Current Events > It's wild how most people don't beat video games

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hockeybub89
05/25/23 2:31:13 PM
#1:


You can look at any trophy or achievement list with an earned rate. Beating the last boss or finishing the game will pretty much always have a completion rate below 50%, usually below 40%.

Like two-thirds of people who start a game will never complete it. Hell, you'll lose 20-25% of people in the first few hours. It doesn't matter what game, series, genre, critic score, fan hype, etc.

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BloodMoon7
05/25/23 2:32:50 PM
#2:


My backlog is small but I already know I'll never finish it. I'm about to add Mary Skelter 2 to it, I hear you can rub boobies or something.

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UnsteadyOwl
05/25/23 2:35:29 PM
#3:


I don't see the problem with that. Games are there for your entertainment. If you get bored with it and don't feel like finishing it there's no reason you should force yourself to do so.

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JKwaffle
05/25/23 2:42:28 PM
#4:


I know I'm really bad about not finishing games; While I love gaming, it can be just such a huge time commitment, and when you're working 50+ hours a week, that's hard to dedicate a shit ton of time to, and I know if I try to spread it out and only play for like an hour or 2 every couple of days, I often just lose interest in whatever it is I was playing.

Movies are my preffered media in my free time at this point. Even the longest movies are (almost) never gonna go over 3 hours, you get the entire story in one go (With the exception of franchises obviously, but that's a relative minority considering how many movies exist), and it's a lot easier to plan out my free time. If I know a movie is 100 minutes long, I can plan out when I'm watching it, if it's worth staying up late or if I should put it off to another night, whatever.

Most games it's a lot harder to gauge how long you have/how much you can get done in a certain amount of time. Even if you try to self impose a limit of "I only wanna play for an hour and a half tonight", you never know what part of the story you're gonna be at when you get to the end of the time limit, or if you're even at a spot that you can stop at at all.

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Dakimakura
05/25/23 2:43:13 PM
#5:


Yeah, I do not really beat games anymore. I just endlessly chase the carrot on the stick that is live service games.

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Smiffwilm
05/25/23 2:48:04 PM
#6:


Lots of reasons why that happens:

  • They just didn't like it and had enough.
  • Another game they'd rather play came around at that time.
  • They have a fear of finishing something they started.
  • The system they used broke in some way.
  • The person themselves died irl.



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SSJ2GrimReaper
05/25/23 3:06:19 PM
#7:


Smiffwilm posted...
Lots of reasons why that happens:

* They just didn't like it and had enough.
* Another game they'd rather play came around at that time.
* They have a fear of finishing something they started.
* The system they used broke in some way.
* The person themselves died irl.
i like the reasons got progressively worse

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StormSignal
05/25/23 3:06:39 PM
#8:


UnsteadyOwl posted...
I don't see the problem with that. Games are there for your entertainment. If you get bored with it and don't feel like finishing it there's no reason you should force yourself to do so.
agreed

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AloneIBreak
05/25/23 4:21:25 PM
#9:


Ive noticed I keep starting games and not finishing them. Like I reached nearly the end of Ratchet and Clank a couple weeks ago and have barely touched it since. Fallout 4, I nearly reached the end then just never finished. I dont know what my problem is.

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MorbidFaithless
05/25/23 4:23:43 PM
#11:


Yeah, I don't think I've finished a game in many years. It is weird though when the first achievement only takes like 5 minutes of playing and a huge percentage still don't have it lol.

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Jagr_68
05/25/23 4:53:51 PM
#12:


Smiffwilm posted...
Lots of reasons why that happens:

* They just didn't like it and had enough.
* Another game they'd rather play came around at that time.
* They have a fear of finishing something they started.
* The system they used broke in some way.
* The person themselves died irl.

Not a real gamer then.

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garan
05/25/23 5:00:39 PM
#13:


With things like Games with Gold and now Gamepass, I've tried out a ton of games that I got basically for free and then chucked them aside when I didn't enjoy them that much.
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Vampire_Chicken
05/25/23 5:10:55 PM
#14:


For me, chasing 100% felt more like working than playing.

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MICHALECOLE
05/25/23 5:16:42 PM
#15:


Ive beat like 5% of the games Ive played

Ive got to really love a game to beat it these days. Especially if its not Nintendo. Rdr2, mortal kombat, and Spider-Man are like the only three games Ive beat in the last two generations
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Bandit_Keith
05/25/23 5:16:58 PM
#16:


garan posted...
With things like Games with Gold and now Gamepass, I've tried out a ton of games that I got basically for free and then chucked them aside when I didn't enjoy them that much.

Same. There are plenty of games to play. If I don't like one, I move on. I'm not "forced"(in quotes because obviously I don't mean it literally) to keep playing a game because I had so few options like I was 25+ years ago.

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Butterfiles
05/25/23 5:27:00 PM
#17:


Smiffwilm posted...
Lots of reasons why that happens:

* They just didn't like it and had enough.
* Another game they'd rather play came around at that time.
* They have a fear of finishing something they started.
* The system they used broke in some way.
* The person themselves died irl.
* The heat death of the universe occurred.

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Questionmarktarius
05/25/23 5:28:32 PM
#18:


Videogames are toys.
If you're no longer having fun with your toy, stop playing with it.
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Vampire_Chicken
05/25/23 5:32:47 PM
#19:


Questionmarktarius posted...
If you're no longer having fun with your toy, stop playing with it.
I'm not playing with it. I'm genuinely trying to get my keys out of my pants pocket.

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TendoDRM
05/25/23 5:34:11 PM
#20:


It's really not that wild.

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alphagamble
05/25/23 5:37:18 PM
#21:


Always like it when you see a prologue achievement at something like 97%

Do people load the game for 60 seconds just to never play it again?

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Smiffwilm
05/25/23 5:47:41 PM
#22:


alphagamble posted...
Always like it when you see a prologue achievement at something like 97%

Do people load the game for 60 seconds just to never play it again?
I have reasons for that too (though most are repetitive of the earlier post):

  • They're playtesters testing the trophy/achievement system.
  • They started it but realized they were on the wrong account.
  • They were curious yet immediately decided to play another game instead.
  • The game software malfunctioned in some way to prevent them from going further.
  • The system they used broke, or was stolen even.
  • They somehow died in real life immediately upon starting.

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GuerrillaSoldier
05/25/23 5:47:44 PM
#23:


alphagamble posted...
Always like it when you see a prologue achievement at something like 97%

Do people load the game for 60 seconds just to never play it again?
i've had games crash on me at startup and it still logs me as "one minute playtime". i don't have a good enough setup to even play it so i'll have to wait. i've also played very old games that crash immediately, and i would need to download some fix or patch or something to play with what i have.
i've also been gifted games i don't want to play, or started playing a game and the very first minute i have to go and do something else and don't return to the game.
so many reasons.

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Requiem
05/25/23 5:49:00 PM
#24:


For bigger games, i sort of get burnt out doing all the side quests.

But thats ok.
Gamers have been yanked by the chain for long enough, ever since nintendo did their "mario, thx for saving me but the princess is in another castle"... repeatedly.

Well, fk that.
I got my shiny sword, candy shooting rifle, pair of shoes in vague reference to someone from a movie I've never watched, and a random jewelry collection that can be sold for 5000 gold.

Princess can stay in that castle, im done.

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