Current Events > What are the arguments from people who dislike Breath of the Wild

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SHRlKE
02/05/23 3:32:29 PM
#101:


TheOtherMike posted...
No it isn't, especially when no one can actually explain how it's a detriment to the game.

I understand that perfectly fine. What I don't understand is why no one can articulate why they hate weapon durability in BotW. I don't understand why people say it ruined the game. I don't understand why it's basically the #1 complaint about the game when objectively it's 100% a nonissue.

Yes.

No.

Yes, you did. You wanted to hoard boomerangs for some reason. I suppose that's something, and thank you, but it's really obscure and I doubt most people complaining about durability are doing so because they want all the boomerangs.

I dont have an issue with the weapon durability but even I can accept these guys have made some valid points as to why it didnt work for them.
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codey
02/05/23 3:34:04 PM
#102:


TheOtherMike posted...
No it isn't, especially when no one can actually explain how it's a detriment to the game.

I understand that perfectly fine. What I don't understand is why no one can articulate why they hate weapon durability in BotW. I don't understand why people say it ruined the game. I don't understand why it's basically the #1 complaint about the game when objectively it's 100% a nonissue.

What part of "it wasn't fun" do you not get? If I don't have fun doing something that's supposed to be fun, that's all the reason I need to say it's not fun. I don't need to write an essay or explain to you why I didn't like it because it wasn't fun is all the reason anyone should need to not like something in a game.

Again, you're acting personally offended that other people didn't think weapon durability was fun. Stop acting like you're trying to win a debate. No one needs to explain to you every aspect of why they didn't find it fun because it all just boils down to "I didn't find it fun," and that's all the explanation anyone should need for a video game.

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Tenlaar
02/05/23 3:35:43 PM
#103:


Like a dozen people have clearly expressed why they dont like the mechanic at this point.
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TMOG
02/05/23 3:36:00 PM
#104:


The first (identical) boss I fought, the water one, was an absolutely miserable experience because my last bow broke 30 seconds into the fight so it turned into a really frustrating, long, and unfun game of tag.

Imagine how much worse my gameplay experience would have been if I just had a bow that didn't break during a boss fight that practically required it.
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UnholyMudcrab
02/05/23 3:36:52 PM
#105:


So, like, has the entire topic been about that guy desperately looking for a fight and using the word "objectively" in every post?

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TMOG
02/05/23 3:37:38 PM
#106:


UnholyMudcrab posted...
So, like, has the entire topic been about that guy desperately looking for a fight and using the word "objectively" in every post?
Pretty much. He's having a really difficult time with the concept of "differing opinions."
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Lost_All_Senses
02/05/23 3:41:02 PM
#107:


Im 115 hours in the game. I like that the durability gives me reason to actually care about finding new weapons and using them. I guess they could have a weapon like the master sword except it doesn't break. But then I feel like people would just complain that it's weaker than the breakable weapons anyway. Maybe not.

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I4NRulez
02/05/23 3:41:45 PM
#108:


My issues with botw were breakable weapons and how desolate it feels because of how limited the switch was.

I want a next gen Zelda game that can be a true AAA scale game. Its a franchise that deserves it

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TheOtherMike
02/05/23 3:41:49 PM
#109:


SHRlKE posted...
I dont have an issue with the weapon durability but even I can accept these guys have made some valid points as to why it didnt work for them.

Such as?

codey posted...
What part of "it wasn't fun" do you not get? If I don't have fun doing something that's supposed to be fun, that's all the reason I need to say it's not fun. I don't need to write an essay or explain to you why I didn't like it because it wasn't fun is all the reason anyone should need to not like something in a game.

Then why are you replying to me? If you can't or don't want to explain what about the weapon durability you found "not fun," why are you bitching at me for asking the question in an open forum? Just don't reply, my question isn't for you.

codey posted...
Again, you're acting personally offended that other people didn't think weapon durability was fun.

No I'm not. I'm acting confused as to why no one can say what they didn't like about it.

codey posted...
Stop acting like you're trying to win a debate.

TIL asking "hey, why didn't you like that mechanic" is trying to win a debate.

Tenlaar posted...
Like a dozen people have clearly expressed why they dont like the mechanic at this point.

Can you give me a couple post numbers? I literally don't see any explanations.

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boxoto
02/05/23 3:42:28 PM
#110:


TheOtherMike posted...
Yes, you did. You wanted to hoard boomerangs for some reason. I suppose that's something, and thank you, but it's really obscure and I doubt most people complaining about durability are doing so because they want all the boomerangs.
I didn't want to hoard boomerangs, I wanted to be able to use at least one indefinitely.

hoarding them isn't much of an option due to limited inventory space, low durability, and having to backtrack to get more.

that's just an example of why I dislike the durability mechanic.

like, if the weapons are lack durability, and take up space in the inventory, why not give you unlimited inventory space like you get for resources?

it doesn't all mesh well together, IMO.

