Board 8 > Hearthstone Topic #??: Time for Blizzcon

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metroid composite
11/26/18 6:33:25 PM
#352:


I happened to have Kolento's stream on in the background while I was doing other stuff. He climbed to #1 legend while I had him on, and then switched to NA where he had not played in months queued into a bunch of bad matchups at rank 12 and won them all.

That's some sk--wait, let me correct myself, that's some good RNG because skill has never determined the result of a single game of hearthstone.
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davidponte
11/26/18 6:57:51 PM
#353:


Ulti already has a pre-built response to streamers doing well, which I'm sure you'll hear soon enough.
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Camden
11/26/18 8:24:52 PM
#354:


Just trying to win two games for a quest and after three games my arena run is sitting at 1-0. Not sure I've ever tied two straight games before, both of them even coming down to the same finishing card.
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VeryInsane
11/27/18 9:03:06 AM
#355:


https://www.youtube.com/watch?v=H9t2eY0cNQ0" data-time="


Alright that was a quality reveal

But man Zuljin was a tad underwhelming
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#356
Post #356 was unavailable or deleted.
metroid composite
11/27/18 9:32:25 AM
#357:


I love this group; they did Luna's Pocket Galaxy last time:

https://www.youtube.com/watch?v=PoNtyi2B_8I" data-time="


As for the card, Zul'jin looks a little like pre-nerf Yogg, so it will probably be fine. Have some deadly shots and crushing walls in your pool and it'll be a board clear, and then Animal Companion and To My Side and Emerald Spellstone fill your board and then you also get a bunch of secrets. The hero power is underwhelming, but that's also the direction they plan to move in with post WotLK death knights, so you don't get buried under repeat value if your opponent has a DK and you don't
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Camden
11/27/18 11:57:52 AM
#358:


Zuljin isn't doing anything for me. Probably still crafting him because I love hero cards, though.
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HanOfTheNekos
11/27/18 12:23:31 PM
#359:


Taz dingo
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NewerShadow
11/27/18 12:25:22 PM
#360:


The warrior spirit that was revealed a bit ago looks really strong - Spirit of the Rhino, 1 mana 0/3, stealth for one turn, your rush minions are immune the turn they are summoned. I think its the spirit that I like most so far, since it just meshes really well with what most rush minions want.

The mage secret they revealed is going to be annoying too - 3 mana Epic, Splitting Image - when one of your minions is attacked, summon a copy of it. They put a paladin secret in Mage by mistake, thats really strong.
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MrSmartGuy
11/27/18 12:59:48 PM
#361:


That mage secret reminds me of the good ol' days of Reno Mage. Gimme that secret all day, gimme 4 Sludge Belchers with that and Duplicate, yes please.
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#362
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VintageGin
11/27/18 7:51:46 PM
#363:


wow sounds like a bad game

I can't imagine what kind of idiot would play this game on a regular basis, or even daily, especially if it's so terrible
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davidponte
11/27/18 7:55:11 PM
#364:


VintageGin posted...
wow sounds like a bad game

I can't imagine what kind of idiot would play this game on a regular basis, or even daily, especially if it's so terrible


Someone has to take one for the team to make sure they do their duty of letting the world know just how bad it is!
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Camden
11/27/18 8:09:41 PM
#365:


https://playhearthstone.com/en-us/expansions-adventures/rastakhans-rumble/vote

You get a free card pack for picking one of the teams.
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#366
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MariaTaylor
11/27/18 8:35:52 PM
#367:


Camden posted...
https://playhearthstone.com/en-us/expansions-adventures/rastakhans-rumble/vote

You get a free card pack for picking one of the teams.


cool. what did you pick?

I picked whatever was associated with rogue
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SaintAkira7
11/27/18 8:49:22 PM
#368:


MariaTaylor posted...
Camden posted...
https://playhearthstone.com/en-us/expansions-adventures/rastakhans-rumble/vote

You get a free card pack for picking one of the teams.


cool. what did you pick?

I picked whatever was associated with rogue


Same. Picked Gral's Sharks.
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Camden
11/27/18 8:56:05 PM
#369:


MariaTaylor posted...
Camden posted...
https://playhearthstone.com/en-us/expansions-adventures/rastakhans-rumble/vote

You get a free card pack for picking one of the teams.


cool. what did you pick?

I picked whatever was associated with rogue


Dragonhawks(Mage), but if I had looked at the newest revealed card before picking I probably would have went with Frogs.
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#370
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metroid composite
11/27/18 10:37:20 PM
#371:


Camden posted...
MariaTaylor posted...
Camden posted...
https://playhearthstone.com/en-us/expansions-adventures/rastakhans-rumble/vote

You get a free card pack for picking one of the teams.


cool. what did you pick?

I picked whatever was associated with rogue


Dragonhawks(Mage), but if I had looked at the newest revealed card before picking I probably would have went with Frogs.

