Board 8 > transience's video game topic -- whatever

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ZFS
06/21/11 2:13:00 PM
#201:


As far as Elena and Chloe, I think it was pretty clear Nate had some feelings for Elena. I don't think it was abrupt. Sully mentioned it in UC1, Drake asks Chloe if she thinks Elena and CAMERAMAN JEFF are a couple when they met up with them in UC2. There's some prior history with Chloe that they don't bother going into, and they never touch on what happened with Elena in between the games. You could have replaced Chloe with any other character close to Drake and he would have gone to the same lengths that he did to rescue her, though. He's just that kind of character.

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LeonhartFour
06/21/11 10:41:00 PM
#202:


Played some more Brotherhood. Did the Leonardo machines missions. The tank was pretty awesome, and the machine gun was cool, too.

But man, the flying bomber and the cannon, what terrible missions. Those were some of the most awful controls I've ever had the displeasure of experiencing.

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CalvinbalI
06/21/11 10:53:00 PM
#203:


Beat Outland. I was not impressed with the final boss. I'm kinda bummed that I ended a game I really really loved on a down-note, what with realizing I couldn't get the last money vase and the final boss being a let-down. 98% of the game was still A+ though. And I still need to do co-op/arcade.

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ZFS
06/21/11 10:56:00 PM
#204:


Leonardo's inventions are something else. Flying Machine is the worst thing, it's White Boa tier.

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LeonhartFour
06/22/11 1:30:00 AM
#205:


Finished the last Romulus Lair and got the special treasure for doing so. I think the Assassin Tombs in AC2 were better because the ones in Brotherhood seemed to focus more on chases and fighting than platforming and climbing like the ones in AC2 did, but these were still fun.

I guess about the only thing left for me to do is to find these Subject 16 things.

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RayDyn
06/22/11 11:20:00 PM
#206:


The tank is the only sequence in AC:B that I haven't been able to get 100% synchronization for.

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transience
06/23/11 4:55:00 AM
#207:


started playing dq6. I'm enjoying this more than I thought I would.

- game starts out surprisingly story-heavy
- it's kinda weird with no real party members. there's this assumed character that you take on that's not really communicated to you very well.
- light/dark world zone
- I hate how you can't use the touch screen to advance text. I do that in most of my DS RPGs.
- battles are so very fast compared to the slogfests that are dq8 and dq9. none of this wasted time with animations.

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SHINE GET 64
06/23/11 5:18:00 AM
#208:


DQ6 does start out pretty strong and I love the way you advance through both world maps. However once the class system gets introduced around 10-12 hours in the game it really slows down and I ended up getting fatigued while playing it. Still a great game, but to me it's the weakest of the Zenithian trilogy

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transience
06/23/11 5:20:00 AM
#209:


what's that? 4-5-6?

I never hear anybody talk about 6 at all. I literally know nothing about it besides class system and Link to the Past.

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SHINE GET 64
06/23/11 5:23:00 AM
#210:


yeah all 3 of those games feature that floating castle in the sky and the zenithian equipment for the hero to wear.


Much like DQ3, DQ6 is a technically a prequel to the two games before it although they're much less related than the original trilogy

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transience
06/23/11 5:24:00 AM
#211:


it's weird. I don't really consider myself a big DQ fan but this is probably my 13th DQ game or so. 1-9, DQM1-4 (with 5 on the way), Rocket Slime. 5 of those games probably crack my top 100, too.

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SHINE GET 64
06/23/11 5:31:00 AM
#212:


well I'm a huge DQ fan and you've played more than me! I haven't played Dragon Warrior VII yet (only played an hour of the copy I own. Sort of holding out for a PSN version or 3DS remake), then Dragon Quest Swords, Dragon Quest Wars, Rocket Slime and Joker

so 12 there.


If you include that I've played the original versions as well as the remakes of 1-6 well then I guess it goes up to 17 total.

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Jeff Zero
06/23/11 5:35:00 AM
#213:


I'm making it an effort to collect the DS Dragon Quest games, as well as VII and VIII, and give the series the honest try it's always deserved.

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The Mana Sword
06/23/11 6:18:00 AM
#214:


Still convinced that DQ6 does not in fact have a class system.

