Board 8 > transience's video game topic 52: rabbids just wanna have fun

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KamikazePotato
08/22/17 2:01:17 PM
#401:


I'll believe I got it when it's arrived at my doorstep
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neonreaper
08/22/17 2:04:18 PM
#402:


I kind of want one but I also kind of have a SNES with all those games aside from Star Fox and I haven't hooked it up in like 15 years. I wish there was a mini-Genesis though.
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The Mana Sword
08/22/17 2:05:10 PM
#403:


neonreaper posted...
I wish there was a mini-Genesis though.


have I got some good (bad) news for you
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iiicon
08/22/17 2:10:44 PM
#404:


The Mana Sword posted...
no one

iZBN4ib
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KamikazePotato
08/22/17 2:11:53 PM
#405:


KamikazePotato posted...
I'll believe I got it when it's arrived at my doorstep

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iiicon
08/22/17 2:12:50 PM
#406:


like bestbuy.ca would lie to me
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WazzupGenius00
08/22/17 2:15:57 PM
#407:


neonreaper posted...
I wish there was a mini-Genesis though.

You'll be VERY happy to hear this
https://www.youtube.com/watch?v=-gYLL9GlsSI

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The Mana Sword
08/22/17 2:29:03 PM
#408:


just ordered two usb snes controllers instead

suck it nintendo
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iiicon
08/22/17 2:34:05 PM
#409:


my snes classic comes with two snes controllers
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The Mana Sword
08/22/17 2:35:04 PM
#410:


yeah but does your classic snes have seiken densetsu 3 on it

I think not
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iiicon
08/22/17 2:38:01 PM
#411:


probably eventually by the time i open it, which will be christmas
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_Harmonica_
08/22/17 3:47:00 PM
#412:


I got FFT for my phone a while ago but I'm having a hard time getting into it. Should I just grind a few levels in the early stages or are there any good beginner tips to avoid getting like five game overs before every successful battle?
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The Mana Sword
08/22/17 3:49:19 PM
#413:


good beginner tip - stop playing FFT

how far are you into it? dorter trade city is a notoriously difficult early stage for FFT newbies, so if that's what you're having trouble with, it does ease up a bit after that.
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transience
08/22/17 5:22:29 PM
#414:


always good to check on this: you know you can deploy more than one guy at a time, right?
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ChaosTonyV4
08/22/17 5:27:49 PM
#415:


I am SNES Classic-less.

The worst part is that I was awake, just watching a show instead of reading the internet like I was supposed to be.
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WazzupGenius00
08/22/17 6:22:36 PM
#416:


I was reading the internet and still missed out, Target and Wal-Mart literally were done in less than a minute, and Gamestop's website was slammed and not worth trying
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iiicon
08/23/17 6:47:09 PM
#417:


currently contemplating whether I should import Monster Hunter XX for the Switch. I don't think there's a way for me to get my MonHun X j3DS save into the game without owning Monster Hunter XX 3DS though?
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The Mana Sword
08/23/17 9:03:51 PM
#418:


played some overwatch tonight for the first time in a while. lucioball is fun. I do still find it hard to play more than a couple matches in a sitting, even though I enjoy the game. I'll probably keep playing a bit here and there over the next week, just need something simple to keep me occupied until GOLF and windjammer. and destiny.
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iiicon
08/23/17 9:31:10 PM
#419:


I think I've put at least a couple hours into OW every week since it came out. At the least I've got the weekly nine arcade wins every week since the arcade rewards went live
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Xiahou Shake
08/23/17 9:44:54 PM
#420:


I feel like I would actually play OW a lot more if the weekly arcade wins weren't a thing.

I actually enjoy quick play quite a bit, but I feel obligated to play arcade for the "easy" loot, even though I just end up getting frustrated when I lose at the comparatively poorly balanced modes and get sick of the game that much faster.
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SgtSphynx
08/23/17 9:52:40 PM
#421:


My favorite mode is random heroes. I don't know, I normally don't like randomness in games like that, but I like the way it forces me to play characters I normally wouldn't.
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WazzupGenius00
08/23/17 10:41:02 PM
#422:


iiicon posted...
currently contemplating whether I should import Monster Hunter XX for the Switch. I don't think there's a way for me to get my MonHun X j3DS save into the game without owning Monster Hunter XX 3DS though?

