Current Events > Started Castlevania Order of Eclessia, is it supposed to be this hard?

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masterpug53
08/05/25 10:05:25 AM
#1:


Got my shit wrecked by the giant skeleton boss like a dozen times before finally beating him. Then I move on to the giant climbing crab boss, am only doing 5 damage per ax toss, and end up dying like ten minutes later on the 3rd phase and am forced to ask myself if I really want to go through that tedium again.

Also, plot's starting out on the wrong foot for me. "Oh, this is a nice change of pace, starting off with a character who's already powerful and confident...oh fuck me, now she has amnesia and zero personality, dunno why I didn't see that coming."

Also that'swhatshesaid at the topic title.

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Garioshi
08/05/25 10:06:54 AM
#2:


The bosses are super visually impressive, but the entire game feels like trying to cut down a tree with a pocket knife. It does not get much better in that regard.

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UnsteadyOwl
08/05/25 10:08:15 AM
#3:


It's been a long time since I played it but I remember it at least starting off harder than the other Metroidvania games in the series.

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manila2k1
08/05/25 10:09:34 AM
#4:


It's easily the hardest of the DS games until you get the Nitesco glyph.

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Trelve
08/05/25 10:10:10 AM
#5:


It's probably the hardest of the DS Metroidvanias. It does get easier later on but yeah, it's not a cakewalk like Portrait of Ruin.
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bsp77
08/05/25 10:14:54 AM
#7:


The game is rough (especially the first half), but it is also awesome. Stick with it and git gud! (that part is a joke)

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SilvosForever
08/05/25 10:21:01 AM
#8:


Yeah it's hard. The toughest of the 3 DS Castlevania games.

Usually you will find a glyph really good against the boss before you need it.

Also note that some enemies are weak to slashing, some are weak to maces - changing your glyphs can make a big difference! Other than that it's just a matter of learning the boss patterns.

I once did a level 1 (fresh file) hard mode run. And let me tell you, that second area, the forest, was an absolute nightmare. You literally die in 2 hits from anything lol.

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random_man9119
08/05/25 10:22:10 AM
#9:


It is definitely the hardest of the three... I was reminded of that while getting the Plat for the collection... Still enjoy it though

With the Crab boss, I think it's more of an endurance thing and you just have to let him break the ceiling until you get to the top...

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#10
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SaikyoStyle
08/05/25 10:26:24 AM
#11:


Yeah it is. But if its still that hard three or four hours later you might need some help.

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Shah138
08/05/25 10:26:56 AM
#12:


manila2k1 posted...
It's easily the hardest of the DS games until you get the Nitesco glyph.
Nitesco MVP.

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AnsestralRecall
08/05/25 10:30:02 AM
#13:


Easily the best of the DSvanias, but yeah it can be pretty hard at first.

It ends up being similar to Souls games in boss design - struggle until you learn the patterns enough to execute the fight properly then you'll succeed.

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Garioshi
08/05/25 10:38:02 AM
#14:


AnsestralRecall posted...
Easily the best of the DSvanias, but yeah it can be pretty hard at first.

It ends up being similar to Souls games in boss design - struggle until you learn the patterns enough to execute the fight properly then you'll succeed.
I really don't think this is analogous. Even a Souls boss you're really underleveled for will take probably 5 minutes at most. You simply are not given the power to do so in OoE. The crab boss TC is talking about takes closer to 10 minutes even with an optimal setup.

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AceMos
08/05/25 10:40:25 AM
#15:


yeah its super hard but despite that its my fave castlevania

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DarthDemented
08/05/25 10:43:10 AM
#16:


Ecclesia was my least liked DS Castlevania. Not because of the difficulty, just because of the the way they decided to do the map and unconnected locations.

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bsp77
08/05/25 10:47:14 AM
#17:


DarthDemented posted...
Ecclesia was my least liked DS Castlevania. Not because of the difficulty, just because of the the way they decided to do the map and unconnected locations.
But only the first half. It switches from old school Castlevania to a Metroidvania

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#18
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-Crissaegrim-
08/05/25 10:56:57 AM
#19:


Once you get the hang of the different Slash, Pierce and Blunt weapon types it gets a lot easier. Typings matter in this game.

Eventually you'll get some more elemental attack spells which are pretty good too.

