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MoogleKupo141 07/01/19 11:45:13 PM #101: |
Tom Bombadil posted...
Got to mess with this the other day. I don't claim to be a Mario master but is it just me or is he super slippery in this game? I kept missing really easy jumps while trying not to slide off the platform I havent noticed anything feeling different --- For your BK_Sheikah00. At least Kupo has class and doesn't MESSAGE the people -Dr Pizza ... Copied to Clipboard!
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red13n 07/02/19 12:10:31 AM #102: |
If you are used to the old delay from playing the old Mario games on a CRT everything will feel slightly off. I know the first time I played a Mario way way way back on a newer screen everything felt way off.
--- "First thing that crosses my mind: I didn't get any GameFAQs Karma yesterday." Math Murderer after getting his appendix removed. ... Copied to Clipboard!
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Epyo 07/02/19 12:24:07 AM #103: |
y'all make hard levels!!
--- People who don't finish their sentences I'm a Castlevania superfan! Ask me anything! ... Copied to Clipboard!
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CelesMyUserName 07/02/19 12:41:38 AM #104: |
been waiting for like 2 hours for my brother to finish playing through the Metroid stage he made so he can upload it and I can play it
--- https://imgtc.com/i/1LkkaGU.jpg somethin somethin hung somethin horse somethin ... Copied to Clipboard!
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MoogleKupo141 07/02/19 5:32:06 AM #105: |
Epyo posted...
y'all make hard levels!! I find it really difficult to judge how hard a level is while Im making it. Im always concerned that its too easy because Im having no trouble while I test it, but I put everything there and know exactly what to do so I have an unfair advantage so maybe its actually super hard ???? like I have no idea how difficult the one I just uploaded [HWG-VXT-TCG] is. I got through the pre-upload run super quick, but its got some stuff that seems like it could be hard without the foreknowledge I had. --- For your BK_Sheikah00. At least Kupo has class and doesn't MESSAGE the people -Dr Pizza ... Copied to Clipboard!
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CelesMyUserName 07/02/19 6:35:10 AM #106: |
brother's Metroid level: W0J-6XX-61H
--- https://imgtc.com/i/1LkkaGU.jpg somethin somethin hung somethin horse somethin ... Copied to Clipboard!
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Waluigi1 07/02/19 6:54:36 AM #107: |
Is there not a website or app associated with SMM2?? That seems weird...
--- PSN, and GT: Waluigi1 Switch FC: SW-6848-3841-9099 ... Copied to Clipboard!
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JonThePenguin 07/02/19 9:32:17 AM #108: |
Waluigi1 posted...
Is there not a website or app associated with SMM2?? That seems weird... Theyll probably add it to the Switch Online app soon, like custom stage browsing for Smash and gear purchasing for Splatoon. --- JonThePenguin http://www.backloggery.com/main.php?user=erunion ... Copied to Clipboard!
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ninkendo 07/02/19 11:20:14 AM #109: |
I don't think they've announced any phone app plans, but I wouldn't be surprised if it happened
If not didn't fans create their own website for that type of thing for Mario Maker 1. I'm sure they'd do it again for 2. --- ... Copied to Clipboard!
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Waluigi1 07/02/19 11:31:21 AM #110: |
ninkendo posted...
I don't think they've announced any phone app plans, but I wouldn't be surprised if it happened No. There was an official one. And it was much easier to find and share levels. You could bookmark a level on the site, then go on the game it it would be right there in your bookmarks. No entering in the codes and shit. --- PSN, and GT: Waluigi1 Switch FC: SW-6848-3841-9099 ... Copied to Clipboard!
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JonThePenguin 07/02/19 6:02:01 PM #111: |
Waluigi1 posted...
ninkendo posted...I don't think they've announced any phone app plans, but I wouldn't be surprised if it happened Was that there right away though? I thought it wasn't added until sometime later. Edit: Just looked it up and it appears the bookmark site was launched in December, about three months after the game released. --- JonThePenguin http://www.backloggery.com/main.php?user=erunion ... Copied to Clipboard!