I think they actually did allow for that too? At any rate, Gaijin Hunter said he's doing a video of the save transfer process tomorrow when he gets the game, so we'll see then
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iiicon
08/23/17 11:36:40 PM
#423:


oh yeah? I thought the most recent update just allowed for XX -> XX, but maybe I have that wrong. it would definitely increase my intention of buying it
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The Mana Sword
08/24/17 10:24:05 AM
#424:


SquareEnix online store having another sale. These are usually have some decent prices.

https://store.na.square-enix.com/back-to-school-sale-all


...is Type-0 worth $10?
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iiicon
08/24/17 10:45:02 AM
#425:


It's solid.
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The Mana Sword
08/24/17 12:11:53 PM
#426:


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iiicon
08/24/17 12:17:43 PM
#427:


now where's Mass Effect to reunite the trio
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JonThePenguin
08/24/17 12:40:19 PM
#428:


I never got the AC or ME DLC for XIII-2. It was delisted before I got the game and if there was a warning I missed it.

Won't be missing this though. Already have my Dream Egg so I guess I'm good to go on the Bayek outfit for Noct.
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neonreaper
08/24/17 1:13:27 PM
#429:


Xenoblade 2 at gamescom tomorrow. Hoping a release date drops.
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ChaosTonyV4
08/24/17 7:21:05 PM
#430:


The Mana Sword posted...
http://blog.ubi.com/app/uploads/2017/08/ac_ff_artwork.jpg?x49516
http://blog.ubi.com/app/uploads/2017/08/feather_keyart_final.jpg?x49516

https://blog.ubi.com/assassins-creed-final-fantasy-xv-collaboration-revealed-gamescom/

check out this hot brand synergy


Man I played that last festival DLC but straight-up forget to get the one Egg, so I miss out on the sweet costume.
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JonThePenguin
08/24/17 7:42:08 PM
#431:


ChaosTonyV4 posted...
The Mana Sword posted...
http://blog.ubi.com/app/uploads/2017/08/ac_ff_artwork.jpg?x49516
http://blog.ubi.com/app/uploads/2017/08/feather_keyart_final.jpg?x49516

https://blog.ubi.com/assassins-creed-final-fantasy-xv-collaboration-revealed-gamescom/

check out this hot brand synergy


Man I played that last festival DLC but straight-up forget to get the one Egg, so I miss out on the sweet costume.

They brought the moogle/chocobo festival back. It's sticking around until late next month.
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TVontheRadio
08/25/17 8:07:49 AM
#432:


beat lost legacy

not much to say about that except it's still gorgeous, it's fun, and the photo mode with all the faces you can have chloe make is great.

also i finished it in under 8 hours! i didn't mind the length of uncharted 4, but that certainly had pacing problems on a replay.
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WazzupGenius00
08/25/17 8:57:29 AM
#433:


Here it is @iiicon, you can transfer from regular MHX to the Switch MHXX.
https://www.youtube.com/watch?v=wS3pFcmqylE

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iiicon
08/25/17 11:11:14 AM
#434:


thanks! that's good to know.

I got deeper into Gen than X so maybe this is an opportunity to learn another weapon
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WazzupGenius00
08/25/17 3:15:13 PM
#435:


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iiicon
08/26/17 8:03:46 PM
#436:


Interesting summary of an interview with Katsura Hashino, director of Persona 3, 4 and 5, here (translation by Tom James):
https://twitter.com/iiotenki/status/901377001713418241

Point #1: Hashino decided to apply to Atlus literally because he opened a phone book and it was listed at the top of the page he opened to. He knew about Atlus before and was a fan of SMT, but at that point, he didn't necessarily want to do JUST games as a job so much as create. Among other places, he also apparently interviewed at a futon maker and implies he would've potentially enjoyed that work, too.

Point #2: When he first joined Atlus, he didn't know how to operate or even turn on a PC and didn't know what his coworkers were discussing. Atlus offices sounded a little crazy back then. Thick with tobacco and incense smoke and doors covered in yen notes, maybe as an aesthetic?

Point #3: In his early days, he wrote a lot of game proposals. Among these was a game called Panikkuri Cook, which made it to prototyping. The basic premise was it was a falling piece puzzle game where players had to assemble recipes for various foods using ingredients that fell. This fell by the wayside, in part because it was difficult to make such a cooking game that considered how different people made recipes. He mentions a coworker being baffled for the game giving them a bad result for mixing soy sauce in curry despite that being how they made it

Point #4: Six months on the job, he was tasked with working on Devil Summoner 1, where he was asked to design the demon combat AI algorithm. Bear in mind that, again, he knew next to nothing about computers and had to quickly learn the basics of programming on the job. He doesn't go into specifics, so I don't believe he actually did the programming himself, but learned enough to coordinate w/programmers.
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iiicon
08/26/17 8:03:52 PM
#437:


Point 6: One interesting thing many may want to know is that he doesn't personally consider much of his DC/PS2 work to be very successful. Maken X, for instance, sold poorly. To hear him tell it, the Atlus house style coupled with then still new FPS view limited the player base. Even more interesting, he feels that even SMT3 and the DDS games didn't ultimately deliver, either. Hardly bad games, but not smash hits. Digging for sales figures for SMT3 in particular at the indicates that it didn't set sales charts on fire. It was decent, but that's it. This isn't just about cynical capitalism for capitalism's sake, either. The lack of real, substantial success was hurting the company. It's more well known among JP fans, but pre-P3, Atlus was starting to approach a do or die point. It was getting harder for it to make games.

