Board 8 > Fire Emblem Heroes Discussion Topic Part 17: Taking the fight to Múspell

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greengravy294
05/21/18 1:54:44 PM
#151:


i got an ares AND a bridal slowpoke face ninian +atk -hp

feels good man
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Umbreon
05/21/18 2:28:54 PM
#152:


A little over 300 people between me and demotion. *Nervous sweating*

Also staying within 2100+ feather range is annoying. I need more built armors, but those premium skills...

(Grats on your pulls guys, I didn't get any luck with the 12 orbs I used. Hoarding sucks)
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KamikazePotato
05/21/18 2:47:34 PM
#153:


Ares being demoted makes the one I pulled with my last 5 Orbs on the previous banner feel less special. Especially since he's -Atk. Oh well, at least I would feel bad foddering him if I want to.
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barreldragon88
05/21/18 3:17:45 PM
#154:


People like this banner that much, huh? I will most likely skip. Summoning hell is no joke

Is Restore+ the go-to healing option now? I've got two Nanna's and I could sac one to Elise if this is worth 20k feathers
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Lopen
05/21/18 3:25:48 PM
#155:


I just wanted one Tharja and would've happily taken a Ninian as a consolation prize. Three Ninians isn't exactly what I wanted but yeah.

I'm honestly at the point where I'm only really drawing for style points and inheritance. I think Bride Tharja has better enough art/stat spread and total vs normal Tharja that she's worth drawing for despite having a +7 normal Tharja right now.
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Xuxon
05/21/18 3:59:41 PM
#156:


this is about the most torn i have been about a banner. Tharja looks amazing but gameplay-wise she's an exact clone of her original. and normally i'm all about them seasonal fliers, with Nowi being the only one i don't have, but Ninian seems kinda pointless when i have Airzura. and then there's Sanaki, pretty much in the exact same spot as HNowi - loli character that i dislike and not quite as fast as Summer Corrin.
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Lopen
05/21/18 4:07:18 PM
#157:


I think she plays a little differently due to her PRF tome vs a blade tome-- same kinda idea but you'd play her a bit differently.

Stat spread yeah it's basically the exact same thing, though her base total is higher enough (POWER CREEP) that even having a +7 one the bridal one would be competitive
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Xuxon
05/21/18 4:10:03 PM
#158:


what? mine is only +1 and is basically equal to the new one. 32 atk 38 spd vs 35/35.

and blade tome is still better than the prf
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Lopen
05/21/18 4:14:42 PM
#159:


Well if you get a good nature on the new one she's going to be 38/35 or 35/38 so yeah +3 on the offensive stats total over +1, which is going to take a good few merges. Also the PRF gives +3 SPD at base and has +1 attack without the owl tome bonuses.

I'm not saying it's outright better than the blade tome but there are situations where it is.
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Luis_Sera89
05/21/18 7:30:54 PM
#160:


On a different note, all that red summoning today got me the last two Lilina's I needed to finish my first 5*+10 project. Now I just need to save up enough sacred seals to unlock Heavy Blade 3 and I can start having some fun with some even higher damage specials!
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Yankees
05/21/18 9:07:04 PM
#161:


I think Ninian will still be useful for me even though I have Airzura. I run Azura on my main flying team, and plan to use Ninian alongside Spring Kagero to capitalize on the dagger debuffs. Give her Fortify Fliers, and Hone Atk seal, and she can provide 20 stats worth of buffs to adjacent fliers. With Goad Fliers on the other three, it should work quite well.

Sanaki is pretty good, but I have to pass on a bridal variant for her. Tharja's art is A+, and is still tempting me. I think you'd have to play her a little differently like Lopen suggested with her default tome to get gameplay value out of her.

Luis_Sera89 posted...
On a different note, all that red summoning today got me the last two Lilina's I needed to finish my first 5*+10 project. Now I just need to save up enough sacred seals to unlock Heavy Blade 3 and I can start having some fun with some even higher damage specials!


I can't believe you've waited so long to upgrade that one. Heavy Blade was a snap upgrade. It sucks as an A skill, but is a fantastic seal.
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NeoElfboy
05/21/18 9:23:50 PM
#162:


I'm not totally convinced blade tome is better than Tharja's new prf. It is in optimum situations of course: it's effectively 37 might if you have a full set of Tactics buffs, while the Muspell Fireposy tops out at 20 might and +9 speed. But getting a blade tome to maximum power on infantry is a pain in the ass; it requires three specific ally C skills, a Sacred Seal, and locks you out of having more than one infantry ally. (There's also things like Odd Attack Wave but they have a turn restriction.)

