Board 8 > Kamek Ranks & Rates Anything Mario Party Related

Topic List
Page List: 1, 2, 3, 4, 5, 6, 7 ... 10
Lolo_Guru
05/04/20 5:47:53 PM
#101:


Mario Puzzle Party (Mario Party 3)

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Lolo
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Anagram
05/04/20 5:52:44 PM
#102:


Rules Land (MP2)

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LazyKenny
05/04/20 6:04:54 PM
#103:


The Car (MP9-MP10)

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Naye745
05/04/20 6:46:35 PM
#104:


mario party 5 is such a wacky game in that the boards (by default, at least) absolutely suck, but there is a really fine selection of mini-games (especially in the 4-player versus category)

also, the star spirits from paper mario are there for some reason! it's a weird one.

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Bane_Of_Despair
05/04/20 7:15:39 PM
#105:


Partner Party as a whole in Super Mario Party

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...and when the Clouds cleared,Advokaiser stood alone as CBX Guru Champ
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Zigzagoon
05/04/20 8:16:32 PM
#106:


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GTM
05/04/20 8:26:07 PM
#107:


Beach Volley Folly (MP4-5)

(feel free to separate the 2 if you feel the need)

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Underleveled
05/04/20 8:34:06 PM
#108:


Mario Party 4

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darkx
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Kamekguy
05/04/20 9:22:17 PM
#109:


True Millennium Star (MP3)
Would've been better if it came from inside of you all along. I refuse this reality, the truth will remain inside the cat box forever. Decently cute, though, would've liked to see it in something else.

Mario's Puzzle Party (MP3)
It's a pretty cute puzzle game, but the fact that it's a "match 2" instead of a "match 3" makes setting up combos very awkward. "Hold Down" is a bit TOO effective of a strategy for my liking, and the Puyo strat of "line the walls, slide them in" isn't as good as it should be. I'm a Tetris Attack man living in a Puyo Puyo world. The Thwomps are FANTASTIC, though, great addition to the game that makes it super flexible and makes the big combo happen and feel good. It's a good mini-game that's bordering on great, but doesn't hit the highs that Bob-omb Breakers would later reach.

Rules Land (MP2)
Just a worse version of Mario Party 1's Rules Land in every way. Boring regular layout compared to sleek Toad face surrounded by party paraphernalia to look like a big top tabletop. The amazing Mario Party 1 rules theme, the coziest remix of the Mario 1 theme out there, is replaced by some boring forgettable nonsense. And the game defaults to Rules land, unlike Mario Party 1, where once you go to Rules Land once, it defaults to Depart For Adventure instead. There is only one redeeming factor: in Creepy Cavern in Mario Party 3, there are a bunch of whomps in the background playing a tabletop game. Carefully looking at it reveals that it is an exact replica of Rules Land from Mario Party 2. So either their pebble brains think that they're playing an automated tutorial or they figured out a way to play what would honestly be a pretty chaotic 20 turn map.

The Car (MP9 & MP10)
https://gamefaqs.gamespot.com/boards/8-gamefaqs-contests/78650813/938537116

Partner Party (SMP)
A much better implementation of the partner system than the version used in the regular Mario Party! Due to the sheer number of dead spaces, having added rolls really helps with movement, as greater movement is far more valuable than precision (whereas the opposite is usually the case with the regular game). Finding the right path with the combination of steps you have available to you feels fulfilling, and figuring out the proper partner combinations and whether picking up a specific partner would be worth it is really enjoyable. I have found that whoever gets ahead first snowballs a LOT, as getting more partners lets you roll higher which lets you reach more partners faster. But insofar as side modes go, it's one of the better ones, and I'm ALWAYS glad to see a co-op mode where partners don't share a space on the board.

Dungeon Duos (MP4)
Immaculate. An excellent combination of platforming, coordination, and button mashing. Any individual section on its own would constitute an "average" to "bad" mini game, but sticking them all together in a gauntlet is just brilliant, showing a full breadth of Mario Party skill. The 2v2 format ensures that no one is out of it, as even if you're bad in a single area, you could be better at the pumping, or pathfinding in the warp pipe area. Can you sometimes get luck screwed with the warp pipes? Yeah, but memory always helps, and the fact that you have two bodies keeps it feeling incredibly kinetic and helps balance out the race aspect of it. From concept to execution, just an absolute slam dunk of a game.

Beach Volley Folly (MP4)
You can play as Bowser in this one. Honestly, in spite of it being the outright worse game, I think I prefer its implementation. It's a secret bonus that you only get if you play all of Whomp and Thwomp's stupid bootleg games (most of which are actually really good), and then you get to play as all the boss characters. I always had a fascination as a kid for playing as characters I shouldn't be able to, and this fulfilled that really nicely. It's more simple than the Mario Party 5 version, and those extra gameplay options do make it better, but man... what a good little secret.

Beach Volleyball (MP5)
Man what a good mode. Having the point multiplying ball based on volleys puts SO much pressure on players, as does the bomb ball to shake things up. It sucks that we lose some of the flavor of the original having Bowser's only playable appearance in the series for decades, but the new balls make up for it. Really, it's just classic volleyball, essentially a full NES game disguised as a mini-game. Top drawer stuff, the Gamecube Mario Party games tended to absolutely kill it with the window dressing.

Mario Party 4
Likely THE best collection of mini-games in the series outright. This title came out SWINGING and never relented. So many interesting ideas and twists on ideas - that's what Mario Party does, never letting up, Tracing is boring? Turn it into an auto-scroller. Basketball was way too simple in MP1? Make it three rotating hoops. That splashing game from 3 kinda boring? Flip it on its head, reverse the roles, and really push that Mario is all about WATER this generation with some cool waves. We haven't done Bowser games in a while? Let's add some of the most killer, tense, and risky games (and Darts of Doom) and attach them to Bowser, making the guy feel like a threat again after 3's FAR kinder (and sexier) Bowser. There are SOME duds, but all of them at least have an idea that makes them stand out. The single player gets expanded, having boss mini-games that are all really fun and unique duels. ending with the most interesting and climactic final boss in the series. The Extra Room is no slouch, either, complete with really fun pure gimmick games and some absolute bullshit ones that are still good for a chuckle, with Beach Volley Folley hidden in the back, all under the guise of a shitty stand-up club. Mario Party 4 has style for DAYS, and its mini-game collection is one of the most replayable, enjoyable sets imaginable.