Knowing that... Point #7: Persona 3 turned out so differently from the previous games in part because Atlus needed a new lease on life. One impetus was a conversation that Hashino had with the chairman of Atlus at the time that started out innocuously: "How old are you?" Hashino told him 30, to which the chairman, of all things, compared him to Che Guevara because that was the age his activities took off. "If we have just one revolutionary in our ranks, the company can change." And so, Hashino, not really in a position to say no, got to work.

So this is all well and good except... Point #8: Persona 3 didn't exactly light the world on fire at first when it came out in Japan. It didn't bomb, but it didn't have an ideal momentum. The team had worked so hard, people were talking about quitting games if it flopped. Hashino is not unaware of why this was, especially with respect to it being a very different game from Persona 1 and 2. Ppl were ambivalent. Word of mouth from people who played it is ultimately what helped salvage it and keep Atlus in games. Still not a blockbuster, but decent. Research indicates that at the end of 2006, it had broken 150,000 copies sold. ~60th place. Not bad, but not great for a company Atlus' size.

Point #9: This drama with P3 changed how Hashino and Atlus approached presented their subsequent games moving forward. Previously, he was of the mind that as long as they made interesting games, they'd ultimately find their way to the right people somehow. As indie devs can attest, that's hardly guaranteed and Hashino came to this conclusion. It was crucial to think of "context" in many senses. Part of this means situational, like series legacy. Part of it is also evolution (ie: P3 took place in city, P4 takes place in the country). But most interestingly, part of his idea about context involves how games are presented and discussed, especially pre-release. This is why P5 had crazy promotion stunts. It helped keep the game in people's minds, even if the conversation wasn't always about the game. By design, part of the conversation was just about how and where the game would show up next. I can agree it def succeeded on that front. The end goal for him wasn't to just improve sales numbers. It was about making a game that would more easily resonate with people up front. The situational narrative surrounding a game and its development, it seems, is as important to him as the actual narrative inside the game.

And finally, Point #10: This is why his next big game is a fantasy RPG, rather than another one set in a modern day setting. Again, context. The "context" here is Atlus until now made games set in modern times in response to popular tropes at the time from games we all know. Going into fantasy RPGs in earnest NOW after all that time, adds a twist to that narrative in terms of what Atlus can bring to the table. What that entails specifically, he's not saying, but essentially, he's aware that all eyes are on him and wants to make the most of it.
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The Mana Sword
08/27/17 7:55:18 PM
#438:


preordered secret of mana today so I could get those avatars

lol
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PumpkinCoach
08/27/17 9:13:54 PM
#439:


west of loathing is excellent. i'd talk about my favourite jokes, but i don't want to spoil any of it.
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iiicon
08/28/17 2:13:27 PM
#440:


there's only one game starting with the letter D and ending with the number 2 coming out in September that matters

yes, that's right, Divinity: Original Sin 2
https://www.youtube.com/watch?v=bTWTFX8qzPI

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The Mana Sword
08/28/17 2:20:18 PM
#441:


you must mean dragonball xenoverse 2 for the nintendo switch

I should really play original sin 1 sometime
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iiicon
08/28/17 2:28:46 PM
#442:


it's really good

the combat is a bit like final fantasy x mixed with final fantasy tactics, with reactive, manipulable environments, and the game has the superior soundtrack
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The Mana Sword
08/28/17 2:31:04 PM
#443:


I bought the enhanced edition during a sale a few years ago. I know I'll never actually get around to playing it, but I have made the mental note that I should.
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iiicon
08/28/17 2:31:48 PM
#444:


it's also like a million hours long
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The Mana Sword
08/28/17 2:32:39 PM
#445:


sorry my next million hours of gaming are already booked shooting the same enemies I shot two years ago but with slightly better models
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iiicon
08/28/17 2:34:20 PM
#446:


dropping legacy content is I think what kills that game for me. Destiny 1 was so barren for so long. I can't do that again.
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The Mana Sword
08/28/17 2:34:54 PM
#447:


maybe I could internet you in some golf instead

or some flying power disc
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iiicon
08/28/17 2:37:57 PM
#448:


I bought hot shots golf for the vita but never got around to playing it. it never grabbed my internet.
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JonThePenguin
08/28/17 2:46:34 PM
#449:


iiicon posted...
I bought hot shots golf for the vita but never got around to playing it. it never grabbed my internet.

Gotta watch out for those internet-grabbers.
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iiicon
08/28/17 2:47:05 PM
#450:


kleenex always has my back
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