Poll of the Day > Which game(s) do you have fond memories of but would not want to replay?

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InfestedAdam
09/19/18 2:32:38 PM
#1:


I'm sure we all have some game(s) with a special place in our hearts for whatever reason but of those games, which ones are simply too archaic now for you to enjoy again?

Personally for me, Fallout and Fallout 2 now falls into this category for me. Loved these two games, the death animation, and black humor but the inventory management and UI to talk/investigate something might be too archaic for me now. If only it was released a few years later and had the UI of Baldur's Gate II or Arcanume: Of Steamworks and Magick Obscura.

Which game(s) do you have fond memories of but would not want to replay nowadays?

Comments are appreciated,

Thank you
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Lokarin
09/19/18 2:55:43 PM
#2:


Probably Final Fantasy 11. I miss a lot of stuff from it, but I don't think I'd ever play it again.
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DPsx7
09/19/18 3:19:05 PM
#3:


I'd probably choose some of the older RPG's. Well I guess it depends. The length and turn based battles would be grating. I don't exactly have time to grind for days on end. Or what I thought at first would be the missing conveniences in something like FF1 where you have to hike back to town just to save. Then realized this could be solved by playing through an emu using save states.

Then I'm certain some of the earliest PS1 games would be hard to look at. Normally graphics aren't a concern. The problem is all the huge textures and poly's make the game quite muddy looking on modern TV's. 2D sprites never get old.
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InfestedAdam
09/19/18 3:22:34 PM
#4:


DPsx7 posted...
Or what I thought at first would be the missing conveniences in something like FF1 where you have to hike back to town just to save. Then realized this could be solved by playing through an emu using save states.

Final Fantasy would be a tough one to stomach again without modern day features. I've had many of bad memories of trying to get back to town to save only to die on the way and losing all my progress.

DPsx7 posted...
Then I'm certain some of the earliest PS1 games would be hard to look at. Normally graphics aren't a concern. The problem is all the huge textures and poly's make the game quite muddy looking on modern TV's. 2D sprites never get old.

I do feel the the sprites of the later games on the SNES and Super Famicom to be better than the early polygons of the PS1. Not exactly a fair comparison given one is at the peak of the previous console while the other is at the early stages of the latter but like you said, 2D sprites never get old.
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JixHedgehog
09/19/18 3:29:04 PM
#5:


Skies of Arcadia
Evolution : World of Sacred Device
Phantasy Star Online (I'd play if I could)
Breath of Fire IV
Modern Warfare trilogy (jk, I'll play them again)
Ragnarok Online
Donkey Kong Country 64
Animal Crossing Wild World
Chrono Trigger
Pokemon Red/Blue
Final Fantasy V
Smash Bros Brawl
Sonic 3 & Knuckles
Legend of Zelda II
Mario Kart DS
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Zeus
09/19/18 3:29:18 PM
#6:


idk, I think most games I remember fondly I'd want to replay. Bit different with movies, though, since there are a lot of movies I think are great that I wouldn't ever bother rewatching.

Granted, not sure I'd replay the whole thing in some cases.
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VixYW
09/19/18 3:50:21 PM
#7:


Only Majora's Mask, I think? That game probably put my blood pressure to dangerous rates, it's a really stressful game... but other than that, there's none. Even a game as cheap and unfair such as Yu Gi Oh Forbidden Memories - that I thought I wouldn't ever want to see again - is enjoyable enough in my current play trough of it.
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kind9
09/19/18 3:50:58 PM
#8:


Riven: The Sequel to Myst
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DPsx7
09/19/18 3:51:15 PM
#9:


InfestedAdam posted...
DPsx7 posted...
Or what I thought at first would be the missing conveniences in something like FF1 where you have to hike back to town just to save. Then realized this could be solved by playing through an emu using save states.

Final Fantasy would be a tough one to stomach again without modern day features. I've had many of bad memories of trying to get back to town to save only to die on the way and losing all my progress.

DPsx7 posted...
Then I'm certain some of the earliest PS1 games would be hard to look at. Normally graphics aren't a concern. The problem is all the huge textures and poly's make the game quite muddy looking on modern TV's. 2D sprites never get old.