By comparison, if you have only Hone/Fortify-type buffs, the comparison becomes: 29 might vs 20 might and +9 speed. Which, seeing as atk and speed are somewhat comparable point-per-point (you can swap out Atk+3 for Spd+3, Darting Blow for Death Blow, etc.), sounds like a push, but of course the Muspel Posy doesn't have a cooldown penalty, so you can get Moonblow/Glimmer every conflict and you clearly come out ahead.

Blade tomes are only REALLY good on non-infantry, because then you can achieve maximum power with just two ally C skills.
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barreldragon88
05/21/18 9:46:22 PM
#163:


I've been thinking about feeding Ike to Raven for HB, but haven't actually done it because I would like other opinons. A maxed out +Atk/-Res Raven with LnB refine reaches 44 Spd, 47 with Spd+3 seal, so I feel he has the raw stats to let HB take up A-slot, which allows me to use HB seal on someone else. Thoughts?
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Lopen
05/21/18 9:51:00 PM
#164:


Spent time doing some chain challenges to get some orb supply back.

Got a +Atk -HP Tharja on the second set I drew with a total of 18 more orbs spent (so total spent on this banner was around 130). One of the best natures so I'm happy with this and will probably start saving again now. Kinda think +Atk is better on this one just because she can pretty easily reach 47 spd base without a boon. Would ideally like -Def or -Res instead of -HP, particularly since that's a superbane, but whatever.

Pretty good banner overall.
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Dark Young Link
05/21/18 10:05:31 PM
#165:


NeoElfboy posted...

Blade tomes are only REALLY good on non-infantry, because then you can achieve maximum power with just two ally C skills.


Eh. Emblem buffs are nice, but it's not like infantry Bladetomes struggle to kill a lot of things. One of the SS twins alone can get you 4/4/3/3 -10 is a lot, but Bladetomes almost always overkill to an insane degree.

That said slower Bladetome users are punished if they're infantry because they need to one hit a bit more, where as speedy infantry can afford to one round instead.
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NeoElfboy
05/21/18 10:44:25 PM
#166:


Dark Young Link posted...
NeoElfboy posted...

Blade tomes are only REALLY good on non-infantry, because then you can achieve maximum power with just two ally C skills.


Eh. Emblem buffs are nice, but it's not like infantry Bladetomes struggle to kill a lot of things. One of the SS twins alone can get you 4/4/3/3 -10 is a lot, but Bladetomes almost always overkill to an insane degree.

That said slower Bladetome users are punished if they're infantry because they need to one hit a bit more, where as speedy infantry can afford to one round instead.


Yeah that's a good summary (although I'd suggest 4/4/6/0 for a single Renais twin, using the Def Tactic seal instead of a dual rally; same sum though!). A fast infantry blade tome still kills most things, the difference mostly manifests against things that can't be doubled (Wary Fighter, breakers) or against tanky colour disadvantage matchups.

Just in this specific comparison, I think Tharja's tome manages to be competitive with infantry blade tomes, whereas it'd be a tougher sell if Tharja had access to emblem buffs.
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Yankees
05/21/18 11:41:33 PM
#167:


barreldragon88 posted...
I've been thinking about feeding Ike to Raven for HB, but haven't actually done it because I would like other opinons. A maxed out +Atk/-Res Raven with LnB refine reaches 44 Spd, 47 with Spd+3 seal, so I feel he has the raw stats to let HB take up A-slot, which allows me to use HB seal on someone else. Thoughts?

He can utilize it as well as anyone else since his weapon grants him LnD. Fury with the HB seal would be better, but it gives you more flexibility with the seal elsewhere. I'd try to find a +Spd -Res one instead down the line. You'll want to always double, and I don't think he needs the three extra attack when he's firing Luna each combat.
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barreldragon88
05/22/18 12:10:00 AM
#168:


Yankees posted...
barreldragon88 posted...
I've been thinking about feeding Ike to Raven for HB, but haven't actually done it because I would like other opinons. A maxed out +Atk/-Res Raven with LnB refine reaches 44 Spd, 47 with Spd+3 seal, so I feel he has the raw stats to let HB take up A-slot, which allows me to use HB seal on someone else. Thoughts?

He can utilize it as well as anyone else since his weapon grants him LnD. Fury with the HB seal would be better, but it gives you more flexibility with the seal elsewhere. I'd try to find a +Spd -Res one instead down the line. You'll want to always double, and I don't think he needs the three extra attack when he's firing Luna each combat.

This would be for a Galeforce build. I think it makes him more deadly that way, and the only things he won't be able to double are the fastest swords anyway
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Yankees
05/22/18 10:15:13 PM
#169:


Galeforce is nice, but not as effective on an infantry unit as it would be on a flier. You might find Luna to be more effective in the arena if you turn him into a 5* +10 project since you will face more armored units.

