Current Events > Tears of the Kingdom has the Nut-N-Bolts problem.

Topic List
Page List: 1
dave_is_slick
06/04/23 7:14:55 PM
#1:


It should never have been the main focus. I am not a builder. Zelda games were never games about building and now suddenly you make a game where its the solution to damn near everything? This isn't a Zelda game.

I've been trying to figure out why I have no incentive to keep playing this and I think this is why. If they wanted to make a different game using these mechanics, make that game. Don't slap Zelda on the title.

---
The most relaxing version of Aquatic Ambiance I've ever heard:
http://www.youtube.com/watch?v=bl61y1XM7sM
... Copied to Clipboard!
dameon_reaper
06/04/23 7:16:48 PM
#2:


You haven't played the game. I hardly touch Ultrahand to make vehicles. its an option. Not all the shrines even force you to make anything.
... Copied to Clipboard!
ViewtifulJoe
06/04/23 7:16:52 PM
#3:


Zelda games always do this though don't they? They pick some big new gimmick and tell you it's your problem.
3 day timer, the sailing, Wii motion plus, BOTW swapping everything out.
They all got to keep Zelda in the title. Why not this one?

---
Still waiting on that third threat
... Copied to Clipboard!
#4
Post #4 was unavailable or deleted.
Billyionaire
06/04/23 7:17:55 PM
#5:


Honestly Zelda hasn't been relevant since like 2003

---
The immutable bringer of righteousness and relentless changer of small minds.
... Copied to Clipboard!
Turbam
06/04/23 7:18:02 PM
#6:


You don't really have to use it if you don't wanna

---
~snip (V)_(;,;)_(V) snip~
I'm just one man! Whoa! Well, I'm a one man band! https://imgur.com/p9Xvjvs
... Copied to Clipboard!
Punished_Blinx
06/04/23 7:18:24 PM
#7:


You seriously struggle putting a fan on a plank of wood?

They're all just physics puzzles.

---
A Fallen Mascot
... Copied to Clipboard!
DeathVelvien
06/04/23 7:19:05 PM
#8:


Billyionaire posted...
Honestly Zelda hasn't been relevant since like 2003
You're on a roll with dumb takes lately

---
Arizona Diamondbacks: 30-23
UNICLR: Phonon | GBVS: Zeta
... Copied to Clipboard!
dameon_reaper
06/04/23 7:20:40 PM
#9:


Billyionaire posted...
Honestly Zelda hasn't been relevant since like 2003

This is bullshit.

KanWan posted...
Cant you just skip most of it? Least thats what I heard.. I dont have a switch but Ive been curious about the game and how the Zelda series went to this direction

Even in the beginning, you really aren't expected to create vehicles. You use Ultrahand for some things but you don't need to create vehicles or even use auto-build. I suck at creating things but if you delve into the depths a lot, you can get blueprints to have things created for you...so I've been cruising in a hovercraft through the depths for awhile.

Nuts and Bolts' problem was that it was Nuts and Bolts.

I still travel across Hyrule by paraglider or horse. I still don't really know how to build things without screwing it up and I've already completed 2 dungeons and have a lot of shrines unlocked. The game is how you make it. There's multiple ways to complete puzzles if you don't want to create things.
... Copied to Clipboard!
MC_BatCommander
06/04/23 7:21:30 PM
#10:


It definitely doesn't lol. The vehicles are just there for fun and the occasional puzzle, it's hardly the focus at all

---
The Legend is True!
... Copied to Clipboard!
SuperShake666
06/04/23 7:21:36 PM
#11:


This why Autobuild schemas exist you silly goose. Also, you can build lazy shit to solve puzzles. It's not hard.

---
"Look, if I was good at math, I wouldn't be on CE at 2:00 the morning clicking on topics about porn stars ****ing horses." - May 2017, Dash_Harber
... Copied to Clipboard!
dave_is_slick
06/04/23 7:25:34 PM
#12:


dameon_reaper posted...
Not all the shrines even force you to make anything.
Every single one I've come across absolutely has.

---
The most relaxing version of Aquatic Ambiance I've ever heard:
http://www.youtube.com/watch?v=bl61y1XM7sM
... Copied to Clipboard!
legendarylemur
06/04/23 7:26:02 PM
#13:


I've yet to see a problem where vehicle building was the only solution (ok, with the exception of like putting a fan on a wing. If that's too much time investment then I dunno wtf he wants). Several times it can make the solution vastly faster, and once you unlock blueprinting, it's almost always the faster solution if you're willing to spend a few zonite.

