I love SSB64 and I kept spiking people off the edge in this one game. I did it to this one girl twice and she called it "cheap". We were both Kirby, mind, and she said I was playing him "the wrong way".
that always annoys me. you have to work around that stuff, unless it's actually gamebreaking.
Stuff like this is why I wish I had that sirlin article handy all the time. Quality piece of work.
yeah one of my friends in my dorm says it's a bit cheap too - but he plays a very good Pikachu and edgeguards with him, so I don't really understand where he's coming from.
I've always felt the same way. There's no such thing as cheap, if the game allows it, then stop your b****ing. If you're actually skilled, then you can find some way around the attack. Especially if it's a spam, then you should be able to figure out how to f***ing block it pretty easily.
It's just like Batman says, the way you go about winning doesn't matter, just so long as you win.
-- ~Halo Live, fight, survive, as a family. http://img267.imageshack.us/img267/7469/batfamily.jpg
Unless the character does things your character literally CANNOT do anything about, it's alright. Like, Akuma is ST. SF2 was not built with the air fireball in mind, and it can completely dominate many characters by that single move alone. It's a completely unfair advantage, and that's why he's banned from pretty much all competitive play.
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It will launch for $350 with some Wii Sports s***. I bet my life on it. Damn, that KoolAid guy is awesome - NGamer64
i once had someone unplug my controller while recovering
told me it wasnt cheap and I had to "work around it"
I like this
Unless the character does things your character literally CANNOT do anything about, it's alright. Like, Akuma is ST. SF2 was not built with the air fireball in mind, and it can completely dominate many characters by that single move alone. It's a completely unfair advantage, and that's why he's banned from pretty much all competitive play.
Sagat is unofficially banned in Japan as well, and he's certainly a lot less scummy than Akuma.
I understand the argument that you just have to adjust and there's no such thing as cheap and whatever. That's a good attitude to take with yourself and is in line with always trying to improve your play. When you're playing with friends though and everyone agrees they don't want to play with something I'm cool with banning it. House rules are an easy way to adjust the game so that everyone has fun playing something even though maybe not everyone is at the same skill level.
That's just a general thought, though. Complaining about edge guarding is below the threshold of my scrub tolerance!
B moves? ... Kirby in original smash? Lulz. Try mid-air everything, forward-A and down-A drills and the back-A sexkick.
Also never lose on purpose to women in games unless you want to also lose their respect. Yeah they throw a hissy fit at first but it's just a s*** test to see if you'll relent. Show 'em who's boss. Once at a Friday Night Magic I played some younger girl who was piloting a reasonably effective green stompy deck, all things considered. I beat her to death with Hypnotic Specter, which actually caused her to start crying. Didn't matter - by the time the finals rolled around she was back observing, and it was all admiration.
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"Getting lucky 100% of the time... it's called PRO SKILL." -BlAcK TuRtLe
My friends tend to avoid doing "cheap" stuff when they play because they're bad at fighting games (not necessarily talking about Smash here). If they find a move that works really well and they use it a couple times and do a ton of damage they'll usually go "Okay, I'll stop, that's cheap" and I'll actually urge them to keep doing it because if I can't learn to counter it... it's my fault.
It doesn't happen often since I'm the only one who is serious about fighting games in my group, so it's usually just when we're all trying out a game for the first time. Personally I try to stay away from using one move or tactic even if it's working because I know that stuff like that won't work on good players. If there is a gap in skill I'll just impose restrictions on myself like trying to finish them with a certain combo, so I'm still trying but not exactly doing anything I can to win.
that always annoys me. you have to work around that stuff, unless it's actually gamebreaking.
That bolded part is important, and I'm glad you included it. Still, using a gamebreaking move isn't "cheap," but rather just limits the quality of the game. "Cheap," for me, always implies that you basically just suck at video games.
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Houston Texans: 2-1 Drinks glass, throws out chocolate milk.
I just got called a "skilless cheesing noob" in Starcraft 2 for going 13-gas, 13-pool (which is a slow defensive opening, but apparently the 45 extra seconds of preparation compared to 10-pool wasn't enough time for them to prepare for a build they scouted).
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Cats land on their feet. Toast lands peanut butter side down. A cat with toast strapped to its back will hover above the ground in a state of quantum indecision
Biolizard28 posted... You were playing a game against a chick, didn't lose on purpose, and you wonder why she called you cheap?
And the "worst post in the topic" award goes to....
(Seriously, if any of you, when playing a game with me, loses on purpose, then I reserve the right to punch you in the face. kthxbai).
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Cats land on their feet. Toast lands peanut butter side down. A cat with toast strapped to its back will hover above the ground in a state of quantum indecision
WiggumFan267 posted... That article looks like one huge support for "there's nothing wrong with glitching to win in games"
That article is also designed for tournament play. If you glitch Mario Party to win when playing against a 5-year-old, then you're doing it wrong.
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Cats land on their feet. Toast lands peanut butter side down. A cat with toast strapped to its back will hover above the ground in a state of quantum indecision
From: metroid composite | #039 And the "worst post in the topic" award goes to....
I have never played video games with a woman who enjoyed losing or thought that her loss was fair.
Also, what most of you refer to as cheap, I consider gamebreaking. To me, something that is "cheap" is an effective tactic or character that offers more return than the skill that is put into it. Low skill ceiling, high return. Returns for "cheap."
I know a good amount of you will want my head for this, but the Heavy in Team Fortress 2 is a class I consider cheap. Very easy to use, is basically a points machine, and with the proper support is nearly impossible to kill. He is not gamebreaking in any sense of the word, and he has plenty of counters, but I still think he's too effective for the effort it takes to play him.
-- I like how each new topic you make reveals such varied facets of your idiocy. - foolmo [NO BARKLEY NO PEACE]
Chess logic: "You beat me again with that strategy. I've got to learn to counter it." Fighting game logic: "You beat me again with that strategy. You've got to stop using it."
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"God Hand is the ultimate expression of the joy of humanity, specifically the punching part of the joy of humanity."-Shigeru Miyamoto
Biolizard28 posted... I have never played video games with a woman who enjoyed losing or thought that her loss was fair.
But you've played with men who enjoy losing? (Nobody finds losing fun; there are people who don't care whether they win or lose, and just want to have a good time, but nobody is like "hell yeah, I lost, I want to keep losing.")
That said, there's a certain kind of person who whines and makes excuses when they lose, because they really want to win and think they're hot stuff, but they're not. If all the women you've met are like that, then I feel bad for you. It's actually a trait I associate much more with men than women (men are usually the ones who don't want to admit you're actually better than them at a video game).
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Cats land on their feet. Toast lands peanut butter side down. A cat with toast strapped to its back will hover above the ground in a state of quantum indecision