Poll of the Day > Mobile Suit Geekdam: Geek vs Zeta Geek

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ParanoidObsessive
09/19/18 11:31:54 AM
#202:


The Wave Master posted...
I forgot to mention that the Playstation Classic is 100 bones. That is roughly 5 dollars per game. I guess that's a good deal per game wise, but I'm never going to play some of those games they are going to put on there. Therefore, that basically drives up the per game value a lot more when all things are considered.

If nothing else, $5 per game might be more of a bargain for me than the NES or SNES Classics were. Sure, the NES was more like $2 per game and the SNES was about $4 per game, but at the end of the day, I was only ever going to PLAY half the games on the NES and about a quarter of the games on the SNES. The games they chose were very much lacking in my eyes - and even the better ones weren't necessarily worth what they were charging.

(Especially in a world where illegal 80-in-1 game systems exist, and ROMs are a thing...)

With the PS Classic, I suspect it'll wind up having a much larger core of games I might actually play (though granted, I still OWN all my PS1 games, AND my PS1 and PS2, so I could play them right now if I wanted to, but we'll see).

And I can only assume Sony is clever enough to have longer controller cords, and won't pull artificial scarcity bullshit tactics that make it way too difficult to get, so those are additional bonuses.


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Zeus
09/19/18 1:11:08 PM
#203:


Kinda wonder how far this "retro" console trend is going to go. Are we going to see the ps2, gc, and xbox next? Will it end with the ps360? >_>

ParanoidObsessive posted...
Sure, the NES was more like $2 per game and the SNES was about $4 per game, but at the end of the day, I was only ever going to PLAY half the games on the NES and about a quarter of the games on the SNES.


Huh. I don't really get that disparity.

ParanoidObsessive posted...
won't pull artificial scarcity bullshit tactics that make it way too difficult to get,


Again, I suspect that they're being overly cautious, not just trying to create scarcity.
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The Wave Master
09/19/18 1:18:48 PM
#204:


We have discussed this to no ends... Nintendo does this "Sarcity" non sense on purpose to create excitement and buzz.

They did it with the NES Classic, SNES Classic, and every damn Amibo worth owning. I'm over their crap, and I'm not flying for their shenanigans ever again. It's why I'm not getting a Switch.
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Raganork
09/19/18 1:50:56 PM
#205:


PSTV:
-$100
-DualShock 3
-USB with AC adapter
-Plays physical Vita carts
-Plays every PS1 classic on the PSN
-Runs apps like Netflix
-Can stream from PS4 in another room
-No one gave a shit

PlayStation Classic:
-$100
-Original controller without rumble or analogue sticks
-No AC adapter
-Only runs 20 preset games without the ability to add more
-Oh shit, better preorder fast!

Fuck Sony. I have no nostalgia for PS1 games like I do for SNES games. Most PS1 games havent aged well, and if they did, Squeenix, Capcom, and Konami already rereleased them 50 fucking times. Give us backwards compatibility and PS1 classics on the PS4 you fucks, and shove this fucking thing up your collective assholes.
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Zeus
09/19/18 2:06:14 PM
#206:


The Wave Master posted...
We have discussed this to no ends... Nintendo does this "Sarcity" non sense on purpose to create excitement and buzz.


And every time it's been brought up, I ask for evidence suggesting that it's being done as a deliberate marketing decision rather than merely ensuring that all of the units get sold.

The Wave Master posted...
every damn Amibo worth owning.


While the scarcity argument would make more sense there, I'm *still* not sure that it's being don simply for that reason because the toy industry has generally overproduced popular characters and under-produced less-popular characters. This trend has even continued in series with BAFs/CNCs, which doesn't make much sense at face value. (And, for some stupid reason, Hasbro's brown&tan ML Wolverine was rarer than the rest of his wave, so I'm never finishing that Juggernaut BAF at this point... because fuck paying the overpriced secondary market costs >_> Granted, I assume it might be a matter that he was packed at equal rarity but, being a more popular character, sold out faster. And, if I'm complaining about BAFs, the absolute worst is Bandai's decision to split BAFs between waves)

The Wave Master posted...
I'm not flying for their shenanigans ever again. It's why I'm not getting a Switch.