Compared to a lot of the other Metroidvanias in the series, the weapon list is pretty paired down so you won't have piles of Swords or whatever clogging up the inventory, just a weapon from each attack typing that you'll find upgrades of later.

Mix up your glyph sleeves so that you have a few weapon coverage types on each one.

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the_crow13
08/05/25 11:23:39 AM
#20:


If youre playing the collection it does have the rewind feature if the difficulty is getting to you. It might feel cheap but its there

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kingdrake2
08/05/25 11:50:06 AM
#21:


the_crow13 posted...
It might feel cheap


we're all using our tools to cheese the game to put the odd's back into the players favor.

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masterpug53
08/05/25 12:17:49 PM
#22:


Appreciate the feedback! Good to hear I'm not the only one who finds it abnormally tough for a CV game; on about my eighth try against the giant skeleton boss I thought "ooh, maybe he's super-weak to that slowdown glyph and I've just been missing an obvious teaching moment!" Nope, lol, guess it really is just "peck away until the fucker finally dies."

Anyway, I'll power through. I used to love playing as Shanoa in Harmony of Despair and I've wanted to play the game that introduced her for awhile now.

the_crow13 posted...
If youre playing the collection it does have the rewind feature if the difficulty is getting to you. It might feel cheap but its there

Oh shit, I forgot about that. I guess when the prompt came up my attitude was "pfft, I'm a Castlevania vet, I don't need that shit." I'm not quite at the point yet where I feel the need to fall back on it, but I might cave if I once again die on the third phase of that climbing crab boss.

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-Crissaegrim-
08/05/25 7:04:41 PM
#23:


masterpug53 posted...
Appreciate the feedback! Good to hear I'm not the only one who finds it abnormally tough for a CV game; on about my eighth try against the giant skeleton boss I thought "ooh, maybe he's super-weak to that slowdown glyph and I've just been missing an obvious teaching moment!" Nope, lol, guess it really is just "peck away until the fucker finally dies."

Anyway, I'll power through. I used to love playing as Shanoa in Harmony of Despair and I've wanted to play the game that introduced her for awhile now.

Oh shit, I forgot about that. I guess when the prompt came up my attitude was "pfft, I'm a Castlevania vet, I don't need that shit." I'm not quite at the point yet where I feel the need to fall back on it, but I might cave if I once again die on the third phase of that climbing crab boss.

Not gonna spoil anything, but Shanoa in this game can end up even more overpowered than she is in Harmony of Despair once you get the better items and learn the better glyph unions and spells.

There are other mechanics aside from those that you can get to work in your favour, but some of those take a bit of work.

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chukklez17dc
08/05/25 7:15:29 PM
#24:


I remember the beginning being hard compared to the other Castlevania games but it gets easier when you start getting more glyphs

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masterpug53
08/07/25 9:42:37 AM
#25:


Sure enough, I died on the 3rd phase of the crab boss, thus beginning my constant abuse of the rewind feature. Screw having to start a fight all over just because I misread one of a boss's half-dozen attack patterns.

Someone eariler mentioned the impressiveness of the bosses (which I still see, even though the graphics are dated at this point, and a full-size tv screen doesn't do the visuals any favors); between that and the frankly ridiculous amount of attack patterns present in most of them, I'm guessing the devs were so proud of these behemoths that they made them extra-tough to force players to spend more time with them.

Anyway, thanks to shameless abuse of the rewind feature I'm trucking right along. Ended last night at the mountain pass beyond the Giant's Dwelling or whatever it's called. I almost gave up for good in the foggy forest with those fucking Gravediggers, but thankfully I read somewhere that you can just...jump over them. I'm so used to that not being a viable option to avoid tough enemies in a metroidvania (at least not without tanking 1-2 hits) that I'd never ever considered that.

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manila2k1
08/07/25 9:51:27 AM
#26:


masterpug53 posted...
Sure enough, I died on the 3rd phase of the crab boss, thus beginning my constant abuse of the rewind feature. Screw having to start a fight all over just because I misread one of a boss's half-dozen attack patterns.

Someone eariler mentioned the impressiveness of the bosses (which I still see, even though the graphics are dated at this point, and a full-size tv screen doesn't do the visuals any favors); between that and the frankly ridiculous amount of attack patterns present in most of them, I'm guessing the devs were so proud of these behemoths that they made them extra-tough to force players to spend more time with them.

