Board 8 > Mercenaries 5 Test Run, Week 1 Result: Night of a New Day

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KanzarisKelshen
02/19/23 8:00:14 PM
#1:


https://www.youtube.com/watch?v=V1H0x41kGj8

Match Votals:

Eddv vs. Gravy: 12-0
JC vs. Aria: 6-4 (Close!)
Boko vs. Mewtwo: 13-1

All winners receive 6 infra for their victories. Aria receives 2 infra for a close match loss. Mewtwo and Gravy receive no additional infra. Winners may assign 20 EXP today, while losers will assign 10 EXP. Your declaration order for next week is as follows:

1st: Aria
2nd: Mewtwo
3rd: Gravy
4th: Eddv
5th: Boko
6th: JC

Please assign your EXP here as soon as possible! In addition, we have builds to share and announcements to make. Builds will go into the next post.

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Eddv
02/19/23 8:03:16 PM
#2:


Spend 1 on Gangplank Galleons Music

Spend 19 on KREDITS upgrade

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KanzarisKelshen
02/19/23 8:04:43 PM
#3:


New Builds:

http://mercs5wiki.wikidot.com/diddy-and-dixie-kong
http://mercs5wiki.wikidot.com/the-doom-slayer
http://mercs5wiki.wikidot.com/eunie
http://mercs5wiki.wikidot.com/jacqli
http://mercs5wiki.wikidot.com/joker
http://mercs5wiki.wikidot.com/pamela-ibis
http://mercs5wiki.wikidot.com/ryu-street-fighter
http://mercs5wiki.wikidot.com/sans
http://mercs5wiki.wikidot.com/tingle
http://mercs5wiki.wikidot.com/zagreus
http://mercs5wiki.wikidot.com/batman

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KanzarisKelshen
02/19/23 8:07:11 PM
#4:


Announcements for the players:

We are very pleased with our first week of the test run. Good work building your teams everybody, and good work fighting for your first wins. We've taken note of how week 1 went and have a few matters we wish to bring to your attention and request your votes on. They are as follows:

1) Players are currently waging a war with less-than-default econ, as they are missing 100 GP relative to a normal m5 start. As such, we are planning to inject each team with a 100 GP gold grant, to set your teams to the econ level a normal M5 starting team would have. The question is when to do so. We see two options:

Option one: Inject the gold into the system this upcoming week (so, week 2). This allows players to start rounding out their teams for week 3. This interferes with this cycle's high tier match, but has the advantage of allowing more of the test run to proceed like a normal game of mercs (or close to it as we can manage).

Option two: Inject the gold into the system on week 3, allowing players to prepare for the second cycle. This option rewards the players who built teams capable of winning on all three tiers from the jump, thus reinforcing the impact of proper play skill as much as possible. It gives us less actionable data for M5, however.

2) We have noticed certain mercs shipped in a less-than-perfect state. As such, we've drafted a set of tweaks for currently-released and unbought mercenaries (and more for purchased mercs, but we are not going to nerf or buff bought units while you're all fighting for the top spot). Would you like us to implement adjustments to the mercenaries in the unbought mercenary pool? Not all mercs will be affected, and some changes will be minor while some will be major. We won't reveal which mercs would be affected, so as not to bias votes due to potential gameplay advantages for the upcoming week. Instead, we want you to vote in the abstract, based on what you think would make for a more interesting, better game that provides the most data for M5.

3) We are confirming Bounty Hunters interact with On Purchase abilities as normal. They will resolve as if the Bounty Hunter had been bought, making mercenaries such as V or Selvaria fully functional. No, this wouldn't allow Bounty Hunted Mega Man to cherrypick abilities every week -- he picks an ability in Results, meaning he never has abilities to use if Bounty Hunted.

We thank you all for your patience, your tireless efforts and your enthusiasm. You're justifying all the work we put into creating M5 every day. It's a pleasure to host this test run for you.

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KanzarisKelshen
02/19/23 8:10:42 PM
#5:


Lastly, one additional, but lesser announcement: Traits for Aigis, Lea and Yu Narukami have been updated with the implementation of the Magician trait. This is something we plan to keep on doing going forwards into M5 as new mercenaries come out and new traits are developed. Carry on!

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Chaeix
02/19/23 8:16:15 PM
#6:


My vote is this week for both the GP and the merc modifications but dont disagree that the GP infusion next week impacts high tier.

