Board 8 > Twostuck: Second (Third) Time's The Charm

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Some_Character
01/22/12 11:56:00 PM
#101:


Now to take care of our catastrophic customer.

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Some_Character
01/23/12 1:40:00 AM
#102:


And while we're on the topic of the sheet, who is Paul's client player now with Dumey out of the picture? Does he get a new magic copy to connect to the new guys?

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catastrophy15
01/23/12 3:47:00 AM
#103:


Finally! Too bad Kanz hasn't invited me into the blastgroup yet though :(

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Some_Character
01/23/12 3:58:00 AM
#104:


All in due time. Kanz had a lot to churn out of his system.

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catastrophy15
01/23/12 4:08:00 AM
#105:


Yeah I kinda figured but I hate Michigan's weather patterns! Yesterday it was around 27 degrees and now it's in the mid-40s at 7 o'clock.

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Some_Character
01/23/12 4:18:00 AM
#106:


Neither of those are factual. The title is a combination of an Element we really really need (Time) and a non canon moniker that would got best with the character (Blade). Derse was done for proper balance between the 13 characters. They are mere speculations on my part.

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catastrophy15
01/23/12 4:19:00 AM
#107:


Just looked at my character listing and realized that I am the Blade of Time and my dream self resides in Derse!! This is Awesome!!!!!!!!! My abilities that I had made up were already well suited for a Blade character and I was hoping for it or the Seeker title I still need to adjust them a little bit for it to be accurate though. So I have to make non-offensive abilities except for the Bladeskills, so I can just make a set of special HP and/or MP cost abilities to use while attacking for those, right?

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KanzarisKelshen
01/23/12 4:43:00 AM
#108:


From: catastrophy15 | #106
Just looked at my character listing and realized that I am the Blade of Time and my dream self resides in Derse!! This is Awesome!!!!!!!!! My abilities that I had made up were already well suited for a Blade character and I was hoping for it or the Seeker title I still need to adjust them a little bit for it to be accurate though. So I have to make non-offensive abilities except for the Bladeskills, so I can just make a set of special HP and/or MP cost abilities to use while attacking for those, right?


I don't even know how this came to pass.

--
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catastrophy15
01/23/12 4:49:00 AM
#109:


Really!? IThen that isn't my title well then? Well since I don't comprehend how to use AIM fully I can't use the dice decision style so I'm leaving it to you guys or I'm going to use playing cards to determine my title.

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KanzarisKelshen
01/23/12 5:04:00 AM
#110:


From: catastrophy15 | #109
Really!? IThen that isn't my title well then? Well since I don't comprehend how to use AIM fully I can't use the dice decision style so I'm leaving it to you guys or I'm going to use playing cards to determine my title.


Until you enter the game and then the Medium you won't have a title. You also do not pick the title, others do. Titles aren't mandatory powers in the style of a D&D class - they are perks. Boosts. Your character is more defined by his own talents than by his Title, and that is why others determine it.

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catastrophy15
01/23/12 5:06:00 AM
#111:


Okay but I'm still waiting for the invite into the blastgroup

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KanzarisKelshen
01/23/12 5:17:00 AM
#112:


From: catastrophy15 | #111
Okay but I'm still waiting for the invite into the blastgroup


Yeah, I'll get 'round to it soonish, sorry. Have had tons of stuff on my plate lately!


And on an unrelated note guys, it's a pity we haven't seen a Jack, Foe, Agent, Rogue, or Thief with a Time element (in spite of how I've softblocked it to prevent headaches). I'm almost tempted to provide renames for specific combos of class and element, purely off of the fact that the idea of an Assassin of Time sounds really ballin'. Stuff like Knight in Shining Armor for our favorite wrestler, Supreme Detective for Aron, Shadowman for the Agent, or Oneiromancer for our latest Medium entrant.

--
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catastrophy15
01/23/12 5:21:00 AM
#113:


I understand that. I'm really busy too, especially at night, and can't usually get online so it can wait and hopefully I can get a wireless router for my house soon since I don't like my ethernet connection since that is the bane of my night time access to the internet.

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Some_Character
01/23/12 5:23:00 AM
#114:


From: KanzarisKelshen | #112
And on an unrelated note guys, it's a pity we haven't seen a Jack, Foe, Agent, Rogue, or Thief with a Time element (in spite of how I've softblocked it to prevent headaches). I'm almost tempted to provide renames for specific combos of class and element, purely off of the fact that the idea of an Assassin of Time sounds really ballin'. Stuff like Knight in Shining Armor for our favorite wrestler, Supreme Detective for Aron, Shadowman for the Agent, or Oneiromancer for our latest Medium entrant.


Sir Turing yesssss.