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Waluigi1 07/02/19 7:19:23 PM #112: |
JonThePenguin posted...
Waluigi1 posted...ninkendo posted...I don't think they've announced any phone app plans, but I wouldn't be surprised if it happened That's cool but like, they should have known better for the sequel you'd think. --- PSN, and GT: Waluigi1 Switch FC: SW-6848-3841-9099 ... Copied to Clipboard!
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StartTheMachine 07/02/19 8:20:49 PM #113: |
Uhhh, when you first upload a level does it appear instantly in Course World? I fiiinally finished Thwomp Stomp 4 today (mostly did aesthetic touches today but also found some things that needed cheese prevention) and first, it was on the "please wait" screen for like a whole minute. I was getting scared and wasn't looking at the screen when it stopped. Then it finished, with me not seeing what it said, but it had a big checkmark flag by it in Course Maker so I thought it was up. Buuuut it says 0 courses uploaded in Course World :(
Really don't feel like doing a third run through it without the checkpoints to upload. (I did a second one after I found something that can happen in the very very last room and I wanted to reduce chances of death there because that is more of a reward screen after the gauntlet than anything). Hopefully it will appear soon. The level fucking rocks though. --- - Blur - Welcome to your Divinity. ... Copied to Clipboard!
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StartTheMachine 07/02/19 8:25:04 PM #114: |
Okay never mind! Went right back to try and upload it again and it's letting me do it. Yay! Guess it just errored out the first time. Fortunately I didn't mess with the editor at all and it let me upload it right away without beating it again. Good to know I can do that if...when I make more brutal levels in the future.
This is probably both the easiest and the shortest of the Thwomp Stomp levels funny enough though. And it's certainly neither easy nor short. Will edit this post with the ID in a minute. :D Course ID: 5F6-T37-1MG Please play it if you're up for a challenge! Gotta go find some old streamer buddies from Mario Maker 1 to give it a whirl. I learned a lot yesterday going back and playing some of my courses from that game. Like...I'm a lot nicer with power-ups now! Even though the third checkpoint onward I'm mean again. Mulled over changing that for a while and decided not to. Also definitely going to make a course based completely around the last section (the one where the final boss music plays, not the one little screen after) because that is just too fun. --- - Blur - Welcome to your Divinity. ... Copied to Clipboard!
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WazzupGenius00 07/02/19 10:41:42 PM #115: |
Heres my first level, Mushroom Cave
H6G-G4T-CBG Fairly standard Underground level. --- ... Copied to Clipboard!
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StartTheMachine 07/02/19 10:45:36 PM #116: |
HashtagSEP posted...
I watched a GameExplain or whatever video about "LOOK HOW MUCH THEY REMOVED FROM MARIO MAKER 1" and it was 99% "Look you can't play the fly swatter minigame anymore" or "Look you can't tap on the letters on the title screen anymore" and it's just like... did people actually care about that stuff this stuff doesn't bug me at all but goddamn is the lack of costumes seriously disappointing. another phenomenon I experienced in playing Mario Maker 1 yesterday was how great those actually were. it really is a detriment to the game. Not Dave posted... oh man. i need to buy a switch. yes mother fucker you do. I need some brutal Not Dave ghost house puzzles. and you need to play my latest Thwomp Stomp --- - Blur - Welcome to your Divinity. ... Copied to Clipboard!
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Leafeon13N 07/02/19 11:22:23 PM #117: |
MoogleKupo141 posted...
Epyo posted...y'all make hard levels!! Its tough because you have to go in knowing the average player is going to only have 5 lives to judge your level. So you want to be short and sweet if you are going to challenge them. Personally I like to put in one or two difficult moments that build on mechanics I have already showcased. Often rewarding them for maintaining a power up by essentially letting them eat a hit to get by at the end. Longer levels I would definitely keep to easy or medium difficulty the whole way through. ... Copied to Clipboard!
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Lolo_Guru 07/02/19 11:24:42 PM #118: |
The Depths of Ice Bully's Peak!
Designed with Multiplayer Versus in mind, but should be pretty great regardless. PW7-0FB-NSF --- Lolo ... Copied to Clipboard!