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SHINE GET 64
06/23/11 6:20:00 AM
#215:


It definitely does!


You can't even face the super optional boss unless you get master each class halfway! (4 out of 8 mastery stars)

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GranzonEx
06/23/11 6:36:00 AM
#216:


DQ6 on the SNES was awesome. I still haven't played it with the DQ7 engine, and I dread doing so.
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SHINE GET 64
06/23/11 6:38:00 AM
#217:


I like the look of the DS version over the SNES original. The upgraded visuals of the SNES version from DQV made it lose that charm that DQ games have and as a result it just felt like generic SNES RPG #47. I think the DS version helped reclaim some of that lost charm

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The Mana Sword
06/23/11 6:39:00 AM
#218:


I like the look of the SNES version personally!

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transcience
06/23/11 6:40:00 AM
#219:


it's amazing how I'm enjoying this game despite the fact that it is nothing more than dumb fetch quests so far

Kleenex, you should play dq7 if you want to see a game that takes forever to introduce stuff

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GranzonEx
06/23/11 6:42:00 AM
#220:


From: transcience | #219
it's amazing how I'm enjoying this game despite the fact that it is nothing more than dumb fetch quests so far


It's probably the music.
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transcience
06/23/11 6:44:00 AM
#221:


I played half of it with no sound! I must just be really bored and nostalgic

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The Mana Sword
06/23/11 6:45:00 AM
#222:


dq7 no thanks too busy playing games worth my time

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transcience
06/23/11 6:47:00 AM
#223:


what mediocre rpg are you playing this week!

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iphonesience
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GranzonEx
06/23/11 6:48:00 AM
#224:


If I beat DQ7 and DQ6 remake, I will have played DQ7 4 times.
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SHINE GET 64
06/23/11 6:48:00 AM
#225:


I'm thinking I'll start 7 in another three weeks after the final wi-fi quest for DQ9 comes out and I'm done with it forever

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The Mana Sword
06/23/11 6:49:00 AM
#226:


Fable 2! Plus HMHXBL next week.

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transcience
06/23/11 6:50:00 AM
#227:


7 should be right up your alley. you seem to love games that require a mind-numbing amount of time investment! dq7 really can be cool if you embrace its strengths.

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iphonesience
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transcience
06/23/11 6:51:00 AM
#228:


hmhxbl now we're talkin'

I'm only gonna have like one day to play it until I have to move across the country. I will dominate those leaderboards on day 1 though!

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iphonesience
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SHINE GET 64
06/23/11 6:54:00 AM
#229:


what can I do to magically get the PS2 remake of DQV instead D:

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Jeff Zero
06/23/11 6:55:00 AM
#230:


SHINE GET 64 posted...
what can I do to magically get the PS2 remake of DQV instead D:

Is that one better?

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The Mana Sword
06/23/11 6:58:00 AM
#231:


Where are you moving?

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SHINE GET 64
06/23/11 6:59:00 AM
#232:




I guess there's this, but I hate emulating games so much. Something about playing them on a PC takes the fun out of it

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SHINE GET 64
06/23/11 7:03:00 AM
#233:


bad news Kleenex

http://www.andriasang.com/e/blog/2011/06/22/wada_shareholder_questions/



"Q: Do you have plans to release titles that were once popular?
A: Wada noted that the new Tomb Raider does not have a number attached to it. This is because Square Enix is looking into reviving a number of titles. They're always investigating how to "reboot" past titles.

Q: Are there plans to release a new Mana game?
A: Wada said that Square Enix will be doing ports of Mana and Saga titles, but there are no plans at present to release a completely new entries/series.

Q: Are there plans on making a real life casino like the casino in Dragon Quest (I told you some of the questions were silly!)
A: Square Enix is releasing games like Battle Road in arcades, but there are no plans for an actual casino.

Q: How much did Square Enix lose due to PSN's downtime? Will you seek compensation from Sony?
A: PSN-related earnings losses were in the hundreds of millions of yen, but specifics are not clear at present. While they expect consultations with Sony, they don't expect something like compensation.

Q: Front Mission's reviews were terrible
A: Wada replied that he sees all the reviews at Amazon and in magazines. He believes they should have worked harder on the game.

