Lurker > Rango

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TopicGameFAQs admins ensuring that, one way or another, Link wins a character battle.
Rango
12/05/18 3:14:59 PM
#1
TopicI don't think F-Zero is anyone's favorite SNES game.
Rango
11/21/18 5:44:34 PM
#11
Hardcore_Adult posted...
It's all about the Soundtrack.

Big Blue
Silence
White Land II


Sand Ocean
Fire Field.

LeonhartFour posted...
should've just gone with the top ten games on the SNES page

although somehow MMX3 is on there but whatever you can switch that out for something else


X3 is the definition of an expendable game. It's really sad that the only noteworthy titles in that series are X1 and X4.
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TopicI don't think F-Zero is anyone's favorite SNES game.
Rango
11/21/18 3:03:31 PM
#4
And Star Fox as well? Jesus Christ. I didn't even notice it was on the poll.

The only time Star Fox is acceptable is on an emulator. On the native system or the SNES Classic, its framerate renders it unplayable.

Even then, it's not even a top SNES title. It's serviceable for its pretty 3D polygons, characters, music, and action. But best?

Honestly, you would have gotten a lot more votes putting Super Castlevania IV up there. But I doubt the admin is a huge fan of the game.
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TopicI don't think F-Zero is anyone's favorite SNES game.
Rango
11/21/18 1:45:36 PM
#1
Rather than address the usual bias GameFAQs has for Chrono Trigger, I'd rather discuss why F-Zero is even in that poll. Like...why?

Yes, it was a groundbreaking racing game for its time. Did I mention it was only 1-player?

Outside of a few cups and roughly a dozen tracks, I don't think it's anywhere near great enough to consider it an SNES accolade. Its sequels were better, Super Mario Kart was better, and there's plenty of better SNES games from first and third-parties alike.
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TopicI'm offended by Final Fantasy VII's artwork.
Rango
11/15/18 12:18:24 PM
#10
pyresword posted...
Within my first hour of FFVII I got stuck for 30 minutes because I couldn't figure out how to get out of a room. I couldn't tell that the exit door to the room was actually door due to the graphics.


It was an ugly game with an ugly art style. The only things that looked good were the CGI cutscenes and the battle graphics. I will never understand how people consider this to be anywhere near the best game ever. It's a revolutionary RPG and an overall great one at best.
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TopicI'm offended by Final Fantasy VII's artwork.
Rango
11/14/18 3:48:35 PM
#3
Punnyz posted...
Wasn't VII like, his first major job?


He designed the characters Shadow and Setzer in Final Fantasy VI. Prior to that, he did enemy design in Final Fantasy V.

But yes, VII was the first time he did character art. While I imagine that he was likely doing the anime art at that point, someone told him to make it look more realistic to appeal to western audiences.

I wish I could find that article. I can't find it on Wikipedia, but it might be on the Final Fantasy Wiki or something under either "Final Fantasy VII" or "Tetsuya Nomura." When I get out of class, I'll see if I can check.

http://finalfantasy.wikia.com/wiki/Tetsuya_Nomura

I still can't find what I'm looking for specifically.
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TopicI'm offended by Final Fantasy VII's artwork.
Rango
11/14/18 3:27:35 PM
#1
I'm partially offended due to flashbacks of FF7 and its characters beating my picks in previous battles. But that's not the point here.

I'm looking around the internet as I type this, but I'm having trouble finding where it was said. But basically, Nomura's style was contrasted by how he was asked to design the characters in Final Fantasy VII.

Nomura's contemporary style has a more anime design. Final Fantasy VIII showcases his natural art style.

https://gamehag.com/img/uploaded/9GwWYDhQ2Kg3DxoofW8E2BfFfYbjLe.jpg

More famously, Nomura designed Kingdom Hearts.

https://www.dailydot.com/wp-content/uploads/40a/02/1234982757800e7b1e29b0a622cf3319.jpg

I'm quite fond of his promotional piece for Cloud in Smash Bros. as well. The characters are bright, lively, and colorful. I'm also a huge fan of his shading.

https://i.pinimg.com/originals/f7/54/b6/f754b6eb1dd0925c4b40209184e8ef49.jpg

Nomura is undoubtedly one of my favorite character artists. Having grown up with FF and KH in my teens, they had a big impact on me. But FF7's artwork was something I could never get behind.

https://wpuploads.appadvice.com/wp-content/uploads/2015/06/final-fantasy-7-cast.jpg

I'm no artist, so it's hard to put into words. I'm just not a fan of it. If you can contrast the two, you can see how much different it is. It just feels lifeless in comparison.
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TopicTheoretically, could you nominate Saber into a Character Battle?
Rango
10/31/18 1:16:57 PM
#18
Ilishe posted...
If you want an anime character why not go for Goku? He was in tons of games.


Character has to originate from a video game source.

Pikachu is eligible. Pokemon debuted as a game before the anime.

Saber is eligible. Fate/Stay Night was a video game before the anime.

Android 21 is eligible. She debuted in the game Dragon Ball FighterZ.