My ability to possibly get a merc without competition as a reward for saving is compromised either way tho (clearly I should have bought Mario last week >.>)

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we're all buds~jc~
<DeathChicken> you are my hero for being the first person to cite National Geographic in Mercs
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Chaeix
02/19/23 8:17:52 PM
#7:


Also if we have a 100GP infusion, should base infra be adjusted up slightly? Cause Gravy for example could go into next week with 4 RI if he buys a 3/week and loses again this week.

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we're all buds~jc~
<DeathChicken> you are my hero for being the first person to cite National Geographic in Mercs
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AriaOfBolo
02/19/23 8:22:14 PM
#8:


10 XP on Bigger, Faster, Stronger Too
will form opinions on other stuff later but woo economic stimuli

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New name, new gender, same great Bolo flavor!
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Eddv
02/19/23 8:27:16 PM
#9:


I think both adjustments should he implemented for cycle 2 but not for week 3 of cycle 1.

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greengravy294
02/19/23 8:29:23 PM
#10:


ill look at this tomorrow when im less sick.......still

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https://imgur.com/a/LEqiW
https://imgur.com/iXHxhET
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Mewtwo59
02/19/23 8:31:09 PM
#11:


10 EXP on The Missing Link

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""Love" is making a shot to the knees of a target 120 kilometers away using an Aratech sniper rifle with a tri-light scope." HK-47
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Lopen
02/19/23 8:36:31 PM
#12:


Eddv posted...
I think both adjustments should he implemented for cycle 2 but not for week 3 of cycle 1.

My vote doesn't count but this is my vote

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GANON1025
02/19/23 8:51:31 PM
#13:


Some very fun builds there!! none of those battle mercs are as strong as Sonic though. Still waiting on someone, dare I say brave enough?, to get him.

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Chaeix
02/19/23 10:31:25 PM
#14:


oops was checking something and posted in the wrong topic

20 on Yasogami Steel Council President

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we're all buds~jc~
<DeathChicken> you are my hero for being the first person to cite National Geographic in Mercs
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AriaOfBolo
02/19/23 11:34:59 PM
#15:


I think it makes more sense to have the infusion at the start of the cycle, but it'd be more fun to have it now.

Don't see why not on tuning the unbought.

---
New name, new gender, same great Bolo flavor!
Stronger than the storms that they've shown you
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KanzarisKelshen
02/20/23 12:09:07 AM
#16:


Counting that as a 'cash infusion on week 3 to prep for week 4' vote -- correct me if that's wrong. That puts us at 1 vote for cash infusion on week 2, 2 votes for the infusion on week 3 ATM.

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AriaOfBolo
02/20/23 12:21:11 AM
#17:


that's a "present" vote, I could go either way. Waiting is more fair, doing it now is more fun and more data and probably better for my team, I can't be mad about either.

---
New name, new gender, same great Bolo flavor!
Stronger than the storms that they've shown you
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Mewtwo59
02/20/23 12:26:44 AM
#18:


I prefer option 2

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Chaeix
02/20/23 12:33:37 AM
#19:


i will change my vote to option 2 after thinking about it

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we're all buds~jc~
<DeathChicken> you are my hero for being the first person to cite National Geographic in Mercs
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greengravy294
02/20/23 10:31:20 AM
#20:


10 exp to heart of th cards

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KanzarisKelshen
02/20/23 3:05:37 PM
#21:


Boko sends in an order to invest 15 EXP on Mega Man's first ability upgrade, then roll Super Fighting Robot. As Mewtwo only has 3 mercenaries, all mercs will be included in the roll of it succeeds.

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KanzarisKelshen
02/20/23 3:08:51 PM
#22:


Mega Man does not gain power this week. :(

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Lopen
02/20/23 5:41:10 PM
#23:


I guess I'm proxying for Gravy at Peace if he needs it

I'm assuming he's reached out to you as well right

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greengravy294
02/20/23 5:56:36 PM
#24:


bless u lopen

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KanzarisKelshen
02/20/23 6:35:03 PM
#25:


Confirming that yes, he did. All the paperwork is cleared on that front.

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MajinZidane
02/20/23 6:53:04 PM
#26:


5 exp on Mega Mans second ability upgrade

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Virtue - "You don't need a reason to Boko United."
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