I tried once more for Tharja, and got her in my first 13 orbs along with two Caedas. +Hp -Res. A little better than neutral, not bad!
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KommunistKoala
05/22/18 10:16:09 PM
#170:


some day I'll actually do skill inheritance

maybe once I complete the 4 camilla squad
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Dark Young Link
05/22/18 10:23:17 PM
#171:


^Have a team of 3 Camillas and NY!Corrin imo
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KamikazePotato
05/22/18 10:38:20 PM
#172:


Hmm got a Spare -Spd Mia

Considering giving Flashing Blade to my +Spd Lon'qu (who is almost +10). Then give him Wo Dao+. Would be a bit of a gimmick build (Slaying Edge and Fury already work just fine) but gimmick builds are how you keep this game fun after a certain point.
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barreldragon88
05/23/18 2:10:22 AM
#173:


Yankees posted...
Galeforce is nice, but not as effective on an infantry unit as it would be on a flier. You might find Luna to be more effective in the arena if you turn him into a 5* +10 project since you will face more armored units.

I tried once more for Tharja, and got her in my first 13 orbs along with two Caedas. +Hp -Res. A little better than neutral, not bad!

He's been rolling with Draconic Aura to great effect, but Luna would be better for armors. I had plans to make Minerva, Cordelia, and Raven GF killing machines, and that's why I wanted to be creative with how to distribute HB seal. I mean, I would probably end up using two out of the three during AA anyway
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Dark Young Link
05/23/18 3:00:30 AM
#174:


Finished with rank 22. I could probably hit 25 if I cared enough to use every last spear but eh.
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Lopen
05/23/18 3:02:20 AM
#175:


I got to 24. I spent the last half an hour spamming autobattles on Lunatic to try and burn all my spears. Strangely despite doing that we kept getting overwhelmed in every territory. My team was awful

Related whoever thinks autobattle is stronger than controlling their team themselves is really bad at Grand Conquests. God it was kinda infuriating watching them sometimes.
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Xuxon
05/23/18 3:29:56 AM
#176:


i got to 24 and i was seriously like a single minimum battle away from 25, maybe two. pissed. stupid thing has to start like an hour after i go to sleep every time, automatically wasting 8+ lances per round. at least i won on this team. but it's like... 600 more feathers than i got for losing the previous round, so it hardly matters.
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Luis_Sera89
05/23/18 3:50:16 AM
#177:


I was also about a single battle away from tier 25, but then my map ran out of contestable points. It seems everyone else spammed their lances in the final round and nearly every point was locked down by knockout.
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Grimmer
05/23/18 5:56:06 AM
#178:


I hit tier 25 in end of round two. The second round had territories with flying buffs and I burned all my lances using my flying squad on the top difficultly. Only did the minimum three autobattles in the last round to get the quest done.

My team ended up with just two territories this round.
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Team Rocket Elite
05/23/18 8:11:02 AM
#179:


I got to Tier 25 mostly through auto battling. I spent every lance I could while +4 cavalry stats plus auto double bonus was active and had around 7 Conquest Lances left over at the end. My team closed with losing 7 areas to go down to 8 anyways.
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Azp2k32
05/23/18 9:26:40 AM
#180:


God damn TRE, how do you get to T25 with auto-battling with freaking 7 lances left? Are you auto-battling on max difficulty (and somehow getting fortress damage)? Even with a couple manual runs for safety, I still could've had a maximum of maybe 2-3 extra lances while still making T25.
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NeoElfboy
05/23/18 10:03:22 AM
#181:


Lopen posted...
Related whoever thinks autobattle is stronger than controlling their team themselves is really bad at Grand Conquests. God it was kinda infuriating watching them sometimes.


I can't say I've seen that sentiment much (though no doubt it exists). It's more that Grand Conquest is time-consuming and not very fun so you can just throw it on auto-battle and still get I dunno, ~75% of the score on average.

Only got to tier 16. Left plenty of lances on the table. Don't care, this mode sucks and I can live without a paltry 5 orbs and a few badges just fine.
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Cybat
05/23/18 10:07:59 AM
#182:


I am sad to see so many people saying the Rival Domains mode isn't fun. I personally have a blast with it, I guess it just depends on what team you put together. If you have a Jaffar or Pain+ healer on your team, along with a WoM dancer, and one or two Steady Breath dragons, you can tear through almost anything.
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barreldragon88
05/23/18 12:26:39 PM
#183:


My team almost always does horribly at the end of each two-day cycle. I don't get it. Only time this wasn't the case was at the end of day 4. This mode is too tedious. They really need to rework this thing

I still don't understand how knockouts come about. It's supposed to be when your team has a 10k score lead over the next team from what I've read, but there are plenty of areas where that is the case, but no knockout happens
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Cybat
05/23/18 12:29:48 PM
#184:


100k
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barreldragon88
05/23/18 12:30:38 PM
#185:


Yea, that's what I meant, but my point still stands
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Team Rocket Elite
05/23/18 5:27:04 PM
#186:


Azp2k32 posted...
God damn TRE, how do you get to T25 with auto-battling with freaking 7 lances left? Are you auto-battling on max difficulty (and somehow getting fortress damage)? Even with a couple manual runs for safety, I still could've had a maximum of maybe 2-3 extra lances while still making T25.