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muddersmilk
01/23/12 7:03:00 AM
#115:


I was hoping for it or the Seeker title I still need to adjust them a little bit for it to be accurate though.

Well I can assure you that you will not get Seeker. As we already have a Seeker of Light and are avoiding repeats.

But yeah make your powers first the title just adds to it. Like my guy (Warren) is a beastmaster with support magic originally and then he just gets the luck and light based stuff to add to that. And whatever Seeker gives him, which I don't remember at the moment.

--
(Maniac64 at work)
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catastrophy15
01/23/12 8:55:00 AM
#116:


I'm thinking of posting my abilities up here in the topic and having you guys determine if they are appropriate for use or not, do you guys mind?

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Sceptilesolarbeam
01/23/12 8:56:00 AM
#117:


chill out

--
"As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero." -Vaarsuvius, Order of the Stick
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SemiFinal vs Belarus
01/23/12 11:32:00 AM
#118:


From: KanzarisKelshen | #112
And on an unrelated note guys, it's a pity we haven't seen a Jack, Foe, Agent, Rogue, or Thief with a Time element (in spite of how I've softblocked it to prevent headaches). I'm almost tempted to provide renames for specific combos of class and element, purely off of the fact that the idea of an Assassin of Time sounds really ballin'. Stuff like Knight in Shining Armor for our favorite wrestler, Supreme Detective for Aron, Shadowman for the Agent, or Oneiromancer for our latest Medium entrant.


thanks again, boner.

but yeah, there's tons of fun combinations i'm depressed we won't have. thief of time, knight of faith, host of void, prince of space, etc, etc.

--
"Oh God, maplejet's trying to be cool again. I'll call the ambulance." - Wylvane
[NO BARKLEY NO PEACE]
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KanzarisKelshen
01/23/12 3:20:00 PM
#119:


From: catastrophy15 | #116
I'm thinking of posting my abilities up here in the topic and having you guys determine if they are appropriate for use or not, do you guys mind?


Personal ones? No reason not to.

From: SemiFinal vs Belarus | #118
thanks again, boner.

but yeah, there's tons of fun combinations i'm depressed we won't have. thief of time, knight of faith, host of void, prince of space, etc, etc.


Funnily enough, we did get one I was hoping for, the Heir of Revolution. So that's something.

PS: Pity we couldn't get the Jack of Hearts though :(

--
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KanzarisKelshen
01/23/12 5:56:00 PM
#120:


Better late than never!

Dreams

Sequenspells:

Name: Ecto Bolt
EP Cost: 3 EP
Target: Single
MP Cost: 5 MP
Effect: 1.0*MAG + RES Down 4 (2 turns).
Description: Drawing from the material of Dream Bubbles, launch a blast of concentrated Dream Essence at an enemy. The most basic attack of a Hero of Dreams.

Name: Rude Awakening
EP Cost: 6 EP
Target: Single
MP Cost: 50% Max MP
Effect: One dead ally is revived with 1 HP and may act immediately. You can only use this ability on a target that died on the previous or current turn.
Description: In one way and out the other, you catch a falled ally and bring him back to the fray.

Name: Dead Eyes
EP Cost: 8 EP
Target: Single
MP Cost: 50 Max MP MP
Effect: Roll a d100+STR-20, opposed by d100+RES for your target. If you beat the roll, the target is Stunned (2 turns).
Description: Giving your enemy a taste of what is to come frightens him. Granted, it's a taste of what is to come for you and your comrades if you fail, but it seems to work nicely nonetheless.

Name: Probing Sequence
EP Cost: 3 EP
Target: Single + Self
MP Cost: 10 HP + 10% Max HP
Effect: 1.0*STR and you may take another action. If the action is not a Sequence, you pay an additional casting cost equal to 40% of your Max HP. You may not use this ability more than once per turn.
Description: All dreams follow certain patterns. First, they start with exploration...

Name: Brave Sequence
EP Cost: 6 EP
Target: Single
MP Cost: 18 HP + 10% Max HP
Effect: 1.5*STR, and if you used Probing Sequence before during this turn, the casting cost is instead 12 HP only. You may take another action. If the action is not a Sequence, you pay an additional casting cost equal to 50% of your Max HP. You may not use this ability more than once per turn.
Description: ...Then they continue with glorious adventuring...

Name: Wise Sequence
EP Cost: 7 EP
Target: Single
MP Cost: 10 MP
Effect: 1.75*MAG, and if you used Probing Sequence before during this turn, this attack gains Siphoning 50%. You may take another action. If the action is not a Sequence, you pay an additional casting cost equal to 50% of your Max HP. You may not use this ability more than once per turn.
Description: ...Or enlightening epiphanies...