I don't see the connection, since the Switch isn't hard to find now. If this about the release issues, *every* console doesn't seem to have enough units at release and it didn't stop you from buying a ps4 after the ps3 was hard to find for months (partly thanks to scalpers)
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Metalsonic66
09/19/18 2:15:37 PM
#207:


Raganork posted...
without rumble or analogue sticks

Well screw that
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Zeus
09/19/18 2:21:28 PM
#208:


Raganork posted...
PSTV:
-$100
-DualShock 3
-USB with AC adapter
-Plays physical Vita carts
-Plays every PS1 classic on the PSN
-Runs apps like Netflix
-Can stream from PS4 in another room
-No one gave a shit

PlayStation Classic:
-$100
-Original controller without rumble or analogue sticks
-No AC adapter
-Only runs 20 preset games without the ability to add more
-Oh shit, better preorder fast!

Fuck Sony. I have no nostalgia for PS1 games like I do for SNES games. Most PS1 games havent aged well, and if they did, Squeenix, Capcom, and Konami already rereleased them 50 fucking times. Give us backwards compatibility and PS1 classics on the PS4 you fucks, and shove this fucking thing up your collective assholes.


The PSTV requires a memory stick as well, plus some other junk iirc. It's not an out-of-box solution.... and that's not counting the fact that the PSTV doesn't come with any games, they're sold separately. The Classic isn't a case of buying a console you can play games on, it's buying the games as well which has more appeal.

That and the PSTV didn't support a lot of Vita titles anyway. I *was* excited for the PSTV until learning its shortcomings, etc. Now if I get a Vita, I'll probably just get the Vita itself.

All that aside, the lack of an analog and a charger on the classic is annoying.
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ParanoidObsessive
09/19/18 2:42:41 PM
#209:


Zeus posted...
And every time it's been brought up, I ask for evidence suggesting that it's being done as a deliberate marketing decision rather than merely ensuring that all of the units get sold.

To be fair, I'm willing to accept that it's potentially just a side-effect of them either not even remotely understanding or giving a shit about the marketplace outside of Japan itself - a lot of decisions they make feel like they're specifically targeted at Japanese consumers, and that their attitude is more akin to assuming Westerners should be glad they're allowed to buy the product at all.

Things like street pass or the way they're running voice chat on the Switch through phones feels like their entire design philosophy revolves around the Japanese infrastructure and market, and that they pay very little attention to what the Western audience actually wants, or what works within their demographics.

In that sense, I can easily see shorting NES/SNES Classics and other things as not being a deliberate marketing strategy to force artificial scarcity and thus increase demand and price spikes (though that's absolutely the result regardless of their intentions or lack thereof), as much as the inevitable result of not giving a shit (which is not an improvement). In that scenario, they just make sure they've got enough stock to satisfy the core demographic in Japan, then enough to throw the scraps to everyone else.


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Entity13
09/19/18 3:46:20 PM
#210:


The Wave Master posted...
We have discussed this to no ends... Nintendo does this "Sarcity" non sense on purpose to create excitement and buzz.

They did it with the NES Classic, SNES Classic, and every damn Amibo worth owning. I'm over their crap, and I'm not flying for their shenanigans ever again. It's why I'm not getting a Switch.


Whereas my reasons for not getting a Switch are the inefficient number of exclusive games that interest me (only two exist right now), and the debacle with their cloud saves, which shows a sort of disrespect on Nintendo's part towards the consumer base that is ultimately laughable.
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I_Abibde
09/19/18 7:02:44 PM
#211:


ParanoidObsessive posted...
I still OWN all my PS1 games, AND my PS1 and PS2, so I could play them right now if I wanted to, but we'll see.


