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NeonTentacles 01/31/23 12:44:41 PM #1: |
It's fascinating how this game was developed and somehow didn't get fucked up >_> -It's a licensed movie game, so lol to that -The dev team was a 10 person team, with 8 of them never even worked on a game before -They didn't have a N64 dev kit until later on. They used an Onyx computer with a Saturn controller to develop the game first because the specs were similar, hoping the game will kinda just line up when the actual dev kit went to them. -There was a 3 month period where Nintendo stopped funding the project because they lost faith in it, but Rare didn't want the team to lose morale, so Rare funded the project themselves in secret without telling the dev team -Multiplayer was put in the game 6 weeks before launch by one guy. He did it as a side project and didn't tell the management at Rare and Nintendo until the game was basically gold. Since it was so late in development and the game was about to ship, they just kept it in because they didn't want to put the work in to take it out. -It was originally gonna be a sidescroller on the SNES, then a Virtua Cop clone on the N64. Once someone enables walking around during the Virtua Cop phase, they found it to be way more fun and decided to go with that. You can still see inspirations for the Virtua Cop style with the corridor levels like Silo and Train. -They just made all the levels first, then decided what objectives, enemies, etc. to put in afterwards. Instead of the opposite which is what most dev teams do. Hence why there's so many empty rooms in a lot of levels. -At the last minute, there was a bug with the Frigate stage that would screw up all the textures if played a certain way. They were so strapped for time that a programmer had to make a fix within a day and didn't even have time to test it before shipping it back. Luckily it worked. This game is amazing tho. Miracles do happen. Remember that CE! Pic of the Goldeneye dev team, courtesy of David "Dr. Doak" Doak https://gamefaqs.gamespot.com/a/user_image/3/3/6/AAfWomAAEI-Y.jpg --- https://imgur.com/aMaI3hj https://imgur.com/7PsdJNc https://imgur.com/eK8vZVn https://imgur.com/u2HR4nG https://imgur.com/nQGM5cZ ... Copied to Clipboard!
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NeonTentacles 01/31/23 12:46:02 PM #2: |
Also fun fact: Statue and Cradle were originally gonna be multiplayer maps and even have player and weapon placement coded into the level. But when you force them into a multiplayer state, it lags like a motherfucker. Probably why they scrapped them >_> Apparently they replaced them with Stack and Basement halves from the Library map --- https://imgur.com/aMaI3hj https://imgur.com/7PsdJNc https://imgur.com/eK8vZVn https://imgur.com/u2HR4nG https://imgur.com/nQGM5cZ ... Copied to Clipboard!
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Master_Bass 01/31/23 12:48:10 PM #3: |
Huh, I never knew development was this bad for the game. Glad it all worked out. --- Many Bothans died to bring you this post. ... Copied to Clipboard!
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NeonTentacles 01/31/23 12:49:27 PM #4: |
Master_Bass posted... Huh, I never knew development was this bad for the game. Glad it all worked out.Can you believe that an important milestone of console multiplayer was just built on a whim by 1 dude in the span of few weeks before launch? lol --- https://imgur.com/aMaI3hj https://imgur.com/7PsdJNc https://imgur.com/eK8vZVn https://imgur.com/u2HR4nG https://imgur.com/nQGM5cZ ... Copied to Clipboard!
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AlCalavicci 01/31/23 12:49:56 PM #5: |
Always fascinating to read this I played the shit out of Goldeneye as a kid but never watched the movie from start to finish How many levels from the original game other than the two bonus levels aren't even in the movie? --- Steam wishlist- https://store.steampowered.com/wishlist/profiles/76561198354198646/#sort=order ... Copied to Clipboard!
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Aridi 01/31/23 12:50:30 PM #6: |
Did you get this info from a documentary? I'd like to see it, if so. Interesting nonetheless. --- When in doubt, do something. ... Copied to Clipboard!
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NeonTentacles 01/31/23 12:51:01 PM #7: |
Aridi posted... Did you get this info from a documentary? I'd like to see it, if so. Interesting nonetheless.Honestly just various articles and interviews I've read over the years >_> --- https://imgur.com/aMaI3hj https://imgur.com/7PsdJNc https://imgur.com/eK8vZVn https://imgur.com/u2HR4nG https://imgur.com/nQGM5cZ ... Copied to Clipboard!
