Board 8 > Bought Starcraft Remastered, forgot how much I suck at the Zerg.

Topic List
Page List: 1
Anagram
09/26/17 4:40:53 PM
#1:


I don't think I've ever beaten the Zerg campaign legitimately. I just cannot get the hang of them.
---
Not changing this sig until I decide to change this sig.
Started: July 6, 2005
... Copied to Clipboard!
trdl23
09/26/17 6:05:07 PM
#2:


Step 1: Make some zerglings
Step 2: Point them at the enemy
Step 3: KEKEKEKEKEKEKEKEKEKEKE
---
E come vivo? Vivo!
"nice job. that's a very board 8-ish thing to do - aggressive laziness followed by unusual persistence" -transience
... Copied to Clipboard!
NFUN
09/26/17 6:09:37 PM
#3:


Put your hives on hotkeys and constantly spam out units. If you're not currently microing a battle, make sure your queens are spraying the fuck out of your hives, and then lay some creep tumors and make sure that they spread. Maybe sent a creep-dropping overlord with a queen out to plant a tumor closer to the enemies.

also i havent played the original starcraft
---
Thus is our treaty written, thus is our agreement made. Thought is the arrow of time; memory never fades. What was asked is given; the price is paid.
ARF
... Copied to Clipboard!
Punnyz
09/26/17 6:10:40 PM
#4:


zerg rushhhhhhhhhhhhhhhhhh kekekekekeke
---
... Copied to Clipboard!
ProfitProphet
09/26/17 6:35:08 PM
#5:


Just build tons of hydralisks. If you have 3-4 full groups you can pretty much beat every campaign mission
---
Fortune tellers make a killing nowadays.
http://i.imgur.com/SPJAEN5.jpg
... Copied to Clipboard!
xp1337
09/26/17 7:09:47 PM
#6:


Yeah, IIRC Hydras can roll all the campaign missions. Maybe add some Guardians for siege once you get them.

Brood War campaign is a bit trickier and requires a bit more thought/strategy/awareness, IIRC.
---
xp1337: Don't you wish there was a spell-checker that told you when you a word out?
... Copied to Clipboard!
MalcolmMasher
09/26/17 8:25:07 PM
#7:


I like Mutalisks more than Hydralisks in SC1 Zerg campaign, 'cause Mutalisks don't get wrecked by Reavers.
---
I don't like this duchy. Now, it's an adventurer.
... Copied to Clipboard!
banananor
09/26/17 9:05:39 PM
#8:


yeah zerg was definitely the most tedious for me in the original starcraft's single player

guardians outrange everything and mutalisks defend them in the air, so that's the most cost-effective strategy if you can stomach it

brood war campaign is more difficult, you just gotta keep trying different things and learning the timings for attack waves and expansions

oddly enough i love zerg in multiplayer brood war. cracklings all the way
---
You did indeed stab me in the back. However, you are only level one, whilst I am level 50. That means I should remain uninjured.
... Copied to Clipboard!
Anagram
09/27/17 11:58:19 AM
#9:


Hydralisk spam is not working. I may be doing it wrong.
---
Not changing this sig until I decide to change this sig.
Started: July 6, 2005
... Copied to Clipboard!
ProfitProphet
09/27/17 12:20:58 PM
#10:


You want to move the groups of them short distances so they stay close together. The pathfinding is pretty bad so if you try to send a few groups from your base to theirs it doesn't work well. You end up with the first group arriving while the rest are trying to figure out how to go around a cliff back by your base

Then when you're ready to attack, don't try to send them too far into the base. Just focus on one area and work your way in and let their units come to you. I'm assuming you assign your groups to hotkeys so try to keep one group focused on taking out troublesome enemy units like tanks while the rest of your groups worry about buildings. But don't actually target buildings with them, target an area on the ground on the other side of a building that way your units will still attack nearby enemy units
---
Fortune tellers make a killing nowadays.
http://i.imgur.com/SPJAEN5.jpg
... Copied to Clipboard!
xp1337
09/27/17 12:22:31 PM
#11:


If groups of Hydras aren't working in the original campaign you don't have enough Hydras.

Or are facing Siege Tanks or Reavers which may require some more micro/Guardians/Mutalisks >_>
---
xp1337: Don't you wish there was a spell-checker that told you when you a word out?
... Copied to Clipboard!
xp1337
09/27/17 12:27:33 PM
#12:


Though really, I think 2-3 groups of 12 bound to hotkeys should work for most situations. Send them together as a massive pack and never click on an individual unit/building but instead an area near where you're going as mentioned. In fact, the move command itself can almost be ignored, just "attack-move" everywhere like that. You only want to target individual units or buildings if it's absolutely imperative you destroy it. Like if it's a Siege Tank or Reaver that can destroy your force.