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Lolo_Guru 07/02/19 11:55:22 PM #119: |
StartTheMachine posted...
Okay never mind! Went right back to try and upload it again and it's letting me do it. Yay! Guess it just errored out the first time. Fortunately I didn't mess with the editor at all and it let me upload it right away without beating it again. Good to know I can do that if...when I make more brutal levels in the future. stage is too long and dying in the last section is no fun due to no checkpoint right before. That section right at the second checkpoint took like 20 lives to get through and your lava bubbles on tracks don't line up the same each time. A mushroom before the boss don't cut it. WazzupGenius00 posted... Heres my first level, Mushroom Cave This was fun tho Also, it seems stages pretty much require a like before the game starts circulating them properly, so if you play anyone's level from here, give them a like, ok? --- Lolo ... Copied to Clipboard!
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MegamanX 07/03/19 12:35:14 AM #120: |
I didnt know there was a maker id lol 8JG-7LY-NFG
--- XBL/PSN/WiiU:StingX2 ... Copied to Clipboard!
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StartTheMachine 07/03/19 1:33:40 AM #121: |
Lolo_Guru posted...
StartTheMachine posted...Okay never mind! Went right back to try and upload it again and it's letting me do it. Yay! Guess it just errored out the first time. Fortunately I didn't mess with the editor at all and it let me upload it right away without beating it again. Good to know I can do that if...when I make more brutal levels in the future. You should play my Mario Maker 1 levels! This is nothing. But yes, one of my biggest complaints with the original is having only 2 checkpoints and nothing has changed there! E: And yep, I know those lava bubbles don't end up the same since it's dependent on when you activate them, but in my play testing there was nothing that wasn't easily doable. Well, there was, but that's when I decided to make them normal-sized lava bubbles and not mushroom-enhanced ones. --- - Blur - Welcome to your Divinity. ... Copied to Clipboard!
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Waluigi1 07/03/19 10:32:12 PM #122: |
So I finally got my copy of the game! Just playing some story mode right now but I definitely want to play everyone levels. I probably won't be making many(if any myself) but I look forward to all yours.
So man I gotta say... one of the first things I noticed is just how UGLY the New Super Mario bros style is, geez. Like I run around a bit in the cool 3D story mode space and then play a couple levels of 3D World style and I'm appreciating how great it looks, then I get to a New style level and it's just yuck, what happened lol. --- PSN, and GT: Waluigi1 Switch FC: SW-6848-3841-9099 ... Copied to Clipboard!
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MoogleKupo141 07/04/19 2:22:28 AM #123: |
I'm appreciating how great it looks, then I get to a New style level and it's just yuck, what happened lol. once I realized that everything was sprites made from the original 3D models instead of actual 3D models like in 3D World it struck me why NSMB looks so rough. Theres so much animation missing that was present in actual NSMB. The enemies motion just doesnt look fluid. speaking of 3D World, its frustrating me a bunch right now as I try to make a Koopa car level. why arent dotted line blocks in the 3D World style? And why can I hit a POW block by jumping normally, but I cant do it when im in the car? I can hit ? Blocks and On/Off switches in the car... why make that inconsistent? its so weird. --- For your BK_Sheikah00. At least Kupo has class and doesn't MESSAGE the people -Dr Pizza ... Copied to Clipboard!
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Waluigi1 07/04/19 2:59:35 AM #124: |
MoogleKupo141 posted...
I'm appreciating how great it looks, then I get to a New style level and it's just yuck, what happened lol. Yeah I noticed that too, it's especially noticeable on big enemies. And since 3D world is fully modeled and animated, I really don't get the decision. Very strange indeed. --- PSN, and GT: Waluigi1 Switch FC: SW-6848-3841-9099 ... Copied to Clipboard!
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Lolo_Guru 07/04/19 8:24:37 AM #125: |
Another new level, guys: My Friend POWdro.
Q9D-CMS-3NF POW escort mission underwater; using pow drops to defeat enemies. --- Lolo ... Copied to Clipboard!
