Board 8 > Board 8 Mafia Discussion Topic 33.5 - ##Purge Monster

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Peace___Frog
07/25/11 1:40:00 PM
#151:


Well yes, but only certain players are hydras, and they don't need to even announce how many people are in them. It's frustrating and dumb.

I think the best way to balance it would to make each slot two people, and reveal who is in which slot.

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Jmast7
07/25/11 1:41:00 PM
#152:


From: DidYouMWISMe | Posted: 7/25/2011 4:28:05 PM | #147
Man if Town already has enough trouble winning Mafia games on its own against traditional Scum power roles, the idea of adding 'Scum Confirmable' roles to games is horrific. Suddenly you wouldn't be able to trust virtually any claimed Town Power roles, and that's one of the few things Town can and should rely upon to help them climb the information disparity gap and stand a chance in hell against scum.

I said this before in the Bible Mafia topic, but you basically could have stuck Scum Prosty on a two or three person scum team in a game that large and he'd still have a decent chance of winning. If you suddenly started toying with Scum Inventor or Scum Mayor or Scum Doctor (ugh) and threw them into the mix the results could well be catastrophic.

Let's not forget that Luis played a subpar game from town's perspective (even I conceded that while defending him) and was scummier than he could have been. A stronger scum-aligned player who'd actually be capable of acting more pro-town (and less inactive) while playing the role of 'Prosty' would've absolutely done us in.


Well first of all, Scum Inventor has been done before (in another B8 classic game 007 Mafia - it's on the Fettbox). End of that game... well, I won't spoil it for you if you haven't read it.

Second of all, both of these roles can be figured out logically. Town Prosty has no reason to be alive at the end of a game. Town Inventor has no reason to give out pro-town inventions to people who later flip town. And both these roles have to fit into a balanced game. I don't think it's unreasonable to have either on a scum team since town should be able to figure out whether they're town or scum (as you just successfully did!) <_<

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Jmast7
07/25/11 2:05:00 PM
#153:


Also, while I'm thinking about this, I do think that if Scum Prosty/Inventor are used it's probably necessary to balance the scum team accordingly, taking into account town is going to be reluctant to lynch these roles. Putting them in with a very high-powered scum team is probably not a good idea.

Scum Prosty fit well in plum's game since it was not very high powered and had the Usurper/Spy combo, which generally doesn't turn out well for the scum team in general (unless the Spy also happens to be the Town Vig). ;-)

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Furious Fura
07/25/11 2:07:00 PM
#154:


Town Inventor has no reason to give out pro-town inventions to people who later flip town.

what?

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Jmast7
07/25/11 2:10:00 PM
#155:


From: Furious Fura | Posted: 7/25/2011 5:07:53 PM | #154
Town Inventor has no reason to give out pro-town inventions to people who later flip town.

what?


Er, make that "Scum Inventor has no reason.." <_<

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_Regaro_
07/25/11 2:27:00 PM
#156:


From: Peace___Frog | #151
I think the best way to balance it would to make each slot two people, and reveal who is in which slot.


which is exactly what I said I'd do if I went through with this <_<

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Gatarix
07/25/11 2:33:00 PM
#157:


I've got no problem with scum prosty.

There are plenty of scum roles that are "confirmable" (as in, you can confirm that they have a particular power, but it doesn't confirm their alignment). The most prominent is scum roleblocker. Scum flavor cop, scum bulletproof, and scum tracker are also decently common examples. In all these cases, the town can't rely upon "oh, he has X power, so he must be town" -- they actually have to analyze his behavior. Which is what mafia is all about.

Scum mayor is off-limits IMO because the lynch is the town's greatest weapon, and it's not right for scum to be able to take it from them. Scum unlynchable and scum bomb (punishes town for lynching correctly) are banned for the same reason. It's not the "confirmable" status of the role that makes it a problem.


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htaeD
07/25/11 2:38:00 PM
#158:


DnD had a scum bomb if I recall

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Gatarix
07/25/11 2:39:00 PM
#159:


Also:

Scum Inventor has no reason to give out pro-town inventions to people who later flip town.

On the contrary, scum inventor wants to do this in order to confirm his ability.

This reminds me of MPFC mafia, where I was mafia youkai of boundaries, and dowolf was town hider. dowolf broadly hinted that he was going to hide behind me that night. I used boundary hax to change his night action into a track. So he tracked me changing his action into a track. This confused him enough that he didn't go after me the next day. And then we won.