*raises hand*

I am in the same boat. I have everything I need to keep playing my Playstation library well into the future, though it is nice to see that other gamers might have a shot at enjoying several of the titles that made the PS1 the icon that it is today.
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WhiskeyDisk
09/19/18 7:50:45 PM
#212:


The PS1 era had a great many gems, but it is probably the generation that has aged the worst out of them all, before or after. It was that awkward point where games were trying desperately to break into 3d when the hardware had no business trying to. So many innovative new game mechanics introduced in that generation that we now take for granted, but the overwhelming majority of the games of that era are graphical disasters. Pound for pound the 16 bit era *still* looks better.

I tend to think of that era as gaming's awkward teen years, complete with acne and braces and awkward groping at school dances.
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ParanoidObsessive
09/19/18 8:23:42 PM
#213:


WhiskeyDisk posted...
The PS1 era had a great many gems, but it is probably the generation that has aged the worst out of them all, before or after. It was that awkward point where games were trying desperately to break into 3d when the hardware had no business trying to.

Shitty polygons are bad, yes.

There's always some hope, though. Games like Suikoden still existed at the time, which aged far better due to being sprite based instead of trying for janky realism.


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WhiskeyDisk
09/19/18 9:35:29 PM
#214:


ParanoidObsessive posted...
Shitty polygons are bad, yes.

There's always some hope, though. Games like Suikoden still existed at the time, which aged far better due to being sprite based instead of trying for janky realism.


Hell, 2 of my 3 favorite games of all time are from that era, but I can't pretend that Vagrant Story and Bushido Blade haven't aged as well as fish out of water either.
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Zeus
09/19/18 10:13:05 PM
#215:


Stumbled on a Metabarons TPB ("Blood & Steel") today. The art and layout made the comic somewhat hard to follow, although the story was itself nearly incoherent from what I skimmed.

https://en.wikipedia.org/wiki/Metabarons

I'm guessing part of the issue is the translation, since the series was apparently originally in French.

Entity13 posted...
Whereas my reasons for not getting a Switch are the inefficient number of exclusive games that interest me (only two exist right now), and the debacle with their cloud saves, which shows a sort of disrespect on Nintendo's part towards the consumer base that is ultimately laughable.


I don't really follow this train of thought?

I_Abibde posted...
ParanoidObsessive posted...
I still OWN all my PS1 games, AND my PS1 and PS2, so I could play them right now if I wanted to, but we'll see.


*raises hand*

I am in the same boat. I have everything I need to keep playing my Playstation library well into the future, though it is nice to see that other gamers might have a shot at enjoying several of the titles that made the PS1 the icon that it is today.


I'm *pretty* sure I have most or all of my ps1 games, as well some of my brother's ps1 games. The same should be true of my SNES games but I'm not sure if I have all of my NES games because I wound up giving the system to a friend long, long ago.

I actually bought another SNES (maybe two?) so I could play my old games... but I think I never actually played any of them although I played the games which were sold along with the system.

WhiskeyDisk posted...
The PS1 era had a great many gems, but it is probably the generation that has aged the worst out of them all, before or after.


omg, this so hard. Some titles seem borderline unplayable since the graphics make it difficult to register what's happening (although part of that might be an issue with the ps3's emulation of ps1 games)
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WhiskeyDisk
09/20/18 12:33:15 AM
#216:


Zeus posted...
omg, this so hard. Some titles seem borderline unplayable since the graphics make it difficult to register what's happening (although part of that might be an issue with the ps3's emulation of ps1 games)


Ignoring most RPGs of the era, when you look at something fairly high contrast graphically like say, Spyro or Brave Fencer Musashi, its still relatively playable. SotN, still holds up quite well.