... but the boards SUCK. This is up there for one of the most miserable board game experiences the series has to offer, and not just because it's purely cruel like MP1. Goomba's Greedy Gala basically gets "best board" by default for being absolute bull at every turn, because none of the other boards decided to show up. Tons of junctions decided by luck causing players to have to loop around, no Game Guy, a far weaker Bowser space due to the Koopa Kid chance (and that Bowser games sometimes only remove ITEMS, which not every player HAS in the first place so sometimes Bowser games are just a waste of time), no duels PERIOD. Flavor is a LOT weaker due to the actual spaces hovering above the boards, making them feel like set dressing the devs were too lazy to mix the characters in with. The Banana Peel Junction, the Shy Guy River, Toad's Teacups, the crumbling bridges in Gnarly Party, the Pink Boo bridges - so much of the boards are designed around limiting options. And everything, EVERYTHING, revolves around the damn Mini Mega system. Due to a lack of Item Game spaces, you're going to be loaded with these sorry excuses for movement items, one of which prevents you from using more items, and the other is simultaneously a worse Skeleton Key AND a worse Poison Mushroom, because occasionally it just won't function right as either! The best parts of a board are gated behind Mini-Mushroom pipes, which require such precise rolls that you can't get without using the damn things to set it up that they're almost never visited. There is a FUN game in here, there are fun ideas here - Bowser's interactions with the player in Gnarly Party depending on if they're mini or mega is really cool. But it sacrifices the entire game for a gimmick. This Mario Party is the best Mario Party, except for the actual Mario Party mode, it's bad at that.

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Kamekguy
05/04/20 9:26:40 PM
#110:


Bowser Tier
BOWSERs Big Blast (MP2)

Millennium Star Tier
Reverse Mushroom (MP3)
Horror Land (MP2)
Booksquirm (MP4)
Beach Volleyball (MP5)
Beach Volley Folly (MP4)
Mario Party 2 OST
Snow Whirled (MP6)
Dungeon Duos (MP4)
Hexagon Heat (MP2)
Mushroom Mix-Up (MP1)
Warios Oh my God! and Doh I missed!
Bowser Party (MP10)
Game Guy (MP3)
Day At The Races (MP2)
Waluigi
Mini-Game Island (MP1)

Super Star Tier
Space Land (MP2)
Toad's "OKAY"
Faire Square (MP6)
Unique Character Dice Blocks (SMP)
Coney Island (MP5)
Hidden Star Blocks
Lights Out (MP2)
Waluigi's Island (MP3)
Candies (MP8)
Luigi Wins By Doing Absolutely Nothing
Toad Boat
Partner Party (SMP)
Monty Mole (SMP)
Toad (Playable)
Slapparazzi (SMP)
Plunder Chest (MP2 & MP3)
Chance Time
Super Duel Mode (MP5)
give me the ball papa

Happening Star Tier
Koopa Kid
Bowsers Bigger Blast (MP4)
Cake Factory (MP2)
Bumper Balls
Mario Party 4
The Big Boo (MP2)
Tiny Characters (MPDS)
Pedal Power (MP1)
Kamekguy
Control Stick Spinning (MP1)
Mario's Puzzle Party (MP3)
Skeleton Key (MP3)
Shake It Up (MP8)
Mario Party 8
Mix-And-Match Amiibo Party Boards (MP10)

Red Star Tier
Wiggler (MP2)
Toadette
Twila (MP6)
Mario Party 1 Cartridge
The Inflatable Thwomps From The Great Deflate (MP4)
Mario
Tumble (MP3)
Ztar
Big Top Drop (MP5)
Brighton (MP6)
The Car (MP9 & MP10)
Toad's Midway Madness (MP4)
Birdo

Mario Party DS Tier
Pause Buffering On Warios Battle Canyon (MP1)
Duel Mode (MP3)
GameCube Microphone (MP6 & MP7)
Rules Land (MP2)
Kamek (MP2)
Playing Mario Party Alone
Eternal Star - 50 Turns (MP1)
True Millennium Star (MP3)
Banning Waluigi because he gives you an unfair advantage
Shrek Super Party
Koopa Banker
The Beat Goes On (MP3)
Rudder Madness (MP8)
Miracle Capsule (MP5)
Mario Party DS
No Boo (MP1)
Kamek's Library (MPDS)

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Full Channel Available Here!: https://www.youtube.com/c/designingfor
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Zigzagoon
05/04/20 9:43:25 PM
#111:


Couldn't agree more on MP4

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Underleveled
05/04/20 9:44:45 PM
#112:


The opening cinematic to Mario Party 1

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darkx
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Exodecai
05/04/20 9:53:42 PM
#113:


My god, I didn't expect this to be such detailed rankings... I've enjoyed what I read so far and will read the rest soon! Anyways! My option is

Wario

(Originally had Mario Party Island Tour but then read the OP and saw that you didn't play that one)

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Naye745
05/04/20 9:55:41 PM
#114:


extra room in mp4 is low-key incredible tbqh

also mp4 has some absolutely BEAUTIFUL music themes

a shame the item system is probably my least favorite from all of 2-7!!

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Naye745
05/04/20 9:59:27 PM
#115:


Kamekguy posted...
And everything, EVERYTHING, revolves around the damn Mini Mega system.

tbqh this is the main gripe with mp4 boards, which are generally better than mp5's imo, they just have a crummier item system stuck with them. shy guy's board is good, boo's and bowser's are fine, and toad's at least has an outstanding theme.

also i'm pretty sure dungeon duos is the best 2v2 mini-game they've ever made and i'm not sure it's close

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Anagram
05/04/20 10:13:24 PM
#116:


Playing as Bowser in MP10 and having enemies react to you specifically instead of their normal dialogue

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-hotdogturtle--
05/04/20 10:23:59 PM
#117:


Kamekguy posted...
I have had a game of BBB last for seven minutes due to incredible luck, and there is not a greater tension than that battle of wills.
https://www.youtube.com/watch?v=bR1BhAyrlpY

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Dr_Football
05/04/20 10:48:18 PM
#118:


The team name "Cry Bones"

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Advokaiser won the Guru. I did not.
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Zigzagoon
05/04/20 10:51:52 PM
#119:


Holy shit that guy on the left seems like the most annoying person the play with. Wah wah wah its all random just mash.