TC probably hasn't played the game. If not, he hasn't played much of it yet

---
"Iwata was awesome" - Mr. Nintendo
https://i.imgur.com/krtFHol.jpg
... Copied to Clipboard!
dave_is_slick
06/04/23 7:26:36 PM
#14:


Billyionaire posted...
Honestly Zelda hasn't been relevant since like 2003
...I have no words.

---
The most relaxing version of Aquatic Ambiance I've ever heard:
http://www.youtube.com/watch?v=bl61y1XM7sM
... Copied to Clipboard!
dave_is_slick
06/04/23 7:27:12 PM
#15:


Also, I never said a damn thing about vehicles.

---
The most relaxing version of Aquatic Ambiance I've ever heard:
http://www.youtube.com/watch?v=bl61y1XM7sM
... Copied to Clipboard!
Proto_Spark
06/04/23 7:31:46 PM
#16:


Honestly, the building stuff is so rarely actually used that its almost more in the way than anything.

And the dumb timer on the platforms or bird things means that it feels limiting how much you might actually want to bother playing around with it. At least it did to me, the only timer might be on the flying stuff.

There are a couple shrines that require building stuff, but that's fine. You generally need to build stuff or work around the Skyview towers if you ever really want to make it to the sky islands though.

I honestly only ever build stuff when its mandatory (and like 2-3 times of mindless screwing around that got boring quick), but I've had little to no issue playing the game without any of it.
... Copied to Clipboard!
Punished_Blinx
06/04/23 7:36:41 PM
#17:


dave_is_slick posted...
Also, I never said a damn thing about vehicles.

You put Nuts-N-Bolts as the comparison game in your topic title.

---
A Fallen Mascot
... Copied to Clipboard!
Axiom
06/04/23 7:37:13 PM
#18:


dave_is_slick posted...
Also, I never said a damn thing about vehicles.
...lol
... Copied to Clipboard!
GeneralKenobi85
06/04/23 7:37:28 PM
#19:


dave_is_slick posted...
Every single one I've come across absolutely has.
Eh most of the shrines require pretty simple builds to complete. And hell, you can straight up ignore a lot of the "intended" methods of completing them with your other abilities, most prominently Recall. Or just go for the lamest possible method of beating Shrines and walk around with rockets glued to every single one of your shields.

Building in the overworld is for the most part not necessary. I would say if you don't enjoy that aspect of the game, just build a hoverbike, save it to Autobuild, and you're set. The horse and glider should be fine enough to actually just explore everything.

---
Ah, yes, the Negotiator: General Kenobi
<sneaky beeping>
... Copied to Clipboard!
CM_Ponch
06/04/23 7:38:03 PM
#20:


Punished_Blinx posted...
You put Nuts-N-Bolts as the comparison game in your topic title.
Why's TC trying so hard to hate

---
SW-8316-3213-4720
... Copied to Clipboard!
ultimate_reaver
06/04/23 7:38:34 PM
#21:


Every Zelda game since Ocarina has some central new gameplay conceit it introduces into the formula which shakes up the normal gameplay. Time travel, the 3 day loop, sailing mechanics, wolf mode, etc. This one has building stuff.

Nintendo is already very adept at making the same games over and over and over, you don't need to encourage them to do that even harder. Especially when the building is actually intuitive and fun and naturally blended into the gameplay in TOTK unlike nuts and bolts which grinds the game to a halt and is miserable to play unless you're building at all times

---
I pray god will curse the writer, as the writer has cursed the world with this beautiful, stupendous creation, terrible in its simplicity, irresistible in truth
... Copied to Clipboard!
asdf8562
06/04/23 7:45:08 PM
#22:


dave_is_slick posted...
It should never have been the main focus. I am not a builder. Zelda games were never games about building and now suddenly you make a game where its the solution to damn near everything? This isn't a Zelda game.

I've been trying to figure out why I have no incentive to keep playing this and I think this is why. If they wanted to make a different game using these mechanics, make that game. Don't slap Zelda on the title.
So you didn't actually play the game.....
... Copied to Clipboard!
legendarylemur
06/04/23 7:49:17 PM
#23:


I've done a lot of thinking, and out of the 30 or so actual puzzle shrines I've done, there is one that actually legitimately required some building, and it's a pretty early one.

It's the one where you gotta build a hanging vehicle through long winding rails. Honestly a big mistake that that one is available so early when players wouldn't be so accustomed to building

Outside of that, honestly putting a fan on a wing is barely qualified as building something. You can always build more ridiculous contraptions, but I have to question why any of that is necessary if you specifically hated building.

