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The_Scarecrow 03/03/20 1:47:41 PM #1: |
One of the promised stretch goals for the game was Roguelike. Unfortunately, the code that was created early in the games development is not currently compatible with this type of gameplay (especially a procedurally generated castle). Due to this, we regret to announce that we will not be developing Roguelike as part of the project's planned stretch goals. Randomizer is the story campaign youre used to, but with a twist. Before starting a game, players can choose up to eight different game parameters to be randomized during the playthrough. https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/posts/2772919 These are updates from the developer, Iga, on the Kickstarter page. --- ... Copied to Clipboard!
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viewmaster_pi 03/03/20 1:48:49 PM #2: |
the original mode sounded cool, but not better than new areas or quests, and the new mode sounds like shit
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InTheEyesOfFire 03/03/20 1:49:51 PM #3: |
I havent beaten the base game yet but to play as Zangestu will be cool.
--- I should not walk so a child may live. ... Copied to Clipboard!
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FF_Redux 03/03/20 1:50:07 PM #4: |
I didn't even know that it was planned, I don't care really, it would just be weird anyway, randomizer seems fun tho.
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NeoShadowhen 03/03/20 1:50:47 PM #5: |
Roguelike would have been cool, but Randomizer is a decent replacement. Is there any word on when anything is going to drop? I stopped checking into it months ago.
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Dragon239 03/03/20 1:52:07 PM #6: |
Wonder what the heck they did that it's "not compatible with" a procedurally generated castle. Weird.
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Cheater87 03/03/20 1:57:10 PM #7: |
I do love randomizers.
--- Doom, the game with unlimited ways to play. ... Copied to Clipboard!
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The_Scarecrow 03/03/20 1:58:02 PM #8: |
NeoShadowhen posted...
Roguelike would have been cool, but Randomizer is a decent replacement. Is there any word on when anything is going to drop? I stopped checking into it months ago. No word on release time frame from what I saw but hopefully within the next several months. --- ... Copied to Clipboard!
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Reis 03/03/20 1:58:12 PM #9: |
good, rogue likes are TRASH
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viewmaster_pi 03/03/20 2:00:01 PM #11: |
it's just so interesting to me how they couldn't address this earlier in development when they could have made adjustments while people were still donating, hmmmm
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viewmaster_pi 03/03/20 2:02:23 PM #13: |
i just can't get over how absolutely interesting it is, hmm, hmmmmm, between now and when they announced the stretch goal, they didn't stop for 5 seconds and bother seeing if the goal was even possible to implement? that is just of so much interest, hmmmmmm
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Reis 03/03/20 2:03:07 PM #14: |
Conflict posted...
They are trash yeah but getting a randomizer out of it is much cooler and fitting for the style of game it is ... Copied to Clipboard!
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CapnMuffin 03/03/20 2:04:24 PM #15: |
Cool. Hopefully enemies are one of the parameters.
I just picked up this game. Not even sure what all the bonuses and stretch goals are. So more playable characters and such? --- Parent or parent-to-be? Come join us: https://gamefaqs.gamespot.com/boards/1027-all-things-parenthood NNID : CapnMuffin | XBGT : Capn Muffin ... Copied to Clipboard!
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scar the 1 03/03/20 3:03:00 PM #16: |
Dragon239 posted...
Wonder what the heck they did that it's "not compatible with" a procedurally generated castle. Weird.It's bs, what he actually means is that it's too difficult for them --- Stop being so aggressively argumentative for no reason. - UnfairRepresent ... Copied to Clipboard!
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GeneralKenobi85 03/03/20 3:06:27 PM #17: |
Roguelike would have been better than Randomizer, but no big deal. I mainly just want to try out Zangetsu.
--- Ah, yes, the Negotiator: General Kenobi <sneaky beeping> ... Copied to Clipboard!
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viewmaster_pi 03/03/20 3:06:53 PM #18: |
scar the 1 posted...
It's bs, what he actually means is that it's too difficult for themcorrect --- - Sent from my DynaTAC 8000X ... Copied to Clipboard!
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Alpha218 03/03/20 3:07:35 PM #19: |
Imagine thinking that one of the most replayable genres out there is trash
Not to diss on randomizers because I love those too --- I'm Commander Shepard, and this is my favorite user on the Citadel. Mario Maker 2 Maker ID: X6G-JGS-BFG; Dead by Daylight Discord: https://discord.gg/s6gDduM ... Copied to Clipboard!
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The_Scarecrow 03/03/20 3:08:24 PM #20: |
viewmaster_pi posted...
i just can't get over how absolutely interesting it is, hmm, hmmmmm, between now and when they announced the stretch goal, they didn't stop for 5 seconds and bother seeing if the goal was even possible to implement? that is just of so much interest, hmmmmmm At this point, I wouldnt be surprised if they cancelled some of the other promised upcoming features as well. Should have never made stretch goals in the first place. CapnMuffin posted... Cool. Hopefully enemies are one of the parameters. Two more playable characters. This randomizer mode as well as online co-op and vs. A classic mode, boss revenge mode, and chaos mode. --- ... Copied to Clipboard!
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Reis 03/03/20 3:09:23 PM #21: |
Alpha218 (Moderator)
really says it all ... Copied to Clipboard!
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Alpha218 03/03/20 3:24:21 PM #22: |
Reis posted...
Alpha218 (Moderator)Reis () really says it all --- I'm Commander Shepard, and this is my favorite user on the Citadel. Mario Maker 2 Maker ID: X6G-JGS-BFG; Dead by Daylight Discord: https://discord.gg/s6gDduM ... Copied to Clipboard!
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Questionmarktarius 03/03/20 3:28:04 PM #23: |
Dragon239 posted...
Wonder what the heck they did that it's "not compatible with" a procedurally generated castle. Weird.Probably sloppy geometry that needs to be hand-made to prevent falling into the void. ... Copied to Clipboard!
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