Board 8 > Mercenaries Draft Week 1 Results: They jus have to go cause they don' know whack

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KanzarisKelshen
05/14/17 11:39:01 PM
#51:


MajinZidane posted...
so wait I have a question about redrafts

I was under the impression that we were able to adjust to who other teams were getting rid of? Like, if Gravy fires Dante, I could pick him up. How would that work under this system?


You can replace someone for Dante during the redraft day, if nobody snipes him.
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MajinZidane
05/14/17 11:39:10 PM
#52:


KanzarisKelshen posted...
Lopen posted...
Is the redraft deadline at 9:00:30am EST or 9:00:00am EST

This is important.


For the sake of reasonable leniency, 9:00:30am EST. I wanted to have this go up on the dot but my connection refused to humor me :(

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KanzarisKelshen
05/14/17 11:40:17 PM
#53:


That's for this week's tier bidding boko

Lopen goofed and said redraft instead of tier
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MajinZidane
05/14/17 11:41:01 PM
#54:


ignore post #52 lol

KanzarisKelshen posted...
MajinZidane posted...
so wait I have a question about redrafts

I was under the impression that we were able to adjust to who other teams were getting rid of? Like, if Gravy fires Dante, I could pick him up. How would that work under this system?


You can replace someone for Dante during the redraft day, if nobody snipes him.



so there's a redraft period where we can kind of just fire and hire mercs in real time first come first served like a results ability??? or is it during peacetime?

Not that this matters to me my team is far too beautiful to get rid of anybody
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Lopen
05/14/17 11:41:38 PM
#55:


KanzarisKelshen posted...
-Redrafts may be mailed in or PM'd to the admins during the Weeks 3 and 6 Results phase, in order of priority (from 1 to possibly 5), which will be revealed at the start of the redrafting phase. A redraft with priority 1 will resolve before a redraft with priority 2, and so on and so forth down the chain. If two leaders try to draft the same merc in the unbought pool at the same level of priority, the leader with the most wins wins out. If the number of wins are equal, whoever has a head-to-head win wins out. If both tiebreaker criteria are equal, one leader will be randomly selected to resolve first.
-The redrafting phase will last 24 hours during which players in each pool may freely redraft in a free-for-all style after mailed in picks have resolved, with whoever posts in bold indicating a replacement (example: TRADE Chrom FOR Donte (DmC)) redrafting successfully, from Monday 9 PM EST to Tuesday 9 PM EST, delaying Peacetime by a day and shortening Wartime for the same duration for those weeks.

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KanzarisKelshen
05/14/17 11:42:12 PM
#56:


There's a redraft period yes, replacing peace during monday (peace goes up on tues, basically like it happened this week but with less last minute scrambling)
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MajinZidane
05/14/17 11:43:04 PM
#57:


Lopen posted...
-The redrafting phase will last 24 hours during which players in each pool may freely redraft in a free-for-all style after mailed in picks have resolved, with whoever posts in bold indicating a replacement (example: TRADE Chrom FOR Donte (DmC)) redrafting successfully, from Monday 9 PM EST to Tuesday 9 PM EST, delaying Peacetime by a day and shortening Wartime for the same duration for those weeks.


my bad I should have read the next bullet, sorry
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Eddv
05/15/17 12:13:40 AM
#58:


Upon clearing the stage "Cheerleaders with Head" Jim says GROOVY

He also clears his first Andy Asteroids level and keeps the Pocket Rocket, it has some other really cool stuff in it too!

Knuckles discovers an even BETTER way to use Lock On Technology
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Lopen
05/15/17 12:20:23 AM
#59:


not enough exp assignment numbers with that flavor everyone's gonna be confused
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KanzarisKelshen
05/15/17 12:21:26 AM
#60:


Lopen posted...
not enough exp assignment numbers with that flavor everyone's gonna be confused


Requesting these pls as well as clarification on which lockon upgrade is wanted, just for the sake of clarity. It saves us admins a headache later, even though I feel like I know exactly what you want here.
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redrocket_pub
05/15/17 12:34:53 AM
#61:


There's a limit to murder too, y'know?