I do feel the the sprites of the later games on the SNES and Super Famicom to be better than the early polygons of the PS1. Not exactly a fair comparison given one is at the peak of the previous console while the other is at the early stages of the latter but like you said, 2D sprites never get old.


I think I always carried a tent or something for emergencies. As a collector and someone who has played for so long it's tough to admit avoiding games just because they're old. But yeah there are some mechanics back then which would be infuriating today. Another good example is Dragon Warrior. Progression was not gradual. The 'next area' always had stronger enemies which required several hours of grinding for levels. No way I'd do that again.

For sure. I don't blame them as it was new at the time, and hell, back then they were excellent graphics. But now Tomb Raider looks like it's made out of Legos. Everything is built with 'blocks'. The movement was built accordingly. Not just PS1 as some N64 games were big and blocky too. Oh, how about the tank controls in Res Evil. These things might not cause us to say never again, however I'd expect anyone looking to enjoy them again would probably go for a remake.
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keyblader1985
09/19/18 5:44:36 PM
#10:


Yu-Gi-Oh Forbidden Memories. I sank hundreds of hours into it, but that game is bullshit in every conceivable way. The computer will draw their most powerful cards in the first five turns, good cards have a phenomenally low drop rate, and many of the best cards literally cost one million star chips - and you win a maximum of five chips per duel.
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Golden Road
09/19/18 5:57:56 PM
#11:


Mario Paint
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GenericGuy
09/19/18 6:00:49 PM
#12:


VixYW posted...
Only Majora's Mask, I think? That game probably put my blood pressure to dangerous rates, it's a really stressful game... but other than that, there's none. Even a game as cheap and unfair such as Yu Gi Oh Forbidden Memories - that I thought I wouldn't ever want to see again - is enjoyable enough in my current play trough of it.

I never understood the 'Majora's Mask is stressful' sentiment. I'll admit myself that I'm a very highly strung individual. It doesn't take much to stress me out at all. However, Majora's Mask has never ever caused me stress in any form. It's my favourite game of all time and I replay it on an almost monthly basis.
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BADoglick
09/19/18 6:46:00 PM
#13:


I spent so much time on the first two generations of Pokemon that I have trouble getting into the later ones, or replaying the old ones
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ParanoidObsessive
09/19/18 6:48:10 PM
#14:


InfestedAdam posted...
I'm sure we all have some game(s) with a special place in our hearts for whatever reason but of those games, which ones are simply too archaic now for you to enjoy again?

I too saw the Outside Xtra video.


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Cruddy_horse
09/19/18 6:53:50 PM
#15:


Any Persona game, I love them to death and they are some of my favorite games but holy fuck, it's seven bitches and a half to try and replay them, especially since how much of the game is dialogue.
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green dragon
09/19/18 6:57:11 PM
#16:


mainly rpgs. I hardly ever replay turn based rpgs.

I'm trying to think of a game that I liked, but haven't replayed. I wanna say that I've revisited all the games that I've liked, except turn based rpgs.
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funkyfritter
09/19/18 6:57:43 PM
#17:


Psychonauts
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JimCarrysToe
09/19/18 8:24:31 PM
#18:


I don't really have any games I wouldn't play again except for 2 kids games for n64, a seseme street one and a winnie the pooh one. I especially loved the winnie the pooh one as a kid, and I kinda regret watching a playthrough of it on youtube to see it again. Its weird, it somehow kind of ruined the memories a little, but I was also really happy watching it. It looked very different to what I remembered though.
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DPsx7
09/19/18 8:26:47 PM
#19:


Cruddy_horse posted...
Any Persona game, I love them to death and they are some of my favorite games but holy fuck, it's seven bitches and a half to try and replay them, especially since how much of the game is dialogue.


They're all like that? I haven't tried the main RPG's but did play Dancing All Night on Vita. There was a ton of text.
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GanglyKhan
09/19/18 8:35:54 PM
#20:


JixHedgehog posted...
Sonic 3 & Knuckles

That's a short game in comparison to your other picks! What's your reason for not wanting to replay it?