I always played on Infernal since getting 20 kills and holding one camp was about as good as a perfect clear under Hard. Getting 20 kills via auto battle isn't too bad after they removed the enemy warp and attack. In my experience, Auto double Cavalry with +4 all stats was overpowered. My team would regularly take out the enemy fort while auto battling. My team was 12 Cavalry since I ran out after that point. One was +2, one was +1 and the others were unmerged. I would do a few one stamina runs on a few maps to find one that was auto battle friendly before dumping a large number of lances. I barely got any fort hits once it switched to Flier and Infantry buffs but I was way ahead of pace at that point so I didn't really mind.
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Dark Young Link
05/23/18 6:17:18 PM
#187:


Couldn't resist dropping some orbs on the Bridal Banner.

Got Bride Ninian (+Spd/-Hp) and I'm still within the 200 orb zone so I'm happy.
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Lopen
05/23/18 8:00:11 PM
#188:


I honestly think the worst part of Rival Domains is how it encourages mono-movement type teams. It's kinda dumb honestly like when you think about army composition or whatever in what Fire Emblem game would you run 100% Cavalry.
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NeoElfboy
05/23/18 8:38:31 PM
#189:


Lopen posted...
I honestly think the worst part of Rival Domains is how it encourages mono-movement type teams. It's kinda dumb honestly like when you think about army composition or whatever in what Fire Emblem game would you run 100% Cavalry.


I was about to ask "have you played Path of Radiance?" but I suppose that's not fair: the fliers are good too. <_<

But I agree that the lack of interesting team construction is one of the many ways RD/GC fails to recapture what I like about proper Fire Emblem.
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barreldragon88
05/24/18 12:27:15 PM
#190:


Cavalry has been the gods of FE in all its history
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Lopen
05/24/18 12:33:53 PM
#191:


I'm not saying cavalry are bad

I'm saying running teams that are 100% cavalry like this game likes to encourage typically is.
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Grimmer
05/24/18 12:58:30 PM
#192:


Making tactics skills more readily available would go a long way to increase team diversity. It's very difficult to make use of them right, and you get pushed into running all of one type.
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Lopen
05/24/18 1:03:58 PM
#193:


I think tactics skills do enough as is in the normal mode provided we get Sacred Seals for the remaining three at some point. Rival domains unit type bonuses from squares and weeklies is a step in the wrong direction though.
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Dark Young Link
05/24/18 2:19:36 PM
#194:


Huh...

Apparently I never did the Amelia and Tana BHB. Was that around December?

(Also an utter shame it wasn't "Tana and Amelia" instead)
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Xuxon
05/24/18 2:22:28 PM
#195:


Dark Young Link posted...
Huh...

Apparently I never did the Amelia and Tana BHB. Was that around December?

(Also an utter shame it wasn't "Tana and Amelia" instead)

yep. December 14-23.
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barreldragon88
05/24/18 2:27:59 PM
#196:


Speaking of cavalry teams, this TT gives me an excuse to use Tharja again. Going to put her and Ninian on my auto-battle team to max out Tharja's HM. One of the rare times I won't be using cavalry as auto, which is nice because that team's HM is all maxed out
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Grimmer
05/24/18 2:32:59 PM
#197:


With new Ninian as a bonus, I should be maxing out HM on most of my five star fliers this time. Last time, I did most of my cavalry with Olwen as the bonus
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Lopen
05/24/18 3:46:32 PM
#198:


I'm actually going to be avoiding using normal Tharja and normal Ninian in it since they'll max out HM normally soon enough cause I use em both frequently

Will probably use the Bridal Units minus Sanaki and normal Marth. Heavy red but I imagine it can autobattle fine anyway
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Dark Young Link
05/24/18 10:36:57 PM
#199:


Love how it took me a few hours to get Lunatic done because I had to drag along Alfonse.

Then I did Infernal with Armor Emblem and completed it on my second try. Grima is crazy crazy strong, Lyn killed a few units(including the red mage) and kept Grima/Effie at Vengeful/Wary Fighter respectfully, and Black Knight tanking 3 separate units at 2 hp near the end. Hard to tell who was the most clutch in that.
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Yankees
05/24/18 10:44:19 PM
#200:


Black Knight with Steady Breath and Aether was my mvp for infernal armor. I somehow got it in the first try with him doing most of the work. I also brought in two Hectors and an Effie with pretty basic builds.

I think I used Airzura, NY Camilla and Summer Corrin to do infernal. Alfonse's job was to run away from everything
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