Board 8 > FF7 remake team urgently recruiting. Recruitment messages from the staff.

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Jeff Zero
05/24/17 11:51:18 PM
#1:


http://www.siliconera.com/2017/05/24/final-fantasy-vii-remake-team-urgently-recruiting-heres-message-key-staff/#EKOPLziTl5ryrBHi.99

"For this project, we aim to surpass the original work in terms of quality by increasing the number of staff to strengthen the core company development as we head into the development progress phase.

In addition to myself, we have director Nomura, scenario writer Nojima-san, and more from the original Final Fantasy VII staff lineup that continued working as staff on the production of past Final Fantasy titles, and they are now joining the team one after the other.

How would you like to join us, together, in the Remake of Final fantasy VII?

We are looking forward to receiving your applications."

-Kitase


"Twenty years have gone by and the number of generations that aren’t familiar with Final Fantasy VII is increasing, so we must remake the game using today’s technology and systems in order to make it into a title that can last several more decades."

Reproducing the world of Final Fantasy VII in high-definition requires an extraordinary amount of time and resources, so we’ll need all the help we can get to shorten that.

As those of you concerned with the industry may already know, the number of domestic staff is significantly lower compared to that of foreign high-definition developers. Therefore, in order to further strengthen the development of this title, we must urgently recruit as much staff as possible.

By all means, please join us in delivering the world of Final Fantasy VII, once again.

-Nomura



"With the strong backing from producer Kitase and director Nomura’s thoughts of wanting to make Final Fantasy VII Remake into the best possible product for the fans, it’s been decided that I would step into the role of development leader in order to strengthen staff structure.

From the pursuit of a new Final Fantasy game experience that can only be made through this remake, to the graphical challenges that come from the possibilities of evolving technologies—yes, we have everything that a creator needs to create in this here environment.

I promise you that now is the best time for creators to display experience and abilities, for this title with high expectations from around the world.

The emotions I felt from playing Final Fantasy VII twenty years ago, that’s what I want to revive, as new emotions for the present generation.

I’m very much looking forward to receiving applications from those of you who feel the same way."

-Hamaguchi

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scarletspeed7
05/24/17 11:52:38 PM
#2:


I would help them but they have to release it in one fell swoop, not episodic.

If they don't, I shall not help them.
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whoa
05/24/17 11:59:07 PM
#3:


Hello final Fantasy SEven dudes, my Contact info is [email protected]

i think I have EXactly what you are Looking for
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greengravy294
05/25/17 12:12:54 AM
#4:


i agree with comrade scarlet, i wont be bringing my scenario development to this video game otherwise
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GranzonEx
05/25/17 12:16:09 AM
#5:


Toriyama isn't one of the recruiters must mean he really fucked up
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transience
05/25/17 12:16:28 AM
#6:


they're just now recruiting? yikes
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redrocket_pub
05/25/17 12:24:13 AM
#7:


7! = 5040 which is the number of days they have until release. So they are just barely on schedule!
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mekkin1
05/25/17 12:32:43 AM
#8:


Still don't why they're doing this. I'd take the original game with better graphics. I guess because it's FF they feel they need to do it bigger and flashier. Whatevs.
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iiicon
05/25/17 12:41:15 AM
#9:


kinda crazy that they announced this two years ago and immediately contracted another developer for assistance, yet they're only now recruiting level/battle designers and artists to work on cg and background art
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Jeff Zero
05/25/17 12:46:26 AM
#10:


iiicon posted...
kinda crazy that they announced this two years ago and immediately contracted another developer for assistance, yet they're only now recruiting level/battle designers and artists to work on cg and background art


CyberConnect2 will be raking in easy cash for centuries thanks to Nomura's infamously mismanaged projects.
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voltch
05/25/17 1:16:48 AM
#11:


So uh, have they been idle for 2 years, or were they working on other stuff?
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Mac Arrowny
05/25/17 1:44:36 AM
#12:


To be fair, game development often ramps up as it goes along, doesn't it? I thought it was typical to go from a team of 50 to hundreds in AAA development as the years go by.
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Punnyz
05/25/17 2:32:14 AM
#13:


I remember someone theorized that the game was alot more complete than we thought because they finished the voice acting

and apparently in Japan thats the last thing that gets done


LOL GUESS NOT
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ExThaNemesis
05/25/17 2:54:30 AM
#14:


this looks like more of a mess by the day
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voltch
05/25/17 3:16:18 AM
#15:


Is this even still a trilogy?
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Skyridge87
05/25/17 3:31:42 AM
#16:


Don't worry, I'm sure Maximilian will have a video up detailing the situation in the next few days.
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red13n
05/25/17 3:34:16 AM
#17:


This is going to be some train wreck.
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JackMan
05/25/17 5:23:34 AM
#18:


Maybe it has to do with it being episodic? If they were releasing it as one whole game, they could just take as long as they wanted on it, but with an episodic game, you need to release them relatively close together or people lose interest/forget what happened. It might be that episode one is mostly done, but they want the other episodes to be more developed before they release it, to reduce the time between episodes and hiring more staff to speed up development is their solution.

Just conjecture though.
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JonThePenguin
05/25/17 8:16:18 AM
#19:


voltch posted...
Is this even still a trilogy?