How about you shut the fuck up instead

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PlasmaKappa
05/04/20 11:20:28 PM
#120:


Item Bag (MP3)

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GTM
05/04/20 11:55:42 PM
#121:


Curvy Curbs (MP5)

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Hbthebattle
05/05/20 1:14:15 AM
#122:


Warp Pipes
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Patience.
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MetalmindStats
05/05/20 1:15:55 AM
#123:


Bowser (overall)

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You won the CBX Guru Contest, Advokaiser! Bully for you!
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Kamekguy
05/05/20 1:28:11 AM
#124:


Opening Cinematic (MP1)
https://i.imgur.com/FrIRxg6.gif

What is this? What does this accomplish? What are they doing? What has Luigi, specifically, ever done to either of these men? Is this character development? Luigi gets absolutely SHIT on through this entire opening sequence, having zero of the qualities that Toad, who is apparently the divine God of the Mario world who determines who its true champion is, is looking for. And in the end, Luigi gets absolutely nothing. This is, of course, until Mario Party 3, where Luigi is the canon hero, overcoming all of the other, actual traits of Super Stardom and even Shadow Luigi and his girlfriend who lifts. This started a multi-part arc for Luigi, who wasn't even the focus, but took Toad's words to heart harder than anyone else. However, this cutscene does not have Bowser in it. Whenever Bowser is not on-screen, I find myself asking, "hey, where's Bowser?" This is no exception.

Wario
If there was one true hero of Mario Party, it'd be Wario. Implied by lazy translation that he was the winner of Mario Party 1 ("Wario said since he's the Super Star, it should be named Wario Land"), Wario is an absolute gem whenever he appears. Wario basically carries the game's personality on his pudgy, melded-into-his-neck-and-fat shoulders, being just the right combination of triumphantly mocking in success and frustratedly dumbfounded in defeat. Even swapping over to Martinet as a permanent voice, Wario remained great, having just the right mix of obnoxiousness and smarminess to carry him. Wario's Battle Canyon is perhaps the most brilliant bit of characterization - Wario is essentially inviting a race war into his home and profiting off of it, then taking credit for ending a prejudice that even Mario himself couldn't solve in Mario 64, as evidenced by Bob-omb being his partner in Mario Party 3. Wario is history's greatest criminal, and is intensely lovable for it.

His track record in unique items is.a bit spotty. Duel Mode Wario is the worst character in the game - a 3 salary for a guaranteed 1 damage if he rolls big isn't good in ANY circumstance unless specifically against DK, who can't hit him back. But as DK has a winning match-up against Daisy and.a good one against Luigi, who are FAR higher on the tier list than Wario could ever pretend to be, Wario doesn't exactly gain much ground beating the second-worst in the mode. Dueling Glove is an awful signature item just due to the sheer cost of the thing meaning you're operating at a net loss no matter what, and the Vacuum orb, as mentioned with Waluigi, is a mid-tier, luck-based disruption tool. However, when Wario shines, he SHINES. His Super Duel Mode vehicle is as durable as it is powerful, making him an actual challenge to compete against on most terrains. And in Super Mario Party, the guy is absolutely Top 3 in the game. While he isn't UTTERLY busted like DK or Bowser, a spread of -2, -2, 6, 6, 6, 6 is something that most characters could only dream of. This guarantees the maximum amount of progress you could get from a normal roll OR a stall at the space you're on. And sure, you lose two coins, but that's a small price to pay for rolling 0. Being able to farm events can be utterly busted, and with the only other option being "roll big", it makes Wario utterly devastating in 90% of circumstances. Of all the original partiers, Wario has the best track record across the series for a combination of annoying, enjoyable, powerful, and actually being playable. Games feel complete and like Mario Party with him in them.

Bowser's Unique Enemy Dialogue (MP10)
https://i.gyazo.com/c1ffa6f0fed5d3b564cc0b8f8d2c3e39.jpg

I love little details like this. The Mario Party series generally does really well with this, with the Bowser Suit and the like, and this adds to this mystique of Bowser as a larger-than-life figure who deserves to be feared and hated for ruining your day for laughs. I love how it carries over to Super, where if he lands on Kamek's bad luck space, Kamek will be cowering, terrified that he has to pull out the roulette on Bowser. It's a cute little detail - doesn't amount to much, but it's cute.

Cry Bones (MP8)
Thank god that team names came back for MP8 instead of "Team Seagull" and "Team Dolphin". This, as I had hoped before looking it up to confirm, is the team of Luigi and Dry Bones. It is perfect. Just utterly ace pun game here. I can't help but admire and adore it.

Item Bag (MP3)
The only game (out of two, admittedly, but we've been over that 4 sucks at items and boards) where the Item Bag is truly interesting and useful! Due to the split in shop systems - Toad and Baby Bowser having different inventories - choosing an Item Bag based on what shop spawns is not only viable, but can be the difference between life or death. In general, ignore the Toad bag and dump your hard earned cash into the Baby Bowser Bag - get a chance at Reverse Shrooms on the common, plus Bowser Phones, Boo Bells, and the Lucky Lamp, all great disruption tools. The sheer amount of stuff you get at once greatly outweighs the potential benefits of Toad's selection, where specifically buying a Magic Lamp, Golden Mushroom (which are only 10 in this game and that's mental), or Boo Repellent rather than pulling for it will likely serve you better than BB's catch-all chaos. However, the BIG allure of the Item Bag is that it's got a chance of pulling out a Rare item. For Toad, the Rare items will always be the Koopa Card or Barter Box, while Baby Bowser will always have the Lucky Emblem or Wacky Watch. As to be expected, Baby Bowser's got the MUCH better deal here, as the Koopa Card is very passive and the Barter Box is best used when you only have it available - something the Item Bag doesn't allow for as it fills up your inventory very quickly. Is it necessarily reliable? No, not at all. But I think it's more worth it than a Boo Bell if you're down and can't immediately afford a Star Steal, or are in first and roll Baby Bowser's shop since you can't get Boo Repellant from him. Not the most practical item, but a fun chance at pulling ahead that's worth taking in certain situations.

Curvy Curbs (MP5)
A mini-game that would be significantly better with one very simple change: instead of putting you at a dead stop, simply slow the momentum of the vehicle upon impact with curves, more harshly the worse of an angle the wheel would come in at. Considering that Bobsled Run and Filet Relay could accomplish this no problem, I see no reason why Curvy Curby couldn't do the same. As-is, it's an auto-scroller that favors the single player as they only have ONE person to worry about being bad at the game. And honestly, it's not that hard to be bad at it - that curve right before the gingerbread house is VERY tight and hard to avoid smacking into. But the fact that it's basically counting mistakes and you just hope that you don't get a draw really takes all of the tension out of it. I think it'd probably work better as a 2v2 as well, as there's just... no reason for it to be a 1v3. Music fits REALLY well for the mini-game, though.


