It's kinda crazy to me, like is the average joe mmo gamer really keeping track of all this? Because I'm a crazy person who obsesses over lore and takes notes, and I can barely keep track lolI'd definitely say that the average FF14 player is wildly different from the normal MMO crowd on this.
Gotcha, that makes sense. I assume that means every other N64 game will still take a fair amount of work?Even optimistically this is probably true, but it's orders of magnitude better than how it's worked until now, which is each individual game requiring years of dedicated work to even reach the "fair amount of work" stage.
and with this happening does that mean that this could be possible with other systems too?This is the part I don't understand and want to learn more about since the implications could be enormous. I figure there must be some reason that we've only been seeing decomp projects for N64 even before this when people were doing it the old fashioned way, but maybe it's just a case of the right tools not existing yet? Not sure and will definitely be studying up on the topic.
Please someone make a PC port of Star Fox 64 with good framerate and the uncompressed audio. I don't want anything else, just that.This is also the one I want to see the most now that Majora is already done
In 2024 it's just weird to think of a fighting game that is primarily going to be played single player and then put away.In fairness I'm pretty sure this is still Mortal Kombat for the vast majority of its playerbase
Hades isn't a great roguelike but it's a fantastic action game with great characters and writing so I just played it with that mindset and loved itYeah this is pretty much the way to look at it. I agree that Hades isn't a terribly good roguelike but you're probably somewhere between 20 and 40 hours into it before that really becomes a crippling concern.
Which other anime properties use the Ninja Storm fighting mechanics? I have never seen of any others.Off the top of my head there's...