Board 8 > Fire Emblem Heroes Discussion Topic Part 10: The Black Knight Approacheth

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KamikazePotato
09/20/17 1:29:54 AM
#1:


https://www.reddit.com/r/FireEmblemHeroes/

http://feheroes.wiki/

https://fireemblem.gamepress.gg/

Friend Code Stuff: http://bit.ly/2kWfhkZ (Outdated)


Who's ready for some TT grinding??
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KamikazePotato
09/20/17 1:30:44 AM
#2:


Also on the subject of daggers - the Seashell+ is the best dagger in the game by far and is locked behind Summer Frederick. So that's...awesome.
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Xuxon
09/20/17 1:34:14 AM
#3:


re:Innes. when he has 2 adjacent allies, he has the same res and better spd than Felicia. and EIGHTEEN more attack.

now maybe that isn't super often, but a single adjacent ally isn't too uncommon i don't think, which still closes the gaps somewhat and he still has way more attack. that's why everyone said he's a power-creeped Niles.
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Lopen
09/20/17 1:38:01 AM
#4:


Innes is way way better than Niles overall, but for that very specific job of counter bursting mages, I think Niles (and Felicia) are better. I mean obviously it's better to use Innes than either because there are a lot of times where you're not going to need their extra oomph there, but yeah.

But yeah some more daggers sure would be nice. I do think Poison Dagger+ and Rogue Dagger+ have uses, and Seashell+ is fairly decent but you'll never get it, but the rest are kinda garbo, and even the "good" ones could use more oomph. Give me a Poison Dagger++ and a Rogue Dagger++.
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KamikazePotato
09/20/17 1:44:32 AM
#5:


Innes needing adjacent allies to be better just gives him a different niche. Felicia can have more autonomy by not needing as much help to get buffed.

I also want to mention two points:
1. Silver Dagger+ is underrated - the 7 Def/Res debuff is actually quite nice and has clutched out scenarios for me. Kagero's dagger would be nice but you'd actually have a much harder time killing Reinhardt and you don't really need the extra oomph to kill the infantry mages because pretty much all of them have garbage tier defense.
2. Glacies is really, really strong and comes up all the time thanks to constant doubling. I actually kill the most arena people overall with Felicia because she shanks the mage and then nukes someone else with Glacies.
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Lopen
09/20/17 1:54:28 AM
#6:


I'm pretty sure you'd have more success with a Poison Dagger+. Like being able to one shot mages before they get to hit back is a big deal, particularly if you're opening skirmishes by barely surviving Reinhardt. Kagero of course can do it vs non-squishy mages but Felicia doesn't have the attack-- but Kagero kinda overkills a lot of mages so yeah I think Felicia could probably one shot a lot of em.

But Poison Dagger+ doesn't exactly grow on trees and given the heavy horse emblem meta the Poison Dagger has lost a lot of use, so it's not a given it's better. Either way, I look at Silver Dagger and see a weak weapon that happens to be better than two specialized weapons in some cases because they're also weak, but those two specialized weapons at least shine when they're set up to succeed-- can't really say that with Silver Dagger+. It'll do an adequate job, but... you're definitely replacing that once we actually get some good daggers. Not necessarily with the other two unless power creeped versions of them come out.
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KamikazePotato
09/20/17 2:04:43 AM
#7:


Yeah, I'm not disagreeing about wanting better daggers. I just don't think Silver Dagger+ is quite as bad as it's made out to be.

The only mage my Felicia has trouble one-turning via bait is Boey, but no one actually uses Boey.
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Lopen
09/20/17 2:06:03 AM
#8:


At least it's not the Smoke Dagger+
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KamikazePotato
09/20/17 2:09:15 AM
#9:


Smoke Dagger would be great if it debuffed the target being attacked as well as the surrounding allies. But...it doesn't, so yeah.

Overall it's weird that daggers are so underpowered compared to other weapons. Even Jaffer, who has the only exclusive dagger in the game and is one of the most 'hype' dagger users in the series, gets 11 Attack on his weapon. I guess they thought the debuffs would be worth a lot more than they are?
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Lopen
09/20/17 2:24:26 AM
#10:


Well there are two fundamental errors in dagger user design

1. Value is put on the venom effect, when in reality, with so many stupid abilities that activate with lower health like Vantage, it's just not all that valuable
2. Debuffing DEFENSIVE stats is basically just more damage in disguise, but put off till the next attack. And it runs into the issue of things like Vantage as well, along with the abundance of movement abilities that can be used to move a unit after it's acted, making your debuff worthless cause you straight up can't reach the unit to counterhit it. And I mean, when Daggers are already playing from behind on attack power, you're often not even gaining damage even after backloading it. Like take Innes for example-- he has a bow that has 14 might, two allies nearby it has 18 might. Meanwhile Silver Dagger+ has 10 might with a -7 def/res debuff. Innes with two allies is basically doing the work of your -7 def/res, but he's doing it right away on his turn.

