/a6fa5fd3.jpg

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NoxObscuras
08/25/25 11:28:27 AM
#32:


I with you TC. I don't get it.

LightSnake posted...
helped showcase longform storytelling in the medium as an art unto itself with some of the most beloved characters, twists, and stuff that was legitimately cutting edge at the time.

DuuuDe14 posted...
Nobody else has matched his attention to detail, prophetic storytelling and innovation.

You can not like his games but you can't deny he strives to elevate the medium at every opportunity.
See, stuff like this I really don't get. His storytelling in the medium is an art unto itself? He elevated the medium at every opportunity?

That's a monumental pedestal y'all are putting this one man on

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LightSnake
08/25/25 11:29:56 AM
#33:


NoxObscuras posted...
I with you TC. I don't get it.

See, stuff like this I really don't get. His storytelling in the medium is an art unto itself? He elevated the medium at every opportunity?

That's a monumental pedestal y'all are putting this one man on

It's hard to deny the impact MGS 1 had on videogame storytelling, though. Like it was very much a big hit!

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Ivynn
08/25/25 11:37:55 AM
#34:


LightSnake posted...
It's hard to deny the impact MGS 1 had on videogame storytelling, though. Like it was very much a big hit!

Yeah, today games with cinematic storytelling are a dime a dozen, but back when MGS1 came out they were very rare, and MGS was many people's first exposure to it.

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AceMos
08/25/25 11:39:58 AM
#35:


LightSnake posted...
It's hard to deny the impact MGS 1 had on videogame storytelling, though. Like it was very much a big hit!

so did FF7 yet its director does not get elevated to god hood


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AceMos
08/25/25 11:40:40 AM
#36:


LightSnake posted...
....

How is MGS2 like 1984?

i was talking in terms of predicting the future

it was not directly about information control but hte idea of trust and believe what the party says is very similar

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AceMos
08/25/25 11:44:03 AM
#37:


Garioshi posted...
in gameplay to any of the main 5 MGS games?

mario and zelda multiple times redefined gameplay multiple times

then you have donkey kong and pikmin and so many other games

but again as i said he did not do it alone nor did kojima do his stuff alone


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#38
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The_cranky_hermit
08/25/25 11:57:40 AM
#39:


Ivynn posted...
Yeah, today games with cinematic storytelling are a dime a dozen, but back when MGS1 came out they were very rare,
It wasn't rare at all on PC. Myst/Riven, Wing Commander 3/4, Bad Mojo, The Neverhood, Under a Killing Moon, Phantasmagoria, Full Throttle, Command & Conquer, and Half-Life were all major trailblazers for cinematic storytelling.

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Compsognathus
08/25/25 11:58:20 AM
#40:


The biggest thing about Kojima, setting aside the actual quality of gameplay (which is still largely good), is that he is one of the pioneer developers who seem genuinely interested in storytelling in a way unique to the medium of video games.

Like don't get me wrong, there are a lot of video games with good stories, but frequently those are just well told stories on top of a game. Like they could be reasonably adapted into a movie or TV series without much issue because the stories don't really lean into the actual medium of being a video game. Like you could make a Snake Eater movie, but that movie could never truly adapt the Sorrow fight, because that is a story only a video game could tell.

Like as much as people joke that Kojima should just go make a movie already, that really doesn't seem to be what he is interested in doing. I genuinely think he wants to have video games as a medium to mature into a unique story telling platform in the likes of cinema or literature.

Now whether you think he is actually good at story telling, that's obviously completely subjective. And he has certainly made some narrative decisions that are certainly raise some eye-brows. But I can see where the adoration for what Kojima tries to do comes from.

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Touch
08/25/25 12:00:15 PM
#41:


Kojima is the Christopher "Dark Souls" Nolan of the gaming industry

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#42
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Metal_Gear_Raxis
08/25/25 12:08:54 PM
#43:


AceMos posted...
if you mean MGS2

*motions to 1984* he did not create any of those tropes
They're referring to the Patriot AIs perfectly predicting the future of online discourse. The bit about people retreating to echo chambers, fleeing from anyone who could invalidate them.

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AceMos
08/25/25 12:10:18 PM
#44:


Metal_Gear_Raxis posted...
They're referring to the Patriot AIs perfectly predicting the future of online discourse. The bit about people retreating to echo chambers, fleeing from anyone who could invalidate them.

thats just human nature really

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boxoto
08/25/25 12:11:10 PM
#45:


Metal_Gear_Raxis posted...
They're referring to the Patriot AIs perfectly predicting the future of online discourse. The bit about people retreating to echo chambers, fleeing from anyone who could invalidate them.
tbf, when MGS2 came out, online message boards, forums, chatrooms, etc. were already like this.

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Board_hunter567
08/25/25 12:11:58 PM
#46:


The games he's involved in are considered highly influential. If nothing else they're very unique and stand out amongst a crowded market.

It's also an osmosis kind of cultural thing. There's plenty of highly influential creators that have fallen into obscurity. It also helps that he's Japanese and nerds love all things Japanese.

Does it matter that people nowadays like to rag on "movie games?" Does is matter to his fan base that he recently personally accepted Saudi money to speak at some video game conference? Nope, just like how it doesn't matter that Valve relies heavily on loot boxes and has a $100 micro transaction.

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Compsognathus
08/25/25 12:12:16 PM
#47:


[LFAQs-redacted-quote]


This is also a big aspect of it, it's more common now, but for most if its life the video game industry, while not necessarily hiding a game's director, certainly didn't celebrate it. They were often just the biggest name in the end credits. Compare that to movies where all the best directors have their names prominently featured in the promotion of a film. Kojima, was one of the major video game players to adopt a similar practice. Which is absolutely going to make you stand out more, relative to your much less promoted peers. Especially if your games are mostly very good.

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crayola555
08/25/25 12:19:05 PM
#48:


AceMos posted...
i was talking in terms of predicting the future

it was not directly about information control but hte idea of trust and believe what the party says is very similar

That's just about the most vague and meaningless connection you could give. You're just stretching really hard trying to give a response.

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dancing_cactuar
08/25/25 12:21:33 PM
#49:


[LFAQs-redacted-quote]



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boxoto
08/25/25 12:22:59 PM
#50:


Compsognathus posted...
The biggest thing about Kojima, setting aside the actual quality of gameplay (which is still largely good), is that he is one of the pioneer developers who seem genuinely interested in storytelling in a way unique to the medium of video games.
I have to disagree with this part - with the exception of PT, which I haven't played, so I can't comment on, the narrative and gameplay portions of his games have often been divorced from each other.

like, you might play for an hour and then have a thirty minute cutscene that you can't interact with.

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