Current Events > Hollow Knight Silksong already has an easy mode mod on PC

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Dungeater
09/08/25 8:49:39 PM
#101:


gikos posted...
ah so if am getting it right they made the hard mode harder with tanky bosses and such then cuz that is more of the devs sucking at balancing then and should let people play the game at it's old hard mode and make the new scaled up mode and call it nightmare mode
this was the intent, but introducing the modes messed with the sauce

of course the intent is always going to be to release a well balanced product. but adding this gives them more to juggle and can fuck with the sauce

im of the notion that i dont think some devs need to capitulate to something like this, but if they do end up adding modes then thats that and i won't complain

especially when it comes to fromsoftware, because they give you so many darn tools that allow you to hone your run at exactly the difficulty youd like. its just not a thoughtless 'easy, normal, or hard?' type thing

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KajeI
09/08/25 8:51:14 PM
#102:


I'm just waiting for the inevitable mod that turns off all environmental damage in the name of fairness.

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gikos
09/08/25 8:55:51 PM
#103:


KajeI posted...
I'm just waiting for the inevitable mod that turns off all environmental damage in the name of fairness.
you can already do that with cheat engine it seems so no need for mods

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AceMos
09/08/25 8:59:02 PM
#104:


KajeI posted...
I'm just waiting for the inevitable mod that turns off all environmental damage in the name of fairness.

and if some one wants to play it that way who cares

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MNThunder
09/08/25 9:03:14 PM
#105:


metralo posted...
I don't give a shit that people mod their single player games but its hilarious to me to install a mod to make it easier only a few days after launch

Like, you're not even trying to play the game at that point. Sorry you can't rush through all of the content in two seconds and then at the same time complain it was too short.

After a few days of playing they can easily be 15+ hours into the game. How is that too short of a time to know that you don't like the base difficulty level?
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gikos
09/08/25 9:04:41 PM
#106:


Dungeater posted...
especially when it comes to fromsoftware, because they give you so many darn tools that allow you to hone your run at exactly the difficulty youd like. its just not a thoughtless 'easy, normal, or hard?' type thing
true. but then they nerf the fun stuff like kiting the fire giant in ER to fall to it's death or buff stacking in DS1 and the best fun glitch that become my fav which is the luck stat one in demon souls. so boo to them for nerfing that

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Dungeater
09/08/25 9:07:40 PM
#107:


gikos posted...
true. but then they nerf the fun stuff like kiting the fire giant in ER to fall to it's death or buff stacking in DS1 and the best fun glitch that become my fav which is the luck stat one in demon souls. so boo to them for nerfing that
tumble buffing still works but i agree, they nerf too much out of singleplayer

the fire giant thing was more of a bug fix - id feel pretty cheated out of a boss fight if a boss did that to me lol. ive had consort radahn do it to me and i was like aw man

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gikos
09/08/25 9:11:01 PM
#108:


Dungeater posted...
id feel pretty cheated out of a boss fight if a boss did that to me lol. ive had consort radahn do it to me and i was like aw man
ehh i don't since it happened to me in DS2 i laughed when the first boss i fought in that narrow arena (i didn't know i can make it wider till i beat the game) and after i dodge he fall down and died i laughed hard at that

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Dungeater
09/08/25 9:13:06 PM
#109:


gikos posted...
ehh i don't since it happened to me in DS2 i laughed when the first boss i fought in that narrow arena (i didn't know i can make it wider till i beat the game) and after i dodge he fall down and died i laughed hard at that
yea but like, dragonrider is shit

fire giant is a big epic remembrance boss. ofc im not saying youre wrong or anything, but the big showy bosses are the point for a huge amount of players. just one piece of the pie of course, but if im cheated out of a boss fight then im mad/sad because i didnt get the intended experience

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gikos
09/08/25 9:16:53 PM
#110:


nah i get you. i will feel cheated if radahn died on me like that too. that boss fight was hype for me well the normal one i didn't fight his dlc version and intend to do it after i cleared some of my other games to avoid a burn out on ER


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kiwimyweewee
09/08/25 9:26:20 PM
#111:


metralo posted...
Yeah, I'm aware. I just already think the balance is fair. Its hard, and thats fine. People who I see complain about difficulty are trying to play it like Hollow Knight, which it is not.

Yeah, this game is similar but it definitely has its nuances of differences. I honestly think they made the 2 damage just to punish the attack in neutral greed more severely which is good in my opinion. Was way to easy to abuse that in HK.

Like the movement has differences to it and you have to use your kit appropriately and use what's given to you.

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Yazarogi
09/08/25 9:32:18 PM
#112:


Whoever the person was that said patching 2 damage out of the main game is actually wild. The game is fair, you get 3 point heal that is usable in the air. Why is it possible for others to do this, but not you, and why does that mean the main game NEEDS to be patched.

Again, mod the game however you want but lemme and other people who like difficult games enjoy it, please.


