From: Demon HunterX | #100 Besides, Blizzard has yet to make a bad game; any company with such a solid reputation deserves the benefit of the doubt in my mind.
Lol. People are still saying that? That hasnt been a legitimate claim since like 2002. Frozen Throne was horrible, WotLK and Cata were average at best expansions, and SC2 had a joke storyline.
Blizzard's games have taken a huge downward slide for years now.
I am literally laughing at you.
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play through TFTs campaign again man. War 3 was essentially medieval starcraft, so it was passible as ok, despite being very unoriginal. Frozen Throne just was such a stupid storyline (and they didnt even give us an orc campaign of any substance!).
-- Currently playing: SC2, Civ 5 Next up: eh ; Awaiting: meh
From: Demon HunterX | #102 play through TFTs campaign again man. War 3 was essentially medieval starcraft, so it was passible as ok, despite being very unoriginal. Frozen Throne just was such a stupid storyline (and they didnt even give us an orc campaign of any substance!).
Uhhh <_<.
You do know the Warcraft lore predates Starcraft's right. I mean I get the comparison except the comparisons aren't very apt because they put their own spin on it. TFT's Orc campaign was also very cool.
I replayed TFT a couple of years ago and still loved it. One of the best campaigns ever tbh.
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Achromatic posted... From: Demon HunterX | #102 play through TFTs campaign again man. War 3 was essentially medieval starcraft, so it was passible as ok, despite being very unoriginal. Frozen Throne just was such a stupid storyline (and they didnt even give us an orc campaign of any substance!). Uhhh <_<.
You do know the Warcraft lore predates Starcraft's right. I mean I get the comparison except the comparisons aren't very apt because they put their own spin on it. TFT's Orc campaign was also very cool.
I replayed TFT a couple of years ago and still loved it. One of the best campaigns ever tbh.
WCIII did steal a particular plot twist from SC, at least until
Massive Starcraft 2 spoilers
SCII retcons it to Kerrigan being a prisoner in her own body thing.
-- Not changing this sig until I decide to change this sig. Started: July 6, 2005
You do know the Warcraft lore predates Starcraft's right. I mean I get the comparison except the comparisons aren't very apt because they put their own spin on it. TFT's Orc campaign was also very cool.
I replayed TFT a couple of years ago and still loved it. One of the best campaigns ever tbh.
War 3's lore is just about a whole new storyline in terms of the warcraft universe (its the SCs universe though). All the main characters from war 3 and beyond had little or nothing to do with war 1 and war 2. Probably because the gap from war 2 to war 3 (95 to 02) caused them to look at it as an opportunity to do a lot of things different.
(warcraft and sc lore spoilers)
They put their own spin on it? Is that all you can say? Use facts. The facts are the only arguable "spin" was they split the protoss's backstory into the orcs and night elves. The protoss have their mysterious and conservative ways, and had to awaken the dark templar. The night elves have their mysterious and conservative ways, and had to awaken the druids.
The protoss need to be united as they are very fragmented after the events of the brood war. The orcs are in the same position after the evens of TFT.
SC2 is actually taking what little originality war 3 had and is using it now. Its so obvious what they are setting up legacy of the void to be. I just have to believe that the final protoss campaign mission in legacy of the void will be an exact clone of defending the world tree from the burning legion, except it will be the T/P/Z defending some protoss or xel naga relic from the hybrids.
Oh, and you can somewhat argue that the final mission of the original starcraft campaign is similar to the final mission of vanilla war 3, and ultimately what legacy of the voids will be.
(end spoilers)
As for other blizzard games, I mean WoW was a great MMO. Blizzard deserves props for it. The burning crusade only helped for the most part. But by WotLK the game has run its course. Its sad that people still flock to that game, despite how watered down theyve turned it into. We need another MMO to revolutionize things, its been too long. Hopefully The Old Republic does this.
-- Currently playing: SC2, Civ 5 Next up: eh ; Awaiting: meh
Demon HunterX posted... As for other blizzard games, I mean WoW was a great MMO. Blizzard deserves props for it. The burning crusade only helped for the most part. But by WotLK the game has run its course. Its sad that people still flock to that game, despite how watered down theyve turned it into. We need another MMO to revolutionize things, its been too long. Hopefully The Old Republic does this.
Have you seen TOR videos? To be honest, it really seems to play a lot like WoW.
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Have you seen TOR videos? To be honest, it really seems to play a lot like WoW.
the videos ive seen look very hit and miss. Some make me feel itll be another wow clone like you said. Others make me think they are trying to significantly implement story into the game. Ill give it a shot when it comes out, but im afraid i might walk into the "tryout" on too little of a short leash.