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NeonTentacles 01/31/23 12:52:27 PM #8: |
AlCalavicci posted... How many levels from the original game other than the two bonus levels aren't even in the movie?I know Bond never goes to Surface, Bunker, and Frigate in the movie (though they are in scenes with other characters). I don't think Silo, Depot, and Cavern are even in the movie. I believe the rest of the levels are in the movie with Bond though. --- https://imgur.com/aMaI3hj https://imgur.com/7PsdJNc https://imgur.com/eK8vZVn https://imgur.com/u2HR4nG https://imgur.com/nQGM5cZ ... Copied to Clipboard!
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Kaldrenthebold 01/31/23 12:52:33 PM #9: |
NeonTentacles posted... It's fascinating how this game was developed and somehow didn't get fucked up >_> I can SEE a bunch of the NPC guards in Goldeneye. I always loved how they just mapped their own faces on to them. --- http://i169.photobucket.com/albums/u223/chocolateFRESH/arts/kraid.png - Thanks GP cosmonaut! http://i.imgur.com/TuJWAR8.jpg ... Copied to Clipboard!
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kuwab0 01/31/23 12:53:18 PM #10: |
The guy third from the right is screwing with my head --- http://i.imgur.com/QfpP05s.png http://i.imgur.com/vdnZ1o6.png http://i.imgur.com/zTgf822.png ... Copied to Clipboard!
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AlCalavicci 01/31/23 12:57:13 PM #11: |
Kaldrenthebold posted... I can SEE a bunch of the NPC guards in Goldeneye. I always loved how they just mapped their own faces on to them. oh shit you're right --- Steam wishlist- https://store.steampowered.com/wishlist/profiles/76561198354198646/#sort=order ... Copied to Clipboard!
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AlCalavicci 01/31/23 12:57:37 PM #12: |
--- Steam wishlist- https://store.steampowered.com/wishlist/profiles/76561198354198646/#sort=order ... Copied to Clipboard!
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tremain07 01/31/23 1:02:19 PM #13: |
It truly was a gem --- A worthless existence ... Copied to Clipboard!
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NoxObscuras 01/31/23 1:04:30 PM #14: |
Huh... I would have never guessed all of that went on behind the scenes. It really is amazing how well the game did, despite all of that. And the multiplayer was phenomenal, so props to the 1 guy that worked on it in secret. Goldeneye was a big part of my childhood gaming --- PSN - NoxObscuras Z490 | i9-10900K | EVGA 3080 FTW3 Ultra | 32GB DDR4 3600 | 4TB SSD ... Copied to Clipboard!
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Music_Rock_Cat 01/31/23 1:17:30 PM #15: |
It was a classic 90s game If you want a super disasterous game development story look up Sonic Xtreme, Sonic's first 3D Adventure on the Saturn that almost got two people killed working on it due to stress. --- Koala RPG: My first indie game is out and for free! features lots of Sega! https://tinyurl.com/KoalaRPG ... Copied to Clipboard!
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NeonTentacles 01/31/23 1:18:50 PM #16: |
Music_Rock_Cat posted... It was a classic 90s gameDamn, I didnt know Xtreme was that disastrous lol --- https://imgur.com/aMaI3hj https://imgur.com/7PsdJNc https://imgur.com/eK8vZVn https://imgur.com/u2HR4nG https://imgur.com/nQGM5cZ ... Copied to Clipboard!
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tremain07 01/31/23 1:19:28 PM #17: |
That dude with the golden gun was creepy as fuck --- A worthless existence ... Copied to Clipboard!
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pinky0926 01/31/23 1:19:32 PM #18: |
This is actually amazing --- CE's Resident Scotsman. http://i.imgur.com/ILz2ZbV.jpg ... Copied to Clipboard!
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Music_Rock_Cat 01/31/23 1:20:55 PM #19: |
NeonTentacles posted... Damn, I didnt know Xtreme was that disastrous lol Yeah it was supposed to the Sega Saturn's flag mascot title but that went to Nights Into Dreams instead. I have abunch of Sonic Xtreme demos at home for the Saturn, the Metal Sonic boss fight is super impressive, everything else is like 5 minute maps that don't do alot. --- Koala RPG: My first indie game is out and for free! features lots of Sega! https://tinyurl.com/KoalaRPG ... Copied to Clipboard!