(If he had demanded a claim from me, things would've gotten ugly, because town actually had an inventor and I doubt they would've bought both of us. But hey.)


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_Regaro_
07/25/11 2:44:00 PM
#160:


**** boundary hax

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FFDragon
07/25/11 3:59:00 PM
#161:


Gatarix posted...
There are plenty of scum roles that are "confirmable" (as in, you can confirm that they have a particular power, but it doesn't confirm their alignment). The most prominent is scum roleblocker. Scum flavor cop, scum bulletproof, and scum tracker are also decently common examples. In all these cases, the town can't rely upon "oh, he has X power, so he must be town" -- they actually have to analyze his behavior. Which is what mafia is all about.

This is my position summed up better than I had stated it before. Actions can help build a profile on someone, but behavior should always be the determining factor on things. There is still an over reliance on power roles these days, I'd say. It's way better than it was before, but people still clamor for absolutes in roles when in reality absolutes should be the rarest thing in mafia.

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SpeedYoshi
07/25/11 4:13:00 PM
#162:


From: _Regaro_ | #119
the problem with doublevoter/mayor is that it gives scum extra lynch-controlling power. which is the last thing any scumteam needs


This is the worst argument. You obviously take it into consideration when balancing the game.

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SpeedYoshi
07/25/11 4:15:00 PM
#163:


From: Jmast7 | #121
Town Prosty is useful simply because it pigeonholes scum into their claim - scum who have claimed vanilla are paranoid to make a move when one is out there and scum can be forced to claim power if the Prosty catches them getting up at night before they've claimed. And I liked the fact that in Bible town had to use logic to determine Luis was scum rather than autovoting Tom. <_<


There's another role like this that does this. Tracker. This entire paragraph is because of that.

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masterplum
07/26/11 10:26:00 AM
#164:


From: SpeedYoshi | #162
This is the worst argument. You obviously take it into consideration when balancing the game.


You cant account for a Double voting or scum mayor. That just would be unbearably broken. The scum mayor mostly, because he can keep it hidden and thus account for why he was still alive.


Part of the reason I thought Scum prosty was fair, and it turned out to be fair because town won (and thus figured it out) was that scum prosty could not hide the fact it was a prosty. That meant that there was this odd reason that scum left a prosty with scans alive all game. On the other hand, a scum mayor could claim at 4, mayor and then kill someone else to get to 3, and the game is over. Scum has no incentive to kill a used up mayor, and thus there is no "Why is he alive?" Sort of thing.


Thats why I think the roles are different. Double voter could work, but it would mess with a lot of game mechanics and balancing it would be near impossible.

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Achromatic
07/26/11 10:31:00 AM
#165:


Man I actually started good discussion I am proud of myself.

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Luis_Sera89
07/26/11 10:43:00 AM
#166:


I think it was less the fact "why is Prosty still alive", and more "why is Luis still alive", or at least that's the impression I got. Which is BS logic but nonetheless one people continue to use against good players. Even keeping good players and confirmed town around longer than usual didn't make it go away. I think if you give that role to someone more experienced at playing scum, and less prominent in general though, and they likely win. I almost won despite making a number of critical mistakes, which blotted an otherwise decent scumgame.

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SpeedYoshi
07/26/11 10:43:00 AM
#167:


From: masterplum | #164
You cant account for a Double voting or scum mayor. That just would be unbearably broken. The scum mayor mostly, because he can keep it hidden and thus account for why he was still alive.


Part of the reason I thought Scum prosty was fair, and it turned out to be fair because town won (and thus figured it out) was that scum prosty could not hide the fact it was a prosty. That meant that there was this odd reason that scum left a prosty with scans alive all game. On the other hand, a scum mayor could claim at 4, mayor and then kill someone else to get to 3, and the game is over. Scum has no incentive to kill a used up mayor, and thus there is no "Why is he alive?" Sort of thing.


Thats why I think the roles are different. Double voter could work, but it would mess with a lot of game mechanics and balancing it would be near impossible.




You can build an extra mislynch into the game. The 4 man lylo scenario should be the last of your concerns though, as that's the most easily balanced. The hard part of balancing it would be meta and it's utility, an extra lynch (aka +2 town members) might not be enough, you might need to compensate by giving town more power.