But look at something like Syphon Filter or Tony Hawk's Pro Skater and they're damn near unplayable now just because of how far controls have come since then. Forget literally any Street Fighter type game from that era.
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Zeus
09/20/18 4:01:03 AM
#217:


Two random things:

1) I forgot how mediocre Avengers Assemble is. When I saw episodes listed, I mistakenly started watching thinking it was the same as Avengers Earth's Mightiest Heroes (which was generally pretty good). The show is mostly notable for bringing the cast, etc, more in line with the MCU. (Although the humor, stories, etc, skew younger than the MCU and previous cartoons)

2) I don't want to think about how much money I've spent on Funko's Mystery Minis and other blind-boxed items (although, again, more Mystery Minis) than anything. It mostly came to mind because I caved and bought a Walgreen's exclusive Nightmare Before Christmas pack (they've had at least *two* previous NBC series, but this one is meant to commemorate the 25th anniversary and the style is more cutesy than the previous offerings). I mostly bought it *because* I thought the pack contained Oogie (it weighed a little more and seemed to not move around as much in box when shaken), but I was disappointed to see that it was pajamas Jack... until I realized that the Walgreen's-exclusive version had flocking. I'm a sucker for flocking. Turned it from a disappointment into something neat.

Amusingly enough, if Walgreen's had been selling them for the usual $6 MSRP (charged at Target and B&N, but not places like HT and GS), I probably wouldn't have given it much thought. However, when I saw they were $7, it got me thinking. I've gotten so used to the $6 MSRP (which once struck me as a bit much) that it don't think much about it.

WhiskeyDisk posted...
Zeus posted...
omg, this so hard. Some titles seem borderline unplayable since the graphics make it difficult to register what's happening (although part of that might be an issue with the ps3's emulation of ps1 games)


Ignoring most RPGs of the era, when you look at something fairly high contrast graphically like say, Spyro or Brave Fencer Musashi, its still relatively playable. SotN, still holds up quite well.

But look at something like Syphon Filter or Tony Hawk's Pro Skater and they're damn near unplayable now just because of how far controls have come since then. Forget literally any Street Fighter type game from that era.


Trying to think of the name of the especially awful title I was playing. It was some ninja game where everything just kinda blended together and I couldn't see my character half the time (although the fact I was playing on a ps3 with a monitor probably affected things). The Inuyasha fighting game -- which used 2D characters -- I remember still looking fine.
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The Wave Master
09/20/18 2:56:00 PM
#218:


Spider-Man has sold over 3.3 million copies thus far. I'm sure Sony and Insomniac are going to make a second game. I still do not have the game, but my brother, Oreon, told me it sets up for a second game very nicely.

http://m.ign.com/articles/2018/09/20/marvels-spider-man-is-the-fastest-selling-playstation-exclusive-of-all-time
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Metalsonic66
09/20/18 2:58:50 PM
#219:


The Wave Master posted...
I still do not have the game, but my brother, Oreon, told me it sets up for a second game very nicely.

It does.
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ParanoidObsessive
09/20/18 4:04:17 PM
#220:


The Wave Master posted...
Spider-Man has sold over 3.3 million copies thus far. I'm sure Sony and Insomniac are going to make a second game.

That's always a touchy issue in modern gaming.

Games like Horizon: Zero Dawn and God of War are basically as good as they are because they're specifically intended to be console exclusives that exist to help sell the console. Because of that, they tend to cost more to make (because they invest more time/resources into them), and return less on investment (even if they sell well) because they don't maximize profit via predatory microtransactions/loot boxes/live service mechanics.

So while making sequels to games that success as well as those games did seems like a no-brainer, it's possible that they won't see the need to pursue it because, even though it makes them SOME money, it doesn't make them ALL of the money.

It's also possible that even if a sequel DOES happen, it won't be for a long time - either because it will take long to develop, or because they'll hold onto it until they need it to sell the next gen console (see also, Last of Us).