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Kamekguy
05/05/20 1:28:34 AM
#125:


Bowser Tier
BOWSERs Big Blast (MP2)

Millennium Star Tier
Reverse Mushroom (MP3)
Wario
Horror Land (MP2)
Booksquirm (MP4)
Beach Volleyball (MP5)
Beach Volley Folly (MP4)
Mario Party 2 OST
Snow Whirled (MP6)
Dungeon Duos (MP4)
Hexagon Heat (MP2)
Mushroom Mix-Up (MP1)
Warios Oh my God! and Doh I missed!
Bowser Party (MP10)
Game Guy (MP3)
Day At The Races (MP2)
Waluigi
Mini-Game Island (MP1)

Super Star Tier
Space Land (MP2)
Toad's "OKAY"
Faire Square (MP6)
Unique Character Dice Blocks (SMP)
Coney Island (MP5)
Hidden Star Blocks
Lights Out (MP2)
Waluigi's Island (MP3)
Candies (MP8)
Luigi Wins By Doing Absolutely Nothing
Toad Boat
Partner Party (SMP)
Monty Mole (SMP)
Cry Bones (MP8)
Toad (Playable)
Slapparazzi (SMP)
Plunder Chest (MP2 & MP3)
Chance Time
Super Duel Mode (MP5)
give me the ball papa

Happening Star Tier
Koopa Kid
Bowsers Bigger Blast (MP4)
Cake Factory (MP2)
Bumper Balls
Mario Party 4
The Big Boo (MP2)
Opening Cinematic (MP1)
Tiny Characters (MPDS)
Item Bag (MP3)
Pedal Power (MP1)
Kamekguy
Bowsers Unique Enemy Dialogue (MP10)
Control Stick Spinning (MP1)
Mario's Puzzle Party (MP3)
Skeleton Key (MP3)
Shake It Up (MP8)
Mario Party 8
Mix-And-Match Amiibo Party Boards (MP10)

Red Star Tier
Wiggler (MP2)
Toadette
Twila (MP6)
Mario Party 1 Cartridge
The Inflatable Thwomps From The Great Deflate (MP4)
Mario
Tumble (MP3)
Ztar
Big Top Drop (MP5)
Brighton (MP6)
Curvy Curbs (MP5)
The Car (MP9 & MP10)
Toad's Midway Madness (MP4)
Birdo

Mario Party DS Tier
Pause Buffering On Warios Battle Canyon (MP1)
Duel Mode (MP3)
GameCube Microphone (MP6 & MP7)
Rules Land (MP2)
Kamek (MP2)
Playing Mario Party Alone
Eternal Star - 50 Turns (MP1)
True Millennium Star (MP3)
Banning Waluigi because he gives you an unfair advantage
Shrek Super Party
Koopa Banker
The Beat Goes On (MP3)
Rudder Madness (MP8)
Miracle Capsule (MP5)
Mario Party DS
No Boo (MP1)
Kamek's Library (MPDS)

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Mario Vs Cloud 2002: A Video Retrospective - https://youtu.be/1dx4t6H_K9Y
Full Channel Available Here!: https://www.youtube.com/c/designingfor
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#126
Post #126 was unavailable or deleted.
-hotdogturtle--
05/05/20 1:42:06 AM
#127:


Ridiculous Relay

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Anagram
05/05/20 1:42:51 AM
#128:


Lava Tile Isle


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Not changing this sig until I decide to change this sig.
Started: July 6, 2005
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SuperNiceDog
05/05/20 1:44:04 AM
#129:


Cast Away(Mario Party 1 minigame)
Slot Car Derby(Mario Party 1)
The Bowser encounter from Luigi's Engine Room(when he has a coin generating machine that you put in 20 coins and it produces 1 coin, Mario Party 1)

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SuperNiceDog
05/05/20 1:44:58 AM
#130:


very good topic btw

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SuperNiceDog
05/05/20 1:59:36 AM
#131:


Coin Block Blitz(Mario Party 1)
Mario Party 1 concept- Happening Star bonus
The music in Mario's Rainbow Castle(Mario Party 1)
20 turns vs 35 turns vs 50 turns in Mario Party 1
In the Peach's Birthday Cake level(Mario Party 1), the idea of picking a color seed to avoid Bowser zone

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GTM
05/05/20 3:06:55 AM
#132:




SuperNiceDog posted...
In the Peach's Birthday Cake level(Mario Party 1), the idea of picking a color seed to avoid Bowser zone

https://youtu.be/MO0mPXsPC_k

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GTM
05/05/20 3:10:56 AM
#133:


While looking for that found another explanation why kamek loves Bowsers Big Blast
Lhttps://youtu.be/crODeWmrd-s

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Lolo_Guru
05/05/20 3:19:16 AM
#134:


Windmillville (Mario Party 7)

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PlasmaKappa
05/05/20 3:40:13 AM
#135:


Bowser Bomb (MP2)

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hylianknight3
05/05/20 6:50:03 AM
#136:


Mario Party: The Top 100

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My bracket was soft... just like my heart!
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ZenOfThunder
05/05/20 6:54:07 AM
#137:


Did anyone have you rank the microphone from that one gamecube Mario party yet

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(|| ' ' ||) drooling while eating
. /|_|\
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SuperNiceDog
05/05/20 6:58:30 AM
#138:


Is it better to go 1st, 2nd, 3rd or 4th? Or does it not matter at all? What are the win rates for each position, if there's any anecdotal or research on it.

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SuperNiceChao about to win the Oracle 2020! TsunamiXXVIII and me will destroy all you noobs
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Underleveled
05/05/20 8:51:37 AM
#139:


Dizzy Dancing

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darkx
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linkhatesganon
05/05/20 12:51:29 PM
#140:


Fish Upon a Star (MP5)

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Kamekguy
05/05/20 1:41:03 PM
#141:


Warp Pipe
For the first three titles, Warp Pipes are a means to an end, and honestly kinda neglected. They essentially exist to either funnel you to another part of the board, or are features in Bowser Land to attempt to escape the parade route. I like this Bowser Land implementation the best compared to Luigi's Engine Room and Waluigi's Island; using them as a sudden escape, or a controlled risk in order to get another tick toward the Happening Star, is really solid, and adapt them really nicely from the Mario series as a whole. Warp Pipes SHOULD be unpredictable and interesting, and making them a controlled risk is greatly reflective of that. They get the promotion from 'board accessory' to 'item' in Mario Party 4, replacing the Warp block... and are summarily useless because the Warp Space also exists, and due to the prevailance of Mini Mushrooms and their usual proximity to Mini Mushroom pipes and events. It DOES have an advantage over the Warp Block where it's spinner-based, so it's more possible to learn and time how to use it than its purely random predecessor, but boards are already so obnoxious to traverse in 4 that a Chomp Call is usually the better defensive play-based option, and the Mega Mushroom is always a cheaper offensive-based option. From there, it gets wrapped into the Capsule system, and probably suffers the most from it since the cost of using it isn't usually worth the potentially negligible benefit compared to just throwing it on the board and hoping you land on it. With how segmented almost all of the MP5 maps are, it's far more effective as an annoying trap to escape from a certain area, but with how much those segments love to loop around on each other, it's less of the interesting choice it was in MP2 and more just a "oh, that happened. Neat." kinda feeling. It was fixed in MP6 and MP7, but by then there were so many specialized orbs that the Warp Pipe just seemed inferior to options like Klepto on Castaway Bay, Tweester, or the overwhelming control that the Sluggish Shroom offers. It's quite unfortunate, but the thing has just been overshadowed and never the best option in every single appearance it's had as an item. Unless you could Gold and Star Pipes, which I don't because those would tank its rating even more due to how damn inexpensive they are for being Magic Lamps!

Bowser
There is no greater force of joy in the Mario Party series than Bowser. In every single game, this guy has an absolutely PRISTINE track record of unbelievable quality. For virtual board games, there are no "bad luck" or "negative" mechanics; if there's a character who's your direct antagonist or screws with you based on a roulette, they are "Bowser". Bowser ascends above Mario Party and becomes emblematic of virtual board games as a whole. Just, look at this guy's track record:

Mario Party - The most absolutely dickish that Bowser ever will be. Bowser's cruelty knows no bounds in this game, and yet his hatred is distributed evenly. Bowser is an active board element, essentially selling counterfeit items whilst insulting the player all the while. This man shoves an inner tube on you, watches it pop, makes you pay 30 bucks for it, and asks "oh wow, have you gotten fatter?". This is especially brutal in Bowser's Magma Mountain, where you have to play a dice game with him, and if you fail, he will steal a star from you. BUT THAT'S NOT ALL. If you land on a Bowser Space with no coins and one star, Bowser will generously buy the star off of you for 10 coins - no need to consent or thank him, the big guy knows what you want! BUT Bowser Spaces have such a strong chance to screw EVERYONE over, with Bowser having multiple mini-games that drain coins from 3 players. Bowser's Chance Time, Bowser's Balloon Burst, Bowser's Tug-O-War - all of these have the potential to DEVASTATE coin counts, and one is even a stick rotation game so that MAXIMUM suffering can be inflicted. But perhaps best of all is Bowser's Bash 'n' Cash. This mini-game just has players beat the crap out of a player in a Bowser suit, taking 5 coins from them and giving them straight to Bowser with each swing, while the single player is absolutely helpless. Bowser then says, "What horrible people! They stole x Coins! What a great opportunity for you, now you know what it's like to be me!". But, if they steal NO coins (or if no one falls beneath Bowser's threshold in Bowser's Face Lift), Bowser will go "what?! Nothing happened?! Well I don't like you, so I'm going to take 20 coins". The absolute legend.

Mario Party 2 - Becomes the villain of each board and introduces the Bowser Bomb. Not only are Bowser's costumes absolutely ace in this game, but he's got some of the best lines and animations in general (AUGH YA CORKED ME being a stupid, fun highlight). Nothing is more devastating than Bowser's turn starting, as he rolls 3 dice and takes ALL of the coins from a player he comes across, telling the player "if you value your life, you'll give me all your money" in Bowser Land. This is also a game where he starts feeling true pity for you - if you land on his space with 0 coins and hit "Coins for Bowser", he will GIVE you money, making landing on Bowser not just a strategic option for harming everyone or hoping for revolution, but the ability to rebound if you've been hit hard by fees or just threw the rest of your money into the bank or Item Shop. He gets the final bow in the credits curtain call, and he DESERVES it - this man's the star of the show.

Mario Party 3 - The nicest Bowser will ever be. Reduced to a pure comedy role in the story, after being a dominant topcard threat for all of the past two games, he lets both Daisy AND Waluigi go over him clean and asks the player to avenge him before he dies of wounds inflicted by Waluigi. Additionally, this is the only Bowser Roulette based on timing - whenever you hit the A button on that thing, whatever option is highlighted, that's gonna be the one it picks. The roulette IS tricky to time, but Bowser has so many more options to help you out. Giving you phones so you can call him whenever, giving you cosplays of him to mug people with, he even truncates his communist propaganda speech during the Bowser Revolution. He'll also give you tons of coins based on your placement and turn order if you visit him with 0 coins - no rolling Coins for Bowser required. You can get up to 50 for the big man if you're in last with 0 coins in the last 5 turns. This is also where Sexy Bowser appears. Due to the Bowser Phone and the roulette, Bowser is less an inherent negative in this game so much as he is a flexible tool with an intense chance to screw you over.

Mario Party 4 - Even though the Bowser Space is worse, Bowser himself stands out. He lands with MASSIVE, almost jumpscare-esque impact whenever he shows up, and provides THE best Bowser mini-games in the entire series. He's not even trying to hide his obvious inflation fetish anymore, and can somehow say the phrase "he shoots, he scorches!" while breathing fire, which is just pure skill. He's willing to challenge the player directly in mini-games if they grow as large as he is in Gnarly Party, with sumo wrestling especially being fun to see. He also has, by far, the best boss fight the series has seen (discounting Toad just being better than you in MP1), with multiple phases, a weird fire boomerang he never uses in any other game, and even putting the Gamecube over with the lava cube. After a game of being nice, Bowser is back as a LETHAL threat, and still a joy to see.

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Mario Vs Cloud 2002: A Video Retrospective - https://youtu.be/1dx4t6H_K9Y
Full Channel Available Here!: https://www.youtube.com/c/designingfor
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Kamekguy
05/05/20 1:41:18 PM
#142:


Mario Party 5 - Nerfed a bit from his heyday, but some chaos is absolutely possible due to the Bowser Capsule. At any point, Bowser might just wreck a player getting an item and toss a Bowser Space on the board. These are especially fearsome, as Bowser will just sometimes take a star from players who land on his space. With more mobility options than ever, a player shouldnt have MUCH of a problem avoiding Bowser spaces but they instill such a fear by existing, ESPECIALLY if Bowser (who has taken over hosting Last Five Turns permanently by this point) decides to just turn EVERY Red Space into a Bowser space. His boss fight is weaker in this game due to a lack of the threat of instant death, but still enjoyable. Plus hes a sweet guy, he drives around with Peachs heart body in Super Duel Mode - what a nice guy.