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InTheEyesOfFire 01/31/23 1:21:46 PM #20: |
I think FlashWave had a cool video on the making of it, but I may be thinking of DkC. Oh thats right, it was in a Rare retrospective. --- "Oh man would you just shut up already, how come all you sword guys have to talk about how cool your swords are?" ... Copied to Clipboard!
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Agent_Stroud 01/31/23 1:26:58 PM #21: |
You forgot to mention that Rare had a Casino level mostly finished and was in the playtesting phase when they decided to completely scrap it in favor of the Silo level. Theres even an unused throwable gadget in the form of the Spy Camera that was meant to be used in the Casino level that you can still force the game to load via the right GameShark codes, just sayin. Also, contrary to popular belief, Citadel wasnt a cut campaign level, but apparently a multiplayer test map since the Goldeneye community found it in the games code albeit with the pathing for player characters and NPCs somewhat broken, and they even wrote an unofficial patch to fix the pathing so the map can be played as intended. It also has its own set music track as opposed to cycling through all the other multiplayer tracks like the normally playable maps. --- "We're going to shake things up, Morgan. Like old times." -- Alex Yu, Prey (2017) ... Copied to Clipboard!
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kirbyy 01/31/23 1:27:24 PM #22: |
That is interesting, didn't Rare already enjoy some prestige given they developed a couple of AA titles on snes (DKC)? I'd have expected they'd have a lot more leniency also from Ninty's side --- Crayons taste like purple. ... Copied to Clipboard!
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tremain07 01/31/23 1:28:12 PM #23: |
Music_Rock_Cat posted... Yeah it was supposed to the Sega Saturn's flag mascot title but that went to Nights Into Dreams instead. I have abunch of Sonic Xtreme demos at home for the Saturn, the Metal Sonic boss fight is super impressive, everything else is like 5 minute maps that don't do alot.I wish I could have experienced NiGHTs alongside everyone else back then, my introduction into him was Journey of Dreams which I bought only because I recognized him as the weird guy in the Sonic Adventure 1 pinball mini game, his head in Sonic Adventure 2 in Radical Highway and his appearance in Sonic Riders --- A worthless existence ... Copied to Clipboard!
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FuriousFox 01/31/23 1:29:28 PM #24: |
NeonTentacles posted... I know Bond never goes to Surface, Bunker, and Frigate in the movie (though they are in scenes with other characters). I don't think Silo, Depot, and Cavern are even in the movie. I believe the rest of the levels are in the movie with Bond though.Bond DOES go to the Frigate in the movie, although he doesn't get too far before guards stop him. Xenia manages to escape with the helicopter. Everything else looks correct, although I'll note that a few other levels also greatly differ from what happened in the movie. For example: James doesn't fight his way through the train like he does in the video game. He just parks a tank on the tracks and shoots the engine. https://www.youtube.com/watch?v=vAJAM1jm2xI Also, Jungle is really just a fight scene with Xenia Onatopp. https://www.youtube.com/watch?v=Of7LHW5cCBQ --- What the hell, when did GameFAQs clear my signature and quote? ... Copied to Clipboard!
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NeonTentacles 01/31/23 2:05:31 PM #25: |
Agent_Stroud posted... You forgot to mention that Rare had a Casino level mostly finished and was in the playtesting phase when they decided to completely scrap it in favor of the Silo level. Theres even an unused throwable gadget in the form of the Spy Camera that was meant to be used in the Casino level that you can still force the game to load via the right GameShark codes, just sayin.Huh I didnt know about that Casino level. Neat! I did hear about Citadel though I thought everyone knew it was a multiplayer map from the get-go --- https://imgur.com/aMaI3hj https://imgur.com/7PsdJNc https://imgur.com/eK8vZVn https://imgur.com/u2HR4nG https://imgur.com/nQGM5cZ ... Copied to Clipboard!
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the_pika 01/31/23 2:09:03 PM #26: |
NeonTentacles posted... It's fascinating how this game was developed and somehow didn't get fucked up >_> that is fascinating. Where did you read all this? also another tidbit: you were supposed to be able to upload a texture of your face to the game using the game boy camera and put it in the enemies, but then one of the first school shootings happened and they decided to take the feature off. Someone made it work IIRC with some hacking ... Copied to Clipboard!