For me, The World Ends With You. Phenomenal game, but I just really can't see myself enjoying it as much a second time around. The game is pretty damn linear, even for an RPG. There's no builds or different ways to play the game, which normally wouldn't phase me, but it's also an RPG and those take a while.
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Kungfu Kenobi
09/19/18 8:37:36 PM
#21:


DPsx7 posted...
Cruddy_horse posted...
Any Persona game, I love them to death and they are some of my favorite games but holy fuck, it's seven bitches and a half to try and replay them, especially since how much of the game is dialogue.


They're all like that? I haven't tried the main RPG's but did play Dancing All Night on Vita. There was a ton of text.


Even the Persona fighting game had extensive VN sequences.
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streamofthesky
09/19/18 8:42:30 PM
#22:


Baten Kaitos: Eternal Wings and the Lost Ocean

Phenomenal game and I love it, but the card system is just too unwieldy especially as the game nears the end.
You have like 7 characters, EACH with their own 70 card deck. So each will require their own healing items in said deck and oh by the way they age and go rotten over time, so you may go into battle only to find out your healing fruit card is now moldy and no good.
You have to change out cards in each area because enemies will have different elemental strengths/weaknesses, and if you use two opposing elements (like fire and ice) in the same combo the damages will actually NEGATE each other (so if you did 40 fire and 50 ice damage total, the end result of the combo would be 10 ice damage, for example).
You have to keep in mind what spirit numbers (a # between 1 and 9) are on the card, potentially 4 of them on each card (on in each corner) because you need to set up decks where you can draw the numbers in ascending or descending order, get sets of pairs, or other poker-like combos, in order to get damage multipliers critical towards actually winning boss fights.

It's just a nightmare to maintain by the end, and I don't think I could ever play it again. It doesn't help that the prequel basically fixed the deck management issues, so I have even less incentive to play the original when the prequel that came after has gameplay much like it, but so much better.
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xjayguyx
09/19/18 8:47:39 PM
#23:


That's hard because if I have fond memories of a game I like to reply those ones. Hmmm I haven't replayed golden sun on GBA and loved that game so there is one example.
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SilentSeph
09/19/18 9:36:49 PM
#24:


Any VN for me (though I did play through the Phoenix Wright series twice)
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wpot
09/19/18 9:41:50 PM
#25:


I replay a lot of games.

I remember Final Fantasy 4 and Dragon Warrior 4 very fondly. I'm not sure if I could ever fully replay either, though (unless I can get my 9-yr-old interested in one of them). Maybe a remake of FF4.
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WhiskeyDisk
09/19/18 9:43:22 PM
#26:


Shin Megami Tensei: Nocturnes. One of my top 3 favorite games of all time, but setting up for the True Demon Ending is almost an MMO level of dedication that I just couldn't commit to ever again. Committing 120ish hours of my life to any game just isn't an option anymore.
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Cruddy_horse
09/19/18 9:51:06 PM
#27:


WhiskeyDisk posted...
Shin Megami Tensei: Nocturnes. One of my top 3 favorite games of all time, but setting up for the True Demon Ending is almost an MMO level of dedication that I just couldn't commit to ever again. Committing 120ish hours of my life to any game just isn't an option anymore.


Yeah that's kinda why I never beat Nocturne, I wouldn't be satisfied getting any other ending.
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aHappySacka
09/19/18 9:59:11 PM
#28:


Ocarina of Time, I'd rather play MM any time of the day.

Tales of Phantasia and there's an old PC game called Conquest of the New World that I had a lot of fun with as a kid but its aged rather poorly.
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coinstarcad
09/19/18 10:20:15 PM
#29:


Shadow Tactics: Blades of the Shogun
Domino guard watch and janky trial and error detection system destroys plan in split second.
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AllstarSniper32
09/19/18 10:22:50 PM
#30:


Any N64 game.
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dainkinkaide
09/19/18 11:24:20 PM
#31:


Tecmo's Secret of the Stars. It was just... not very good. I played the hell out of it when I was younger, but having gone back to play it again recently, I remembered why I hadn't played it for 20 years.