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tripleh213
09/08/25 9:37:27 PM
#113:


Games are hard today for the sake of being hard lol

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Kaiser1one
09/08/25 9:44:51 PM
#114:


Lots of modern gamers would never have made it in the NES days. Boy, they aren't ready for Nintendo-Hard.

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gikos
09/08/25 9:46:10 PM
#115:


Yazarogi posted...
Again, mod the game however you want but lemme and other people who like difficult games enjoy it, please.
i mean it's not like they are taking it away from you since this is a mod for people to use it on their own game so it won't effect you at all
Kaiser1one posted...
Lots of modern gamers would never have made it in the NES days. Boy, they aren't ready for Nintendo-Hard.
most of them were BS to eat up coins or not game the rent system and even the so called ''hardcore gamer'' will bitch about it and won't try it
souls games is all about bits of BS and mostly remembering the patterns and old style of losing your progress if you die so they aren't really hard to begin with

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AceMos
09/08/25 9:49:16 PM
#116:


Yazarogi posted...
Again, mod the game however you want but lemme and other people who like difficult games enjoy it, please.

no one is trying to deny that from you

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AceMos
09/08/25 9:50:02 PM
#117:


Kaiser1one posted...
Lots of modern gamers would never have made it in the NES days. Boy, they aren't ready for Nintendo-Hard.

lets be real here alot of NES games where poorly designed un purpose so as to prevent people from beating them to fast as limited cartridge size prevented games from being longer

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Yazarogi
09/08/25 11:21:59 PM
#118:


AceMos posted...
no one is trying to deny that from you

No, an actual vocal minority is asking for the dev team to patch the game itself. Im against that. Theres some in the thread even.

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AceMos
09/09/25 9:33:54 AM
#119:


Yazarogi posted...
No, an actual vocal minority is asking for the dev team to patch the game itself. Im against that. Theres some in the thread even.

so adding a difficulty option would be bad in your mind

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Foppe
09/09/25 9:35:16 AM
#120:


The game can be completed in less than two hours, it is already easy.

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GeraldDarko
09/09/25 9:36:01 AM
#121:


Yazarogi posted...
No, an actual vocal minority is asking for the dev team to patch the game itself. Im against that. Theres some in the thread even.
How would that affect your experience?

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Yazarogi
09/09/25 9:46:07 AM
#122:


AceMos posted...
so adding a difficulty option would be bad in your mind

no, I didnt say shit about a difficulty option being bad. Its not my fault you neglected to read my previous posts.

also the noobs got what they want. Next week the dev team is nerfing damage and bosses.

also, Geraldo, is that an actual question?

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Enclave
09/09/25 10:53:29 AM
#123:


Foppe posted...
The game can be completed in less than two hours, it is already easy.

Elden Ring can be beat in under an hour.

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GeraldDarko
09/09/25 12:13:13 PM
#124:


Yazarogi posted...
no, I didnt say shit about a difficulty option being bad. Its not my fault you neglected to read my previous posts.

also the noobs got what they want. Next week the dev team is nerfing damage and bosses.

also, Geraldo, is that an actual question?
Yeah, it was for real.

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ProfessorKukui
09/09/25 12:40:53 PM
#125:


Yazarogi posted...
Couldn't these same people also watch a playthrough and get the same enjoyment?

Physical interaction is also part of enjoying something. Mentally engaging with it, etc. There's more to it than tje visual component.

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AnsestralRecall
09/09/25 12:42:25 PM
#126:


Yazarogi posted...
Next week the dev team is nerfing damage and bosses.

One a couple of early game bosses and some environmental damage

I'd prefer to be able to opt out of it, but whatever it's not really that big of a deal

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GeraldDarko
09/09/25 2:33:57 PM
#127:


GeraldDarko posted...
Yeah, it was for real.
Nvm. Misread your post.


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Rika_Furude
09/09/25 4:07:38 PM
#128:


I mean, the gatekeepers that hate the idea of difficulty options got what they wanted with the nerfs IMO. Damage is the easiest thing in the world to put on easy/hard modes, but when you gatekeep it so that its only one difficulty, you get any nerfs with it that would otherwise comprise an easy mode, and thats what you wanted. You dont get to say otherwise
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Rai_Jin
09/09/25 4:16:15 PM
#129:


I would prefer adding an easier mode over nerfing, even though some later parts are honestly insane for being mandatory.

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Tyranthraxus
09/09/25 4:50:02 PM
#130:


I highly disagree with nerfing Moorwing

That's a bad call.

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Rai_Jin
09/09/25 5:13:27 PM
#131:


if he has the same hp with and without the helper, he felt pretty tanky, maybe it's just hp nerf.

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Tyranthraxus
09/09/25 5:13:53 PM
#132:


Rai_Jin posted...
if he has the same hp with and without the helper, he felt pretty tanky, maybe it's just hp nerf.
It's explicitly a damage nerf.