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Nemu
02/05/23 3:44:03 PM
#111:


Durability is a very badly balanced mechanic. I think it works fine for the first maybe 20 or 30 hours, but eventually you get to the point where combat is fundamentally useless unless you want to grind out specialty armor s or something. If there was something to work toward, like unbreakable versions of every major weapon that required, some kind of combat efficiency stat, fusing a bunch of weapons together, or anything like that, then it wouldve been a lot better towards the end game.
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TheOtherMike
02/05/23 3:45:28 PM
#112:


boxoto posted...
I didn't want to hoard boomerangs, I wanted to be able to use at least one indefinitely.

I get that, you basically wanted constant access to a rare weapon type. That makes sense and thanks for being willing to share that. Not sure why everyone else is having so much trouble with it.

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TMOG
02/05/23 3:52:27 PM
#113:


You know the really funny thing is how TheOtherMike keeps insisting that everybody is required to elaborate on why they don't like the weapon breaking mechanic and that "I don't like it" isn't a good enough reason

But in 112 posts (and counting) he has yet to offer up a reason that he likes the mechanic outside of "it's how they made the game."
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TheOtherMike
02/05/23 3:53:41 PM
#114:


TMOG posted...
You know the really funny thing is how TheOtherMike keeps insisting that everybody is required to elaborate

Quote where I said anyone is required to do anything.

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TMOG
02/05/23 3:55:28 PM
#115:


TheOtherMike posted...
Quote where I said anyone is required to do anything.

Ok

TheOtherMike posted...
Again, this doesn't actually explain how the durability system interferes with or impedes gameplay. I'm asking you why you don't like it, and you're replying with "I don't like it" as if that explains anything.

TheOtherMike posted...
Because it objectively isn't? "I don't like it because I don't like it" is circular logic. I'm asking for the reason. When I dislike a gameplay mechanic, I can articulate why. I'm just asking for the why.


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TheOtherMike
02/05/23 3:59:02 PM
#116:


Which part of those quotes says people are required to answer any question I ask?

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#117
Post #117 was unavailable or deleted.
TMOG
02/05/23 4:00:42 PM
#118:


TheOtherMike posted...
Which part of those quotes says people are required to answer any question I ask?
The part where you tell them that the reasons they're giving "aren't good enough" and they need to go into more detail or it doesn't count.

That's called "subtext", and unfortunately for you, I understand it.

Now, how about you address the rest of the post that you cut off when you cherry-picked the part you wanted to respond to?
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TheOtherMike
02/05/23 4:06:25 PM
#119:


TMOG posted...
The part where you tell them that the reasons they're giving "aren't good enough" and they need to go into more detail or it doesn't count.

No. Telling someone that the reply they provided doesn't answer the question I asked is not the same as requiring that a question be answered. You already answered the question. Voluntarily. You just didn't actually address the question. No one is making you reply. I literally can't require anything of you in this exchange.

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TMOG
02/05/23 4:08:18 PM
#120:


Hey you know that part where I pointed out that you're holding others to your own standard of what counts as "a valid reason" but refusing to give a reason why you like it that isn't essentially the same answer you're getting from the people you say isn't good enough?

I don't think you do because you keep willfully ignoring that part lol
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SHRlKE
02/05/23 4:11:20 PM
#121:


I think its time to put Mike on ignore.
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TheOtherMike
02/05/23 4:11:29 PM
#122:


How is that relevant to anything? Whether and why I like the mechanic has nothing to do with my original observation and question.

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TMOG
02/05/23 4:13:58 PM
#123:


TheOtherMike posted...
How is that relevant to anything? Whether and why I like the mechanic has nothing to do with my original observation and question.
"You have to explain the reason you don't like it, but I'm under no obligation to explain why I do like it."
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#124
Post #124 was unavailable or deleted.
TheOtherMike
02/05/23 4:15:39 PM
#125:


TMOG posted...
"You have to explain the reason you don't like it, but I'm under no obligation to explain why I do like it."

Again, quote where I said anyone has to do anything. Also, quote where I said I like it.

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COVxy
02/05/23 4:18:19 PM
#126:


TMOG posted...
"You have to explain the reason you don't like it, but I'm under no obligation to explain why I do like it."

As somebody who did like it, i enjoyed the flexible and smooth gameplay that it encouraged. I liked that it subtly reinforced using a bunch of different weapons, and dynamically using the items that enemies drop mid battle.