Mario Party Advance - https://twitter.com/SuperMarioFact/status/1252357877114650624

Mario Party 6 - Bowser stealing your star is now reworked into Bowser rolling a dice block with the chance of stealing a star, a callback to the Mario Party 1 days thats VERY welcome. Bowser Revolution is changed to be a Last 5 Turns only event as well, which is disappointing. However, Bowser gets significantly more board presence in this game, able to reprise his Mario Party 1 gimmick of rotating with Toad in Castaway Bay, and his Mario Party 2 gimmick of walking around and mugging people in Clockwork Castle. Its more a Bowser nostalgia tour, as hes regulated just to the Night cycle to prop up his rivalry with Donkey Kong, and he doesnt even get a boss fight. Probably Bowsers weakest appearance overall.

Mario Party DS - Okay I lied this is his weakest appearance. Bowser Revolution is renamed to Gimme Equality!, Gimme Stars! is back without a roulette, and he turns himself into a weird cube for his boss fight. This is the worst Bowsers been but I mean, its still better than most of his contemporaries in other games.

Mario Party 7 - Bowser gets an ENTIRE MECHANIC every 5 turns in order to screw with everyone. How effective this is depends on the board - Windmillville Bowser is total bullshit, while Enchanted Inferno Bowser is a constant who makes the board significantly more interesting. On most boards, hes simply just the life of the party, pettily photobombing pictures that he set up and charging a fee for it, then stealing the photo for himself. Bowsers Lovely Lift is a BIT too easy, but an excellent concept for a duel mode boss fight and really fun to play casually. This is a FUN Bowser who makes his presence known. Single-Player Bowser mini-games suck in this game, though, most of the fun options get relegated to Koopa Kid spaces.

Mario Party 8 - Bowser continues to directly counter Donkey Kongs actions. Bowsers Bad-Breath Express is perhaps the most dastardly version of the Rainbow Castle concept, baiting players with a free star from DK before someone lands on a Bowser space and replaces it with the Koopa King ready to steal a star. His boss fight is disappointing, but so are a lot of Mario Party 8s mechanics.

Mario Party 9 - Bowser introduces Reverse Minigames to the series, where you have to be the first player to be eliminated from a mini-game in order to win. Bowser is paying you to mutilate yourself at this point. Beautiful. His boss fight is a remix of all the other bosses where he rolls dice to attack you with dungeon dice monsters. Flavor for days.

Mario Party 10 - Bowser is FINALLY playable in more than just Beach Volleyball. Controlling Bowser is an absolute joy, destroying everything in your path in order to pursue your targets. Only Bowsers Bad Breath feels particularly bad to control, as blowing is never a great input, but every other Bowser game makes you feel like the oppressive force Bowser has been for almost two decades at this point. The build-up to playable Mario Party Bowser is palpable due to everything thats come before him, and he pays off in spades. His Amiibo Board is, likewise, incredibly dickish, all of his good points from Mario Party 9 are still present, and he even has the most fun, competitive, and fair boss fight in the game with his Dry Bowser transformation.

Super Mario Party - Depending on who you ask, Bowser is the best or second best character in the entire game, and thats not up for debate. Bowser and DK are so far ahead of the rest of the pack with their custom blocks that its scary. Bowser guarantees either a HUGE roll, a stall, or a 1. No one has a 50% chance to dominate movement every single turn like Bowser does, and as his natural rolls STACK with movement options. Due to his high rolls being so common, as well, hes not entirely snakebit by the ally system like DK or Wario might be if theyre trying to target a specific space. If youre playing to win, youre playing as Bowser. And after years of him being the strongest force in Mario Party, that just feels RIGHT.

Bowser is, quite simply, the best thing about Mario Party. It wouldnt be much of a stretch to say that Bowser IS Mario Party, trying to utterly dominate everyone with a combination of luck, skill, and utter dickery. The series elevates him as much as he elevates it. The reason why its called Bowser Tier at the top is because he deserves it. He is the peak of the series, and NOTHING comes close to what hes brought to the table.

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Mario Vs Cloud 2002: A Video Retrospective - https://youtu.be/1dx4t6H_K9Y
Full Channel Available Here!: https://www.youtube.com/c/designingfor
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Kamekguy
05/05/20 1:42:20 PM
#143:


Bowser Tier
Bowser
BOWSERs Big Blast (MP2)

Millennium Star Tier
Reverse Mushroom (MP3)
Wario
Horror Land (MP2)
Booksquirm (MP4)
Beach Volleyball (MP5)
Beach Volley Folly (MP4)
Mario Party 2 OST
Snow Whirled (MP6)
Dungeon Duos (MP4)
Hexagon Heat (MP2)
Mushroom Mix-Up (MP1)
Warios Oh my God! and Doh I missed!
Bowser Party (MP10)
Game Guy (MP3)
Day At The Races (MP2)
Waluigi
Mini-Game Island (MP1)

Super Star Tier
Space Land (MP2)
Toad's "OKAY"
Faire Square (MP6)
Unique Character Dice Blocks (SMP)
Coney Island (MP5)
Hidden Star Blocks
Lights Out (MP2)
Waluigi's Island (MP3)
Candies (MP8)
Luigi Wins By Doing Absolutely Nothing
Toad Boat
Partner Party (SMP)
Monty Mole (SMP)
Cry Bones (MP8)
Toad (Playable)
Slapparazzi (SMP)
Plunder Chest (MP2 & MP3)
Chance Time
Super Duel Mode (MP5)
give me the ball papa

Happening Star Tier
Koopa Kid
Bowsers Bigger Blast (MP4)
Cake Factory (MP2)
Bumper Balls
Mario Party 4
The Big Boo (MP2)
Opening Cinematic (MP1)
Tiny Characters (MPDS)
Item Bag (MP3)
Pedal Power (MP1)
Kamekguy
Bowsers Unique Enemy Dialogue (MP10)
Control Stick Spinning (MP1)
Mario's Puzzle Party (MP3)
Skeleton Key (MP3)
Shake It Up (MP8)
Mario Party 8
Mix-And-Match Amiibo Party Boards (MP10)

Red Star Tier
Wiggler (MP2)
Toadette
Twila (MP6)
Mario Party 1 Cartridge
The Inflatable Thwomps From The Great Deflate (MP4)
Mario
Tumble (MP3)
Warp Pipe
Ztar
Big Top Drop (MP5)
Brighton (MP6)
Curvy Curbs (MP5)
The Car (MP9 & MP10)
Toad's Midway Madness (MP4)
Birdo