Q: How will Square Enix use social networks for promotions to reach fans?
A: Square Enix feels that it has at last gotten the hang of producing games for social networks. It hopes to release its IP content on social networks from this year."


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transcience
06/23/11 7:03:00 AM
#234:


North Carolina

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iphonesience
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The Mana Sword
06/23/11 7:04:00 AM
#235:


I'm okay with ports! I've been saying that the DS/3DS needs an SD3 port for years!

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Jeff Zero
06/23/11 7:04:00 AM
#236:



Q: Front Mission's reviews were terrible
A: Wada replied that he sees all the reviews at Amazon and in magazines. He believes they should have worked harder on the game.


Wow, burn.

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Jeff Zero
06/23/11 7:05:00 AM
#237:


The Mana Sword posted...
I'm okay with ports! I've been saying that the DS/3DS needs an SD3 port for years!

SD3 is so a top five SNES game.

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The Mana Sword
06/23/11 7:05:00 AM
#238:


North Carolina's not across that country !

Job stuff? Or would you just rather get hit by hurricanes than blizzards?

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transcience
06/23/11 7:08:00 AM
#239:


far enough! wife got a nice job there. now I have to find something. until then, video games!

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SHINE GET 64
06/23/11 7:11:00 AM
#240:


become a cave tour guide

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The Mana Sword
06/23/11 7:30:00 AM
#241:


Oh yeah, my iPhone is coming in today.

Game Dev Story zone

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KingButz
06/23/11 8:27:00 AM
#242:


Q: Are there plans to release a new Mana game?
A: Wada said that Square Enix will be doing ports of Mana and Saga titles, but there are no plans at present to release a completely new entries/series.


SD3 english port come on now

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Jeff Zero
06/23/11 8:30:00 AM
#243:


As someone who likes Secret of Mana but absolutely loves Seiken Densetsu 3 and is really frustrated with people who haven't played it saying it can't possibly be better than the original, I hope so too!

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The Mana Sword
06/23/11 8:33:00 AM
#244:


If anything, they should make SD33DS just for the palindrome.

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ZFS
06/23/11 10:50:00 AM
#245:


Tried the Sonic Generations demo - pretty good. This might be the first notable Sonic game in a long time, one that catches the attention of more than just the few remaining fans who buy whatever new game comes out. The PS3 version was a bit choppy, which I'm hoping is due to it being a demo and not because they're not optimizing it. Otherwise, good stuff. Demo was only Green Hill Zone, but the physics felt good and jumping was great.

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transience
06/23/11 11:10:00 AM
#246:


I heard the 360 version was smoother.

reason the demo was good was because it was Green Hill Zone!

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KingButz
06/23/11 11:11:00 AM
#247:


From: The Mana Sword | #244
If anything, they should make SD33DS just for the palindrome.


As long as they do it right, I'd buy a 3DS for that.

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LeonhartFour
06/23/11 11:13:00 AM
#248:


From: ZFS | #245
This might be the first notable Sonic game in a long time


Sonic Colors came out just last year, darn it!

Gotta try out this demo.

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ZFS
06/23/11 11:17:00 AM
#249:


Green Hill Zone can be bad if the physics are bad! I actually thought the platforming was solid, I didn't mind 'slowing down' because it didn't totally kill the pace and movement. Sonic still has some agility when he's not full run, which is a nice improvement over the old games where he would turn into molasses at a stop.

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ZFS
06/23/11 1:08:00 PM
#250:


Here's some Child of Eden PS3 news, for those interested - http://i.joystiq.com/2011/06/23/child-of-eden-on-ps3-will-have-really-cool-extras/

"If you just paid attention to the marketing for Child of Eden, you'd think it was an Xbox 360 exclusive. But there's totally a PS3 version coming out in September. According to Q? Entertainment producer James Mielke, the delay had nothing to do with Microsoft moneyhats, and everything to do with the fact that Q? is making each version on its own, with a staff of about 30 people."

"We're doing everything in-house, we're not farming anything out," he told the 8-4 Play podcast. Mielke didn't outright confirm any special features in the PS3 version, but said "it will definitely be worth the couple months that people have to wait for the PS3 version to get finished. People with PS3s, people with nice TVs, people with all kinds of control options... it's going to be really cool."

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