If you made daggers debuff offensive stats for free instead, or have other effects like disabling certain skills, etc etc, the mechanic has potential that they could actually be significantly stronger, but the standard Def/Res debuff is just straight inferior to a higher might weapon, and all weapons will be higher might because they're not daggers.
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Applekidrose
09/20/17 8:14:42 AM
#11:


I played this game when it came out, dropped for a long time, and recently got back in. I'm just starting to piece together some decent units, but can you fire emblem vets help me actually structure the teams?

Nowi and Ninian (with fortify dragons) go together
currently I have Ike and Summer Elise with them

I have Marth, Seth, Tharja, Leo, B.Lucina, Abel, and Oscar as well. If I had a green horse I could build a horse team (oscar is all skilled up for it already) but I don't have access to a bladetome for Leo yet anyway (I'm not sacrificing my wife)
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mcflubbin
09/20/17 2:06:02 PM
#12:


The Hawkeye + Ninian battle was a breeze, surprisingly. I didn't even need a 4th unit! Ephraim, Soren, and Kagero were able to do it themselves.

Applekidrose posted...
I played this game when it came out, dropped for a long time, and recently got back in. I'm just starting to piece together some decent units, but can you fire emblem vets help me actually structure the teams?

Nowi and Ninian (with fortify dragons) go together
currently I have Ike and Summer Elise with them

I have Marth, Seth, Tharja, Leo, B.Lucina, Abel, and Oscar as well. If I had a green horse I could build a horse team (oscar is all skilled up for it already) but I don't have access to a bladetome for Leo yet anyway (I'm not sacrificing my wife)

Since it look like Summer Elise is your only green right now, she's going to be pretty indispensable. Dancers in general are really strong, so Ninian should be a lock too. From there, it's really up to you how to round out your team. Just pick a red and another blue and you should be good to go. If Tharja's your wife, use her!
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KamikazePotato
09/20/17 2:37:22 PM
#13:


Yeah, Summer Elise is essential on your team. Leo isn't really optimal Horse Emblem so I wouldn't bother gearing him up. anyway. My team recommendation, assuming you'd like to have Tharja on the team, would be:

Summer Elise
Tharja
Ninian
Nowi/Brave Lucina/Oscar

The blue is your choice. Nowi with Fortify Dragon is real nice - dragons already have high stats and that will make her even stronger. Brave Lucina is just a strong unit, period. All the Brave units came decked out. Oscar doesn't have the pure stats of the other two, but he comes out the box with Sapphire Lance+ and Lancebreaker, giving him big coverage, as well as coming with 1 extra movement speed.
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barreldragon88
09/20/17 3:23:02 PM
#14:


I'm sure if the older dagger weapons made their debut today they'd have higher Mt at the very least...

But blah blah can't hear you over HORSEYS

That's actually what i named my HE team.
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Emeraldegg
09/20/17 3:27:22 PM
#15:


Just pulled brave lucina when I was trying for ninian. Looks pretty tanky skill wise, +HP - Res boon/bane. Not bad I guess?
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KamikazePotato
09/20/17 3:46:43 PM
#16:


Every Brave hero is amazing and that's a solid IV (anything that isn't -Atk or -Spd is solid).
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Dark Young Link
09/20/17 5:05:57 PM
#17:


Daggers really got screwed in this, which is why it's annoying that cool characters like Jaffar got ruined by being turned into a dagger unit. I like the idea of him dealing 17 damage after combat... but it doesn't have too much of a place in the ORKO meta.
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Applekidrose
09/20/17 5:12:42 PM
#18:


thanks flub and kp

I'm still getting used to using repositioning skills and stuff instead of just charging forward like when the game first released, lol.

My Elise is Gronnblade, Moonbow, Life and Death, Desperation so I really owe it to her to move her in and out to get OHKOs.