It was uncomfortable at first " just got this really cool sword from a shrine, but if i use it it's gonna break, maybe i'll save it for a tough part", but once I got over that the game played with a really fun flow.

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TMOG
02/05/23 4:19:20 PM
#127:


TheOtherMike posted...
Again, quote where I said anyone has to do anything.

https://gamefaqs.gamespot.com/boards/400-current-events/80336280/971345495

TheOtherMike posted...
Also, quote where I said I like it.
In those specific words? You haven't.

But once again I understand subtext and when you spend an entire topic frothing at the mouth at people who say they don't like it, demanding details from them on why, and defending it as "a non-issue" and "how the game was designed" and "not an impediment to the gameplay", it's pretty easy to work out what your stance is.
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TheOtherMike
02/05/23 4:23:45 PM
#128:


TMOG posted...
But once again I understand subtext

You inventing meaning where there is none is not "subtext," it's paranoia. I am literally only pointing out that I have never seen an explanation for why durability sucks that makes sense. That is not the same as demanding that people respond to me. It is not the same as saying I like the mechanic. Sometimes a cigar is just a cigar, dude. Either converse with me or shut the fuck up already. I'm asking a question, not trying to start arguments.

Jfc, ce is too extra some days.

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Gobstoppers12
02/05/23 4:24:45 PM
#129:


TMOG posted...
it's pretty easy to work out what your stance is.
Yeah, he's just trying to get people riled up for no reason. He probably hasn't even beaten the game.

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TMOG
02/05/23 4:25:17 PM
#130:


TheOtherMike posted...
I'm asking a question, not trying to start arguments.
You literally entered the topic trying to start arguments and haven't stopped since lmao
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TheOtherMike
02/05/23 4:27:12 PM
#131:


TMOG posted...
You literally entered the topic trying to start arguments and haven't stopped since lmao


TheOtherMike posted...
You inventing meaning where there is none is paranoia.


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FlyEaglesFly24
02/05/23 4:31:07 PM
#132:


I got bored.

Simple as that.

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TMOG
02/05/23 4:33:09 PM
#133:


TheOtherMike posted...
Great game. I will never understand why people threw such a fucking tantrum over the literal non-issue of weapon durability. If you were constantly running around without weapons it would be one thing, but it's impossible to not be so overloaded that you're leaving weapons behind throughout the entire game.
Your first post in the topic was an inflammatory statement that you hoped would get people riled up enough to respond to you.

TheOtherMike posted...
It's really not. There's 3 main weapon types, swords, 2h swords, and spears. Aside from their appearance and damage, every weapon functions exactly like every other weapon of the same type. Their appearance is purely cosmetic, so literally the only difference between one sword and the next is how hard it hits. There's never a point where it's necessary in the slightest to go hunt down specific breakable weapons for a couple extra points of damage.
Nobody took the bait so you replied to another person for the express purpose of disagreeing with and "correcting" them.

TheOtherMike posted...
Yeah, that's just a you problem. Boomerangs fucking suck. And, for the record, unless you're throwing them, they swing exactly like swords. So they're literally swords that behave differently when thrown.
And your third post was criticizing somebody else for having a preferred weapon type that they wanted to be able to use more often in the game.

So, yes, you absolutely did enter the topic trying to start arguments and never stop.
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TheOtherMike
02/05/23 4:39:19 PM
#134:


TMOG posted...
Your first post in the topic was an inflammatory statement that you hoped would get people riled up enough to respond to you.

"Inflammatory."

TMOG posted...
Nobody took the bait so you replied to another person for the express purpose of disagreeing with and "correcting" them.

Which isn't trying to start an argument, it's pointing out how the weapon mrchanics work. Later when boxoto pointed out he was talking about a rare weapon type that was an outlier I agreed he had a point.

TMOG posted...
And your third post was criticizing somebody else for having a preferred weapon type that they wanted to be able to use more often in the game.

"That's a you problem" is a common phrase and not an argumentative criticims.

TMOG posted...
So, yes, you absolutely did enter the topic trying to start arguments and never stop.

These are weak as fuck, dude. Meanwhile you're here trying to perpetuate an argument with me about who's being more argumentative. It ends now. Either converse with me or shut the fuck up.

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TMOG
02/05/23 4:40:26 PM
#135:


I choose the second option because conversing with you is proving actively dangerous to my brain cells.
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TheOtherMike
02/05/23 4:43:50 PM
#136:


TMOG posted...
I choose the second option because conversing with you is proving actively dangerous to my brain cells.

Right. But I'm the one being inflammatory and trying to start arguments. Totally.

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Nirvanas_Nox
02/05/23 4:54:03 PM
#137:


Weapon durability probably wouldn't have been much of an issue if there was a way to repair the weapons.