Anyway, thanks to shameless abuse of the rewind feature I'm trucking right along. Ended last night at the mountain pass beyond the Giant's Dwelling or whatever it's called. I almost gave up for good in the foggy forest with those fucking Gravediggers, but thankfully I read somewhere that you can just...jump over them. I'm so used to that not being a viable option to avoid tough enemies in a metroidvania (at least not without tanking 1-2 hits) that I'd never ever considered that.
Just remember to rescue everyone in the village to unlock the final dungeon. Don't worry, it gets more manageable over time.

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-Crissaegrim-
08/07/25 7:42:31 PM
#27:


SilvosForever posted...
I once did a level 1 (fresh file) hard mode run. And let me tell you, that second area, the forest, was an absolute nightmare. You literally die in 2 hits from anything lol.

This is how I like to play the game. Normal enemies aren't trivial things you can obliterate or ignore, you have to deal with them and respect the fact that they can kill you.

Ruvas Forest. That zone will make you or break you for Fresh Lvl 1 Hard Mode run. If you can handle that stage, you can probably handle the rest of the game.

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masterpug53
08/08/25 9:46:00 AM
#28:


Well, I encountered the 'bad' ending. Looked up where to find the five villagers I missed because my patience was ready to snap and I wasn't in the mood to scour the entire game world on my own (good thing I did too, never would've found the breakable wall behind the waterfall on my own).

Please tell me that finding all 12 is enough to advance the game and you don't have to complete all their sidequests beforehand. If I have to go through the Albus fight again and get lockec into the bad ending a second time, I'mma be chucking controllers.

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VeggetaX
08/08/25 9:52:07 AM
#29:


Yeah it's harder than previous titles

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-Crissaegrim-
08/08/25 10:21:01 AM
#30:


masterpug53 posted...
Well, I encountered the 'bad' ending. Looked up where to find the five villagers I missed because my patience was ready to snap and I wasn't in the mood to scour the entire game world on my own (good thing I did too, never would've found the breakable wall behind the waterfall on my own).

Please tell me that finding all 12 is enough to advance the game and you don't have to complete all their sidequests beforehand. If I have to go through the Albus fight again and get lockec into the bad ending a second time, I'mma be chucking controllers.

Finding 12 villagers is enough.

The quests they give you aren't mandatory, but you will get some good items out of it.

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HighSeraph
08/08/25 10:21:44 AM
#31:


I've heard that's a common complaint from men when playing as Shanoa

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2Pacavelli
08/08/25 10:27:45 AM
#32:


Order of Eclessia was one of the more difficult, yet satisfying ones.

It was also one of the few Castlevania games I completed 100%. It was Dawn of Sorrow and this one. They are also both my favorites
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Raycon
08/08/25 10:36:53 AM
#33:


masterpug53 posted...
Sure enough, I died on the 3rd phase of the crab boss, thus beginning my constant abuse of the rewind feature. Screw having to start a fight all over just because I misread one of a boss's half-dozen attack patterns.


That crab boss has nothing on a couple of bosses later. I've managed to push through them, but like you, something felt horribly unbalanced about the fights. All of my moves do pitiful damage (even after exploiting weaknesses), and just coming into contact with the boss takes away 1/6 of my health. And they love sticking you with bosses in tight spaces (I am starting to think that is Ecclesia's gimmick) so that was happening a lot.

I'm not sure what happened with this game, or what I'm missing (at level 40 I don't especially feel under leveled...) but the difficulty feels wildly uneven in this one. Circle of the Moon had nothing on this.

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masterpug53
08/08/25 11:58:35 AM
#34:


HighSeraph posted...
I've heard that's a common complaint from men when playing as Shanoa

Huge spoilers: giggity.

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masterpug53
08/10/25 7:51:31 PM
#35:


Well I finished all the villager sidequests and beat the game, but not without considerable abuse of the rewind feature. If it weren't for the testicle-pulverizing difficulty it would easily land a franchise favorite spot right after the big 3 (Super VI, SotN, and Aria of Sorrow). Gameplay's a lot of fun and aesthetically the game is top-notch; I didn't realize that some of my favorite franchise tunes originated from this game. Hell, I didn't even recognize my all-time favorite Castlevania track Ebony Wings until I finally had that 'oh shit! I know that song' moment after listening to it for ten minutes. I still prefer the kick-ass heavy metal of Harmony of Despair's rendition, but the OoE version is still darn good with its organ melody (linked for comparison).

https://www.youtube.com/watch?v=RcKqiDWFhoc

https://www.youtube.com/watch?v=HioQ_JYOrYY

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HudGard
08/10/25 8:31:46 PM
#36:


One of the cooler Dracula fights in the series. Hes programmed to be able to counter certain cheesy tactics and the second phase is a surprise twist on what was same old.

