Board 8 > Valkyria Chronicles III gets border blocked, not planned for NA or Europe. [gn]

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swirIdude
10/11/11 3:35:00 PM
#51:


Greyfeld posted...
To be fair, it wouldn't have mattered if they had made it a ps3/xbox multiplat. With the garbage they turned the second game into, nobody would have bought that piece of crap.

The game was great. The story was weaker than the first, clearly. But it was not crap. What are you, the PSP version of Ulti?

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Weakupedia
10/11/11 3:38:00 PM
#52:


Greyfeld posted...
To be fair, it wouldn't have mattered if they had made it a ps3/xbox multiplat. With the garbage they turned the second game into, nobody would have bought that piece of crap.

i probably would have, tbh

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KimPilgrim
10/11/11 3:41:00 PM
#53:


I would say the story and characters were bad enough for a game that relied so heavily on them that you could indeed call it a bad game.

EDIT: But I would probably purchased it, regardless.

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Greyfeld
10/11/11 3:46:00 PM
#54:


KimPilgrim posted...
I would say the story and characters were bad enough for a game that relied so heavily on them that you could indeed call it a bad game.

This is what I believe. I'm not going to sit here and say that everything about the game was horrible. But the removal of any semblance of a good story, and the injection of a horrendous number of anime cliches made it unbearable for me. I quit playing about 1/3 of the way through the game because of it.

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Biolizard28
10/11/11 4:11:00 PM
#55:


Injection of cliches?

Did you even play the first game?

The background characters had cliches in spades.

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Wanglicious
10/11/11 4:16:00 PM
#56:


hail xseed and atlus.
kings of psp.

*waits for vanillaware game*

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FateStayAlbion
10/11/11 4:19:00 PM
#57:


Wanglicious posted...
hail xseed and atlus.
kings of psp.

*waits for vanillaware game*


Don't forget Aksys, too. Aw yeah, bringing over Fate/Extra just because "We are big Fate fans and want more people to experience the series in the West"

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KimPilgrim
10/11/11 4:19:00 PM
#58:


From: Biolizard28 | #055
Injection of cliches?

Did you even play the first game?

The background characters had cliches in spades.


The problem is that the "fleshing out" of most of the characters in the second game did nothing gut reveal new layers of cliches. Most of the side characters of the first game, even with barely any dialogue, still managed to be more interesting than most of the "fleshed out" characters of the second.

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Wanglicious
10/11/11 4:21:00 PM
#59:


oh yeah def, aksys is another one of the greats right now.
more people know them as the blazblue and 999 guys.

or deathsmiles.
so good those 3 companies.

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SubDeity
10/11/11 4:22:00 PM
#60:


Not releasing a product that doesn't sell is a sound financial decision... they are in the industry to make money, not to make people happy.

But the thing is, it doesn't cost that much to localize a game (otherwise Atlus would never do it), so even if you sell just 50k you can break even on lower-level releases. There are other factors to consider as well. One, releasing good games builds goodwill and consumer support even if they aren't hot sellers, and two, there's always the chance of a huge hit (like Demon's Souls or Pokemon) that can spawn a successful franchise.

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Liquid Wind
10/11/11 4:24:00 PM
#61:


But the thing is, it doesn't cost that much to localize a game (otherwise Atlus would never do it), so even if you sell just 50k you can break even on lower-level releases. There are other factors to consider as well. One, releasing good games builds goodwill and consumer support even if they aren't hot sellers, and two, there's always the chance of a huge hit (like Demon's Souls or Pokemon) that can spawn a successful franchise.

yeah but...it is the PSP. is 50k even a lock? I made the same argument against nintendo on xenoblade but that's a company that has proven people will buy their products in droves no matter how bad they are, no one else in japan has that kind of clout.
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Wanglicious
10/11/11 4:24:00 PM
#62:


yeah, a low supply run would make perfect sense for them to do. there isn't really a question that one of NIS, Atlus, XSEED, or Aksys wouldn't be okay with bringing over VC3. hell, i'm not sure many players who'd do it even ASK for a dub to be done in the first place, but again, those 4 can probably pull it off.