Anyone who originates directly from a manga or anime source isn't eligible for the tournament.
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TopicTheoretically, could you nominate Saber into a Character Battle?
Rango
10/30/18 11:35:58 PM
#5
2013's a good while back. If anything, I've seen a massive jump in anime titles and their popularity in the west since then. Wonder how they'd do today?
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TopicTheoretically, could you nominate Saber into a Character Battle?
Rango
10/30/18 11:35:06 PM
#1
Since Fate/Stay Night is a video game, the character originated from there before the anime itself.
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TopicI've made a step in making my life happier for this year's character battle.
Rango
10/23/18 4:11:19 PM
#1
And that's by closing out the window every single day I log into GameFAQs and completely avoiding the character battle altogether.
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TopicGive Board 8 the truth they don't want to hear.
Rango
10/12/18 12:34:22 AM
#1
Final Fantasy Tactics Advance was not a bad game.
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TopicConsoles and handhelds with the most 10/10s imo.
Rango
08/19/18 2:02:32 PM
#1
NES:

Super Mario Bros. 3

SNES:

Super Mario RPG: Legend of the Seven Stars
The Legend of Zelda: A Link to the Past
Super Castlevania IV

PS1:

Castlevania: Symphony of the Night

N64:

Paper Mario
The Legend of Zelda: Ocarina of Time

GBA:

Castlevania: Aria of Sorrow
Fire Emblem: Blazing Blade

GC:

Super Smash Bros. Melee
Fire Emblem: Path of Radiance
SoulCalibur II (PS2, Xbox)
Resident Evil 4 (PS2, Wii, HD systems)

DS:

Castlevania: Dawn of Sorrow

Xbox 360:

Tales of Vesperia

Wii U:

Super Smash Bros. for Wii U
Super Mario 3D World

3DS:

Fire Emblem: Awakening
The Legend of Zelda: A Link Between Worlds

PS4:

God of War
Dark Souls III
Persona 5

PS4 also has that many more 9s to go with it.
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TopicWario Land II was really bad.
Rango
07/28/18 5:45:03 PM
#44
OliviaTremor posted...
Terrible opinion about Metroid 2 music Durango. Samus Returns' blatant nostalgia grabs with the Red Brinstar and Norfair music was dumb.


Samus Returns still managed to be a great game. No need to be contrarian about it.
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TopicWario Land II was really bad.
Rango
07/28/18 6:33:01 AM
#40
Metroid II never had much of a soundtrack to begin with. I replayed the game less than a year ago and can confirm this.

That said, I like Metroid: Samus Returns' music. It was nice to hear Brinstar Red Soil again.
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TopicWario Land II was really bad.
Rango
07/28/18 2:00:48 AM
#36
Wario Land 4 is fun so far. Unless it does something stupid to ruin the game halfway through, I'm really enjoying it so far.

One other thing that lead me to the game was its inclusion on the 3DS Ambassador Program. Nintendo released a number of their best GBA games, like Sacred Stones and Minish Cap. To include the title had me curious. Yet, I figured I'd go in.

Art style and animation are superb, even for a first-year GBA game. Music's nice, too. But the controls and level design are already a major step-up from WL2. It feels polished, not rushed.
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TopicWario Land II was really bad.
Rango
07/27/18 7:09:31 PM
#31
pjbasis posted...
Overrated would imply that it's highly revered.

Even if it is the best Wario Land game, or second to 3.


http://www.metacritic.com/game/game-boy-advance/wario-land-4
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TopicWario Land II was really bad.
Rango
07/27/18 2:50:09 PM
#26
Whats the difference between WL2 and WL3? Does it feel more polished?
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TopicWario Land II was really bad.
Rango
07/26/18 4:54:03 PM
#21
Punnyz posted...
I could've sworn I've heard that the wario games were great

nots of negative to mediocre responses to the games in this topic

was it just like, only one of them that was good?

what do yall think of Shake it?


Looks great. I really want to try it.

I'm going to try WL4 very soon and play that first.
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TopicWario Land II was really bad.
Rango
07/26/18 1:11:06 AM
#9
paperwarior posted...
Most games do that by having checkpoints and/or limited lives. It's just a different take on it. I think the secret-filled levels are great, and they're mostly just coins so you don't have to find all of them. The treasure minigame is a bit of a pain, though.


In games without maze-like designs, yes. Those with mazes, also yes.

WL2 offered no checkpoints in either. It was about a long, crudely designed obstacle course with a trap at the end sending you back, sometimes several screens, to do it over again.

Bosses were bad, too. When I fought Dunk, the basketball bunny, aiming the ball into the hoop was bad. Despite my aim being the same every time, I got it in 1/4 times.

Finally, Captain Syrup. Get hit by a flame pillar, go back around and start it over again. Honestly, a death and restart would have been more convenient.

I also found the transformations to be more of a pain than they were of any help. Rather than making you feel powerful, like the WL1 hats, they were designed specifically to get through traps and stages. But if you got hit by one by accident, you were forced to let it run out. This was a time-consuming, yet pointless feature.
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TopicWario Land II was really bad.
Rango
07/26/18 12:53:37 AM
#7
KCF0107 posted...
Is this the one with the wonky level requirements asking you to play each level a handful of times or was that III?


Worse. Not only do you have to repeat a level to get the treasure you may have missed, but the level design just begs repeating. Got hit by a power at the end of an obstacle? Fall off and restart the whole thing. Tired of the power? You can't disable it. You have to let it run out of time.

It was basically, "Do it over again: The Game."
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TopicWario Land II was really bad.
Rango
07/26/18 12:37:36 AM
#3
I went straight to Captain Syrup and ended it there. I have no desire to play more than that.
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TopicWario Land II was really bad.
Rango
07/26/18 12:28:23 AM
#1
I just beat it for the first time. I feel the developers gave up halfway. Talk about horrid level design.
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TopicEver think internet trolls are alt-rightists?
Rango
07/25/18 9:18:16 PM
#1
Think the people that purposely harass others on the internet and demean their opinion are likely sexist, racist, and bigoted in real life?
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