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Metalsonic66
09/20/18 5:04:28 PM
#221:


This game was announced in 2016, which likely means it had already been in development at least 6 months. I wouldn't expect to see a sequel until 2021 or so. It's possible that it'll be released in that awkward between-gens time frame where many major games are cross-generation.
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I_Abibde
09/20/18 8:56:41 PM
#222:


Zeus posted...
Some titles seem borderline unplayable since the graphics make it difficult to register what's happening (although part of that might be an issue with the ps3's emulation of ps1 games)


There is truth in this, I think. I have no issues with my PS1 games because I still have a pretty good CRT on which to play them, but I have tried playing them on one of the HDTVs, and they look awful. Early polygons do not age well.
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Zeus
09/20/18 9:14:47 PM
#223:


The Wave Master posted...
Spider-Man has sold over 3.3 million copies thus far. I'm sure Sony and Insomniac are going to make a second game. I still do not have the game, but my brother, Oreon, told me it sets up for a second game very nicely.

http://m.ign.com/articles/2018/09/20/marvels-spider-man-is-the-fastest-selling-playstation-exclusive-of-all-time


Which will be kinda nice given that DC and Rocksteady had tremendous success with the Arkham games. Having a bit of parity is always cool.

The same is kinda true of Marvel's success with fighting games where DC didn't really have much to counter it for a long time.
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ParanoidObsessive
09/21/18 4:41:16 PM
#224:


Metalsonic66 posted...
This game was announced in 2016, which likely means it had already been in development at least 6 months. I wouldn't expect to see a sequel until 2021 or so. It's possible that it'll be released in that awkward between-gens time frame where many major games are cross-generation.

Sequels can arguably be made faster, because presumably they'll reuse the same engine and a lot of pre-existing assets.

Granted, rushed development CAN result in a lower quality game, so it isn't necessarily preferable, but it's possible.


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Zeus
09/21/18 7:13:19 PM
#225:


Regardless, a sequel seems almost guaranteed. Meanwhile I've lost hope that we'll ever see a Kid Icarus Uprising follow-up =(
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The Wave Master
09/21/18 9:03:23 PM
#226:


You mean that 3DS Kid Icarus game that had you almost beaming your hand with a horrible control scheme? You mean that Kid Icarus game?
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Zeus
09/21/18 10:18:02 PM
#227:


The Wave Master posted...
You mean that 3DS Kid Icarus game that had you almost beaming your hand with a horrible control scheme? You mean that Kid Icarus game?


You and your exaggerations.... While the control scheme took a little while to learn, it's actually pretty damn great. And the thing that people disliked the most -- the stylus use -- wouldn't have been necessary if the 3DS had a second analog (meaning that a sequel for the New 3DS would resolve that). It was a great game with an absurd amount of replayability and multiple pvp modes.

All in all, I put almost 700 hours into the game.
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The Wave Master
09/22/18 8:55:05 AM
#228:


I'm glad you like the game because no one else did, or Nintendo would be pumping out sequels like The Mario party games.

http://www.vgchartz.com/game/45683/kid-icarus-uprising/

Lifetime des are at 1.25 million.

That is actually not a bad total for a mediocre to bad game. I think fond memories of the original game as a kid fueled those sales. However, lppthe truth is the original game wasn't good either. People just think it was good because gamers had limited choices back in the 8 bit era. It was either this or Mario, and we all finished Mario a million times by then, so this was new, but it wasn't great, and neither was the sequel.
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I_Abibde
09/22/18 10:42:11 AM
#229:


I enjoyed the original Kid Icarus (because of its difficulty and multiple endings ... and Palutena, not going to lie), and I also enjoy Uprising, though I feel that game tried to do too many different things at the same time. Ambitious, but not for everybody.
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Metalsonic66
09/22/18 6:01:57 PM
#230:


ParanoidObsessive posted...
Sequels can arguably be made faster, because presumably they'll reuse the same engine and a lot of pre-existing assets.

Granted, rushed development CAN result in a lower quality game, so it isn't necessarily preferable, but it's possible.

True.
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Zeus
09/22/18 9:41:38 PM
#231:


The Wave Master posted...
I'm glad you like the game because no one else did, or Nintendo would be pumping out sequels like The Mario party games.

http://www.vgchartz.com/game/45683/kid-icarus-uprising/

Lifetime des are at 1.25 million.