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-Crissaegrim-
08/11/25 12:40:34 AM
#37:


masterpug53 posted...
Well I finished all the villager sidequests and beat the game, but not without considerable abuse of the rewind feature. If it weren't for the testicle-pulverizing difficulty it would easily land a franchise favorite spot right after the big 3 (Super VI, SotN, and Aria of Sorrow). Gameplay's a lot of fun and aesthetically the game is top-notch; I didn't realize that some of my favorite franchise tunes originated from this game. Hell, I didn't even recognize my all-time favorite Castlevania track Ebony Wings until I finally had that 'oh shit! I know that song' moment after listening to it for ten minutes. I still prefer the kick-ass heavy metal of Harmony of Despair's rendition, but the OoE version is still darn good with its organ melody (linked for comparison).

https://www.youtube.com/watch?v=RcKqiDWFhoc

https://www.youtube.com/watch?v=HioQ_JYOrYY

Rhapsody of the Forsaken is probably my favourite OoE tune:

https://m.youtube.com/watch?v=Q9Lz5onDscA&pp=ygUYUmhhcHNvZHkgb2YgdGhlIGZvcnNha2Vu0gcJCa0JAYcqIYzv

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xlr_big-coop
08/11/25 2:11:51 AM
#38:


I played this one on release and never found it particularly difficult. Yeah I had played previous games so I knew the basics and could also identify when an extra level up could make a difference.

There are a few walls like the crab or the boss who claims he will take your shadow, but other than that it's not much worse than any other igavania

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masterpug53
08/12/25 1:40:02 PM
#39:


xlr_big-coop posted...
I played this one on release and never found it particularly difficult. Yeah I had played previous games so I knew the basics and could also identify when an extra level up could make a difference.

There are a few walls like the crab or the boss who claims he will take your shadow, but other than that it's not much worse than any other igavania

I'm sure the challenge factor will go down on repeat playthoughs, but at the moment I have to strongly disagree; I don't remember any post-NES CV title being as all-around tough as this one.

It reminds me a lot of Hollow Knight in terms of challenge factor (Path of Pain and some of the more ludicrous DLCs notwithstanding). Of course the key difference there is that the eponymous Knight moves like the quick, nimble little bug he is, whereas Shanoa moves like she's packing depleted uranium in her boots.

Ironcially this was one of my bigger gripes with Bloodstained, which I also recently played through for the first time. Does Igarahsi have a thing for plodding female MCs or something? Incidentally I now have the benefit of seeing how much Bloodstained lifts directly from OoE in addition to SotN and AoS, most especially in the near-identical Rapidus Fio and Accelerator abilities, which for me were game-changers in both titles.

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Raycon
08/12/25 1:51:10 PM
#40:


xlr_big-coop posted...
or the boss who claims


Yeah, he was tough, but I really liked that one. The difficulty seemed largely only due to the constricted combat space (but the pattern was very robust if you picked up on it).

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DSUltimateForm
08/12/25 2:45:33 PM
#41:


masterpug53 posted...
Well I finished all the villager sidequests and beat the game, but not without considerable abuse of the rewind feature. If it weren't for the testicle-pulverizing difficulty it would easily land a franchise favorite spot right after the big 3 (Super VI, SotN, and Aria of Sorrow). Gameplay's a lot of fun and aesthetically the game is top-notch; I didn't realize that some of my favorite franchise tunes originated from this game. Hell, I didn't even recognize my all-time favorite Castlevania track Ebony Wings until I finally had that 'oh shit! I know that song' moment after listening to it for ten minutes. I still prefer the kick-ass heavy metal of Harmony of Despair's rendition, but the OoE version is still darn good with its organ melody (linked for comparison).

https://www.youtube.com/watch?v=RcKqiDWFhoc

https://www.youtube.com/watch?v=HioQ_JYOrYY

Vampire Survivors' Ebony Wings rendition is also phenomenal.

https://www.youtube.com/watch?v=Rn35pkm3M0M

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