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Biolizard28
10/11/11 4:31:00 PM
#63:


From: KimPilgrim | #058
The problem is that the "fleshing out" of most of the characters in the second game did nothing gut reveal new layers of cliches. Most of the side characters of the first game, even with barely any dialogue, still managed to be more interesting than most of the "fleshed out" characters of the second.


Like I said, I'm of the opinion that it was the thought that counted. I'm not saying they were great characters, and frankly even the best of them can't hold a candle to the original's top tier, but it was great to have some one on one time with the squad.

From: SubDeity | #060
But the thing is, it doesn't cost that much to localize a game (otherwise Atlus would never do it), so even if you sell just 50k you can break even on lower-level releases. There are other factors to consider as well. One, releasing good games builds goodwill and consumer support even if they aren't hot sellers, and two, there's always the chance of a huge hit (like Demon's Souls or Pokemon) that can spawn a successful franchise.


It costs more than you'd think, especially for an RPG with a decent amount of voice acting and loads of text to be rewritten/translated. Still, if you're worried about sales, you could always do a limited release. Capcom did it with the first Ace Attorney game, and the amount they shipped out didn't even meet the initial demand. The series never became huge or anything, but it found a fanbase and sold alright.

Then they proceed to f*** up international releases, barely advertise the sequels, and then pretend it's our fault.

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FateStayAlbion
10/11/11 4:33:00 PM
#64:


Best way to deal with these niche titles is to make them subtitle only with the original Japanese voices, like AkSys is doing with Fate/Extra. Dubbing is a big part of the work and budget, but if they don't have to deal with that, they'll be a lot more likely to bring them over. Sadly, a lot of people likely wouldn't buy them if they weren't dubbed.

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Biolizard28
10/11/11 4:35:00 PM
#65:


From: FateStayAlbion | #064
Best way to deal with these niche titles is to make them subtitle only with the original Japanese voices, like AkSys is doing with Fate/Extra. Dubbing is a big part of the work and budget, but if they don't have to deal with that, they'll be a lot more likely to bring them over. Sadly, a lot of people likely wouldn't buy them if they weren't dubbed.


I'm glad you're putting the reasons you're incorrect in your own posts.

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KimPilgrim
10/11/11 4:36:00 PM
#66:


Even if you think it's the thought that counts, it doesn't suddenly make it good "on principal". They were still lame characters.

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FateStayAlbion
10/11/11 4:38:00 PM
#67:


Biolizard28 posted...
From: FateStayAlbion | #064
Best way to deal with these niche titles is to make them subtitle only with the original Japanese voices, like AkSys is doing with Fate/Extra. Dubbing is a big part of the work and budget, but if they don't have to deal with that, they'll be a lot more likely to bring them over. Sadly, a lot of people likely wouldn't buy them if they weren't dubbed.
I'm glad you're putting the reasons you're incorrect in your own posts.


Not really incorrect, since even if it sells less, its also less risk and might end up more profitable since they didn't spend a lot of their budget on dubbing. Dubbing could end up as half of the localization budget itself, so if something sells 60k vs 100k if it was dubbed, its still making them more money.

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Wanglicious
10/11/11 4:39:00 PM
#68:


pfft, all things considered they probably wouldn't lose a whole hell of a lot. i mean aksys knows that's the case for fate really. VC3 might lose some sales but it'd be offset by the cost of dubbing. then again if NIS can figure out how to dub all the games they throw out, this shouldn't be too hard. but really, between what PSP software sales look like and the fanbase you're talking about, subbed only really ain't a bad route.

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pjbasis
10/11/11 4:46:00 PM
#69:


Story shouldn't get in the way of enjoying game play.
That's what skipping cutscenes are for!


Wait, does Faldio love Welkin or Alicia?


I mean, from playing the game, it could go either way.


