What are some games that are unplayable for you due to either games later in the series or chronologically that make them completely outdated or because you first played a later game and previous iterations are backwards to you?
This topic comes from trying to play Harvest Moon again. Harvest Moon 64 was my first Harvest Moon game, it's one of my favorite games ever, and it's what brought me to GameFAQs in the first place. I never played Harvest Moon until I bought it from the Wii Shop a few years back. I got about a year in, too, so it wasn't all bad.
However, that was until I realized night never ends.
In Harvest Moon 64, you've got some pretty set time limits for daily goings on. You can only meet people during the day (or at night at the bar if you're feeling frisky and not married yet - because the bar population dwindles to nothingness after tying the knot, sadly), and you can only stay up for a certain amount of time before you're forced back into bed. You have to get all your chores, foraging, socializing, fishing, mining, and animal caring done in a certain amount of time. It's a bit of a race, which is the part that makes it fun. One of my least favorite parts of HM64 is the Greenhouse. Once you get the Greenhouse, the game is pretty much over and just becomes a money-making simulator. You can spend as much time as you want doing everything you need to in your greenhouse. Time stands still under its glass and there's no rush. You go in, spend five minutes making sure the 5000 worth of seeds will net 100000 in the next few days (especially if its Corn/Tomatoes for maximum profits) and leave seconds from where the clock stopped. You have a whole day to socialize (which is dead after marriage), make money (which is useless after the greenhouse), and fart around (which is probably the best use of your time and your millions).
So when I learned after about a year game-time that my rushing against an invisible clock meant absolutely nothing and that I could've had my farm built and finished and completely clean in about a month's time, that I could've spent all the time I wanted socializing and saved farm chores for whenever after sundown (besides crop picking, of course)... well, it sucked. Every day became a Greenhouse. The pace and the thrill was completely squashed, and even attempting to play again is just a futile effort. The power button is always hit within ten minutes of start-up because all the drive placed by future games and future mechanics in future games is nonexistant in this older model.
So what games are you unable to play, or play again, because of differing experiences?
--
"COMMUNITY is back at 8 on the 15th. I have a good feeling about those numbers." - Damon Lindelof
Agreed. I can't manage to play the original any more because I find it far too slow now.
--
I bring order and chaos, I am life and death, creator and destroyer, just like the rest of humanity. My bunnyslug: http://img.imgcake.com/nio/catapngzu.png
Going to have to disagree with the original Harvest Moon.
There's no daily time limit, but without a rucksack, you have to ship all your crops in a day, meaning you have to go back and forth between them. When I first played the first Harvest Moon (Which was a bit after it came out, but long before N64) I cleaned out my farm on the first day.
One big difference is that you have a strict YEAR time limit. 2.5 years, and the game is over. You have that time to get married, have two kids, paint your house, and all that good stuff. And there are many different types of endings to try for.
Another thing is that hurricanes can absolutely devastate you. I remember playing one time, and having a hurricane on the worst possible day, because the next day -- two of my cows got sick, and I couldn't buy medicine because the store was closed. Then I had ANOTHER hurricane, and most of my crops were wiped out, a lot of my cows were sick -- to the point where I didn't have enough time to go to the livestock store and back each time to take care of them all. In all my years of playing Harvest Moon, I've never had anything nearly as devastating as that happen. Well at least nothing inside the game (Have had games saved over by accident before...)
--
Did your cat create your user name for you?- Amazing Telephone to xg98642351z387466548
Fire Emblem Gaiden is pretty damn hard to play once you've experienced all the good things later game had that it doesn't (mind you, I doubt it would have felt all that special anyway <_< )
--
Mistake you're making - overlooking the fact that we might not want to be saved.
Metal_DK posted... persona 1 and 2 > 3 and 4 imo...
Well that's just saying "I prefer regular Shin Megami Tensei to Persona 3's system". Of course Persona 1 is awful anyway so that's wrong for entirely different reasons but...
Mass Effect. Can't go back to the first game after the second. It's not even an issue of gameplay - that part is still relatively good, and the Mako is fun as ever for how awful it handles. Just the pacing, the dialogue... everything feels so dry. It's such a chore to go through a second time, quit my second playthrough halfway through and just decided 'screw it, I'll just make a new ME2 profile'.
--
http://24.media.tumblr.com/tumblr_lvb2chGY8D1qm7gfoo1_500.jpg SuperNiceDog? More like SuperChillGuy. Who is better than me at brackets by a mile.
Kamekguy posted... Oh also Kirby's Dream Land. Though it's not necessarily 'bad' or 'dated' so much as it is 'too damn short'.
I always feel that Kirby games are a tad short so I've never noticed.
A bit of an odd case for this topic is the Castlevania series to some people. I have a few friends who just can't play the NES games or Super Castlevania IV after playing the Metroidvania games.
Pre-Hedgehog Engine 3D Sonic is pretty tough to go back to now tbqh
--
since mines is Devil may cry i probley would it up to the spiderboss and get killed off after that then ill yell LIGHT - ertyu on how far he'd make it in DMC
I actually don't think this applies to me somehow.