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Suolevram 01/31/23 2:10:30 PM #27: |
kuwab0 posted... The guy third from the right is screwing with my headDefinitely did a double-take. Is he kneeling? I don't know --- fay ce que vouldras ... Copied to Clipboard!
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NeonTentacles 01/31/23 2:11:25 PM #28: |
the_pika posted... that is fascinating. Where did you read all this?I just read all these through various interviews and articles throughout the years. I'm sure there's compilations out there That photo mode was in Perfect Dark, not Goldeneye. It was a mode called Perfect Head lol. But yeah they were afraid that shooting your friends would be a bad look and scrapped it >_> --- https://imgur.com/aMaI3hj https://imgur.com/7PsdJNc https://imgur.com/eK8vZVn https://imgur.com/u2HR4nG https://imgur.com/nQGM5cZ ... Copied to Clipboard!
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Trumpo 01/31/23 2:13:00 PM #29: |
Guy in black obviously designed and programmed oddjob --- Lancool II | Z690 Tomahawk |12700K | Fuma 2 | RTX 3070Ti | 16GB 3600MHz | FireCuda 530 1TB | Inland NVMe 1TB | RM750x ... Copied to Clipboard!
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the_pika 01/31/23 2:13:13 PM #30: |
NeonTentacles posted... I just read all these through various interviews and articles throughout the years. I'm sure there's compilations out there My bad lol. I have seen pics of that working - it was neat, if a bit creepy because of the face resolution ... Copied to Clipboard!
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codey 01/31/23 2:17:34 PM #31: |
To the first point, a licensed game being good in the 90s isn't that abnormal. The 90s were chock-full of great licensed games that are looked upon pretty fondly. --- *runs out of topic naked* ... Copied to Clipboard!
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burns112233 01/31/23 2:18:30 PM #32: |
https://youtu.be/ZhCKs7DDePM ... Copied to Clipboard!
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Alteres 01/31/23 2:19:52 PM #33: |
Suolevram posted... Definitely did a double-take. Is he kneeling? I don't knowSomeone stole his knees. --- ........the ghost in the machine... IGN: Fox, FC: 5344-2646-0982 ... Copied to Clipboard!
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NeonTentacles 01/31/23 2:34:06 PM #34: |
burns112233 posted... https://youtu.be/ZhCKs7DDePMNever seen that but yeah it's pretty interesting. lmao @ them trying to implement reloading by taking the rumble pak in and out --- https://imgur.com/aMaI3hj https://imgur.com/7PsdJNc https://imgur.com/eK8vZVn https://imgur.com/u2HR4nG https://imgur.com/nQGM5cZ ... Copied to Clipboard!
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Foppe 01/31/23 2:44:42 PM #35: |
codey posted... To the first point, a licensed game being good in the 90s isn't that abnormal. The 90s were chock-full of great licensed games that are looked upon pretty fondly.While it existed tons of good licensed games, it also existed tons of bad ones. And speaking about movie licensed games, it feels like it exist more bad ones than good ones. --- GameFAQs isn't going to be merged in with GameSpot or any other site. We're not going to strip out the soul of the site. -CJayC ... Copied to Clipboard!
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Agent_Stroud 01/31/23 3:01:47 PM #36: |
NeonTentacles posted... I just read all these through various interviews and articles throughout the years. I'm sure there's compilations out there Funny thing is that when Microsoft released the XBLA version of Perfect Dark, there was an interview with one of the development staff at 4J Studios about why they didnt bring back Perfect Head given how the Kinect wouldve made it so much more accessible to the general public than the original Game Boy Camera and whatever the heck else that Rare required players to rig together for it to have worked on the N64, and the dude replied with both a valid concern about possible bullying online as well as a funny remark about not particularly wanting to see somebodys private parts running around in a multiplayer match. --- "We're going to shake things up, Morgan. Like old times." -- Alex Yu, Prey (2017) ... Copied to Clipboard!
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NeonTentacles 01/31/23 3:12:30 PM #37: |
Yeah I could see someone just posting their dick and running around lmao. That would've been hilarious --- https://imgur.com/aMaI3hj https://imgur.com/7PsdJNc https://imgur.com/eK8vZVn https://imgur.com/u2HR4nG https://imgur.com/nQGM5cZ ... Copied to Clipboard!