I also don't think I could really go back to playing the first Persona game. We finally got the full game available in English on the PSP, and I still can't bring myself to really play it. (It certainly doesn't help that the new soundtrack pales in comparison to the original.)
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Philip027
09/19/18 11:46:53 PM
#32:


I'm not sure if anything goes on this list for me, but FFX is a contender. Unskippable cutscenes...

I never understood the 'Majora's Mask is stressful' sentiment. I'll admit myself that I'm a very highly strung individual. It doesn't take much to stress me out at all. However, Majora's Mask has never ever caused me stress in any form, even when doing challenge runs of the game. It's my favourite game of all time and I replay it on an almost monthly basis.


Most of the people that find the game stressful are the ones who never discover the Song of Inverse Time, I've found. It may be easy to play without it for those who know the game well, but for the rest of us, the not-slowed-down clock ticks pretty quickly.

I took nearly a whole slowed-down cycle getting through Great Bay Temple the first time. I would not have liked to keep resetting that dungeon over and over with the standard clock.
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ToastyPOP
09/20/18 12:05:23 AM
#33:


The only games that I can think of would be Digimon World 1 and...
keyblader1985 posted...
Yu-Gi-Oh Forbidden Memories. I sank hundreds of hours into it, but that game is bullshit in every conceivable way. The computer will draw their most powerful cards in the first five turns, good cards have a phenomenally low drop rate, and many of the best cards literally cost one million star chips - and you win a maximum of five chips per duel.

Yeah. I have a lot of nostalgia for FM... but fuck that game.

It had some really cool music though.
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FooFighters25
09/20/18 12:20:50 AM
#34:


Any visual novel type game (Danganronpa, Until Dawn, TWD, etc).
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DocDelicious
09/20/18 12:21:42 AM
#35:


Jeez...like every game I've ever played, really. I have a mind like a steel trap when it comes to stories/plots and I hate replaying games I remember every detail of. I like new and fresh, y'know.
Usually, if I ever replay a game it's years and years later after I've forgotten everything. The only exception I'll make is for games that rely more on the gameplay than the story.
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DeathMagnetic80
09/20/18 12:34:25 AM
#36:


The original SNES version of Final Fantasy IV (II in the US). It was awesome at the time, but there are way better versions out since then.
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WhiskeyDisk
09/20/18 12:42:06 AM
#37:


Cruddy_horse posted...
WhiskeyDisk posted...
Shin Megami Tensei: Nocturnes. One of my top 3 favorite games of all time, but setting up for the True Demon Ending is almost an MMO level of dedication that I just couldn't commit to ever again. Committing 120ish hours of my life to any game just isn't an option anymore.


Yeah that's kinda why I never beat Nocturne, I wouldn't be satisfied getting any other ending.


FWIW, it was probably my most satisfying achievement in non MMO gaming short of the first time I flipped SMB or Legend of Zelda as a child.
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WarGreymon77
09/20/18 12:50:37 AM
#38:


WCW/nWo Thunder: The grapple mechanics (that weren't in Nitro) only hurt the game.

Lego Island

PS1 NASCAR games

SimTower: Too much fucking elevator management

Driver

Star Wars: Force Commander

WWF Attitude

Grand Theft Auto III
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TheBiggerWiggle
09/20/18 12:54:58 AM
#39:


Goldeneye, or really any FPS that doesn't use the modern, two-joystick control scheme.
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shawnwalker
09/20/18 1:22:28 AM
#40:


Final Fantasy IV. Rosa, Kain, (black knight) Cecil are still some of my all time favorite FF characters. I really enjoyed the gameplay and story when I was younger.

I still kinda wanna replay it, but then I always remember the jump around availibility of the characters. FFIV has a ludicrous amount of party changes with characters coming and going all the time with Cecil being the only constant member. This makes it harder to feel like you have any attachment to a character, like your level ups don't mean anything, cos they're just going to comeback later at a predetermined level and stats. And many supposedly "die".

Major replay value killer.
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rexcrk
09/20/18 7:23:53 AM
#41:


Kind of Donkey Kong 64.

I still think its a fun game, but its just a lot of.. work.