-- Currently playing: SC2, Civ 5 Next up: eh ; Awaiting: meh
Demon HunterX posted... Besides, Blizzard has yet to make a bad game; any company with such a solid reputation deserves the benefit of the doubt in my mind.
Lol. People are still saying that? That hasnt been a legitimate claim since like 2002. Frozen Throne was horrible, WotLK and Cata were average at best expansions, and SC2 had a joke storyline.
Blizzard's games have taken a huge downward slide for years now.
All the games you mentioned there were great, actually.
-- Joyrock Fresh from my first justified ban. Ever!
TFT's campaign IMO is the best RTS campaign due to the hero system. I also feel that SC2 had an excellent campaign in terms of the missions being fun, despite the storyline.
But regardless of how you feel about their single player, both are excellent multiplayer games any way you slice it.
TFT's campaign IMO is the best RTS campaign due to the hero system. I also feel that SC2 had an excellent campaign in terms of the missions being fun, despite the storyline.
But regardless of how you feel about their single player, both are excellent multiplayer games any way you slice it.
TFTs story was so laughable that any good gameplay becomes 2nd fiddle.
SC2s campaign was perfectly unique in terms of mission variety, but again the laughable storyline makes sc2's campaign pathetic.
Id argue that war3/tft is only average multiplayer due to randomness of item drops in creep camps, sc2's multiplayer has been pretty damn great this past year. Its also a shame that dota ruined war 3's custom map scene.
-- Currently playing: SC2, Civ 5 Next up: eh ; Awaiting: meh
Demon HunterX posted... TFT's campaign IMO is the best RTS campaign due to the hero system. I also feel that SC2 had an excellent campaign in terms of the missions being fun, despite the storyline.
But regardless of how you feel about their single player, both are excellent multiplayer games any way you slice it.
TFTs story was so laughable that any good gameplay becomes 2nd fiddle.
SC2s campaign was perfectly unique in terms of mission variety, but again the laughable storyline makes sc2's campaign pathetic.
Id argue that war3/tft is only average multiplayer due to randomness of item drops in creep camps, sc2's multiplayer has been pretty damn great this past year. Its also a shame that dota ruined war 3's custom map scene.
Uh, what? DotA is the only reason to play Warcraft 3.
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So I take it I'm just thick or something, because I've read this entire topic and I still don't see anything wrong with this. Black market purchases in major online titles is always going to happen, so Activision decides to streamline the process and allow users to do it through the game itself. Maybe *you* don't think virtual prizes are worth real money, but if those other people do, what's the harm?
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http://www.youtube.com/watch?v=SBpfwpOPXNc&NR=1&feature=fvwp ~Pinkie Pie is the best pony~
Uh, what? DotA is the only reason to play Warcraft 3.
no. Not even close. War 3's custom maps were amazing pre dota explosion. Enfos, Impossible Bosses, Impossible Odds, tons of unique tower defenses (not wintermaul version 923915723), murder at panda mansion, video game RPG, etc. Dota ruined war3's custom map scene.
-- Currently playing: SC2, Civ 5 Next up: eh ; Awaiting: meh
Also, that "Chess Reloaded" picture posted earlier is funny, but misses the point. Diablo III will, by all accounts, be a completely rewarding experience even without stepping foot in this Auction Hall; those things are just bonuses. If you want a game that's really a product of greed, try Beautiful Katamari (which I'd still pay full price for anyway).
--
http://www.youtube.com/watch?v=SBpfwpOPXNc&NR=1&feature=fvwp ~Pinkie Pie is the best pony~
From: UltimaterializerX | #122 Hero system, RPG elements, and upkeep. It's fundamentally imbalanced in every conceivable aspect.
I don't see anything wrong with either of those. Plain WC3 was a fun enough RTS game. It was as imbalanced as basically any other RTS. Custom maps is where it's at though and that's where WC3+FT really shines
Also the game's going to require being connected online at all times
yeah this is a problem. you should only be required to be online if you want to play an online game. seems clear to me. Starcraft 2 was fun enough but it was pretty silly having to log in every time I wanted to advance in the campaign mode.
play through TFTs campaign again man. War 3 was essentially medieval starcraft, so it was passible as ok, despite being very unoriginal. Frozen Throne just was such a stupid storyline (and they didnt even give us an orc campaign of any substance!).
it's not very good, but about 1% of my TFT time was spent in campaign mode, so I'm not sweating it much.
It's honestly not even the idea of the auction house itself existing that's harmful. I'm sure in some dark avenue that idea's existed for a long time. It's the fact that this auction house is in Diablo. Diablo's a game about going on quests with your pals, slaying monsters, collecting loot, and all of that awesome stuff. Trading was one thing, and even an auction house would be one thing, but to have an auction house where you can use real life money to buy not only equipment, but whole characters, is damaging to the very spirit of the game. To see Blizzard not only employing it, but using it as a source of revenue is nothing short of disheartening.