I guess I'll swap out Nowi's threaten res for a hone atk or res so she works with Elise's tome, and use them and ninian. It leaves me a little weak vs high res units but that's what I like about Ike, he can smash even blues. So I guess I'll stick with that for now. Thanks again!

can I get a few friends? 9300 8570 18
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Yankees
09/20/17 5:25:25 PM
#19:


With the blade tomes, high resistance units aren't that much trouble. I'd give hone speed and hone attack to to two of the non mages on the team so that Elise and Tharja can reap the benefits.

I'll send a friend request. In game name is Grimmer
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Applekidrose
09/20/17 7:49:08 PM
#20:


Yankees posted...
With the blade tomes, high resistance units aren't that much trouble. I'd give hone speed and hone attack to to two of the non mages on the team so that Elise and Tharja can reap the benefits.

I'll send a friend request. In game name is Grimmer

would it be viable to run Nowi/Ninian/S.Elise/Tharja then? no physical attackers at all? it goes against all my fire emblem instincts but I know that doesn't mean much for FE:H anyway
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Xuxon
09/20/17 8:04:08 PM
#21:


yeah. it's not a problem when you have a unit of each color, especially with blade tomes (or triangle adept, which is a common skill for Nowi). people do all physical teams fine as well, because WTA is much, much bigger in this game than other FE games.
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Yankees
09/20/17 8:11:09 PM
#22:


I think I would run Ike/Brave Lucina/Oscar over Nowi as a source of physical damage. But it isn't super important. I've run all physical teams in the arena before too.

Lucina has a great stat spread even if she can't boost this team with weapon. Tharja and Elise should be able to take care of most things Nowi is used to kill. Having full weapon triangle coverage is the big thing as Xuxon said.
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Applekidrose
09/20/17 8:17:30 PM
#23:


Xuxon posted...
yeah. it's not a problem when you have a unit of each color, especially with blade tomes (or triangle adept, which is a common skill for Nowi). people do all physical teams fine as well, because WTA is much, much bigger in this game than other FE games.

gotcha, and yeah my Nowi is triangle adept

Yankees posted...
I think I would run Ike/Brave Lucina/Oscar over Nowi as a source of physical damage. But it isn't super important. I've run all physical teams in the arena before too.

Lucina has a great stat spread even if she can't boost this team with weapon. Tharja and Elise should be able to take care of most things Nowi is used to kill. Having full weapon triangle coverage is the big thing as Xuxon said.

i'm just so conflicted because on the one hand I want a team that can actual finish the dang paralogues and daily challenges, but on the other I don't want to completely abandon my favorites and just use "good" units.

I love Elise so pulling S.Elise was a huge get. Nowi was my first 5* and her built-in distant counter is a lot of fun.

sighhhhh
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Yankees
09/20/17 8:21:50 PM
#24:


If Elise, Nowi, and Tharja are your favorites, you can definitely use all three of these together then. It's full color coverage and will work well if you divide hone speed and attack between Nowi and your fourth. Those three should be good enough to clear most content
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Applekidrose
09/20/17 8:28:26 PM
#25:


okay! I'm gonna do it! Thanks Yankees!
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Emeraldegg
09/20/17 9:51:06 PM
#26:


What is it about nowi that makes triangle adept good for her? All the falchions in the game?
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Yankees
09/20/17 10:17:03 PM
#27:


Moreso for Ike, Ryoma, Xander, Zephiel, Celica, Tharja and company. Falchions are pretty much non-existent for me in the arena, and are not threatening to begin with. Nowi doesn't have to handle them when practically any ranged unit will do.
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greengravy294
09/20/17 10:54:22 PM
#28:


I cant wait for healers to be good soon


... hhqhhahsnxoknckncs o,kl =(
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Dark Young Link
09/21/17 1:11:24 AM
#29:


Once again Zephiel has won an Infernal map for me. Granted I looked up a f2p guide(Not because that's all I have, but because I don't want to see a ton of Horse Emblem or B.Cordelia solos).

https://www.youtube.com/watch?v=yr2QreDOC_s


No regrets picking B.Lyn as my free hero.
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Xuxon
09/21/17 1:17:44 AM
#30:


i still haven't even used Brave Lyn for anything except AA. think i would have gotten more out of Brave Lucina.
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Terastodon
09/21/17 9:52:22 AM
#31:


Just got a score of 4515 in tier 17 with a 4* RobinF as my bonus unit and I don't think I would've been able to do it without her.