And definitely keep an eye on the Hydra group in case their pathfinding messes up or something unexpected happens.

If you can, you can assign your Hives other keybindings and occasionally go to it to keep building more units while your focus is on the Hydra army so you can have another 2-3 groups ready to take over if the current one isn't enough. Although I don't think the original campaign would require that if it's too much for you to keep track of.
---
xp1337: Don't you wish there was a spell-checker that told you when you a word out?
... Copied to Clipboard!
Anagram
09/27/17 12:27:56 PM
#13:


Thanks, I'll try those next.
---
Not changing this sig until I decide to change this sig.
Started: July 6, 2005
... Copied to Clipboard!
metroid composite
09/27/17 12:38:53 PM
#14:


NFUN posted...
Put your hives on hotkeys and constantly spam out units. If you're not currently microing a battle, make sure your queens are spraying the fuck out of your hives, and then lay some creep tumors and make sure that they spread. Maybe sent a creep-dropping overlord with a queen out to plant a tumor closer to the enemies.

also i havent played the original starcraft

Don't do any of this in SC1 >_>

I mean, ok, it's an option to hotkey your hatcheries, but I find it a lot easier to ctrl+click on larva and multiselect them.
---
Cats land on their feet. Toast lands peanut butter side down. A cat with toast strapped to its back will hover above the ground in a state of quantum indecision
... Copied to Clipboard!
xp1337
09/27/17 12:40:44 PM
#15:


can you even do half of that in starcraft 1

>_>
---
xp1337: Don't you wish there was a spell-checker that told you when you a word out?
... Copied to Clipboard!
ClyTheCool
09/27/17 4:16:42 PM
#16:


NFUN posted...
Put your hives on hotkeys and constantly spam out units. If you're not currently microing a battle, make sure your queens are spraying the fuck out of your hives, and then lay some creep tumors and make sure that they spread. Maybe sent a creep-dropping overlord with a queen out to plant a tumor closer to the enemies.

also i havent played the original starcraft


It's just like you said except take out everything involving queens
---
Cly at Work
So more power to North Korea for this one. Good show. - MWC
... Copied to Clipboard!
NFUN
09/27/17 4:17:43 PM
#17:


Put your hives on hotkeys and constantly spam out units
---
Thus is our treaty written, thus is our agreement made. Thought is the arrow of time; memory never fades. What was asked is given; the price is paid.
ARF
... Copied to Clipboard!
Forceful_Dragon
09/27/17 5:27:11 PM
#18:


Single player campaigns are largely a joke. As long as you achieve proper worker saturation you can basically build and replace whatever army you want to win any scenario.

Im assuming they haven't overhauled the AI in StarCraft to make it competent.
---
... Copied to Clipboard!
metroid composite
09/27/17 6:29:43 PM
#19:


ClyTheCool posted...
NFUN posted...
Put your hives on hotkeys and constantly spam out units. If you're not currently microing a battle, make sure your queens are spraying the fuck out of your hives, and then lay some creep tumors and make sure that they spread. Maybe sent a creep-dropping overlord with a queen out to plant a tumor closer to the enemies.

also i havent played the original starcraft


It's just like you said except take out everything involving queens

And everything about creep tumors, and everything about creep dropping overlords.

(TBH, this isn't even ideal advice for SC2 zerg campaign, which disables half of these mechanics in singleplayer, cause they know casuals people play it for the story).
---
Cats land on their feet. Toast lands peanut butter side down. A cat with toast strapped to its back will hover above the ground in a state of quantum indecision
... Copied to Clipboard!
Anagram
09/27/17 9:50:04 PM
#20:


So is mass hydras really going to work even on the later Zerg maps? Because I can play Terran and Protoss just fine.
---
Not changing this sig until I decide to change this sig.
Started: July 6, 2005
... Copied to Clipboard!
raytan7585
09/27/17 10:04:13 PM
#21:


What mission are you currently on?
---
IGN: Raymond, 3DS FC :1349-7340-1111 (ORAS & Moon) / GURU Champ BKSheikah used Shoryuken.
http://myanimelist.net/animelist/raytan7585
... Copied to Clipboard!
Corrik
09/27/17 10:09:33 PM
#22:


Anagram posted...
So is mass hydras really going to work even on the later Zerg maps? Because I can play Terran and Protoss just fine.