--
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KanzarisKelshen
01/23/12 6:18:00 PM
#121:


Dreamcasts, Lesser

Name: Dream Fortress
EP Cost: 10 EP
Target: Personal
MP Cost: None
Effect: You can construct a Dream Fortress, provided you have the materials necessary for it. You can summon your Dreamself, or Dreambubble-Self, to your position, and may act through him. Your Dream(Bubble)self is capable of flight and can be injured, though not permanently, and nothing can affect you while controlling it. Losing your dream(bubble)self may have negative consequences.
Description: Sometimes, a situation is too dangerous, complicated, or bull**** to deal with it. For those times, you've got your dream fortress.

Name: Ecto Shaping, Least
EP Cost: 9 EP
Target: Self
MP Cost: 20% Max HP (Special)
Effect: You add one trait to your weapon or outfit, that the GM must supervise. You may increase a bonus by up to 4 points, or add a special ability of comparable worth. Your HP pool is permanently reduced until you unravel the Ecto Shaping, at which point you are healed by an amount equal to the HP cost.
Description: Opening a very small-scale portal to a dreambubble, you procure yourself some dream material from it. It's icky, but it seems to work really well with your gear. Warning: May have unintended side effects, such as paranoia, weakness, nausea, or hearing voices.

Name: Dream Trap
EP Cost: 13 EP
Target: Self
MP Cost: None
Effect: The first time during your turn you perform an attack, you have a 10% chance of triggering a contingency set by your Dream(bubble)self. If the Trap activates, you may perform a free Context Action.
Description: Nobody expects a sleepwalking dreamer to ease the road for himself down the line using flashes of insight. Suckers.

Name: Big Sleep
EP Cost: 6 EP
Target: Self
MP Cost: None
Effect: If you cannot take your turn for any reason, you recover 10% of your MP or HP.
Description: No need to worry about that big monster about to eat you. You'll get out of this jam, but right now, sleep comes first!

--
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catastrophy15
01/24/12 3:54:00 AM
#122:


Here are my abilities that seem to be simple enough for nearly anyone in my opinion:

Focused (next part depends on equipped weapon)
(.25xSTR)+10%, Single Target, Magic Warrior
Cost: 2 MP

Nocturne Attack
(.25xSTR)+(LVLx2)+(3x2),Split, Magic Warrior, Signature Move
Cost: 3 MP

Healing Aura
(LVLx2)+(3x2), Healing, Magic Warrior
Cost: 1 MP

--
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ZX_Lucian
01/24/12 3:09:00 PM
#123:


Well I'm probably going to die painfully somehow.

--
If you're reading this I'm on my iPhone or you clicked on my profile.
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SemiFinal vs Belarus
01/24/12 3:53:00 PM
#124:


you better. we've all died a couple of times, so you have some serious catching up to do.

--
"Oh God, maplejet's trying to be cool again. I'll call the ambulance." - Wylvane
[NO BARKLEY NO PEACE]
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Some_Character
01/25/12 1:38:00 AM
#125:


Being alive means being behind the times.

Or Befind the times.

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muddersmilk
01/25/12 11:24:00 AM
#126:


SemiFinal vs Belarus posted...
you better. we've all died a couple of times, so you have some serious catching up to do.

Hey, I've only died once so far!

Behold the power of ABSCOND!

--
(Maniac64 at work)
Guns don't kill people, Kinder eggs do. I saw it in a post on GameFAQs. ~FAHtastic
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SemiFinal vs Belarus
01/25/12 11:37:00 AM
#127:


then you need to catch up too, horse-murderer.

--
"Oh God, maplejet's trying to be cool again. I'll call the ambulance." - Wylvane
[NO BARKLEY NO PEACE]
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catastrophy15
01/26/12 4:42:00 AM
#128:


Bump

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Some_Character
01/26/12 6:14:00 AM
#129:


We should get our dying (more) on.

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muddersmilk
01/26/12 7:03:00 AM
#130:


SemiFinal vs Belarus posted...
then you need to catch up too, horse-murderer.

;_;

--
(Maniac64 at work)
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KanzarisKelshen
01/26/12 6:14:00 PM
#131:


From: muddersmilk | #130
SemiFinal vs Belarus posted...
then you need to catch up too, horse-murderer.

;_;


Low blow, low blow

--
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SemiFinal vs Belarus
01/26/12 6:19:00 PM
#132:


no holds barred, yo.

--
"Oh God, maplejet's trying to be cool again. I'll call the ambulance." - Wylvane
[NO BARKLEY NO PEACE]
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catastrophy15
01/27/12 4:02:00 AM
#133:


What is up with all this mention of horse murder?