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TheRock1525 07/04/19 2:56:24 PM #126: |
Lolo_Guru posted...
Another new level, guys: My Friend POWdro. We managed to avoid drowning! --- TheRock ~ I had a name, my father called me Blues. ... Copied to Clipboard!
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JonThePenguin 07/04/19 6:24:54 PM #127: |
You completed all jobs as Mario! So wait, is there a character select for story? Do I have to do all those levels again as other characters for the true completion like with SM3DW?
--- JonThePenguin http://www.backloggery.com/main.php?user=erunion ... Copied to Clipboard!
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Lolo_Guru 07/04/19 9:38:38 PM #128: |
TheRock1525 posted...
Lolo_Guru posted...Another new level, guys: My Friend POWdro. Cool, but I reuploaded to take out a little cheese. SNC-VQ2-VFF --- Lolo ... Copied to Clipboard!
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KommunistKoala 07/04/19 11:18:28 PM #129: |
Dan Ryckert's Trapped Under Ice
no. just no. --- does anyone even read this ... Copied to Clipboard!
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WazzupGenius00 07/04/19 11:36:52 PM #130: |
JonThePenguin posted...
You completed all jobs as Mario! So wait, is there a character select for story? Do I have to do all those levels again as other characters for the true completion like with SM3DW? I was confused by this as well but could find no way to play a different character --- ... Copied to Clipboard!
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Lolo_Guru 07/05/19 1:59:39 AM #131: |
Lolo_Guru posted...
TheRock1525 posted...Lolo_Guru posted...Another new level, guys: My Friend POWdro. And... reuploaded again, to flesh out the tutorial section and make a couple more edits to the puzzle elements so it flows better. XSV-F6F-9JF --- Lolo ... Copied to Clipboard!
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KommunistKoala 07/05/19 11:26:58 AM #132: |
... Copied to Clipboard!
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kateee 07/07/19 12:13:07 AM #133: |
how does the global ranking system work? what factors into your ranking (course clear times, # of cleared courses, etc.?) is it only for the endless mode? i don't have the game but just curious.
... Copied to Clipboard!
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StartTheMachine 07/07/19 8:22:13 PM #134: |
Alright, I reuploaded Thwomp Stomp 4 with a kinder start at the second checkpoint. Mushroom added and there's still a progressive power-up shortly after. Also changed a few enemy placements.
Thwomp Stomp IV: A New Thwomp Style: Super Mario World Course ID: GKG-F35-XYF I also realized that I actually may like the level more in NSMBU style. Ascending the castle in the vertical sections is just so much more aesthetically pleasing. So how do you guys feel about the online multiplayer? Somehow I still haven't checked it out but heard it was pretty laggy. Think I'll try it in a few. --- - Blur - Welcome to your Divinity. ... Copied to Clipboard!
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MoogleKupo141 07/08/19 12:05:01 AM #135: |
Ive definitely had some lag issues with online, but I think its mostly been ok
Its a super inconsistent experience. Sometimes ill have a tense match decided by actual platforming skill, other times its a bunch of garbage nonsense basically based on who got out of the starting box first. both experiences count equally towards your rating, so it can be pretty frustrating to lose to some random bullshit. but when its good... its so good. --- For your BK_Sheikah00. At least Kupo has class and doesn't MESSAGE the people -Dr Pizza ... Copied to Clipboard!
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LOLIAmAnAlt 07/08/19 12:47:26 AM #136: |
I can't find my stylus...
--- lllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll lllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll ... Copied to Clipboard!
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MoogleKupo141 07/08/19 12:49:18 AM #137: |
after 20 minutes of trying I am now the first clear on Thwomp Stomp IV
--- For your BK_Sheikah00. At least Kupo has class and doesn't MESSAGE the people -Dr Pizza ... Copied to Clipboard!
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Kingfrost 07/08/19 4:13:01 PM #138: |
An upside down course if anyone wants to give it a try:
L1H-LC3-MNF ... Copied to Clipboard!