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meralonne
02/05/23 5:10:03 PM
#138:


TheOtherMike posted...
Right. But I'm the one being inflammatory and trying to start arguments. Totally.
Can you clarify whether you like or dislike weapon durability?

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TheOtherMike
02/05/23 5:13:24 PM
#139:


meralonne posted...
Can you clarify whether you like or dislike weapon durability?

I'm mostly indifferent to it. It works well enough with how the game is structured. I usually don't even notice it because it's implemented pretty seamlessly.

What does that have to do with anything?

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meralonne
02/05/23 5:19:51 PM
#140:


TheOtherMike posted...
I'm mostly indifferent to it. It works well with how the game is structured. I usually don't even notice it because it's implemented pretty seamlessly.
So, youre saying that you didnt notice that your weapons broke regularly? Its great that it didnt bother you, but it clearly bothered other people and that their experience wasnt the same as your subjective experience.

What does that have to do with anything?
Im not allowed to ask questions?

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Lost_All_Senses
02/05/23 5:23:36 PM
#141:


Why does someone still need even more validation when a game is already one the highest rated by gaming communities? Does it have to be 100/100 all around and loved by everyone for you to enjoy playing it more than arguing about it with people? Who cares if some people don't like it. I can't imagine the stuff Id have to argue about to try and get validation for some the 60/100 games I like lol. It's easiest just to play them and just accept it's not gonna be everyone elses favorite too.

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loafy013
02/05/23 5:24:26 PM
#142:


Haven't played it yet, but it seems to come down to the way people use consumables in RPG. Some people hoard them "for when the time is right" and hate the idea. Others have no problem burning through them since they get replaced easily.

I compare it to me playing the dark souls games. In the first one, I was stingy with firebombs because they weren't easy to come by. In the third game, I'm chucking them everywhere because it was simple to get more.

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SSJKirby
02/05/23 5:32:02 PM
#143:


the longer a topic goes on, the more likely a dumb arguement happens that never ends because people need the have the last word

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Lost_All_Senses
02/05/23 5:32:58 PM
#144:


SSJKirby posted...
the longer a topic goes on, the more likely a dumb arguement happens that never ends because people need the have the last word

YOU need the last word. And that's final. Nothing else needs to be said.

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TheOtherMike
02/05/23 5:34:08 PM
#145:


meralonne posted...
So, youre saying that you didnt notice that your weapons broke regularly?

Barely, because swapping weapons was near instant and seamless.

meralonne posted...
Its great that it didnt bother you, but it clearly bothered other people and that their experience wasnt the same as your subjective experience.

Ok? And? I'm asking for clarification on their subjective experience. That's where the hangup is, because every time I've asked for that itt I've been attacked and told no one owes me an explanation or I'm trying to win an argument.

meralonne posted...
Im not allowed to ask questions?

Am I? I just asked how this was relevant, because how I personally feel about durability has not been the topic of discussion, nor does it move the topic forward. I'm still hoping someone can actually provide an elaboration for why it's "bad" or why they didn't like it beyond "I didn't like it because I didn't like it."

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meralonne
02/05/23 5:40:43 PM
#146:


Your reason for liking it boils down to I like it because I like it, so Im not sure why you expect a masters dissertation explaining why they dont like what you like. Thats not an attack on you or your opinion, its an objective observation of this discussion.

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IloveslimesOMG
02/05/23 5:41:45 PM
#147:


saffronne posted...
It's like the most acclaimed game ever. It solo carried an entire E3 for nintendo >_>
I find it boring

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Jennywentnorth8
02/05/23 5:43:08 PM
#148:


1. It has the usual open world issue of just doing nothing but walking and seeing green for 90% of the game.

2. Weapon durability is the video game equivalent of busy work.

3. The music sounds like someone is pressing a few piano keys at random with a stick scratching a window to keep the beat

4. No real dungeons. What BOW had was more like puzzle minigames. I wanted to relive the old zelda days of just sitting in a massive dungeon for hours trying to figure out all the secrets, and the feeling of accomplishment after. I did not want to relieve a majora mask beneath the well level over and over.
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TheOtherMike
02/05/23 5:48:06 PM
#149:


meralonne posted...
Your reason for liking it boils down to I like it because I like it

I'm indifferent to it, I never said I like it. Please don't put words in my mouth.

meralonne posted...
so Im not sure why you expect a masters dissertation explaining why they dont like what you like.

I'm not expecting a master's dissertation. I'm asking a question that could be answered very simply with a sentence or two.

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Left4Doge
02/05/23 5:56:39 PM
#150:


Literally the same thing as all of the other open world games but people rave about it because its Zelda

I dont even hate the game or the franchise, its just super overrated, as is the open world genre

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