You have a lot of really powerful tools like rewind and ascend. You know you can like lift a metal plate up, put it back down, rewind it, then just ascend up it? That alone saves most building in like at least half of the puzzle shrines I've seen

---
"Iwata was awesome" - Mr. Nintendo
https://i.imgur.com/krtFHol.jpg
... Copied to Clipboard!
BakonBitz
06/04/23 7:51:54 PM
#24:


The most you ever need to do with building to solve puzzles is to attach a couple things at a time and/or make a bridge. It's nowhere near Nuts & Bolts level. If you think you need to make some sort of elaborate construction to solve something, you're overthinking it.

---
Game collection: http://www.backloggery.com/bakonbitz
Gaming channel: https://www.youtube.com/channel/UCwVQm69J7bGScbv3_50C0dA
... Copied to Clipboard!
ellis123
06/04/23 7:52:35 PM
#25:


ultimate_reaver posted...
Every Zelda game since Ocarina has some central new gameplay conceit it introduces into the formula which shakes up the normal gameplay. Time travel, the 3 day loop, sailing mechanics, wolf mode, etc. This one has building stuff.

Nintendo is already very adept at making the same games over and over and over, you don't need to encourage them to do that even harder. Especially when the building is actually intuitive and fun and naturally blended into the gameplay in TOTK unlike nuts and bolts which grinds the game to a halt and is miserable to play unless you're building at all times
Since Ocarina? Since LttP. Light world <-> Dark World is definitely a gimmick in the same vein as time travel.

---
"A shouted order to do something of dubious morality with an unpredictable outcome? Thweeet!"
My FC is in my profile.
... Copied to Clipboard!
Punished_Blinx
06/04/23 7:55:19 PM
#26:


legendarylemur posted...
I've done a lot of thinking, and out of the 30 or so actual puzzle shrines I've done, there is one that actually legitimately required some building, and it's a pretty early one.

It's the one where you gotta build a hanging vehicle through long winding rails. Honestly a big mistake that that one is available so early when players wouldn't be so accustomed to building

Outside of that, honestly putting a fan on a wing is barely qualified as building something. You can always build more ridiculous contraptions, but I have to question why any of that is necessary if you specifically hated building.

You have a lot of really powerful tools like rewind and ascend. You know you can like lift a metal plate up, put it back down, rewind it, then just ascend up it? That alone saves most building in like at least half of the puzzle shrines I've seen

Yeah that hook rail thing overall would have been the hardest one I've done so far. There was another one similar later.

Overall though you're given like what? 2-4 objects that you have to slap together to solve a puzzle. I think some of then are funny too! Like making a scoop for a ball pit or putting planks on wheels to make a boat that can swim upstream. In that latter case they already made the boat with wheels for you!

It all feels like an evolution of physics puzzles for me instead of some building game.

---
A Fallen Mascot
... Copied to Clipboard!
GeneralKenobi85
06/04/23 9:57:17 PM
#27:


legendarylemur posted...
I've done a lot of thinking, and out of the 30 or so actual puzzle shrines I've done, there is one that actually legitimately required some building, and it's a pretty early one.

It's the one where you gotta build a hanging vehicle through long winding rails. Honestly a big mistake that that one is available so early when players wouldn't be so accustomed to building

Outside of that, honestly putting a fan on a wing is barely qualified as building something. You can always build more ridiculous contraptions, but I have to question why any of that is necessary if you specifically hated building.

You have a lot of really powerful tools like rewind and ascend. You know you can like lift a metal plate up, put it back down, rewind it, then just ascend up it? That alone saves most building in like at least half of the puzzle shrines I've seen
That rail one you're referring to (if it's the same one I'm thinking of at least) is the only shrine so far I was unable to figure out how to do correctly. I just built a long ramp out of stone slabs, extended it to the final rail, got on it and used Recall, and then slid down the rail with my minecart shield.

I believe I saw a topic on the TOTK board for the hardest shrine, and that one got the most mentions. I looked up the solution afterward and it seemed pretty obvious in hindsight. Just couldn't think of it myself though.

---
Ah, yes, the Negotiator: General Kenobi
<sneaky beeping>
... Copied to Clipboard!
SaikyoStyle
06/04/23 9:58:33 PM
#28:


Billyionaire posted...
Honestly Zelda hasn't been relevant since like 2003
You should close your account.

---
Taxes, death, and trouble.
Brunt/Gaila 2024. Make Ferenginar Great Again!
... Copied to Clipboard!
Topic List
Page List: 1