If it's not Welkin, it's not worth watching tbqh.
Even if the official story is Alicia, if it's just as much as Riku loving Kairi, you know it's really not.
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Greyfeld
10/11/11 4:54:00 PM
#70:


pjbasis posted...
Story shouldn't get in the way of enjoying game play.
That's what skipping cutscenes are for!


I'm going to avoid making sweeping generalizations about people who play RPGs, then skip the cutscenes, because despite how I prefer to play my video games, not everybody holds the same preferences and values as I do.

That said, I shouldn't have to make allowances for bad storyline just because the gameplay doesn't suck, especially since the original game made its mark on the PS3 largely on its storytelling.

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OmarsComin
10/11/11 5:02:00 PM
#71:


From what we've been hearing lately, it sounds like the costs of localizing a title are more extreme than we'd think. They're not bringing this over, they didn't bring that one Wii RPG that everyone was upset about over. I also read last week that Blizzard didn't bother localizing Starcraft II in Japan, which surprised me.

My guess is that if they could make money doing something they'd probably be doing it. Kind of sucky that those Japanese-style (mostly RPG) games are starting to become not worth it to bring here, but they've been declining in quality and popularity as a whole so it's not surprising I guess.
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pjbasis
10/11/11 5:03:00 PM
#72:


Well I personally wouldn't skip cutscenes no matter how bad they are (so far anyways), but the gameplay was what really hooked me for VC.
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FateStayAlbion
10/11/11 5:06:00 PM
#73:


OmarsComin posted...
From what we've been hearing lately, it sounds like the costs of localizing a title are more extreme than we'd think. They're not bringing this over, they didn't bring that one Wii RPG that everyone was upset about over. I also read last week that Blizzard didn't bother localizing Starcraft II in Japan, which surprised me.

My guess is that if they could make money doing something they'd probably be doing it. Kind of sucky that those Japanese-style (mostly RPG) games are starting to become not worth it to bring here, but they've been declining in quality and popularity as a whole so it's not surprising I guess.


Its really making my decision to start studying Japanese look better and better. There are so many JRPGs I still want to play but if they are going to be scared to bring over anything thats not from a big name series, that will really suck.

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transcience
10/11/11 5:10:00 PM
#74:


I really wonder if type-0 will come out here. the smart move is probably a PSP remaster for Vita/PS3.

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redrocket
10/11/11 5:10:00 PM
#75:


Greyfeld posted...
pjbasis posted...
That said, I shouldn't have to make allowances for bad storyline just because the gameplay doesn't suck, especially since the original game made its mark on the PS3 largely on its storytelling.


Really? I thought the original made its mark for its innovative gameplay that sets itself apart from the rest of the genre. That's certainly why it was hyped on this board at least.

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ZFS
10/11/11 5:28:00 PM
#76:


Type-0 will probably release in the West on Vita, but almost certainly not the PSP. System is well past its time.

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Greyfeld
10/11/11 7:29:00 PM
#77:


redrocket posted...
Greyfeld posted...
pjbasis posted...
That said, I shouldn't have to make allowances for bad storyline just because the gameplay doesn't suck, especially since the original game made its mark on the PS3 largely on its storytelling.

Really? I thought the original made its mark for its innovative gameplay that sets itself apart from the rest of the genre. That's certainly why it was hyped on this board at least.


Board 8 is the last place I would expect to get any sort of decent perspective on RPGs. It's like a mini 4chan. No offense to the handful of people here that don't suck.

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redrocket
10/11/11 8:06:00 PM
#78:


Greyfeld posted...
redrocket posted...
Greyfeld posted...
pjbasis posted...
That said, I shouldn't have to make allowances for bad storyline just because the gameplay doesn't suck, especially since the original game made its mark on the PS3 largely on its storytelling.

Really? I thought the original made its mark for its innovative gameplay that sets itself apart from the rest of the genre. That's certainly why it was hyped on this board at least.

Board 8 is the last place I would expect to get any sort of decent perspective on RPGs. It's like a mini 4chan. No offense to the handful of people here that don't suck.


So are you denying that it has notably innovative and fun gameplay?

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