Mario Party DS Tier
Pause Buffering On Warios Battle Canyon (MP1)
Duel Mode (MP3)
GameCube Microphone (MP6 & MP7)
Rules Land (MP2)
Kamek (MP2)
Playing Mario Party Alone
Eternal Star - 50 Turns (MP1)
True Millennium Star (MP3)
Banning Waluigi because he gives you an unfair advantage
Shrek Super Party
Koopa Banker
The Beat Goes On (MP3)
Rudder Madness (MP8)
Miracle Capsule (MP5)
Mario Party DS
No Boo (MP1)
Kamek's Library (MPDS)

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Mario Vs Cloud 2002: A Video Retrospective - https://youtu.be/1dx4t6H_K9Y
Full Channel Available Here!: https://www.youtube.com/c/designingfor
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Kamekguy
05/05/20 2:48:42 PM
#144:


Ridiculous Relay (MP3)
Honestly the only place that this mini-game drops the ball in is the single-player aspect - they might as well just have a consistent speed with two or three 'strong winds' or something with how easy the obstacles are to avoid, except when they're impossible to avoid. Or Hell, just give them a somewhat slower but more consistent way of moving forward - Insectiride would later use that idea to great effect, and it'd be more appealing here. But I love the relay itself, just a random test of various skills. Alternating mashing and straight-up mashing explain themselves, and keeping them on the 3 side ensures that the best masher doesn't simply carry for their team, but the pond skating robot with the weirdest control input is absolutely the star. I love this stupid thing, and wish more mini-games would utilize weird control inputs like it. It's such a weird but learnable skill that's sure to throw people off the first time they see it, but it's charming. It's the weird mini-game where it's more fun to play than it is to be competitive at, as you can basically know the winner by how well the second leg of the relay is going. But it's memorable and charming, at least!

Lava Tile Isle (MP2)
Of the 'brawl' style mini-games, this one's one of the weakest. Mario Party 1 and 2 hitboxes aren't exactly precise for the actual combat moves, and ground pounding and jumping is often too risky. Thus, the only real way to ensure eliminations is relying on the Grindel's weird physics, where you don't move with them, they just leave the ground underneath you and let you plunge like.a Looney Tunes sketch. It's not like a Bumper Balls where destruction is assured - there will very often be a winner to this game just due to how weird the platforms are when they move around. It's just less taking advantage of or pressing advantage on your opponent, and more just seeing a lucky opportunity and taking it. It's not bad, but I'm never really happy to see it, it very much simply 'exists'.

for the sake of.... well, my sanity, I'm only gonna do one per post, SuperNiceDog. I know I didn't list that anywhere, but these things are too long and I'll get clogged up FAST if I do them all at once!

Cast Aways (MP1)
Bad game. Whoever is in the furthest position to the right has a TREMENDOUS advantage. There is a very consistent timing for getting the back row's coins, the back row often spawns treasure chests, far more frequently than the other rows, and the game lasts so long that they can efficiently gatekeep the back row as much as they'd like. The only balancing factor is that the controls are terrible - I've been playing this game for over 20 years, and Hell if I can tell you with absolute confidence where each of my casts will go based on how hard I flick the stick. AND it's a control stick rotator. There are honestly a lot worse games that are a lot more boring, but none of them can potentially decide the mini-game star, Boo, and so much else in one go. It is not just possible to get 50+ coins from this mini-game - with practice, it's easy. AND it blocks off a fun section of Mini-Game Island with Mushroom Mix-Up and Shy Guy Says. Miserable game.

Mario's Rainbow Castle (Song)
It's either this or Yoshi's Tropical Island that's the best board theme in Mario Party 1. This is some of the goodness we got in Chrono Trigger put onto a really relaxing track. I love the way that Mitsuda plays with similar instruments, like how he's able to use one string instrument with a very staccato sound in Wind Scene to transition into a more flowing, melodic one. The same holds true here - I really love the starting percussion transitioning into the flute section, which allows the backing wood block sounds to stand out more, before the piano comes in to finish the melody. It's very cozy, has a clear start and end point, and fits the mood perfectly. The loop's a bit criminally short, but it's a song that's so easy to put on in the background and zone out to.

Windmillville (MP7)
An astonishingly good proof of concept with great theming, but unfortunately let down due to varying factors. As mentioned in the Bowser write up, Bowser Time is absolutely brutal on this board, Bowser potentially flopping his ass down onto a windmill and crushing it. Each windmill being a set value also damages things, as since the center, three-star windmill is so hard to get to, it is very easy to make large investments in it without worry. This makes short games on this board undesirable, as whoever reaches that center point first due to the alternating pathways gimmick (which is VERY rarely a good idea, as Toad's Midway Madness and Bowser's Gnarly Party can attest) will very likely win, but longer games give Bowser more chances to muck things up and utterly crash the economy. It's not like Tycoon Town, which is about stealing from investments by targeting select spaces - those coins are essentially locked in unless Bowser decides he hates capitalism more than usual today. I also find the bottom half of the board to have really long stretches of nothing, which MAY be useful for amassing coins, but I'm never a fan of just having an average of two or three turns of "just move forward". It's a really strong concept that would later be improved upon, a very necessary first draft.

Bowser Bomb (MP2)
Now this is the fun stuff. The Bowser Bomb basically guarantees (unless in a very specific situation in Bowser Land) that someone is gonna lose all of their money, transforming the dormant Baby Bowser into Community Theater Bowser, desperately trying to hustle people out of coins with overacting and cheap costumes. How devastating the Bowser Bomb is depends on the board - in Western Land, it's very difficult for Bowser to wrangle his prey due to the sheer size of the map, whilst Mystery Land basically guarantees anyone on an island with Bowser has no chance to survive, make your time. It is situational, as it depends on a player landing on an Item Space, wanting to get the Bowser Bomb based on everyone's position, and then actually winning the mini-game to use it (not hard in most maps, but still possible to screw up). I do love that the shopkeep in Bowser Land can just randomly sell you one for 12 coins, it's such a nice touch to add that needless risk to the board. Bowser's AI is... kinda stupid, sometimes just going in a loop in Space Land instead of actually hunting players down, but that's what makes him so fun - he's not a guaranteed unless you're right next to him, he's an encroaching threat that maybe, just maybe, will let you live to see another day. And it's also a reason why DK is probably the least-chosen hard CPU in the game - that man targets this item with a laser focus, and will make SURE that everyone suffers.