That is actually not a bad total for a mediocre to bad game. I think fond memories of the original game as a kid fueled those sales. However, lppthe truth is the original game wasn't good either. People just think it was good because gamers had limited choices back in the 8 bit era. It was either this or Mario, and we all finished Mario a million times by then, so this was new, but it wasn't great, and neither was the sequel.


It's one of the top 50 best-selling games on a console dominated by major franchises like Mario, Pokemon, Zelda, etc (for reference, the top50 list is literally half Mario, Pokemon, and Zelda). And, a year after it was released, it was still one of the top 10 bestselling games.

And nobody else liked it? It's a top 50 best-seller with a 83% Metacritic. And no, it's not "mediocre to bad," it's an amazing game. I'm sorry you got too hung up on the controls to enjoy it.

The Wave Master posted...
I think fond memories of the original game as a kid fueled those sales.


wtf, no, absolutely not. Most gamers either hadn't heard of the original or didn't remember it (and, if they did, it wasn't from the game, it was from Captain N). The original game couldn't move shit... but it got a lot of interest thanks to Pit being in Brawl and the trailers absolutely wowed people because the flying segments feature some of the best visuals on the 3DS.

The original Kid Icarus was less relevant than Ice Climbers and, after appearing in SSB, Ice Climbers *still* couldn't build another interest in the brand to do something new.
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The Wave Master
09/23/18 12:18:53 AM
#232:


We have not talked about the huge news of the day.

Joker makeup!

https://www.youtube.com/watch?v=UJlxI9xXLXk" data-time="


Now talk!
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Metalsonic66
09/23/18 12:21:15 AM
#233:


Meh.
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I_Abibde
09/25/18 6:38:49 PM
#234:


Zeus posted...
The original Kid Icarus was less relevant than Ice Climbers and, after appearing in SSB, Ice Climbers *still* couldn't build another interest in the brand to do something new.


*insert a picture of Pit shedding a single tear*
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ParanoidObsessive
09/25/18 8:36:26 PM
#235:


I_Abibde posted...
Zeus posted...
The original Kid Icarus was less relevant than Ice Climbers and, after appearing in SSB, Ice Climbers *still* couldn't build another interest in the brand to do something new.

*insert a picture of Pit shedding a single tear*

He's kind of right, though.

Then again, when they were picking characters for THIS, they didn't go with the Ice Climbers...

https://www.youtube.com/watch?v=RyoUecpe_wU" data-time="


On the other hand, Nana and Popo were way cooler than Pitt was in this:

https://www.youtube.com/watch?v=1Gqrn76twks" data-time="&start=746



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The Wave Master
09/26/18 4:25:26 PM
#236:


Sony finally opened up Fortnite to Cross Platform play.

https://kotaku.com/sony-is-finally-allowing-cross-play-on-the-ps4-1829326043

I do not care or play Fortnite so this does not appeal to me I. rhe least.

However, I have friends that love their Xbox, for some reason, and do not have a PS4. Which means the possibility of games like Madden or Call of Duty could get opened up in the future. We will just have to wait and see. Because if I can't play with those frie da on Xbox the. I am not getting those types of games.
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ParanoidObsessive
09/26/18 7:33:02 PM
#237:


The Wave Master posted...
Sony finally opened up Fortnite to Cross Platform play.


ParanoidObsessive posted...
I still see this as a loss.

I've seen the differences in various communities in some games (most specifically, GTA:O) across multiple consoles and on PC. And I can safely say that I never want to play an online multiplayer game where those communities interact on a regular and unavoidable basis.

Even aside from other considerations, hacking tends to be so bad on PC that it makes GTA:O almost unplayable. I don't want a single one of those chucklefucks within 1000 yards of my game.