Your argument is 100% based on the fact that you don't like the role and thus calling it unbearably broken. The ONLY thing stopping it from being balanceable is meta

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Achromatic
07/26/11 10:44:00 AM
#168:


From: Luis_Sera89 | #166
I think it was less the fact "why is Prosty still alive", and more "why is Luis still alive", or at least that's the impression I got. Which is BS logic but nonetheless one people continue to use against good players. Even keeping good players and confirmed town around longer than usual didn't make it go away. I think if you give that role to someone more experienced at playing scum, and less prominent in general though, and they likely win. I almost won despite making a number of critical mistakes, which blotted an otherwise decent scumgame.


I honestly think you read it wrong. I was reading along at end game and it seemed much more "Why is prosty still alive" from boko and MWIS, the people you needed to convince. Tom may have asked why you were still alive, but it was a moot point.

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Achromatic
07/26/11 10:45:00 AM
#169:


From: SpeedYoshi | #167
You can build an extra mislynch into the game. The 4 man lylo scenario should be the last of your concerns though, as that's the most easily balanced. The hard part of balancing it would be meta and it's utility, an extra lynch (aka +2 town members) might not be enough, you might need to compensate by giving town more power.

Your argument is 100% based on the fact that you don't like the role and thus calling it unbearably broken. The ONLY thing stopping it from being balanceable is meta


You make it harder to balance a game that way. Like, what if the scum mayor is lynched day one? You just screwed scum because you balanced the game around one role. That's why you don't do that. We are calling it unbalanced because if you have to balance a game around a single role, spoilers, that's the literal meaning of broken.

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Jmast7
07/26/11 11:28:00 AM
#170:


A couple discussion topics ago (after the random bomb incident o_O) we came up with a list of Roles That Should Never Be Used. I apparently didn't save everything on my computer (don't know if anyone has the final list), though I did manage to save part of the discussion. Here's Drak's list, plus a couple that I remember being added:

1. Jester
2. Death miller
3. Scum doppleganger, i.e., scum who gets to decide what he flips as when he's killed/lynched (so he can flip "town doctor" or whatever). Soo broken. Town is virtually never going to figure this out until it's too late, because, you know, you trust what the host says in bold.
4. Alignment-switching roles. Because it's lame to be fighting for one side and then learn, whoops, you're fighting for the enemy now. (Fett's game is an exception because it was labeled experimental. Also you're excused for Wiegraf because the flavor was perfect. But don't do it again IMO.)
5. Roles with hidden alignment. IIRC, in DBZ mafia, some poor townie was told in his role PM that he was a jester. That's just "what."
6. Nexus. That's the role that redirects anything targeting him to a random target, right? That's banned because it introduces too high a level of randomness into the game.
7. Infinite use town forensic investigator (can scan a dead person each night to find out all people who targeted that person). One use is okay. More is broken.
8. Scum bomb. Town shouldn't be punished for lynching correctly.
9. Scum unlynchable
10. Scum mayor
11. Hated Townie - Screws town at endgame
12. Silencer - Because stuff that stifles activity is bad

Random Bomb and Lightning Rod were also discussed with a bit of back-and-forth with people mostly coming out against. But I think generally as a rule of thumb here:

1) Don't let scum mess with the lynch
2) Don't give false info to town (i.e. host-verified flips should never lie)
3) Don't punish town for lynching correctly
4) Don't introduce too much randomness
5) Don't stifle discussion

The only "bad" thing about using Scum Prosty and Scum Inventor is that town is going to be reluctant to lynch them because they're typically town roles. But as Drak said, town should be able to eventually determine they're scum based on their behavior rather than their role. <_<

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_Regaro_
07/26/11 11:31:00 AM
#171:


I think an interesting take on Scum Doppleganger that would make it semi-usable would be to allow it to flip as any scum role that's on the team.

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Jmast7
07/26/11 11:35:00 AM
#172:


From: _Regaro_ | Posted: 7/26/2011 2:31:00 PM | #171
I think an interesting take on Scum Doppleganger that would make it semi-usable would be to allow it to flip as any scum role that's on the team.


Pokemon Black/White Mafia - Zoroark, Scum Doppleganger

Hey, it might just work! ^_^

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Luis_Sera89
07/26/11 11:35:00 AM
#173:


_Regaro_ posted...
I think an interesting take on Scum Doppleganger that would make it semi-usable would be to allow it to flip as any scum role that's on the team.

What if said Scum Doppleganger flips as Scum Godfather?