--
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Some_Character
01/27/12 4:36:00 AM
#134:


[This message was deleted at the request of the original poster]
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Some_Character
01/27/12 4:36:00 AM
#135:


Warren has an innate taste for horsies.

--
SomeC - sheer explosives since meeting that crazy hobo.
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catastrophy15
01/27/12 4:43:00 AM
#136:


Okay. I guess that'll work for me. For now anyways

--
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muddersmilk
01/27/12 1:17:00 PM
#137:


catastrophy15 posted...
What is up with all this mention of horse murder?

Real reason: Warren grew up with only his sister and their horses around. His horse (Hidalgo) was his best friend. Also he really likes horses. In order to enter the medium he had to kill something he loved. That something was Hidalgo.

Let's just say it was not a happy moment in Warren's life.

--
(Maniac64 at work)
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catastrophy15
01/27/12 1:18:00 PM
#138:


0_0 That was not what I expected at all

--
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SemiFinal vs Belarus
01/27/12 1:27:00 PM
#139:


meanwhile, most of the other characters had it easy. they only had to die gruesome, often painful, and occasionally terrifying deaths to enter the medium.

--
"Oh God, maplejet's trying to be cool again. I'll call the ambulance." - Wylvane
[NO BARKLEY NO PEACE]
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Some_Character
01/27/12 2:18:00 PM
#140:


Kyle merely had to temporarily sacrifice his inventory to enter. The calm precursor to the most dangerous prototyping of all.

--
SomeC - sheer explosives since meeting that crazy hobo.
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muddersmilk
01/27/12 2:21:00 PM
#141:


SemiFinal vs Belarus posted...
meanwhile, most of the other characters had it easy. they only had to die gruesome, often painful, and occasionally terrifying deaths to enter the medium.

One of the main reasons why Warren is low on the death total. He just got stabbed by a flagpole after entering.

--
(Maniac64 at work)
Guns don't kill people, Kinder eggs do. I saw it in a post on GameFAQs. ~FAHtastic
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Some_Character
01/28/12 11:57:00 AM
#142:


Dumb flagpoles.

--
SomeC - sheer explosives since meeting that crazy hobo.
BlAcK TuRtLe grabbed the Guru victory, slow but steady.
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Luis_Sera89
01/28/12 4:25:00 PM
#143:


So how inline are these newly revealed Sburb mechanics with our humble Twostuck?

--
"Eet's game time..."
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Some_Character
01/28/12 4:27:00 PM
#144:


They kind of are actually. The only known ones are Thief and Rogue, and those two match the description of our Twostuck dictionary.

--
SomeC - sheer explosives since meeting that crazy hobo.
BlAcK TuRtLe grabbed the Guru victory, slow but steady.
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SemiFinal vs Belarus
01/28/12 11:37:00 PM
#145:


i was going to give context for this, but meh. ask someone who was there.

external image

--
"Oh God, maplejet's trying to be cool again. I'll call the ambulance." - Wylvane
[NO BARKLEY NO PEACE]
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KanzarisKelshen
01/29/12 8:01:00 AM
#146:


From: Some_Character | #144
They kind of are actually. The only known ones are Thief and Rogue, and those two match the description of our Twostuck dictionary.


Sorta, yeah. The movie hero shenanigans of the Rogue fit if you squint a bit!

(And I nailed Void hard totes)

PS: (Sorry for not showing up yesterday, internet died except for a brief stint outside the house. I'll see if I can get summat goin' today)

--
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Luis_Sera89
01/29/12 8:13:00 AM
#147:


SemiFinal vs Belarus posted...
i was going to give context for this, but meh. ask someone who was there.

external image


what

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"Eet's game time..."
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Some_Character
01/29/12 8:23:00 AM
#148:


Waller is the cancer.

It's him.

--
SomeC - sheer explosives since meeting that crazy hobo.
BlAcK TuRtLe grabbed the Guru victory, slow but steady.
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SemiFinal vs Belarus
01/29/12 6:14:00 PM
#149:


Previously on Twostuck:

-Kekhet continued to make everyone else look bad while saving Harriett.
-Zach finally had some success in battle when he let the vacuum of space do the fighting for him. Then, finally remember that being sucked into space would be bad, he broke into Befind's ship.
-Kyle was very nearly captchalogued by a marsh.
-Kekhet's double was possessed by a Batman villain and lunged at Harriett.
-Aaron had a vision of Comfydentsprite, passed out, woke up surrounded by robots, and was similarly lunged at by one of the automatons.

--
"Oh God, maplejet's trying to be cool again. I'll call the ambulance." - Wylvane
[NO BARKLEY NO PEACE]
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Some_Character
01/30/12 3:30:00 AM
#150:


It just goes to show that a Prospit dreamer swings first.

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