14 XP on Zeratul's Dark Templar upgrade.

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Eddv
05/15/17 12:44:56 AM
#62:


5 XP via Dr. Light on GROOVY
5 XP via Dr. Light on Jims character upgrade
10 XP on Knux Lock On upgrade that costs 10
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Luis_Sera89
05/15/17 1:55:58 AM
#63:


I should also have 2 more GP as I didn't roster Flynn.
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KanzarisKelshen
05/15/17 1:57:29 AM
#64:


Luis_Sera89 posted...
I should also have 2 more GP as I didn't roster Flynn.


Noted and will be fixed after tier bids. This week I'm aiming for early-ass standings.
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Johnbobb
05/15/17 2:13:58 AM
#65:


So I decided that, since we don't have banners this time, I wanted to try and draw all my Mercs. And they're not good but I'm slowly getting better at this.

YOTvyrd
iMSrnR0
EuDy6LU
lkOAvF1
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KanzarisKelshen
05/15/17 3:05:47 AM
#66:


Who says we don't have banners

you're free to make some! Me and trdl just aren't artists so we can't do them for the teams.
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Lopen
05/15/17 3:18:30 AM
#67:


I'll probably make myself a banner eventually. I made myself a few in M3. (As well as making a few for other teams like Sir Chris and numbers)

This team is so gimmicky though that the stock "throw some of my characters on a cool background" strategy won't satisfy me.
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ScareChan
05/15/17 6:00:17 AM
#68:


KanzarisKelshen posted...
@ScareChan

Raiden (MK)'s They Must Win! ability presents several very sloppy errors, and we're errataing it to bring it up to proper Mercs standards. Specifically, the changes we'll be performing are as follows:

-They Must Win! will be changed to KO 'a random rosterable allied mercenary' if it turns out Raiden's enemies must win. This prevents an exploit where allies over the tier could be KO'd, thus granting a 'something for nothing' effect, and is in line with past such errata.
-They Must Win! currently grants control over a 'roster bid', which doesn't exist. We will be changing this to 'terrain bid'.

Overall, we consider this a buff to Raiden, not a nerf, as while losing the exploit hurts your ability to use it very freely, controlling terrain compensates for this. We are still obligated to offer you a chance to immediately redraft Raiden however, if you are unsatisfied with the fixed build. What is your decision?


Keeping Raiden
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Tom Bombadil
05/15/17 6:48:35 AM
#69:


Bid 0 on High Tier
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greengravy294
05/15/17 9:41:18 AM
#70:


Where's tiers
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Tirofog
05/15/17 10:01:28 AM
#71:


10 EXP on Nilin's Custom Combos, completing it.
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Gatarix
05/15/17 10:57:48 AM
#72:


does eddv's mega man have any uses of totem left? (for wiki purposes)
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ZeeksFire
05/15/17 11:12:25 AM
#73:


Wouldn't think so, it reads the ability on purchase is always a limited use 1 from the writeup.
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Gatarix
05/15/17 11:14:54 AM
#74:


I know that, but I wasn't sure if there were any special draft rules that applied (I thought some mercs had specific on-purchase stipulations added).
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DeathChicken
05/15/17 11:16:26 AM
#75:


I am in the hospital (nothing overly major but not going anywhere for awhile) and as noted, there are no bids. So if I'm late in selecting (if I win), I expect leniency!
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Johnbobb
05/15/17 11:17:50 AM
#76:


Also bid 0 on high tier

I might be late, not sure what time frame is, but shouldn't matter
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Lopen
05/15/17 11:17:54 AM
#77:


Why not just send provisional selections based on won/lost bid status
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Johnbobb
05/15/17 11:18:28 AM
#78:


I am over 2 hours late, whoops, good thing it's inconsequential
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Lopen
05/15/17 11:19:41 AM
#79:


Hell since it's past deadline DC I'll just reveal what I bid

I bid 5 GP

So send in a provisional, with a "if Lopen bid 5" clause if you must
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DeathChicken
05/15/17 11:24:34 AM
#80:


I already bid 5 in PM, 'lol'. Looks like you win on tiebreaker
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Lopen
05/15/17 11:50:45 AM
#81:


Huh you losing round 1 actually did matter it really does happen
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DeathChicken
05/15/17 11:56:26 AM
#82:


What a coinkidink
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KanzarisKelshen
05/15/17 12:03:20 PM
#83:


One moment, revealing bids in a sec
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KanzarisKelshen
05/15/17 12:13:05 PM
#84:


Mewtwo (10) > Skyridge (0)
Eddv (4) > God (3)
Lopen (5) > DC (5)
Tirofog (25) > Luis (10)

Boko (7) > Eaed (4)
Gravy (3) > Corrik (1)
Tom (0) > JB (0)
Scare (12) > Rocket (0)

Eddv chose LOW.
Lopen chose LOW.
Tirofog chose LOW.

Boko chose LOW.
Gravy chose HIGH.
Tom (and Johnbobb) chose HIGH.

Mewtwo and Scare did not specify whether they wanted a specific tier or attacker/defender. They have until 30 mins remain in Results to choose.

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Mewtwo59
05/15/17 12:14:56 PM
#85:


High tier
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DeathChicken
05/15/17 12:18:04 PM
#86:


Attack
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Johnbobb
05/15/17 12:19:49 PM
#87:


Defend
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KanzarisKelshen
05/15/17 12:21:48 PM
#88:


Oh, and needless to say, the bid losers may choose whether to attack or defend now (except Rocket, who must still wait a little bit for Scare.

@Skyridge87
@IfGodCouldDie
@Luis_Sera89

@eaedwards6400
@Corrik

You can make your picks now.
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ScareChan
05/15/17 12:22:55 PM
#89:


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KanzarisKelshen
05/15/17 12:23:23 PM
#90:


@redrocket_pub can pick now, too. Yay!
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IfGodCouldDie
05/15/17 12:25:13 PM
#91:


Forfiet

I guess.
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Lopen
05/15/17 12:25:34 PM
#92:


I like how the majority of fights are not taking place on High Tier despite that being the fear coming into the game.
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Lopen
05/15/17 12:26:23 PM
#93:


IfGodCouldDie posted...
Forfiet

I guess.


1. That's not valid till Wartime

2. You can still win because paydowns exist-- it doesn't have to be just Bowser again.
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IfGodCouldDie
05/15/17 12:28:02 PM
#94:


Lopen posted...
IfGodCouldDie posted...
Forfiet

I guess.


1. That's not valid till Wartime

2. You can still win because paydowns exist-- it doesn't have to be just Bowser again.

Oh.
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Tom Bombadil
05/15/17 12:29:25 PM
#95:


(Peacetime is when you wanna make sure to do said paydowns)
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KanzarisKelshen
05/15/17 12:32:00 PM
#96:


Lopen posted...
I like how the majority of fights are not taking place on High Tier despite that being the fear coming into the game.


I do feel like the (remade, nicer) bidding system helps with that. Can't build a High heavy team or you get exploited!
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ScareChan
05/15/17 12:33:45 PM
#97:


Paydowns do take extra slots and cost money though

4s cost 4 and take up 2 total slots
5s cost 10 and take up 3 total slots
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KanzarisKelshen
05/15/17 12:35:48 PM
#98:


ScareChan posted...
Paydowns do take extra slots and cost money though

4s cost 4 and take up 2 total slots
5s cost 10 and take up 3 total slots


Corroborating dis

Also, make sure to like, use your peacetime abilities! Wily can make fighters to help you in lowbie (his robot masters), and Kerrigan can spawn zerg. Your team doesn't have to be SOLO BOWSER if you don't want it to.
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Lopen
05/15/17 12:36:43 PM
#99:


Yeah just be sure to in Peacetime say "____" to low before it's 30 till deadline.

5 upkeeps cost 10, 4 upkeeps cost 4.

You have 15 gp, so you could pay down 1-3 4s or 1 5 and a 4.

Keep in mind that takes away your gp to win terrain with too.
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Lopen
05/15/17 12:37:53 PM
#100:


Actually I guess you only have 12 now cause of the failed bid (round down on the first refund, right?)

So it'd basically be pay down a 5/week or pay down 1-3 4s
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