I mean, sure, there are entries in series that I won't touch with a nine-foot pole. But as best I can remember that has to do with the games themselves being of a poor quality and I never factor in future additions when thinking that way.
If I had to think of one on a whim, I guess maybe Warriors franchise games for the most part. Yeah, I guess that works.
When I read the thread title, my first thought went to Borderlands. I see it's not quite in the spirit of what this thread is actually about, but I'm going to explain my answer.
Borderlands vanilla has a level cap of 50. When you beat the game (which takes you to about level 35,) you get "playthrough 2" where everything is souped up in level, much the same as playing Nightmare on Diablo. When you win on Playthrough 2, it further ups the enemies so that almost all of them are at or around the level 50 cap. Some call this Playthrough 2.5.
Because Borderlands is a Diablo clone with an FPS skin, even after the game is over, it's still fun to run around the world, killing stuff and maybe getting better equipment randomly. I would enjoy playing the game with my max level character just 'cause.
Then the third expansion, General Knoxx came out. It raised the level cap. However, the only areas in the game that were above level 50 were the expansion zones. There was no additional reraising of the enemies once you left, so your ability to continue to enjoy your character was confined literally to the last zone or two of the expansion because everything pre-xpac was trivial, and really so was everything leading up to those last two zones WITHIN the expansion. I played the game incessantly before the expansion, and then when I got it, downloaded it and beat it, I basically stopped playing the game because there was no longer anything to do. Besides Arena.
Bidoof posted... Metal_DK posted... i have this odd feeling that all the P1 hate is coming from people who first played it in like 2008
Or it could actually be that the later additions improved on the concept in such a way that the earliest iteration is no longer really worth playing.
But that isn't the case with Persona 1 and 2. They are loosely related to P3 and 4, but are effectively their own story. P2 flows directly from P1, same as P4: Ultimate in Mayonaka Arena brings P3 and 4 directly together. That's like calling RE2 unplayable because of RE4. They're not even the same kinda game for crying out loud!
EoSD is the first game to come to mind. I've never gotten past stage 3 without continuing because the lack of visible hitbox screws me up badly. Though admittedly I haven't tried all that hard.
-- You put your RESOLVE HAT back on, which conveniently is the same hat as your NORMAL HAT. {Drakeryn}
Harvest Moon 64 big time... I still occasionally pop it in for a bit, play a week of game time, get tired of it, and put it down. I am about halfway through year 4, and want to finish the game, but there is really nothing to do at this point.
--
77 FAQs for games never covered at www.GameFAQs.com. Redemption is only three fights away
Persona 1 is just completely terrible and should not be played, 2 is good though.
To answer the topic, the Tales series. Can't go back to Symphonia now because I use free run so much, and quick move in Graces f is going to make it even more unplayable if I went back now.
--
Congrats to 2011 Rivalry Rumble Guru winner, SuperNiceDog http://backloggery.com/articuno2001/sig.gif
Also this is a good answer, if we're talking the original one.
--
Never underestimate the power of stupidity in numbers. ~War13104 Never stoop to the level of idiots. They will drag you down and beat you with experience.
I remember it being extremely hard to go back to Mortal Kombat 1 after MK2. And really it would be very tough to go back to any of the old ones, except maybe 2 and 3, after 9.
-- SuperNiceDog didn't have to reconcile his name... But Dauntless Hunter is now MrGreenonion
Funny cause I'd probably say Harvest Moon 64 cause Rune Factory 3 exists. Just a better take on the formula all around. Lots more stuff to do and the characters are so much better. Also it has dunegons.
-- No problem! This is a cute and pop genocide of love!
This is exactly why I can't play Harvest Moon games anymore, period. Within a couple of hours I identify exactly what the best use of my day is, too, which makes it even worse because it makes almost every day the exact same. I've never lasted more than a year in any HM game, and by the time that year has passed I'm already married and have almost everything possible to its maximum (In FomT with the birthday system you can max out everyone's affection (except for the ones to marry, those take longer and daily work because there's safeguards to prevent this abuse with them) on their birthday rather easily, and you can use this to have a sprite at 10 hearts on the third day of the game, making it even easier). At that point in any HM game, there's little more than daily gift grinding and spending far too long making droves of completely useless money that no longer has any value.
Doesn't matter which game it is anymore, I usually turn it off within 8 days or so.
--
Never underestimate the power of stupidity in numbers. ~War13104 Never stoop to the level of idiots. They will drag you down and beat you with experience.
Did Star Ocean 2 feature free run? Because early on in that (unfortunately ill-fated) series' lifetime it had even more similarities to the Tales franchise, as best I can tell. But I seem to recall you could run around, which is amusing since that's like a 1999 game.
Symphonia is different enough from Destiny and the original version of Phantasia that I wouldn't say it rendered them unplayable. Eternia and the PS1 remake of Phantasia did that.