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_Regaro_
07/26/11 11:36:00 AM
#174:


From: Luis_Sera89 | #173
_Regaro_ posted...
I think an interesting take on Scum Doppleganger that would make it semi-usable would be to allow it to flip as any scum role that's on the team.

What if said Scum Doppleganger flips as Scum Godfather?


Ehh

I guess that can make an iffy situation if the real GF was already scanned

Multiple town-scanning scum roles isn't unheard of, but yeah that can get iffy real quick.

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Jmast7
07/26/11 11:38:00 AM
#175:


From: Luis_Sera89 | Posted: 7/26/2011 2:35:37 PM | #173
_Regaro_ posted...
I think an interesting take on Scum Doppleganger that would make it semi-usable would be to allow it to flip as any scum role that's on the team.

What if said Scum Doppleganger flips as Scum Godfather?


'oh'

Yeah, oh well. :P

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_Regaro_
07/26/11 11:39:00 AM
#176:


(Anyways Luis, the answer is that you balance around it <_< It's much easier than trying to balance around a scum lynch manipulator, for sure)

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Luis_Sera89
07/26/11 11:40:00 AM
#177:


What were we just saying about balancing around a single role?

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_Regaro_
07/26/11 11:42:00 AM
#178:


From: Luis_Sera89 | #177
What were we just saying about balancing around a single role?


Doppleganger is different because you don't screw scum over by it dying early

If anything, it wants to die so that it can use its power.

But seriously, just give scum roles that compliments the existence of the doppleganger, and then give town power that suits that. It doesn't seem too bad to me, even if it can be argued that you're balancing around one role.

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Luis_Sera89
07/26/11 11:45:00 AM
#179:


Eh, I just don't like the role because of FMA mafia. It isn't worth it anyway for 'host shouldn't lie' reasons.

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_Regaro_
07/26/11 11:46:00 AM
#180:


never called it a good role

just suggested a way to make it semi-viable off the top of my head

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SpeedYoshi
07/26/11 12:39:00 PM
#181:


From: Achromatic | #169
You make it harder to balance a game that way. Like, what if the scum mayor is lynched day one? You just screwed scum because you balanced the game around one role. That's why you don't do that. We are calling it unbalanced because if you have to balance a game around a single role, spoilers, that's the literal meaning of broken.


You don't have to balance the game 100% around a scum mayor. By making it the key powerrole of a scumteam then its your fault for balancing based on it. In a low power game scum roleblocker gets lynched day 1. Scum team is screwed, is that because scum roleblocker is broken?

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Jmast7
07/26/11 2:06:00 PM
#182:


From: SpeedYoshi | Posted: 7/26/2011 3:39:38 PM | #181
You don't have to balance the game 100% around a scum mayor. By making it the key powerrole of a scumteam then its your fault for balancing based on it. In a low power game scum roleblocker gets lynched day 1. Scum team is screwed, is that because scum roleblocker is broken?


That's really not the point though. You shouldn't be balancing for a Scum Mayor - scum simply shouldn't be able to do anything to manipulate the lynch - that's the town's domain. <_<

And that's really the biggest difference between Scum Prosty/Inventor and Scum Mayor/DV - the latter have abilities that scum simply shouldn't be allowed to have; that's why when Mayor/DV appears in a game and their power is verified, they're 100% town. >_>

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SpeedYoshi
07/26/11 3:08:00 PM
#183:


From: Jmast7 | #182
That's really not the point though. You shouldn't be balancing for a Scum Mayor - scum simply shouldn't be able to do anything to manipulate the lynch - that's the town's domain. <_<

And that's really the biggest difference between Scum Prosty/Inventor and Scum Mayor/DV - the latter have abilities that scum simply shouldn't be allowed to have; that's why when Mayor/DV appears in a game and their power is verified, they're 100% town. >_>


I'm not arguing whether or not 'its right' as I don't give a crap if its banned or not(although I don't really see it going against the sanctity of the game, but that's not really a point I can argue). But when people are sitting there saying its unbalanceable and should be banned, I have a problem with it. The only role I think should be town confirmed is innocent child, which is mod confirmed as town

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_Regaro_
07/26/11 3:10:00 PM
#184:


I, Personally, don't see the problem with Scum Dayvig in place of an Assassin.


Unless it's an FFDragon assassin.