Gronnwolf, Bowbreaker and Triangle Adept means she can beat the Reinhardt's and more importantly the BowLynn's all over the place who are otherwise destroying my team.
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MrSmartGuy
09/21/17 10:45:37 AM
#32:


I just promoted a 4* +Spd Soren last night with the exact intention of shoving Triangle Adept, Bowbreaker, and Gronnwolf+ on him. Good to know he should be very useful.
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HashtagSEP
09/21/17 12:09:25 PM
#33:


Up to 200 orbs spent on the Nephenee banner

Still no 5*

But I did get four Nowi today in 4 out of 7 consecutive pulls because that's definitely what I wanted
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greengravy294
09/21/17 12:14:37 PM
#34:


what the hell is your pity rate at this point, 5%?
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Dark Young Link
09/21/17 1:30:05 PM
#35:


Two things about the Warriors maps.

1. The music is fucking awesome.


2. You get the same XP/SP(Granted I've only played with lv 40s thus far) even if you completed the map previously.

Camilla's hard map has level 35 enemies. At 10 stamina a pop and the sheer amount of reinforcements it throws at you, it looks like we have a better alternative to chain challenge.
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Emeraldegg
09/21/17 2:51:12 PM
#36:


Got a ninian now!
-atk +hp

****, but at least it's a ninian. My dragon dream lives on
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Grimmer
09/21/17 3:54:14 PM
#37:


Nice! Minus attack should be fine on her. Her attack is awful and she's not made for combat
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barreldragon88
09/21/17 3:59:00 PM
#38:


Can Soren even survive one hit from fully-boosted BowLyn?

These maps are fucking bullshit. I ran into the map with two sides starting on either side with the obstacles one after another in the arena and it makes HE even more of a problem than it already is. I really hope IS does something about this in the next update.
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KamikazePotato
09/21/17 4:02:33 PM
#39:


The boat map, the lava map, and the map with alternating blocks and defense tiles covering the entire stage are all BS. The boat map especially. It's almost impossible to tell what the AI is going to do there and there's no room to react regardless.
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barreldragon88
09/21/17 4:10:55 PM
#40:


I don't mind the lava map because you can usually bait one or two of their units and have protection while doing so. The boat and narrow corridor maps need to die in a pit of fire.
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Xuxon
09/21/17 6:36:09 PM
#41:


finally got a 5* from this banner. got two at 4.5% pity rate.

+spd -def Linde to merge my current +spd -atk into
-spd +def Oscar for a 40% bonus unit
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Dark Young Link
09/21/17 6:39:08 PM
#42:


Congrats Xuxon :)



All the blues I pulled and I still don't have a Linde or Delthea yet. Sometimes I want a blue mage that isn't on a horse(Besides Robin).
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greengravy294
09/21/17 6:49:37 PM
#43:


is the theory that pity rate resets during a 5 stone summoning when you hit the chance or only after the pulls?

i imagine this could actually be tested...maybe
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Team Rocket Elite
09/21/17 6:51:15 PM
#44:


It resets after. Pity rate only changes between summoning sessions.
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Dark Young Link
09/21/17 6:52:03 PM
#45:


I believe the pity rate resets once you leave the current summoning session.

So if you get a 5* on a high pity rate, you should pull the rest of the orbs(or at least the relevant ones) because they'll share the same rate.
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greengravy294
09/21/17 7:02:35 PM
#46:


okay thats what i thought

i pulled a dupe bow lyn and was hoping i could rationalize it with "well maybe it didnt reset the rate on the actual orbs i wanted to pull for" <_<
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StealThisSheen
09/21/17 7:07:32 PM
#47:


Does that mean it doesn't go up until you finish your current summoning session, too?
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greengravy294
09/21/17 7:10:58 PM
#48:


I'd presume so, yeah
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StealThisSheen
09/21/17 7:15:20 PM
#49:


Hmm. Maybe that explains when I said it seemed like I was getting more success getting 5*s by only pulling one at a time and starting a new session than when I did multiple pulls in one session.

Obviously, it doesn't offset the orb cost enough to be worth it, but it makes sense on why I seemed to be experiencing it, atleast.
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Team Rocket Elite
09/21/17 7:53:16 PM
#50:


That's correct. It doesn't go up until you finish a summoning session. Unless you have gone something like 40-50 characters without a 5* so that your 5* rate is 5.00%-5.50% or more, it's not really a great idea to pull on non-focus colour orbs. You probably need to go 120 without a 5* to make it worth pulling on a non-focus colourless orb.
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