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NoxObscuras 01/31/23 3:16:32 PM #38: |
Lmao that's a funny visual. And at least their dev team is actually aware of how many trolls there are online. --- PSN - NoxObscuras Z490 | i9-10900K | EVGA 3080 FTW3 Ultra | 32GB DDR4 3600 | 4TB SSD ... Copied to Clipboard!
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the_pika 01/31/23 3:25:14 PM #39: |
NeonTentacles posted... Yeah I could see someone just posting their dick and running around lmao. That would've been hilarious could we even tell its a dick? Itd be a flat picture, no volume, flattened over a face shape, and no flop ... Copied to Clipboard!
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RlP 01/31/23 3:26:21 PM #40: |
Maybe the dev tried it and confirmed you could tell it's a dick --- Go and watch Ef ~ A tale of memories now! ... Copied to Clipboard!
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FortuneCookie 01/31/23 3:32:56 PM #41: |
Don't forget that Shigeru Miyamoto wanted an epilogue showing Bond visiting his victims in the hospital to show that nobody actually died. That's the reason the game is framed like a movie with opening and ending cast lists and an opening screen representing the British censorship board disclaimer at the start of movies. It's to show that they are all actors and aren't really dying a la Super Mario Bros. 3. Imagine having a shooting game where nobody is allowed to die. <_< ... Copied to Clipboard!
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noisetank 01/31/23 3:34:19 PM #42: |
https://twitter.com/drdoak/status/1612231672434495490?s=20&t=-mN1uVj0OXrKMkUJ8FS7yA --- Grim Reaper: "Your time has come" Xsquader: "sir whats your badge number?" ... Copied to Clipboard!
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NeonTentacles 01/31/23 3:35:25 PM #43: |
^lolwut --- https://imgur.com/aMaI3hj https://imgur.com/7PsdJNc https://imgur.com/eK8vZVn https://imgur.com/u2HR4nG https://imgur.com/nQGM5cZ ... Copied to Clipboard!
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#44 | Post #44 was unavailable or deleted. |
NeonTentacles 01/31/23 5:07:42 PM #45: |
He never even played it. He talks about shooting his foot which isnt a thing in Goldeneye lol --- https://imgur.com/aMaI3hj https://imgur.com/7PsdJNc https://imgur.com/eK8vZVn https://imgur.com/u2HR4nG https://imgur.com/nQGM5cZ ... Copied to Clipboard!
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DrizztLink 01/31/23 5:10:50 PM #46: |
https://youtu.be/OAKltJztaf8 --- http://guidesmedia.ign.com/guides/9846/images/slowpoke.gif https://i.imgur.com/M8h2ATe.png https://i.imgur.com/6ezFwG1.png ... Copied to Clipboard!
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NeonTentacles 01/31/23 10:58:49 PM #47: |
bump --- https://imgur.com/aMaI3hj https://imgur.com/7PsdJNc https://imgur.com/eK8vZVn https://imgur.com/u2HR4nG https://imgur.com/nQGM5cZ ... Copied to Clipboard!
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Kamil 01/31/23 11:00:36 PM #48: |
I was surprised to hear it started as a on rails shooter. It's a really interesting story. Did anyone mention the Wrestling with Gaming documentary? That was really well done. Scrolled up real fast and yeah at #34 it came up. --- "A lesser talent couldn't have pulled it off. But I'm willing to bet on BoJack Horseman. Are you?" ~~Cuddlywhiskers on the new show ... Copied to Clipboard!
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Kim_Seong-a 01/31/23 11:08:29 PM #49: |
NeonTentacles posted... He never even played it. He talks about shooting his foot which isnt a thing in Goldeneye lol While I'm sure it was just a joke meant to describe how bad he is at games, I can also imagine him killing himself with the remote mines in the facility air duct. --- Lusa Cfaad Taydr ... Copied to Clipboard!
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Agent_Stroud 02/01/23 1:52:36 AM #50: |
Kim_Seong-a posted... While I'm sure it was just a joke meant to describe how bad he is at games, I can also imagine him killing himself with the remote mines in the facility air duct. Or sticking a plastique to the wall in Silo only to accidentally set it off by a wayward gunshot and fail the mission in a spectacular fashion. --- "We're going to shake things up, Morgan. Like old times." -- Alex Yu, Prey (2017) ... Copied to Clipboard!
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