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WhiskeyDisk
09/26/18 7:43:11 PM
#238:


I actually have fond memories of beating the original Kid Icarus with my childhood best friend back when it was one of the few titles that was available on the NES at the time.
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Zeus
09/27/18 2:43:29 AM
#239:


Was watching The Good Cop and was surprised to see Madame Gao. I'm not sure if I saw the actress in anything before DD, but it's kinda the role I'm always going to associate her with. Meanwhile, the show stars Tony Danza but I didn't even recognize him (although he's far older now)

At any rate, Netflix's originals (the shows anyway -- and I mean their original originals, not the foreign stuff they license) have all been surprisingly watchable (except Defenders and seriously, fuck that show).
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ParanoidObsessive
09/27/18 4:24:09 AM
#240:


Today, I discovered that this is a thing that exists:

https://www.youtube.com/watch?v=9VDvgL58h_Y" data-time="



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The Wave Master
09/27/18 8:07:52 AM
#241:


Dark Phoenix trailer.

https://www.youtube.com/watch?v=QWbMckU3AOQ" data-time="


I'm worried.
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Zeus
09/27/18 12:11:08 PM
#242:


The Wave Master posted...
Dark Phoenix trailer.

https://www.youtube.com/watch?v=QWbMckU3AOQ" data-time="


I'm worried.


Looks okay, although it's inherently difficult material. tbh, I thought less of the DoFP and Apocalypse trailers yet wound up liking them.
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Metalsonic66
09/27/18 1:10:22 PM
#243:


I like how they're doing basically the same thing they did with X3-- making Phoenix into Jean's "dark side" instead of a force possessing her body.

I also like how they ended the last movie with most of the X-Men getting costumes reminiscent of their classic '90s designs, and now they're throwing that out the window in favor of generic uniforms.
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Zeus
09/28/18 1:31:34 AM
#244:


Metalsonic66 posted...
I also like how they ended the last movie with most of the X-Men getting costumes reminiscent of their classic '90s designs, and now they're throwing that out the window in favor of generic uniforms.


Huh? Which one was that? I don't remember Apoc doing it.
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Metalsonic66
09/28/18 5:05:26 PM
#245:


It was at the very end of Apocalypse
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I_Abibde
09/30/18 8:35:09 PM
#246:


Going to see Venom when it happens next week. Not expecting a whole lot from it, but we will see.
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Metalsonic66
09/30/18 10:23:54 PM
#247:


Big meh
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Zeus
10/01/18 12:56:58 AM
#248:


Currently still cleaning and organizing, but found that copy of Life on Mars which I had previously happily stumbled upon at a Goodwill. Had watched everything but the last episode on NFI right as it was getting taken off.... and because it was still available on NFI after a certain point I thought I had one more day before it went, but apparently they just remove shows later than I expected and I never saw that final episode as a result.

https://en.wikipedia.org/wiki/Life_on_Mars_(U.S._TV_series)

I didn't realize it, but apparently it's a US remake of a British show of the same name. At any rate, it follows a cop who unexpectedly finds himself back in time after getting hit by a car while chasing down a serial killer in the present. This allows him to not only stop the serial killer from committing his earliest murders, but he gets to see things in his past from a different perspective. Apparently the show's ending (which I spoiled a bit of for myself figuring I'd never watch the rest -- didn't get *that* many details) is a bit goofy

Not sure whether I'll watch the whole thing again from the start or just watch the last episode, but.... I probably won't do it this month since I want to go back to watching at least one spooky or Halloween program a day during October, mostly because I haven't been watching as much horror in the past year.

Also while cleaning I realized I had that whole fucking stack of Dialga/Palkia cards from Gamestop and I never redeemed a single one. Fuck!
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WhiskeyDisk
10/01/18 10:17:24 AM
#249:


Metalsonic66 posted...
I like how they're doing basically the same thing they did with X3-- making Phoenix into Jean's "dark side" instead of a force possessing her body.


https://www.youtube.com/watch?v=7j6Ymkg1MBQ" data-time="

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Entity13
10/01/18 5:15:47 PM
#250:


So many of the same mistakes, years after Fox said they did a bad thing and learned from it. lol... I guess they didn't learn at all.
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The Wave Master
10/01/18 8:12:32 PM
#251:


I'm in the hospital. I'm having chest surgery in the morning. Apparently my dialysis access is not working properly.

Not sure when I will return, but thank you all got being here for me.
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