I mean it's not like you can use a dayvig shot to shoot confirmed town or power without it being obviously scum

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AtmaZero
07/26/11 3:23:00 PM
#185:


Achromatic posted...
By the way, I want responses: Who is in favor of de-tabooing scum prosty? It is only broken because no one wants it in the game. If it is not taboo, it would no longer have that "no way..." vibe to it. Just saying. Talk, mafia people, talk.


I actually think it makes a lot of sense as a scum role and the whole 'there can never be a scum prosty' doesn't really make sense. I guess people are scared of scum having a confirmable role, but it's only confirmable if you believe that scum never gets a prosty. Which is a bad belief.

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Panthera
07/26/11 3:38:00 PM
#186:


The awkward part about that though is that the transition from believing "prosty is town always" to "prosty is either" is a rough one. Right now people believe it's never scum because it pretty much never is; the uses of it as scum needed to get people to expect it as either will meet with some pretty stiff criticism from people who are used to it being "always town" until it's been done enough. In this regard I think Bible was a very lucky game, in that the last few town players actually figured it out and won the game. That shows it's not a broken role and will make people more willing to accept it, but imagine had it been a scum win, the role would get torched for being something no one could have been expected to account for, everyone would ***** at plum and it would never happen again. At least now the people who played/followed Bible will be accepting of it.

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Furious Fura
07/26/11 4:36:00 PM
#187:


can anyone recommend me a b8 mafia game in the fettbox that was very well balanced?

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Jmast7
07/26/11 5:10:00 PM
#188:


From: Furious Fura | Posted: 7/26/2011 7:36:11 PM | #187
can anyone recommend me a b8 mafia game in the fettbox that was very well balanced?


Hmmmm... well balanced is a tough one. Killer7 is up on the Shadowbox and that setup was very well done by Cokes.

On the Fettbox, you should read Batman or 007 - don't remember the setups for them, but they both went down to the wire and were very entertaining and creative. =)

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_Regaro_
07/26/11 5:11:00 PM
#189:


Dark Tower is good

Hell, anything by Cokes, really.

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_Regaro_
07/26/11 5:13:00 PM
#190:


Alternatively, Joker's Star Wars




(Hi Spiral)

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Jmast7
07/26/11 5:16:00 PM
#191:


From: _Regaro_ | Posted: 7/26/2011 8:11:57 PM | #189
Dark Tower is good

Hell, anything by Cokes, really.


Oh yeah, this one too!

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Peace___Frog
07/26/11 5:26:00 PM
#192:


Cokes games, from what I've seen, tend to be some of the best games ever.

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CherryCokes
07/26/11 6:31:00 PM
#193:


you gentlemen flatter me

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PurpleMonkDish
07/27/11 5:42:00 AM
#194:


Alright, so I think I'd like the honor of hosting Naruto Mafia. Put it on the under construction list.

Though I plan for this to be a big game so I'd like a co-host. Any takers?

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PurpleMonkDish
07/27/11 12:38:00 PM
#195:


*cough*

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Achromatic
07/28/11 1:34:00 AM
#196:


I'd be glad to co-host it with you if you read and review my roughly 170,000 word Naruto fanfiction.

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Achromatic
07/28/11 1:37:00 AM
#197:


also from discussion.

I now consider Scum Prosty fair game. If you want to go "no way there is a scum prosty" that is now officially on you, the player, rather than the host. No host shall be glared at and thrown rocks at for this role. Now, of course, hosts do not have to use the role if they don't want, but I believe I have heard enough from the majority of people I respect go have this be my view.

Not like I am official authority or anything, but let's be honest if I am against whining to a host about a role it isn't going to get any traction so!

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http://img.imgcake.com/Chris2pngas.png
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MajinZidane
07/28/11 2:24:00 AM
#198:


dude, hidden alignment roles are the best!

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Virtue - "You don't need a reason to lynch people."
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MajinZidane
07/28/11 2:26:00 AM
#199:


I had a role once where my role was literally "you don't know what your role is."

I had a fun time trying to figure out what I actually was, even guessing at night and sending in random night actions "just in case"

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Virtue - "You don't need a reason to lynch people."
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PurpleMonkDish
07/28/11 6:01:00 AM
#200:


Achromatic posted...
I'd be glad to co-host it with you if you read and review my roughly 170,000 word Naruto fanfiction.

Oh dear god.


.....


Link me.

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GDiffuser|Nothing's wrong with the Black Turtle
I like popular things | Sens status: Rebuild mode!
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