We often get free legendaries, and I was wondering if picking a team might influence which free legendary we get, so...picked hunter (in case it increases my odds of getting Zul'jin).
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ColZach
11/28/18 2:26:51 AM
#373:


God damn I need this expansion to come out so I can play some fuckin CONTROL PALADIN

Although I know Im gonna have to wait for rotation so most of the hero cards rotate out :(
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metroid composite
11/28/18 10:12:40 AM
#374:


ColZach posted...
lthough I know Im gonna have to wait for rotation so most of the hero cards rotate out :(

I mean, I think you can get infinite value from Immortal Prelate, and that would be enough to keep up with most death knights.

You will just struggle with people running lots of silence.
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SaintAkira7
11/28/18 12:00:48 PM
#375:


metroid composite posted...
running lots of silence.


I think this'll be a double Spellbreaker-type of meta tbh (though I've said that before).
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NewerShadow
11/28/18 1:01:52 PM
#376:


Final reveal stream starting now at https://www.twitch.tv/playhearthstone
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davidponte
11/28/18 2:27:25 PM
#377:


This tavern brawl is unnecessarily hard and therefore bad. You essentially need a combination of perfect draws and perfect play by both players to have any chance of winning.
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davidponte
11/28/18 2:34:37 PM
#378:


I've played it three times now and haven't even gotten close.
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davidponte
11/28/18 2:47:54 PM
#379:


Finally got it. As the Mage, you need to hold onto all of your spells and spell damage minions and hope they play Millhouse late.

As the Druid, you need to hope that the Mage is holding onto all of their spells and spell damage minions so that you can play Millhouse late.
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NewerShadow
11/28/18 2:51:56 PM
#380:


Card dump is up now at https://playhearthstone.com/en-us/expansions-adventures/rastakhans-rumble/cards#all

I think Paladin/Mage/Warlock are the classes I most want to tinker with right now.
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Camden
11/28/18 4:02:32 PM
#381:


I finished the brawl on my first attempt. I don't think you need a perfect draw, or even a good one really because I only played one card on my first four turns, you just need to find another player who understands what's going on. The hardest part of these co-op brawls is always dodging the dummies who try to kill you.

I'll have to look at the entire set again, but Arena Treasure Chest looks like the worst card of the set to me.
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davidponte
11/28/18 4:05:13 PM
#382:


Camden posted...
I finished the brawl on my first attempt. I don't think you need a perfect draw, or even a good one really because I only played one card on my first four turns, you just need to find another player who understands what's going on. The hardest part of these co-op brawls is always dodging the dummies who try to kill you.


I'm not sure it's possible without a well-timed Millhouse Manastorm play.
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Camden
11/28/18 4:19:49 PM
#383:


I think Millhouse only accounted for about 25 damage in my game. The finishing blow was Cenarius followed by Savage Roar on the next turn.
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Peace___Frog
11/28/18 4:27:16 PM
#384:


As someone who only casually follows hearthstone (ie watches day9, kibler, and grinning goat play it) - arena patron makes me laugh
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KokoroAkechi
11/28/18 4:34:09 PM
#385:


I also won brawl on my first attempt. I know brawl is mmr based but I think co op works differently. I actually messed up and didn't win the turn I could be because I thought he had more than one form.

Also had a game as tess rogue vs a control warrior. I mean RIP warrior because when you play tess to equip a fiery war axe and then play four heroic strike, 3 crowlys, 2 cleaves, and some other nonsense its the reason the card is in the deck despite only being played like every 8 games.
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garetha200
11/28/18 4:34:44 PM
#386:


I had really bad luck on that brawl but then again most people I played with didn't really know what they were doing so that added to the challenge greatly. Definitely one of the harder ones I've played though.
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ColZach
11/28/18 4:57:24 PM
#387:


Second try on the brawl for me but round 1 was a concede from my partner

Harder than Pally/priest version IMO
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#388
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Camden
11/28/18 11:13:51 PM
#389:


Loa rankings?

1. Jan'Alai (Mage)
2. Shirvallah (Paladin)
3. Halazzi (Hunter)
4. Krag'wa (Shaman)
5. Akali (Warrior)
6. Gral (Rogue)
7. Bwonsamdi (Priest)
8. Gonk (Druid)
9. Hir'eek (Warlock)

Edit: Sometimes that 1/1 on turn one just wins the game... https://imgur.com/G1n5rSb

Round 2, this little guy also came down on turn one... https://imgur.com/NyeRywE
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NewerShadow
11/29/18 12:27:09 AM
#390:


For Loa, I think thats about right - you could probably group them into 3 tiers with 3 each and have similar power levels. I might move Bwonsamdi down to 8 just because I dont have much confidence that the 1 mana plan will work.
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metroid composite
11/29/18 12:46:02 AM
#391:


I made a meme

https://i.redd.it/tkg2pkmq47121.jpg
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metroid composite
11/29/18 2:20:41 AM
#392:


As for loa........

I would probably move Krag'wa (Shaman) higher. You can usually get two spells off of it, particularly if you use the brand new Shaman Primordial Glyph on the previous turn. At which point it's basically Ancient of Lore that costs 6.