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StartTheMachine 07/08/19 10:26:48 PM #139: |
MoogleKupo141 posted...
after 20 minutes of trying I am now the first clear on Thwomp Stomp IV aww yeah, gg kupes toughest parts? I'll likely make this another trilogy and each will likely get tougher. (Thwomp Stomp 3 in the original was pretty nuts.) sucks that you can't spin jump in the 3D World style...though you can just walk on them in that, hmmm. --- - Blur - Welcome to your Divinity. ... Copied to Clipboard!
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Dr_Football 07/08/19 10:55:44 PM #140: |
I dont know what to do at the top on the third section (the one with the 2nd checkpoint) and Im dying inside
--- Advokaiser won the Guru. I did not. ... Copied to Clipboard!
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Dr_Football 07/08/19 10:57:40 PM #141: |
I just made it up for the first time and then got killed by a fish on fire
--- Advokaiser won the Guru. I did not. ... Copied to Clipboard!
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Kingfrost 07/08/19 11:01:37 PM #142: |
Dr_Football posted...
I just made it up for the first time and then got killed by a fish on fire This happened to me too. That last part isn't too bad, though. ... Copied to Clipboard!
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Dr_Football 07/08/19 11:19:51 PM #143: |
Alright only took me 38 minutes but I did it!
--- Advokaiser won the Guru. I did not. ... Copied to Clipboard!
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StartTheMachine 07/08/19 11:42:30 PM #144: |
Dr_Football posted...
I dont know what to do at the top on the third section (the one with the 2nd checkpoint) and Im dying inside The part where you just hit the on switch? Yeah, just hit it and stay alive! My technique is to usually hit it three times with full bounces - it works out perfectly so the switch gets turned on and the Thwomp gets back into position on the rail where you won't hit it again. Otherwise I'd consistently hit it a second time and screw myself. And yep, I was tempted to be more evil in the "final boss" section but wasn't! Key here is to use high spin jumps to gain more view of the screen but otherwise stay low. Staying near the middle is also recommended (until you see the coins). --- - Blur - Welcome to your Divinity. ... Copied to Clipboard!
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Dr_Football 07/08/19 11:54:49 PM #145: |
My main problem was the fireballs on the rail were difficult to avoid (always took one hit there) and it took me awhile to figure the proper angle on the jump through the gap
--- Advokaiser won the Guru. I did not. ... Copied to Clipboard!
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WazzupGenius00 07/09/19 4:12:34 PM #146: |
Here's my new stage, Airborne Aquarium
2T9-K47-4YG This one might be a little bit too hard compared to my original intention. --- ... Copied to Clipboard!
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Kingfrost 07/09/19 4:53:34 PM #147: |
WazzupGenius00 posted...
Here's my new stage, Airborne Aquarium Beat it. Only took a few tries. Tried to speed run it later, but gave up on it. ... Copied to Clipboard!
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MoogleKupo141 07/09/19 4:58:34 PM #148: |
StartTheMachine posted...
MoogleKupo141 posted...after 20 minutes of trying I am now the first clear on Thwomp Stomp IV after the first check point theres this bit where you fall down on a thwomp that turns off a switch and then you have to ride it into the switch again, and it was weirdly hard to make the Thwomp charge while on top of it, and I think the complication of trying to do that would make me miss the jump sometimes when I got to work because I was sure when it would actually start moving.... I got stuck there for a long time. I screwed up riding the thwomp right before that a bunch too. Judging how far to jump forward to keep up with it is sort of tough. and then it took some adjusting to figure out the start after the 2nd checkpoint because you can jump off a giant Thwomp way lower than it looks like you should be abl3 to. It was actually much easier than I thought it was, but took a while for me to nail down --- For your BK_Sheikah00. At least Kupo has class and doesn't MESSAGE the people -Dr Pizza ... Copied to Clipboard!
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KommunistKoala 07/09/19 8:49:47 PM #149: |
beat blur and wazzups levels
--- does anyone even read this ... Copied to Clipboard!
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MegamanX 07/09/19 9:32:27 PM #150: |
GRW-0GH-P1G this is perhaps my best level I feel I've ever made
--- XBL/PSN/WiiU:StingX2 ... Copied to Clipboard!
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