To see Blizzard not only employing it, but using it as a source of revenue is nothing short of disheartening.
Unless they're selling Key Quest items in that auction house, I'm still not too sure what the fuss is about. I mean, maybe people will focus more on those kinds of purchases and less on the game itself? Probably won't be too bad though.
--
http://www.youtube.com/watch?v=SBpfwpOPXNc&NR=1&feature=fvwp ~Pinkie Pie is the best pony~
I was on the fence about Diablo 3 before reading this topic.
One of the biggest differences between P2P and F2P is that F2P requires mounds of money to reach peak form.
When an P2P game adds on F2P level of busch-leagueness... Somewhere it just doesn't sit quite right.
--
Never underestimate the power of stupidity in numbers. ~War13104 Never stoop to the level of idiots. They will drag you down and beat you with experience.
From: foolm0ron | #138 That's 3 passives more different than characters in D2 were
What.
D2 you can't master every ability available to your class to max efficiency-- only 5 at the very most, less if you had a 20 point skill that was mostly for synergy. Sure respec exists but you still had to only 110 skill points and 30 skills to distribute up to 20 points to.
The having to dump more levels into a specific skill thing was nice. Made characters less versatile yes but losing versatility makes characters feel more individual.
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For what it's worth, they said the same thing about maps in SC II (that there would be a marketplace to buy/sell maps), but it didn't appear in the final version of the game.
About character names, it will probably work like in SC II, where multiple people can have the same name (I haven't followed D3 so someone correct me if I'm wrong). SCII has more than 10 characters per name though.
If SCII always required an online connection then it's obvious that D3 would. That shouldn't have surprised anyone...
I'll have to wait until the beta before I can comment on the skill system. No real reason to completely can the idea of getting a game before even playing the beta, right?
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D2 you can't master every ability available to your class to max efficiency-- only 5 at the very most, less if you had a 20 point skill that was mostly for synergy. Sure respec exists but you still had to only 110 skill points and 30 skills to distribute up to 20 points to.
The having to dump more levels into a specific skill thing was nice. Made characters less versatile yes but losing versatility makes characters feel more individual.
Yeah that would've been great if the builds were all balanced, but instead you just had the same lightning sorc and the same hammerdin, etc., with the same gear everywhere
Xiahou Shake posted... It's honestly not even the idea of the auction house itself existing that's harmful. I'm sure in some dark avenue that idea's existed for a long time. It's the fact that this auction house is in Diablo. Diablo's a game about going on quests with your pals, slaying monsters, collecting loot, and all of that awesome stuff. Trading was one thing, and even an auction house would be one thing, but to have an auction house where you can use real life money to buy not only equipment, but whole characters, is damaging to the very spirit of the game. To see Blizzard not only employing it, but using it as a source of revenue is nothing short of disheartening.
uh that's been part of Diablo 2 since it came out. this is just Blizzard taking their cut of it.
--
Donny: Are they gonna hurt us, Walter? Walter: No, Donny. These men are cowards.
there wasn't much versatility/individualism among characters in D2 unless you ran an iron man character, and even that runs thin by the time you beat NM Baal. not really important to the series.
--
Donny: Are they gonna hurt us, Walter? Walter: No, Donny. These men are cowards.
There's always a chance your internet connection craps out/you don't have online access somewhere. It's a legitimate complaint, I'd say.
I'm really struggling to see it. In the last eight years (and I was a pretty LATE adopter to broadband), I don't think I've ever been in a scenario where I really wanted to play a PC game and my Internet was unavailable for longer than say, an hour or so.
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From: foolmor0n | #141 Yeah that would've been great if the builds were all balanced, but instead you just had the same lightning sorc and the same hammerdin, etc., with the same gear everywhere
Not every build was balanced but a lot more than one per were viable.
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SmartMuffin posted... There's always a chance your internet connection craps out/you don't have online access somewhere. It's a legitimate complaint, I'd say.
I'm really struggling to see it. In the last eight years (and I was a pretty LATE adopter to broadband), I don't think I've ever been in a scenario where I really wanted to play a PC game and my Internet was unavailable for longer than say, an hour or so.
What if you want to play a game on your laptop somewhere other than your home or a Starbucks?
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From: SmartMuffin | #146 I don't think I've ever been in a scenario where I really wanted to play a PC game and my Internet was unavailable for longer than say, an hour or so.
What if you're one of the 30% of America without stable internet access? What if you live in Malaysia, The Philippines, or other parts of Asia? What if you live in a rural area and the only internet you have is dial-up? What id you're snowy and have satellite internet?
This is all fine. I'm going to run rampant in hardcore mode picking off these people that paid fourty-five dollars for their character and have no idea how to use them yet.