They never said how many episodes it would be. Not sure why so many people latched on the idea of three.
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EndOfDiscOne
05/25/17 8:21:34 AM
#20:


"Twenty years have gone by and people are now introducing themselves as Cloud Strife without people getting the reference."
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swirIdude
05/25/17 8:46:46 AM
#21:


mekkin1 posted...
Still don't why they're doing this. I'd take the original game with better graphics. I guess because it's FF they feel they need to do it bigger and flashier. Whatevs.


"Twenty years have gone by and the number of generations that aren’t familiar with Final Fantasy VII is increasing, so we must remake the game using today’s technology and systems in order to make it into a title that can last several more decades."
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Jeff Zero
05/25/17 9:24:30 AM
#22:


Mac Arrowny posted...
To be fair, game development often ramps up as it goes along, doesn't it? I thought it was typical to go from a team of 50 to hundreds in AAA development as the years go by.


Yeah. This is very true.
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xp1337
05/25/17 10:53:57 AM
#23:


Jeff Zero posted...
iiicon posted...
kinda crazy that they announced this two years ago and immediately contracted another developer for assistance, yet they're only now recruiting level/battle designers and artists to work on cg and background art


CyberConnect2 will be raking in easy cash for centuries thanks to Nomura's infamously mismanaged projects.

and yet they still aren't bringing back .hack
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Jeff Zero
05/25/17 11:01:06 AM
#24:


That's because they are very busy on award-winning FF7 remake, xp-kun!
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Raka_Putra
05/25/17 11:19:57 AM
#25:


Uhh okay. Well, if anything, people would probably flock to it.
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iiicon
05/25/17 11:50:53 AM
#26:


Jeff Zero posted...
Mac Arrowny posted...
To be fair, game development often ramps up as it goes along, doesn't it? I thought it was typical to go from a team of 50 to hundreds in AAA development as the years go by.


Yeah. This is very true.

there's a pre-production phase and then there's recruitment for important mid-level devs two years after announcing a huge game at a highly public event, which for most other companies is how they start recruitment
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banananor
05/25/17 11:55:20 AM
#27:


yeah there's no real explanation for this.

maybe the past few years were spent working on engines and tooling, but i think they're just using unreal. who knows

obviously they or sony pitched the idea, someone on marketing helped rally the resources to create a cinematic, and that's all they had back then
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Jeff Zero
05/25/17 12:13:40 PM
#28:


iiicon posted...
Jeff Zero posted...
Mac Arrowny posted...
To be fair, game development often ramps up as it goes along, doesn't it? I thought it was typical to go from a team of 50 to hundreds in AAA development as the years go by.


Yeah. This is very true.

there's a pre-production phase and then there's recruitment for important mid-level devs two years after announcing a huge game at a highly public event, which for most other companies is how they start recruitment


This is also true. <_>;

banananor posted...
yeah there's no real explanation for this.

maybe the past few years were spent working on engines and tooling, but i think they're just using unreal. who knows

obviously they or sony pitched the idea, someone on marketing helped rally the resources to create a cinematic, and that's all they had back then


The answer is Tetsuya Nomura. I really cannot fathom how he has managed to helm not one but two high-profile projects in the years following his departure from Versus.
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voltch
05/25/17 1:27:43 PM
#29:


What do you think Nomura's monthly schedule looks like, and how would you optimise it?

There's probably good money to be made, if you can help him be better than at least an entry level employee.
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CaptainOfCrush
05/25/17 1:35:18 PM
#30:


So they're basically like Valve but without a Steam revenue source to ensure that everyone can just sit around and get paid until retirement.
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redrocket_pub
05/25/17 1:55:37 PM
#31:


CaptainOfCrush posted...
So they're basically like Valve but without a Steam revenue source to ensure that everyone can just sit around and get paid until retirement.


I thought that was their MMO's and mobile cash cows!
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GranzonEx
05/25/17 1:58:02 PM
#32:


They get paid up the butt by whales. They can just sit and do nothing for the next 20 years at this point.
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ImTheMacheteGuy
05/25/17 2:44:01 PM
#33:


I wonder if I have to know how to do stuff in order to apply
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Jeff Zero
05/25/17 3:21:41 PM
#34:


GranzonEx posted...
They get paid up the butt by whales.


One hell of a direct deposit
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TsunamiXXVIII
05/26/17 12:24:27 AM
#35:


Jeff Zero posted...
GranzonEx posted...
They get paid up the butt by whales.


One hell of a direct deposit

Oh man yeah that's sick. Was thinking the same thing but you said it so much better.
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swordz9
05/26/17 12:15:38 PM
#36:


They said we should expect 7R and KH3 in 3 years or so
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redrocket_pub
05/26/17 12:23:57 PM
#37:


swordz9 posted...
They said we should expect 7R and KH3 in 3 years or so


Wait, KH3 is still 3 years out?!?!
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swordz9
05/26/17 1:01:32 PM
#38:


I saw it as a headline on siliconera today, but the article itself doesn't want to load on my mobile for some reason

http://www.siliconera.com/2017/05/26/expect-final-fantasy-vii-remake-kingdom-hearts-iii-release-sometime-three-years/
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KingBartz
05/26/17 3:14:35 PM
#39:


isnt this normal for SE? their FF games always take forever to make
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scarletspeed7
05/26/17 3:18:27 PM
#40:


KingBartz posted...
isnt this normal for SE? their FF games always take forever to make

I have to agree with this. For the last what? Twelve years or so? The development cycle has been super-sluggish.
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