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mehmeh1
09/09/25 5:15:35 PM
#133:


yeah the helper is something that was always there, just that you need to unlock it

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#134
Post #134 was unavailable or deleted.
pegusus123456
09/09/25 5:24:24 PM
#135:


Tyranthraxus posted...
I highly disagree with nerfing Moorwing

That's a bad call.
Yeah, I was very confused when I saw the two bosses they were nerfing was Sister Splinter and Moorwing. I thought they were very fair. They've got a pretty slow phase one to get you accustomed to their moves, then they twist it a little bit by a couple new mechanics in phase two.

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Tyranthraxus
09/09/25 5:26:32 PM
#136:


pegusus123456 posted...
Yeah, I was very confused when I saw the two bosses they were nerfing was Sister Splinter and Moorwing. I thought they were very fair. They've got a pretty slow phase one to get you accustomed to their moves, then they twist it a little bit by a couple new mechanics in phase two.
I can kind of see Sister Splinter because that boss gates an extremely important ability and honestly it's kind of easy anyway so nerfing it isn't a big deal since it's clearly supposed to be easy.

There's no reason to nerf Moorwing though.

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Ivany2008
09/09/25 6:39:58 PM
#137:


pegusus123456 posted...
Yeah, I was very confused when I saw the two bosses they were nerfing was Sister Splinter and Moorwing. I thought they were very fair. They've got a pretty slow phase one to get you accustomed to their moves, then they twist it a little bit by a couple new mechanics in phase two.

If anything they should have buffed the aide that helps you in the Moorwing fight. I found him practically useless.
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_MorningStar
09/09/25 6:45:45 PM
#138:


GeraldDarko posted...
Couldn't you just play your game and not wory about how others play theirs?
Nope. Got a make internet pee pee seem bigger. It doesn't affect anyone negatively, but it makes them feel less than because for some reason it means too much for them.

And I'm of the frame of mind that games shouldn't have an easy mode. But a 3rd party mod? Hell yeah. Have fun with it.

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AceMos
09/09/25 8:41:05 PM
#139:


if some one else doing a thing in a video game makes ones accomplishment feel lesser

then it was never about the feeling of self satisfaction it was entirely about bragging

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metralo
09/09/25 9:12:35 PM
#140:


MNThunder posted...
After a few days of playing they can easily be 15+ hours into the game. How is that too short of a time to know that you don't like the base difficulty level?

If you're 15+ hours a few days into the game, take a fucking break. I'm not shaming people who marathon things, but hard games, take a break for a bit and try again, and 99% of the time you will do better. Don't just scream for nerfs.

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mehmeh1
09/09/25 9:32:48 PM
#141:


metralo posted...
If you're 15+ hours a few days into the game, take a fucking break. I'm not shaming people who marathon things, but hard games, take a break for a bit and try again, and 99% of the time you will do better. Don't just scream for nerfs.
speaking of, I feel this is also a big difference between HK and Silksong even without taking a break from the game itself. In HK if something was too hard you could usually just leave and do something or go somewhere else to prepare, maybe get some upgrades and stuff, while Silksong (at least for act 1 where i'm at) is more linear and upgrades are rarer, so if you're stuck at a boss fight or something you don't have any other choice in-game other than just keep trying

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MNThunder
09/10/25 6:02:04 AM
#142:


metralo posted...
If you're 15+ hours a few days into the game, take a fucking break. I'm not shaming people who marathon things, but hard games, take a break for a bit and try again, and 99% of the time you will do better. Don't just scream for nerfs.

Not really. playing 15 hours over the course of a few days, especially with most of them being on a weekend isn't putting too much time in. But even if a person only played 9 hours that would still put them over a 1/3 through the story and that would be more then enough time to decide if the game difficulty is right for them or not.

You appear to like the difficulty of the game that's great but people can dislike it and not be someone who made up their mind to fast or have no lifed the game.
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gikos
09/10/25 6:43:22 AM
#143:


i started ender magnolia and l like we get to set up the game's difficulty how we like so hope team cherry does this so for those who enjoy the base game still keep it while those who don't like the early double damage get to tone it down
https://gamefaqs.gamespot.com/a/forum/7/7101c0d5.jpg
it even has challenge options like no recover or 1 hit death for hard mode players tho i don't like that mode unless i get to 1 hit kill the mobs as well like in way of samurai games

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AnsestralRecall
09/10/25 10:12:20 AM
#144:


I need to get to Ender Magnolias, Ender Lilies was fantastic

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gikos
09/10/25 10:27:03 AM
#145:


AnsestralRecall posted...
I need to get to Ender Magnolias, Ender Lilies was fantastic
agreed i loved the somber sound track that game which was great imo and i wanted to play the sequel but couldn't play it on my crappy intel igpu laptop cuz the driver update didn't fix it's bugs. but now i can take it out of my backlog bin and play it on my rig
so far i am still in the beginning this seems more story heavy and the cast aren't mostly silent but interact with the MC more which is great

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