Obviously you can highroll way higher than that, like generating a hand full of Unstable Evolutions, but really average sounding cases are already pretty strong.

I would move Shirvallah (Paladin) down a little. It's good but not 2nd good. "Late in the game this costs 0 mana" yes, I've seen giants before. "But this one has rush" yes, we got a giant with rush in the Boomsday project; it doesn't get played. Granted, that one doesn't have divine shield or lifesteal, but regardless, Shirvala is probably...fine, will get played in spell control paladin, and will get ignored in all other decks.

I would move Akali (Warrior) down. What exactly is the plan with this card? Run rush minions without Town Crier so that they're still in your deck? Really? You're also not running Odd Warrior, and like...right now the not odd Warriors are like...dead man's hand and Mech'a'Thun and recruit. DMH does not want this, Mech'a'Thun probably doesn't want this, which leaves like...recruit warrior probably (Oondasta synergy!)

I would put Akali below Gral (Rogue) at any rate--a lot of creatures in rogue decks might be 3/3 to 4/4 range, but that's fine. 5 mana 5/5 or 6/6 that draws you a card. Just don't mix with 1 drops.

I don't have a strong opinion when it comes to Bwonsamdi/Gonk/Hir'eek. Combo cards you build around, so either meta breaking or trash tier.
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metroid composite
11/29/18 11:01:40 AM
#393:


Mmm...so cards I think that were glossed over because they were in the reveal dump (plus a couple that were on stream but which I passed over at first glance).

Banana Buffoon: 3m 2/2 give you two bananas. Good for completing quest mage quest.

Cheaty Anklebiter: 2m 2/1 lifesteal battlecry deal 1 damage. For even decks running Corpsetaker (Even Paladin/Shaman), this might maybe be better than Viscious Scalehide as the 1-of card that activates lifesteal.

Mosh'ogg Enforcer: 8m 2/14 taunt divine shield. Recruitable with Master Oakhart and probably does silly things in Inner Fire priest.

Spellzerker: 2m 2/3 has spelldamage +2 while damaged. Lots of decks including aggro decks have toyed with Plated Beetle and even Amani Berserker. Here's another river crocolisk for decks to consider. I don't think you necessarily have to point your own backstabs at this or anything, just scare your opponent into not playing their Fireflies or 1/1s.

Shieldbreaker: 2m 2/1 silence a minion with taunt. Yeah, this card scares me, un-nerfed Ironbeak Owl for aggro.

Ice Cream Peddler: possible way for shudderwock decks to gain armour with battlecries, which was a real weakness before when they couldn't get out of range of Malygos combos that were frequently faster. They can also get armour from Da Undatakah, though, so jury's definitely out on this one still.

Drakkari Trickster: if you run this and azalina, you can always steal the weapon from Kingsbane Rogue. Not a big deal in standard, but Kingsbane is a serious deck in wild.

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MariaTaylor
11/29/18 11:34:33 AM
#394:


Shieldbreaker won't be good right away but it's one of the cards I am excited about for the future. too many decks right now are running multiple taunts that spread out across the board, and having a single taunt silencer isn't really great for that. spreading plague, saronite chain gang, need to rotate out. not only that but most aggressive decks are running either keleseth or baku and both of those restrict the use of shieldbreaker. it's good but it's not good enough to consider cutting keleseth or baku.
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KokoroAkechi
11/29/18 4:22:02 PM
#395:


I just completely uberlucked agaisnt a deathrattle rogue as tess rogue. The guy had lethal on board and I top decked a 1 mana myras which got me the cards I needed to full clear his board. The next turn I dropped Tess (who did nothing because the guy is a rogue) and my opponent had no answer to remove her from the board.
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KokoroAkechi
11/29/18 4:27:35 PM
#396:


Anyway it's a game I think someone who was even slightly not as good as me would have lost, but I did have to have like like a perfect sequence of several things happening in a row to win.
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ColZach
11/29/18 4:40:04 PM
#397:


Anyone already on my list or who wants 80g I have the quest

Harambe4Life#1780
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metroid composite
11/30/18 8:35:47 PM
#398:


So...they've announced that they're changing the tournament format for hearthstone--general speculation on the subreddit is that it will be best of 3 with single decks with a sideboard of 6 cards (this is based on a Chinese leak which has so far been correct apparently).
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metroid composite
12/01/18 11:24:34 AM
#399:


Apparently Gonk the raptor might be better than first thought:

https://old.reddit.com/r/hearthstone/comments/a20p5q/gonk_with_floop_shockingly_good/
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SaintAkira7
12/01/18 11:28:53 AM
#400:


metroid composite posted...
Apparently Gonk the raptor might be better than first thought:

https://old.reddit.com/r/hearthstone/comments/a20p5q/gonk_with_floop_shockingly_good/


Straight up OTK face kills from Druid incoming. Load up on taunts.
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VeryInsane
12/01/18 11:31:38 AM
#401:


Playing Taunts Against that combo sounds very very foolish
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Camden
12/01/18 11:43:05 AM
#402:


Because what Druid needed was another combo/otk deck.
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