If mass rines will work, mass hydras will. Mass mutas is cooler tho
---
LoL ID = imajericho
XBL GT = Corrik
... Copied to Clipboard!
Nanis23
09/27/17 11:29:48 PM
#23:


The mission where you need to destroy a white base on the top is so damn annoying
They sit on a cliff, guarded by tons of Siege Tanks and Turrets
I always get 303003033 Mutalisks and beat it like that, but still
---
3DS FC : 3411-1762-0066
... Copied to Clipboard!
Aecioo
09/28/17 12:43:25 AM
#24:


Forceful_Dragon posted...
Single player campaigns are largely a joke. As long as you achieve proper worker saturation you can basically build and replace whatever army you want to win any scenario.


This. You can just throw units at the enemy and you'll win just by eventually overwhelming them.
---
... Copied to Clipboard!
xp1337
09/28/17 1:22:08 AM
#25:


Anagram posted...
So is mass hydras really going to work even on the later Zerg maps? Because I can play Terran and Protoss just fine.

Yeah. Just add a squad of Guardians to them. They outrange everything so really as long as you have the Hydras protect them you can win by sheer attrition.
---
xp1337: Don't you wish there was a spell-checker that told you when you a word out?
... Copied to Clipboard!
redrocket_pub
09/28/17 1:27:54 AM
#26:


Mass Guardians = instant win
---
Blasting off
... Copied to Clipboard!
Anagram
09/28/17 2:08:41 AM
#27:


raytan7585 posted...
What mission are you currently on?

Mission 5
---
Not changing this sig until I decide to change this sig.
Started: July 6, 2005
... Copied to Clipboard!
banananor
09/28/17 8:46:17 AM
#28:


Are you indoors, or in a desert?
---
You did indeed stab me in the back. However, you are only level one, whilst I am level 50. That means I should remain uninjured.
... Copied to Clipboard!
Metal_DK
09/28/17 8:55:19 AM
#29:


Most SC1 campaigns missions revolve around the new unit you get each mission. I'd mostly spam that.

In Brood War, lurkers all day every day
---
Casual Revolution 2007 - 2016
... Copied to Clipboard!
Meow1000
09/28/17 9:44:09 AM
#30:


Like, for example, you beat the final stage of brood war's campaign by building ~6 hatcheries, endlessly spamming hydralisks, then using your absurd Hydra army to kill blue and white. In the meantime you build up air support for when they go after red since your Hydra army is so strong it doesn't need your help.

We're taking 100+ hydras MINIMUM (Probably more in the 125-150 range) in that map. Rushing a group of just 12 or 24 in most maps isn't going to do crap. The Zerg's power lies in their flexibility and ability to overwhelm an enemy with a swarm of units. It requires more micromanaging to create and uphold a Zerg army.

I would suggest to better use them effectively, to get yourself used to using group commands often. I normally have at least 4-5 different groups in half the maps all on a hotkey ready to call up. This is especially needed when PsiStorm becomes a regular thing.
---
Never underestimate the power of stupidity in numbers. ~War13104
Never stoop to the level of idiots. They will drag you down and beat you with experience.
... Copied to Clipboard!
Anagram
09/28/17 12:14:27 PM
#31:


banananor posted...
Are you indoors, or in a desert?

I'm now on mission 6, where you have to fight Protoss.
---
Not changing this sig until I decide to change this sig.
Started: July 6, 2005
... Copied to Clipboard!
Anagram
09/28/17 12:15:24 PM
#32:


Meow1000 posted...
Like, for example, you beat the final stage of brood war's campaign by building ~6 hatcheries, endlessly spamming hydralisks, then using your absurd Hydra army to kill blue and white. In the meantime you build up air support for when they go after red since your Hydra army is so strong it doesn't need your help.

We're taking 100+ hydras MINIMUM (Probably more in the 125-150 range) in that map. Rushing a group of just 12 or 24 in most maps isn't going to do crap. The Zerg's power lies in their flexibility and ability to overwhelm an enemy with a swarm of units. It requires more micromanaging to create and uphold a Zerg army.

I would suggest to better use them effectively, to get yourself used to using group commands often. I normally have at least 4-5 different groups in half the maps all on a hotkey ready to call up. This is especially needed when PsiStorm becomes a regular thing.

Thanks for this advice, I will probably use it.
---
Not changing this sig until I decide to change this sig.
Started: July 6, 2005
... Copied to Clipboard!
Corrik
09/28/17 12:25:24 PM
#33:


Most the missions are easily broke by just massing an army.