Which was fine when I was younger and had a tonnn of free time, but these days I just cant dedicate that kind of time to that.
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Blorfenburger
09/20/18 9:55:55 AM
#42:


Call of duty 3. I replayed it a few years ago and beat it on veteran, now I feel no desire to play again. It was ugly anyway, 2 looked slightly better
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VixYW
09/20/18 10:13:17 AM
#43:


Philip027 posted...
I never understood the 'Majora's Mask is stressful' sentiment. I'll admit myself that I'm a very highly strung individual. It doesn't take much to stress me out at all. However, Majora's Mask has never ever caused me stress in any form, even when doing challenge runs of the game. It's my favourite game of all time and I replay it on an almost monthly basis.


Most of the people that find the game stressful are the ones who never discover the Song of Inverse Time, I've found. It may be easy to play without it for those who know the game well, but for the rest of us, the not-slowed-down clock ticks pretty quickly.

I took nearly a whole slowed-down cycle getting through Great Bay Temple the first time. I would not have liked to keep resetting that dungeon over and over with the standard clock.

Pretty much this. Even in Ocarina of Time, I HAD to beat the dungeon in a single sitting, because if I saved, left and started over, the mere fact that I had to start from the first chamber meant a deadlock I could never break. There's just no way I can find the room I was on my own before leaving. Now sum that to the time limit. Plus the lost dungeon faries every time you reset time. And I freaking doubt I can make it far into the game without the stuff we get from the great faries. And honestly speaking... I never actually beat that final boss, not even made past the first stage. Is it even possible to do it without the final mask? Because I never managed to get all masks, so... yeah.
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Philip027
09/20/18 10:56:26 AM
#44:


Fierce Deity is absolutely not required (and turns the last boss into an utter joke, anyway)

Without that, you have to hit the first form's backside. Locking on from a close enough range and using the Zora form's boomerangs is usually the best way to do so.
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Far-Queue
09/20/18 11:06:04 AM
#45:


Beyond Good & Evil

Absolutely loved that game, but I'm someone who inverts Y, which isn't an option in BG&E. It was a struggle to play through it, but the game is fantastic. I even collected all the photos without a guide even though using the camera to take pics was a huge pain in the ass, especially for moving creatures.

Bought the HD remaster thinking they'd fixed it, but they didn't. Played it for half an hour before shelving it. Contacted Ubisoft but they told me they had no plans to patch it.

Still, love love love that game. If they released a patch or a new, fixed version I'd absolutely play it again, so maybe my answer doesn't quite count.
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Blorfenburger
09/20/18 1:16:04 PM
#46:


Far-Queue posted...
Beyond Good & Evil

Absolutely loved that game, but I'm someone who inverts Y, which isn't an option in BG&E. It was a struggle to play through it, but the game is fantastic. I even collected all the photos without a guide even though using the camera to take pics was a huge pain in the ass, especially for moving creatures.

Bought the HD remaster thinking they'd fixed it, but they didn't.

Gasp. I too suffered the "normal" settings
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ReggieTheReckless
09/20/18 1:19:18 PM
#47:


Most of these for me would be games that I beat on the hardest difficulty and now that difficulty is ruined for me and I'll only ever want to play the game on super super easy from now on because I've accomplished my goal and screw it being ultra hard ever again
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Blorfenburger
09/20/18 1:34:00 PM
#48:


ReggieTheReckless posted...
Most of these for me would be games that I beat on the hardest difficulty and now that difficulty is ruined for me and I'll only ever want to play the game on super super easy from now on because I've accomplished my goal and screw it being ultra hard ever again

Im the opposite. When i beat a game on its hardest I cant go back to easy. So it's middle or slightly higher but not highest. I pretty much refuse to play eaay amd havent in quite some time
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HagenEx
09/20/18 1:41:30 PM
#49:


The Witcher.

Way too long, I don't think I can stomach a run through the game again. II and III, I probably would, but not the first one.
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InfestedAdam
09/20/18 1:45:21 PM
#50:


HagenEx posted...
The Witcher.

Way too long, I don't think I can stomach a run through the game again. II and III, I probably would, but not the first one.

Funny enough I was playing that a few weeks back but currently taking a break around the middle of the third chapter. I'm enjoying it but can agree I probably will not be able to do a second playthrough. My tendency to want to grind levels will eat up too much time again.
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