As a harmless aside, I only had text previews for Melee when it was coming out, and the Down Special was listed as "Bowser Bomb". So before I got my hands on the game, I just thought Bowser threw this out at people and could grow more powerful and wear Mario Party costumes mid-fight. I was disappointed.

Mario Party: The Top 100
There was a lot of potential here. Have a poll so that people could nominate games to be in The Top 100. Have a few be revealed at a time to drum up hype. Include five or so fan-favorite boards from across the series, normalizing their mechanics to... probably the 3/4 system would be the most balance, just seeing how new items and ideas interact. Instead... we get essentially the Mini Game and Mini-Game Island modes of a given Mario Party cut out and slapped together. Some of the games included aren't even good! It's a heartless cash grab of a game preying on nostalgia that SHOULD have been a celebration of the series, and like most of Nintendo's 3DS lineup, relies on nostalgia to make up for a lack of effort and innovation.

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Mario Vs Cloud 2002: A Video Retrospective - https://youtu.be/1dx4t6H_K9Y
Full Channel Available Here!: https://www.youtube.com/c/designingfor
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-hotdogturtle--
05/05/20 2:54:16 PM
#145:


Kamekguy posted...
but the pond skating robot with the weirdest control input is absolutely the star.
I could only play this one, and naturally it's a niche skill so most of my friends couldn't do it at all. Usually we'd switch controllers if one of them got the bug instead of me.

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Hey man, LlamaGuy did encrypt the passwords.
With what? ROT-13? -CJayC
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Kamekguy
05/05/20 2:56:51 PM
#146:


Dizzy Dancing (MP2)
Great name. The mini-game ends in three seconds. It is the most 'nothing' of games, somehow being less engaging than Musical Mushroom, as once one player figures out which way is diagonal, the game is over. Did you know there are actual combat options in this game? It's alright, no one does or remembers because they're useless!

Fish Upon A Star (MP5)
... okay but they're in the sky. I get that Cheep Cheeps rain down from the sky and break apart the platform, but why waste this pun here? Anyway, far better brawler than Lava Tile Isle, to be sure. The knockback is more normalized, essentially making it a game of out-Castlevania knockbacking your opponents. Jukes are actually possible due to tighter controls, Jumping is still a risk but a more controlled one based off of the diagonals of the star, all around fun and frantic little mini-game that's entirely fair and skill-based. Nice work!

Bowser Tier
Bowser
BOWSERs Big Blast (MP2)

Millennium Star Tier
Reverse Mushroom (MP3)
Wario
Horror Land (MP2)
Booksquirm (MP4)
Beach Volleyball (MP5)
Beach Volley Folly (MP4)
Mario Party 2 OST
Snow Whirled (MP6)
Dungeon Duos (MP4)
Hexagon Heat (MP2)
Mushroom Mix-Up (MP1)
Warios Oh my God! and Doh I missed!
Bowser Party (MP10)
Game Guy (MP3)
Day At The Races (MP2)
Mario's Rainbow Castle (Song)
Waluigi
Mini-Game Island (MP1)

Super Star Tier
Fish Upon A Star (MP5)
Space Land (MP2)
Bowser Bomb (MP2)
Toad's "OKAY"
Faire Square (MP6)
Unique Character Dice Blocks (SMP)
Coney Island (MP5)
Hidden Star Blocks
Lights Out (MP2)
Waluigi's Island (MP3)
Candies (MP8)
Luigi Wins By Doing Absolutely Nothing
Toad Boat
Partner Party (SMP)
Monty Mole (SMP)
Cry Bones (MP8)
Toad (Playable)
Slapparazzi (SMP)
Plunder Chest (MP2 & MP3)
Chance Time
Super Duel Mode (MP5)
give me the ball papa

Happening Star Tier
Koopa Kid
Bowsers Bigger Blast (MP4)
Cake Factory (MP2)
Bumper Balls
Mario Party 4
The Big Boo (MP2)
Opening Cinematic (MP1)
Tiny Characters (MPDS)
Item Bag (MP3)
Pedal Power (MP1)
Kamekguy
Bowsers Unique Enemy Dialogue (MP10)
Ridiculous Relay (MP3)
Control Stick Spinning (MP1)
Mario's Puzzle Party (MP3)
Skeleton Key (MP3)
Shake It Up (MP8)
Mario Party 8
Mix-And-Match Amiibo Party Boards (MP10)

Red Star Tier
Wiggler (MP2)
Toadette
Windmillville (MP7)
Twila (MP6)
Mario Party 1 Cartridge
The Inflatable Thwomps From The Great Deflate (MP4)
Mario
Lava Tile Isle (MP2)
Tumble (MP3)
Warp Pipe
Ztar
Big Top Drop (MP5)
Brighton (MP6)
Curvy Curbs (MP5)
The Car (MP9 & MP10)
Toad's Midway Madness (MP4)
Birdo

Mario Party DS Tier
Pause Buffering On Warios Battle Canyon (MP1)
Duel Mode (MP3)
GameCube Microphone (MP6 & MP7)
Rules Land (MP2)
Kamek (MP2)
Dizzy Dancing (MP2)
Playing Mario Party Alone
Eternal Star - 50 Turns (MP1)
True Millennium Star (MP3)
Banning Waluigi because he gives you an unfair advantage
Shrek Super Party
Koopa Banker
The Beat Goes On (MP3)
Rudder Madness (MP8)
Miracle Capsule (MP5)
Mario Party DS
No Boo (MP1)
Cast Aways (MP1)
Kamek's Library (MPDS)
Mario Party: The Top 100

---
Mario Vs Cloud 2002: A Video Retrospective - https://youtu.be/1dx4t6H_K9Y
Full Channel Available Here!: https://www.youtube.com/c/designingfor
... Copied to Clipboard!
-hotdogturtle--
05/05/20 3:02:26 PM
#147:


At least Dizzy Dancing has caused 1 funny moment in history.

https://clips.twitch.tv/BusyRudeHorseradishYouWHY

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Hey man, LlamaGuy did encrypt the passwords.
With what? ROT-13? -CJayC
... Copied to Clipboard!
249USDollars
05/05/20 3:02:35 PM
#148:


Costumes (MP2)
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hylianknight3
05/05/20 3:06:55 PM
#149:


Dueling Glove (Mario Party 2)

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Kampfmaschine Advokaiser punched my lights out in the 2018 Guru.
My bracket was soft... just like my heart!
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GTM
05/05/20 3:43:20 PM
#150:


Wow expected curvy curbs to be much worse. I've never seen the 3-team win.

Pushy Penguins

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GTM - Boko United
survivor and dillos and nintendo and you are awesome
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