Step 1 of every map is to get enough defense to hold off enemy pokes. A few lurkers and hydras on high ground.

Then mass a unit til you have max control groups worth. Then 1 thru 0 a attack furthest part of enemy base and that should be it.

Campaign is really easy and if it isn't really easy to you then you cannot possibly be very good in multiplayer. = /
---
LoL ID = imajericho
XBL GT = Corrik
... Copied to Clipboard!
Anagram
09/28/17 12:26:28 PM
#34:


Corrik posted...
Most the missions are easily broke by just massing an army.

Step 1 of every map is to get enough defense to hold off enemy pokes. A few lurkers and hydras on high ground.

Then mass a unit til you have max control groups worth. Then 1 thru 0 a attack furthest part of enemy base and that should be it.

Campaign is really easy and if it isn't really easy to you then you cannot possibly be very good in multiplayer. = /

Oh, I'm terrible at RTS games. I just enjoy them a lot.
---
Not changing this sig until I decide to change this sig.
Started: July 6, 2005
... Copied to Clipboard!
ClyTheCool
09/28/17 12:51:56 PM
#35:


oh hey day9 released a voice pack for sc2

I am in love with him
---
Cly at Work
So more power to North Korea for this one. Good show. - MWC
... Copied to Clipboard!
Corrik
09/28/17 1:26:12 PM
#36:


Anagram posted...
Corrik posted...
Most the missions are easily broke by just massing an army.

Step 1 of every map is to get enough defense to hold off enemy pokes. A few lurkers and hydras on high ground.

Then mass a unit til you have max control groups worth. Then 1 thru 0 a attack furthest part of enemy base and that should be it.

Campaign is really easy and if it isn't really easy to you then you cannot possibly be very good in multiplayer. = /

Oh, I'm terrible at RTS games. I just enjoy them a lot.

I can respect that. Have you ever tried AoE2 and RoN?
---
LoL ID = imajericho
XBL GT = Corrik
... Copied to Clipboard!
Anagram
09/28/17 1:59:24 PM
#37:


Corrik posted...
Anagram posted...
Corrik posted...
Most the missions are easily broke by just massing an army.

Step 1 of every map is to get enough defense to hold off enemy pokes. A few lurkers and hydras on high ground.

Then mass a unit til you have max control groups worth. Then 1 thru 0 a attack furthest part of enemy base and that should be it.

Campaign is really easy and if it isn't really easy to you then you cannot possibly be very good in multiplayer. = /

Oh, I'm terrible at RTS games. I just enjoy them a lot.

I can respect that. Have you ever tried AoE2 and RoN?

No. Should I?
---
Not changing this sig until I decide to change this sig.
Started: July 6, 2005
... Copied to Clipboard!
Corrik
09/28/17 3:09:44 PM
#38:


Anagram posted...
Corrik posted...
Anagram posted...
Corrik posted...
Most the missions are easily broke by just massing an army.

Step 1 of every map is to get enough defense to hold off enemy pokes. A few lurkers and hydras on high ground.

Then mass a unit til you have max control groups worth. Then 1 thru 0 a attack furthest part of enemy base and that should be it.

Campaign is really easy and if it isn't really easy to you then you cannot possibly be very good in multiplayer. = /

Oh, I'm terrible at RTS games. I just enjoy them a lot.

I can respect that. Have you ever tried AoE2 and RoN?

No. Should I?

I put both up there with starcraft. Just different eras. Aoe2 middle ages. Ron modernish.

Both fun.
---
LoL ID = imajericho
XBL GT = Corrik
... Copied to Clipboard!
Anagram
09/28/17 3:22:31 PM
#39:


Corrik posted...
Anagram posted...
Corrik posted...
Anagram posted...
Corrik posted...
Most the missions are easily broke by just massing an army.

Step 1 of every map is to get enough defense to hold off enemy pokes. A few lurkers and hydras on high ground.

Then mass a unit til you have max control groups worth. Then 1 thru 0 a attack furthest part of enemy base and that should be it.

Campaign is really easy and if it isn't really easy to you then you cannot possibly be very good in multiplayer. = /

Oh, I'm terrible at RTS games. I just enjoy them a lot.

I can respect that. Have you ever tried AoE2 and RoN?

No. Should I?

I put both up there with starcraft. Just different eras. Aoe2 middle ages. Ron modernish.

Both fun.

Sounds cool, thanks.
---
Not changing this sig until I decide to change this sig.
Started: July 6, 2005
... Copied to Clipboard!
Topic List
Page List: 1